(I decided to work on some extra lore on the side that's been stuck in my head for a quite a while. This is a little introduction to the 'Quantum Sitar'.)
Did you ever wonder how and why Zash ever appeared in others dimensions and broke the fourth wall on soo many occasions? Never knew he could do that? Well regardless, the red, scalie perv can do so using his dark energy infused 'Quantum Sitar'. Upon coming to contact with dark matter for the first time, Makel teaches Zash how to form and use this bizarre instrument with his nanites to traverse the Fifth Dimension with relative ease, using Quantum Strings on the Sitar to tune into the right note or frequency that corresponds to a particular place and time. However, upon use, he cannot travel back to his reality of origin for a 72 hour period. Zash can use his instrument anytime though to play a particular song to pass the time though.
This instrument not only obliterates foes by zapping them with a beam of highly charged exotic particles (similar to Nightwolf's "Ascension Fatality" in principle), open singularities and wormholes, allow Zash to Quantum Tunnel and allow him to empower his allies with badass buffs.. but it also be used as a club to bash enemies in the face.
[The # Crossroads]
# or "Hashtag" is a common name and symbol used by fourth wall breakers and higher dimensional beings alike in this membrane between other dimensions. Zash in particular, ever since he used the Quantum Sitar for the first time, travels here first before choosing a destination, for the Hashtag Crossroads lead to any time and any Universe as long as someone has a method to open the rifts sprawled across the brane. Upon using the instrument in this place, a rip opens up just long enough to venture through. This place can also serve as a place of solitude for Zash when he needs to relax his nerves and via meditation or hitting on the receptionist girl. Time also has no meaning here and only seems to be but an illusion. For when Zash returns home, little to no time seems to have passed since his departure.
In the center of this expanse, a large, old 1960s Earth era five story hotel seems to be the only landmark in this space and acts as a resting hub for travelers. This is home to a female receptionist who also appears to be it's manager along with employees consisting of a race of short and adorable assistants; why she, these small creatures and the hotel are there, remains a mystery.
[The # Hotel]
As mentioned above, Hashtag Hotel is a 1960s styled building smack dab in the middle of what appears to be a blank, white, seemingly solid brane. However, in this bizarre building, it fits infinite doors to limitless worlds within itself. If adventurers are strong enough and wish to travel within the Hotel's "World Rooms" to find more powerful weapons and battle evermore vicious foes, they can battle the Receptionist for a "Punch-Card" to go venture deeper within the hotel. They can also use the Punch-Card as a 'door' to return to rgw main lobby of the Hotel (The amount of times the warp function is limitless, as long as the explorer can clear a floor of foes and challenges to rack up warp points). This card goes from one to twelve, so the more punches earned on the card, the more perilous the "World Rooms" become and the less bathrooms there are available, be warned!
There are refreshments and items sold on the second floor at the bar, second door on your left. The Arcade is on the right, across from the bar where you can earn extra cash or bet on high risk challenges.
(Zash belongs to yours truly!)
(Shantae and Deadpool belong to their respected owners.)
Did you ever wonder how and why Zash ever appeared in others dimensions and broke the fourth wall on soo many occasions? Never knew he could do that? Well regardless, the red, scalie perv can do so using his dark energy infused 'Quantum Sitar'. Upon coming to contact with dark matter for the first time, Makel teaches Zash how to form and use this bizarre instrument with his nanites to traverse the Fifth Dimension with relative ease, using Quantum Strings on the Sitar to tune into the right note or frequency that corresponds to a particular place and time. However, upon use, he cannot travel back to his reality of origin for a 72 hour period. Zash can use his instrument anytime though to play a particular song to pass the time though.
This instrument not only obliterates foes by zapping them with a beam of highly charged exotic particles (similar to Nightwolf's "Ascension Fatality" in principle), open singularities and wormholes, allow Zash to Quantum Tunnel and allow him to empower his allies with badass buffs.. but it also be used as a club to bash enemies in the face.
[The # Crossroads]
# or "Hashtag" is a common name and symbol used by fourth wall breakers and higher dimensional beings alike in this membrane between other dimensions. Zash in particular, ever since he used the Quantum Sitar for the first time, travels here first before choosing a destination, for the Hashtag Crossroads lead to any time and any Universe as long as someone has a method to open the rifts sprawled across the brane. Upon using the instrument in this place, a rip opens up just long enough to venture through. This place can also serve as a place of solitude for Zash when he needs to relax his nerves and via meditation or hitting on the receptionist girl. Time also has no meaning here and only seems to be but an illusion. For when Zash returns home, little to no time seems to have passed since his departure.
In the center of this expanse, a large, old 1960s Earth era five story hotel seems to be the only landmark in this space and acts as a resting hub for travelers. This is home to a female receptionist who also appears to be it's manager along with employees consisting of a race of short and adorable assistants; why she, these small creatures and the hotel are there, remains a mystery.
[The # Hotel]
As mentioned above, Hashtag Hotel is a 1960s styled building smack dab in the middle of what appears to be a blank, white, seemingly solid brane. However, in this bizarre building, it fits infinite doors to limitless worlds within itself. If adventurers are strong enough and wish to travel within the Hotel's "World Rooms" to find more powerful weapons and battle evermore vicious foes, they can battle the Receptionist for a "Punch-Card" to go venture deeper within the hotel. They can also use the Punch-Card as a 'door' to return to rgw main lobby of the Hotel (The amount of times the warp function is limitless, as long as the explorer can clear a floor of foes and challenges to rack up warp points). This card goes from one to twelve, so the more punches earned on the card, the more perilous the "World Rooms" become and the less bathrooms there are available, be warned!
There are refreshments and items sold on the second floor at the bar, second door on your left. The Arcade is on the right, across from the bar where you can earn extra cash or bet on high risk challenges.
(Zash belongs to yours truly!)
(Shantae and Deadpool belong to their respected owners.)
Category Artwork (Traditional) / All
Species Unspecified / Any
Size 1280 x 998px
File Size 321 kB
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