if you're a Starfleet captain theres a hidden device in ur chair that shoots a laser directly into your head and it makes you desire ur first officer carnally (does NOT make them return feelings tho) but if you're bald it reflects the beam and just makes everyone else on the ship really horny for each other.

case 1 evidence: tos, voy, ent

case 2 evidence: tng, ds9

'the ultimate computer' aka uncannily precise vision of the future in which starfleet wants to replace jim with ai but spock and bones are not having it

I am going feral at all the times ai is being a menace in this show and how accurate it is to the bs present we're living in

Memes shared by kids who grew up on starships I think they should have sea scout/land scout beef with kids that grew up on Starbases

This is legitimately one of the best things I've ever seen on the internet, and it made me intensely happy.

I saw this on Facebook and had to look it up. It really happened, albeit the details are different. From Homesteading Space: The Skylab Story:

"On the evening of MD-46, I finally played the trick that had been in work for over two month," said Garriott. "It even had the flight controllers puzzled for twenty-five years! My objective was to pretend that my wife, Helen, had come up to Skylab to bring us a hot meal, even though this was an obvious impossibility. Here is how the scheme worked. I recorded her voice on my small hand-held tape recorder before flight, pretending to have a brief conversation with a Capcom, with time gaps for his replies. The Capcom would be my only accomplice, but his role would be carefully disguised.
It was also necessary to have some recent event mentioned to validate the currency of the dialogue, so it would seem it could not have been recorded before fight. The short dialogue is printed below in its entirety. I knew that both Bob Crippen and Karl Henize were going to be Capcoms for Skylab, so they were brought into the planning, given the script and rehearsed on their timing. They kept the short script on a piece of paper in their billfolds, awaiting the right moment.
"For our flight in August-September, there would be many occasions of natural disasters involving forest fires or hurricanes, which would be widely known throughout the United States. So a few comments about one or the other were made on the tape. This led to four different scripts being recorded, one for each of the two Capcoms and one each for the two natural events. I would play the tape on the normal air-to-ground voice link with my wife's recorded voice and the Capcom would respond as if totally surprised by the female interloper."
Near the end of one period of voice contact Garriott said to the ground, "I'll have something for you on the next pass, Bob." Crippen replied, "Roger that, Owen." Then quietly and surreptitiously, he reviewed the brief script that had been in his pocket for all these weeks. Soon after coming into voice range, the ground heard this voice on the standard air-to-ground link:
Skylab (a female voice): "Gad, I don't see how the boys manage to get rid of the feedback berween these speakers.... Hello Houston, how are you reading me down there? (s sec. pause) Hello Houston, are you reading Skylab?"
Capcom: "Skylab, this is Houston. We heard you alright, but had difficulty recognizing your voice. Who do we have on the line up there?"
Skylab: "Hello Houston. Roger. Well I haven't talked with you for a while. Isn't that you down there, Bob? This is Helen, here in Skylab. The boys hadn't had a good home cooked meal in so long, I thought I'd bring one up. Over"
Capcom: "Roger, Skylab. Someone's gotta be pulling my leg, Helen. Where are you?"
Skylab: "Right here in Skylab, Bob. Just a few orbits ago we were looking down on those forest fires in California. The smoke sure covers a lot of territory, and, oh boy, the sunrises are just beautiful! Oh oh..... See you later, Bob. I hear the boys coming up here and I'm not supposed to be on the radio."
"Then quiet returned to the voice link, but we were told later, Bob Crippen had lots of questions coming his way in the Control Center," Garriott said. "What was going on? Where was this voice coming from? Bob must have been a very good actor, because he claimed complete ignorance and innocence of how it happened. Everyone heard it coming down on the air-to-ground loop. The whole two-way conversation sounded like a perfectly normal dialogue. No breaks or gaps, and they all heard Bob respond in real time. Could I have recorded Helen's voice on a 'family conversation' from our home? Yes, but there was no recent one. How would she have known about the fires, or who was to be on Capcom duty and how could she respond to Bob's comments in real time, as everyone could hear?
"No one ever worked out how this was accomplished. Finally, at our twenty-fifth reunion celebration in Houston in 1998, and with many of the flight directors and controllers present and still with no clue as to how it was done, I described it all as above. My prejudiced opinion is that this was the best 'gotcha' ever perpetrated on our friendly flight controllers!"
Crippen recalled: "That was kind of a fun trick. There was head rubbing.
Everybody in the MOCR, or the control room, was looking like, What the hell is going on?' We did a good job. It was fun. Working those missions got to be tough. We did all kinds of things to try to come up with levity. That was a nice one that the crew got that the ground control didn't know about."

This is the face of a evil genius,

i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.

there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.

anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.

if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.

since this post blew up, i've been wanting to do an addition with all of the recommendations from the comments and tags. but there's a lot of them. some people might be crazy enough to sit down and seriously put them all in one post with descriptions. those people are honestly sick in the head.

anyway, here's all of the recommendations from the reblogs. not all of them are text-based, but it's a great mixture of styles. also don't forget the links in the second paragraph of the OP which will take you to FMHY where there are a bunch more games listed.

Games

Tools

  • Text Game Builder - works in your browser, with just a little bit of Python (by @grumpygandalf)
  • Twine - great (free!) tool for making text-based games quickly.
  • Ink - scripting language for interactive fiction (also free)
  • Flashpoint Archive - a community effort to preserve games and animations from the web.
  • PICO-8 - fantasy console for making, sharing and playing tiny games and other computer programs.

Non-Games

  • Library of Babel - interactive illustration which attempts to simulate what it might be like to browse The Library of Babel.
  • Superbad - technically not a game, sprawling website full of secrets.
  • 17776 - serialized speculative fiction multimedia narrative about football in the far-future. beautiful, creative, legendary. created by Jon Bois, a legend and one of my favorite writers of all time.
  • Choice of Games - text-based, choose-your-own-adventure games (interactive fiction). some free-to-play, others can be bought like an ebook.
  • The Deep Sea - scroll to the bottom of the ocean. encounter the humble squid and his friends (by neal)
  • Space Elevator - like The Deep Sea, but up instead of down. you can equip your avatar with a scarf (by neal)
  • Internet Artifacts - an interactive history of the early internet (by neal)
  • If The Moon Were Only One Pixel - scroll through an accurately scaled model of the universe.
  • r/incremental_games - reddit community for incremental games.
  • r/WebGames - reddit community for web games in general.

thank you to everyone who contributed and the creators. please be sure to show them some love where possible.

Reblogging the update too

Sponsored

You are using an unsupported browser and things might not work as intended. Please make sure you're using the latest version of Chrome, Firefox, Safari, or Edge.