random thing for fun
Edit: RIP Crumb. No more rats.
Edit: RIP Crumb. No more rats.
Category Artwork (Digital) / All
Species Unspecified / Any
Size 953 x 1280px
File Size 123.8 kB
he's a very pretty one at that!
this deserves to be a book cover- hell i'd write a book based around this one picture. credit to you- the way you've depicted the character and the background bits gives enough for the mind to come up with a whole story that could be expanded in a great number of pages.
this deserves to be a book cover- hell i'd write a book based around this one picture. credit to you- the way you've depicted the character and the background bits gives enough for the mind to come up with a whole story that could be expanded in a great number of pages.
i do not understand why humans assume, our earth to be the only place a sapient civilization might ever develop,
or that those that develop unconnected to our own, make the SAME mistakes as ours.
because humans wrote a book?
a depopulated world is a land of opportunity,
waiting for the small trees, to receive their sun,
when the big trees fall.
many ruins we will leave behind, be we rat or human,
curious bits to tease the mind, whatever minds come after,
however they evolve or come from, to wonder and explore.
nature itself makes mistakes,
but there's no law in the universe,
that says they have to be the same mistakes.
every time i see something discarded or abondond,
be some odd industrial bit of rust,
or even an entire civilization,
i see bits and pieces, that i could have fun arranging,
putting together, making things out of,
even if the reason there was no one to stop me,
were to be that there was no one at all.
so i love ruins, not for pathos or nostelgia,
but for the ideas and insight not only of how others have lived,
but of the ways they thought of, to make things and put them together.
i don't believe humans have to keep making the mistakes they are making,
but i love the idea of a morning after world, that will surely come,
if they don't stop repeating them.
or that those that develop unconnected to our own, make the SAME mistakes as ours.
because humans wrote a book?
a depopulated world is a land of opportunity,
waiting for the small trees, to receive their sun,
when the big trees fall.
many ruins we will leave behind, be we rat or human,
curious bits to tease the mind, whatever minds come after,
however they evolve or come from, to wonder and explore.
nature itself makes mistakes,
but there's no law in the universe,
that says they have to be the same mistakes.
every time i see something discarded or abondond,
be some odd industrial bit of rust,
or even an entire civilization,
i see bits and pieces, that i could have fun arranging,
putting together, making things out of,
even if the reason there was no one to stop me,
were to be that there was no one at all.
so i love ruins, not for pathos or nostelgia,
but for the ideas and insight not only of how others have lived,
but of the ways they thought of, to make things and put them together.
i don't believe humans have to keep making the mistakes they are making,
but i love the idea of a morning after world, that will surely come,
if they don't stop repeating them.
You've really packed a lot of potential story into an image and a phrase! The rat's body language and expression are eloquent of uncertainty and determination. And the near/dark/small and far/light/huge contrast is great - setting up a movement into a wider, but also more frightening world.
I was just shown this image by someone and instantly a game idea came to mind.
You play as the last rat in a city long abandoned by humans and now over-run with nature. How long can you survive? A mix of urban and forest settings combined to form a network of ruined streets, decaying buildings and flooded sewers as well as towering tree top canopies and lush overgrown parks. Explore, scavenge for food, find shelter for the night and evade predators. Perhaps even uncover scraps of newspapers to reveal the lore behind why humans had left the city and why you're the last rat there.
I imagine running up alongside walls and over pipes and thick vines or branches, following my nose to find my next meal; dragging pieces of junk around, perhaps large pieces of food back to my shelter, or garbage out of the way to get into some new location; being chased by feral cats or predatory birds and generally just trying to survive for as long as I can as a rat, the only rat, in a run down, nature reclaimed city.
Oh, how I wish I had a couple of hundred thousand dollars and connections to some game programmers. I would love to play this.
You play as the last rat in a city long abandoned by humans and now over-run with nature. How long can you survive? A mix of urban and forest settings combined to form a network of ruined streets, decaying buildings and flooded sewers as well as towering tree top canopies and lush overgrown parks. Explore, scavenge for food, find shelter for the night and evade predators. Perhaps even uncover scraps of newspapers to reveal the lore behind why humans had left the city and why you're the last rat there.
I imagine running up alongside walls and over pipes and thick vines or branches, following my nose to find my next meal; dragging pieces of junk around, perhaps large pieces of food back to my shelter, or garbage out of the way to get into some new location; being chased by feral cats or predatory birds and generally just trying to survive for as long as I can as a rat, the only rat, in a run down, nature reclaimed city.
Oh, how I wish I had a couple of hundred thousand dollars and connections to some game programmers. I would love to play this.
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