Behold, a world of wild spells, dungeon dives, strong beer, fishing, reckless gambling, treasure hunts, and customizable randomized gear.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Debauchery & Magic is an ambitious open-world co-op ARPG with deep procedural systems, dungeons, professions, abilities, loot, economy, and more. Early Access allows us to launch the core gameplay loop early while continuing to refine systems that benefit most from community input. The game’s identity is shaped by player experimentation, feedback, and emergent play, so releasing in Early Access lets us iterate quickly, expand content, and fine-tune balance with real players involved.”

Approximately how long will this game be in Early Access?

“I expect Early Access to last around one year. During that time I’ll be delivering major content updates, polishing features, expanding world systems, and improving performance across all platforms.”

How is the full version planned to differ from the Early Access version?

“I plan for the full version to expand on the Early Access foundation. My current vision includes exploring additional zones and biomes, introducing new dungeon types, and potentially adding more professions with deeper ability paths. I am also experimenting with ideas for expanding crafting, alchemy, gambling, drinking, and other progression systems.

As development continues, I expect to iterate on enemy variety, bosses, minibosses, world events, and co-op/social features. I also aim to keep improving performance, stability, and overall polish across supported platforms.

These plans may evolve based on testing, resources, and community feedback. Early Access allows me to refine the direction of the game over time, and the final release will reflect what I'm able to build upon this foundation - guided by what players respond to during development.”

What is the current state of the Early Access version?

“Debauchery & Magic is currently in closed playtesting. Core systems are implemented and actively being refined as testers explore dungeons, professions, abilities, and early co-op features.”

Will the game be priced differently during and after Early Access?

“Yes. The game will be cheaper during Early Access. As major features, zones, and systems are added, the price will increase to reflect the expanded scope and content.”

How are you planning on involving the Community in your development process?

“The community plays a central role in shaping Debauchery & Magic. Feedback from closed playtesters, Early Access players, and the broader community will directly influence balance, content priorities, new professions, ability paths, dungeon features, and quality-of-life improvements. We’ll be maintaining active communication channels, pushing frequent updates, gathering feedback, and iterating rapidly based on how the player base interacts with the game.”
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This game is not yet available on Steam

Planned Release Date: December 2026

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Roadmap

Phase 1 — Core Development (Ongoing)

  • Building and refining the core gameplay systems

  • Implementing professions, abilities, and combat mechanics

  • Worldbuilding: zones, dungeons, monsters, traversal, and mounts

  • Networking foundations for seamless online co-op

  • Polishing UI/UX, inventory systems, abilities, and player progression

Phase 2 — Closed Playtesting (Current)

  • Invite-only playtests to gather feedback on stability and gameplay balance

  • Stress testing online multiplayer and server performance

  • Iterating on combat flow, ability balance, and dungeon generation

  • Expanding content based on tester feedback (weapons, abilities, enemies, biomes)

Phase 3 — Early Access Launch

  • Initial release featuring the core game loop

  • Procedurally generated dungeons, professions, abilities, and loot systems

  • Foundational online co-op experience

  • Ongoing bug fixing, performance tuning, and quality-of-life improvements

  • Regular content updates based on community feedback

Phase 4 — Early Access Updates

  • New zones, dungeons, and world events

  • Additional professions and advanced ability paths

  • Expanded crafting, alchemy, and economy systems

  • New bosses, minibosses, and elite monster variants

  • Deeper multiplayer features and social systems

  • Continuous optimization across all platforms

Phase 5 — Full Release

  • Complete storyline, world content, and progression systems

  • Fully polished co-op and endgame gameplay

  • Additional dungeons, raids, and late-game systems

  • Final balance pass across weapons, abilities, professions, and enemies

  • Full achievement suite, controller support, and accessibility options

  • Launch of the 1.0 version with post-release update plans

Beyond 1.0

  • New biomes and large-scale content expansions

  • Seasonal events and rotating dungeon modifiers

  • Additional professions, mounts, and advanced gameplay systems

  • Long-term multiplayer and co-op enhancements

About This Game

In Debauchery & Magic, you play as a wandering wizard whose power is matched only by their vices. Dive into a dark-fantasy world where spellcasting, danger, and indulgence go hand-in-hand. Explore cursed kingdoms, tavern hideouts, underground gambling halls, and halls of arcane corruption as you shape your destiny through equal parts wizardry and reckless decision-making.

Drink concoctions that empower your spells but ruin your coordination. Smoke alchemical blends that unlock forbidden abilities. Gamble your gold—or your life—against shady merchants, demons, and gods disguised as ordinary men. Experiment with magical drugs that twist your stats, amplify your abilities, or send you spiraling into unpredictable magical side effects.

All while mastering a deep classless progression system that lets you forge devastating spell builds, craft enchanted gear, and uncover ancient secrets buried within procedurally generated dungeons.

Whether you’re blasting through mobs with chain lightning, stumbling into fights while blackout drunk, bargaining with criminals, or striking deals with eldritch beings for more power, every choice you make reflects the core fantasy of a wizard who lives wildly, dangerously, and without restraint.

KEY FEATURES

🪄 Play as a Debaucherous Wizard
Your magic is powerful—but so are your vices. Drinking, drugs, and indulgence directly influence your stats, abilities, and combat flow. Buffs, debuffs, hallucinations, chaos effects… it’s all part of the lifestyle.

🍺 Dynamic Drinking & Drug Systems
Become magically drunk, blitzed, overstimulated, or “enlightened.” Each state comes with benefits and consequences. Mastering your vices becomes a mechanic, not a gimmick.

🎲 High-Stakes Gambling & Black Markets
Bet on magical dice, monster fights, arcane card games, and underground raffles. Win big or lose everything. Some wagers may cost more than gold.

⚔ Chaotic, High-Impact Combat
Cast destructive spells, combine elemental effects, unleash drunken brawler combos, or hallucinate new abilities mid-fight. No encounter plays out the same.

🌀 Procedurally Generated Dungeons & Weapons
Every run features new layouts, traps, loot, and spell modifiers. Weapons roll unique stats and magical properties, letting you build absurdly powerful or hilariously unstable loadouts.

🌍 Seamless Co-Op
Experience debauchery with friends. Drink together, gamble together, dive into dungeons together, and resurrect each other after terrible decisions.

🏴 Underground Factions & Illicit Trade
Deal with criminals, smugglers, occult cartels, and forbidden markets. Their goods are potent—and illegal for a reason.

💀 A Dark World With Consequences
Pleasure, power, addiction, corruption, brilliance—they all intertwine. Every vice has a price, and every victory comes with a risk.

Mature Content Description

The developers describe the content like this:

Instead of drinking potions you drink beer, smoke cigarettes, consume substances that resemble real-life drugs (eating mushrooms off the forest floor make you hallucinate)

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Yes
    • Graphics: Optional
    • Storage: 69 GB available space
    • Sound Card: Probably
    • VR Support: Na
    Recommended:
    • Requires a 64-bit processor and operating system
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