Ink, then digital.
Work for an upcoming Ironclaw project.
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Bulls and cows are uncomplicated, hardworking, steady folk. They provide muscle and stamina where and when needed. They tend to spend when perhaps they should save, and so most don't manage beyond a comfortable lower working class. Those that marry or otherwise commit to service commonly show this through a ring in the nose. Hearty; hardy.
Work for an upcoming Ironclaw project.
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Bulls and cows are uncomplicated, hardworking, steady folk. They provide muscle and stamina where and when needed. They tend to spend when perhaps they should save, and so most don't manage beyond a comfortable lower working class. Those that marry or otherwise commit to service commonly show this through a ring in the nose. Hearty; hardy.
Category All / All
Species Unspecified / Any
Size 806 x 1024px
File Size 728.2 kB
Of course there is! Calabria has a rich and fertile fauna -- perhaps too fertile, as anyone plagued with an infestation of grain-beetles would tell you. Beasts are scaly things, sometimes adorned with coats of thick down or feathered crests; People, by and large, have Fur.
No one would mistake even the most feral Atavist Wolf of the Phelan for a mere Beast (save, perhaps, in manners); and while some hunt-masters might speak to their mastiffs, few would expect them to answer back, though they walk on two legs and have cunning paws.
(The various Bird-folk may lay eggs and bear feathers like Beasts, but it is considered undiplomatic to point this out. Casting aspersions about the ancestry of Armadillos is simply unkind.)
Fanciful tales claim that in the antipodes, on the underside of the world, lies a topsy-turvy land where Reptiles walk and speak like Men, and Mammals walk on all fours, mute Beasts. Of course, such fables are the idle reveries of drunks, fools and liars. The antipodes, as any sage can tell you, are inaccessible; no vessel's crew can survive the torrid clime of the Equator to reach them.
No one would mistake even the most feral Atavist Wolf of the Phelan for a mere Beast (save, perhaps, in manners); and while some hunt-masters might speak to their mastiffs, few would expect them to answer back, though they walk on two legs and have cunning paws.
(The various Bird-folk may lay eggs and bear feathers like Beasts, but it is considered undiplomatic to point this out. Casting aspersions about the ancestry of Armadillos is simply unkind.)
Fanciful tales claim that in the antipodes, on the underside of the world, lies a topsy-turvy land where Reptiles walk and speak like Men, and Mammals walk on all fours, mute Beasts. Of course, such fables are the idle reveries of drunks, fools and liars. The antipodes, as any sage can tell you, are inaccessible; no vessel's crew can survive the torrid clime of the Equator to reach them.
Translation:
Canonically, the Ironclaw setting has a bunch of Leezardy Dino-things filling most of the niches for wildlife and domestic animals. Vermin are a mix of small leezards and oversized insects. A cat-sized beetle will provide a decent meal for both insectivorous and carnivorous Player Characters -- land lobster! Om nom nom!
Leezards don't give milk, but they do lay eggs -- a cow-sized leezard (cùmal, in our borrowed Gaelic) lays BIG eggs. Culturally and economically, they make a good stand-in.
(It's funny, but some players have a hard time wrapping their head around a medieval/Renaissance setting that doesn't have cheese or wool clothing; an absurd amount of time on the Ironclaw Mailing List has been dedicated to rationalizing how such things could be included in the setting.)
Canonically, the Ironclaw setting has a bunch of Leezardy Dino-things filling most of the niches for wildlife and domestic animals. Vermin are a mix of small leezards and oversized insects. A cat-sized beetle will provide a decent meal for both insectivorous and carnivorous Player Characters -- land lobster! Om nom nom!
Leezards don't give milk, but they do lay eggs -- a cow-sized leezard (cùmal, in our borrowed Gaelic) lays BIG eggs. Culturally and economically, they make a good stand-in.
(It's funny, but some players have a hard time wrapping their head around a medieval/Renaissance setting that doesn't have cheese or wool clothing; an absurd amount of time on the Ironclaw Mailing List has been dedicated to rationalizing how such things could be included in the setting.)
Beautiful work, especially the colors... the bull and the cow both are all purples and cool reds, the sky warm reds and oranges, and the fields somewhere in between... Also, the thing about nose rings was very inventive!
(I keep looking at this, and thinking that you've drawn on some famous painting, but I can't figure out if that's true; and if so, what painting... )
(I keep looking at this, and thinking that you've drawn on some famous painting, but I can't figure out if that's true; and if so, what painting... )
Monet painted haystacks, plus I also looked at The Gleaners. Perhaps those are what you're thinking of?
It's a shame that your discription of cattle is so short. I know that 'cattle' is a common term for the slines, the ill-educated, et cetera; however, cattle themselves as a species have an incredibly rich and subtle emotional life. Unless it concerns a bull; they're pretty unsubtle.
FA+

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