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Simply overwrite the included d3d9.dll (and, if present, dxvk.conf) in your GTA IV directory with the versions you used before. I don’t see any reason why Fusion Fix would specifically depend on newer DXVK builds, so your older version should still work without issues.
Hope that helps. Let me know if it runs as expected!
I managed to get my vanilla install work very well with DXVK 1.10.3 (my GPU does not support Vulkan 1.3) and seeing that Fusion Fix now comes bundled with DXVK, I wondered if there was a way to combine my working DXVK with it (since the latest DXVK version will not work with my setup).
Do I need instead to find an older version of Fusion Fix?
Both the installer and the GitHub ZIP install the exact same version of Fusion Fix, the only difference is whether you prefer drag-and-drop or an installer. I personally go with the manual method, but either one works. :)
"Only The Complete Edition is fully supported. Legacy versions of the game (e.g., v1.0.7.0 or v1.0.8.0) additionally require the installation of the Legacy Addon, which is done by unpacking its contents to the game's root directory."
I hope that helps! Let me know if it works for you, I’d be interested to hear how it runs on that version.
I am currently using 1.0.7 cause I use a few mods. Would it be better to use an updated version of the game, though?
Besides Fusion Fix, I just need one mod tbh (GTAV Handling)
That said, the goal of this guide is to provide a stable, vanilla-like experience of the game, so I can’t really offer detailed support for trainers or other mods.