STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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EaWX: Thrawn's Revenge 3.5 (Updated December 13th 2025)
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File Size
Posted
Updated
26.709 GB
Sep 1, 2017 @ 11:24am
Jan 5 @ 6:17pm
183 Change Notes ( view )
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EaWX: Thrawn's Revenge 3.5 (Updated December 13th 2025)

In 1 collection by Corey Loses
Empire at War Expanded Mods
5 items
Description


The death of the Emperor has left the galaxy in disarray - command one of 9 playable factions as they strive to establish themselves as the next galactic power, with an array of new units, heroes, planets and scenarios with extra story-driven content, and new mechanics inspired by 4X and Grand Strategy titles. New and updated content is added monthly.

In addition to Thrawn's Revenge, we make a Clone Wars mod with similar features, Fall of the Republic.

Playable Factions:
- New Republic
- Empire
- Empire of the Hand
- Hapes Consortium
- Pentastar Alignment
- Corporate Sector Authority
- Eriadu Authority
- Warlord Zsinj
- Greater Maldrood

In Empire at War: Expanded, the traditional Empire at War tech level is traded for an era-based system that impacts different story events, factions, unit rosters and heroes are available, with the galaxy set up to recreate various conflicts within the Star Wars Legends lore after Endor. There are also new government mechanics where you can help elect the next New Republic Chief of State to gain different advantages (with other government styles coming over each patch), along with a planet loyalty system, giving extra income, unique units, and other bonuses at high levels, but with other negative effects if your member worlds become too unhappy with your leadership.

If you would like to join early testing or keep track of updates, the best place to do it is on our Discord server[discord.gg] or by following Corey Loses for preview playthroughs and other news videos.


Running the Mod

To play: After subscribing, make sure to let the download finish (see your Steam download manager, it'll say at the bottom of your Steam client), then launch Forces of Corruption. Once ingame, go to the Options menu, then Mods, and enable it from there.

If the game doesn't re-launch when you enable the mod ingame, or you want to just directly launch into the mod, go to the properties for Empire at War in Steam and paste the following into launch options:
STEAMMOD=1125571106

EMPIRE AT WAR EXPANDED SERIES
We have three different mods, each covering different eras of the Star Wars galaxy.

Knights of the Old Republic: Revan's Revenge
https://steamcommunity.com/sharedfiles/filedetails/?id=3417277973

Clone Wars: Fall of the Republic
https://steamcommunity.com/sharedfiles/filedetails/?id=3417277973

Post-Endor: Thrawn's Revenge
https://steamcommunity.com/sharedfiles/filedetails/?id=1125571106

OFFICIAL SUBMODS
Shield Penetration: Allows missiles to bypass shields, for those who absolutely need it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2083545253

IF TEXT JUST SAYS TEXT_SOMETHING_SOMETHINC
The mod is designed for English language versions of the game, so if you have a non-English version, your text may be missing. To fix this, to into:
C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1125571106
And rename the MasterTextFile_English.dat to MasterTextFile_YourLanguage.dat
Popular Discussions View All (1671)
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Artyom_791 2 hours ago 
Answering a question from a previous comment I made a few days ago, does the bug occur with the Empire
Hawkeye™ 4 hours ago 
X1 will become a playable minor warlord once the team settles on how to implement his non-executor form.
They are currently disabled as a precaution for some of the issues people playing the mod are facing.
MarksmaN 5 hours ago 
Are boarding shuttles in this version of the mod?
The Malpias 6 hours ago 
should x1 as a minor warlord
MEGA_N00B 12 hours ago 
Game just crashes for me as well when I try to load saves. Used to work just fine but now just crashes.
fade7777 Jan 6 @ 2:29pm 
I had 100 turn Galactic Remnant game going last week that worked fine before the last few updates(progressed Era's and formed Dark Empire and built the Eclipse and collected lots of legitimacy heroes.) then after one of the updates a few days ago I started a new Galactic Remnant game same as before (Full Galaxy progressive 4ABY start) and now most of my saves are crashing when I try to load.
Corey Loses  [author] Jan 6 @ 12:51pm 
Furthering our attempts to narrow down the causes of loading saves causing crashes, we have uploaded a slightly older build of the mod to the steam workshop, here: https://steamcommunity.com/sharedfiles/filedetails/?id=3639417337

Basically, since we didn't have these issues late in beta, we're trying to figure out when the issues were introduced while we try to find possible fixes, and step one there is seeing if the issues really weren't present, or if we were just getting lucky. If people who are experiencing regular issues loading saves could try this item, that would be appreciated (and people who aren't experiencing the issue but want to widen the testing pool).
waters3211 Jan 6 @ 11:21am 
Pretty sure I have found a framework issue, My Eoth conquest just made all of my Starbase and fleet building options disappear and I can no longer see any planet details in the map view(owner, happiness, etc...) unfortunate it happened just as the Empire fell leaving only Eriado and Maldrude.
Maboy Arnold Jan 6 @ 9:13am 
im playing a minor warlord. The ships that im talking about shouldn't be effected with progressive. i.e, Vindicators, star destroyers, ect.