yeaah let's just ignore the 3 years of meta change cause it's just what? 2 new guns that counter light shield buys if your enemy has at least 3 active braincells, various map additions and rotations that favor heavy shield buys, new agents that could cause significantly more problems if you have a light shield (vyse thorns, tejo missiles, waylay outlaw players, iso vulnerable, clove decay, etc.), phantom gaining more popularity and causing more spammage.
ALL i'm saying is that you WILL need those 25 hp more times than not. you're literally choosing to get a slight disadvantage and more risk cause it'll save you a bit of credits to play another round with a slight disadvantage with even more risk (or a BIGGER disadvantage if your team is saving and you decide to be the hero gun) INSTEAD OF playing a round on equal footing and then snowballing the game if you win. if you lose it's just a round with a disadvantage but that's why you need to learn to play with other fucking guns - so that eco rounds or half buys aren't that much of a disadvantage to you.
actually you do you big bro, it's your choice, i don't even care anymore, keep clinging on to an idea you suddenly thought about 3 years later after it expired