Origin: Long long ago, a god born a mortal made the first graveyard. It ended up being too much work to do everything, expanding the graveyard when needed, digging the holes, making the headstones, having everyone else avoid the dead so you get no help. Plus the lives of mortals were so short compared to gods. He was overwhelmed.
So, he asked another goddess for help. Yakina, a goddess of stone and a goddess of ghosts made love and the first 100 Soul Singers were born. (Since they were born from deities, none are related).
The first 100 spread throughout the continents to create and tend graveyards.
Each original Soul Singer was its own race. Like anthro wolves, feral wolves, harpies, griffons, dragons, etc. Sadly after many wars, a lot of them went extinct. Sadly most that remain are feral wolves, anthro wolves, and griffons remain.
Soul Singers were never seen as pets but as masters of graveyards. They summoned headstones, organized funerals, and performed last rites appropriate for the deceased. They were treated well by most and engrained themselves in many cultures and religions.
Soul Singers come in feral and anthro forms. Anthro Singers tended to those that walked on two legs, and ferals tended to those that walked on more than two.
Their calm and cool nature made them perfect for tending to cemeteries. They take their job seriously and are protective of their graveyards and those entombed within.
Their name comes from the songs they sing at night to guide lost souls to safety.
Biology: Soul Singers do not need to eat and therefore do not produce waste. They have a stone like appearance that moves like flesh. Their core is made up of soul space. The space they store and protect their souls. During battles, their back and tail cracks and shatters revealing that space. The souls they call on for defense, offense, for buffing allies, and debuffing enemies come from there. When the fight is over, the fragments reform and only scar like cracks remain. The cracks will fully mend within a few days. This does not cause the Singers pain.
As they age the amount of souls they can store is reduced. If they are weakened, their capacity for storing souls is also reduced. If they run out of souls, they will die. Their soul ascends to the sky to be used to paint maps in the sky by Athena. They remain conscious during this and enjoy this experience. When bored they will descend and be reborn into another Singer. If the type of Singer a soul belongs to becomes extinct, they will either be reborn in another type of Singer or they may move on to the afterlife to be judged and reincarnated.
Should a Singer gather too many evil souls, they will likely be swayed and begin to do bad and evil things. This weighs on the soul of the Singer and if they die, they will be unable to ascend. The souls of these fallen Singers are used for magic and alchemists pay a fortune for these souls. When the fallen soul is used, it will move on to the after life to be judged and eventually reincarnated.
Singers on average live around 300 years but some live to be closer to 500. Though they are old, they are still able to move around and do their duties up til the end.
Habitat: The vast majority of Soul Singers live in the graveyard they were born in. Though they will branch off to form new graveyards if the need or desire is great enough. There is usually 1 Singer per 30 - 100 graves.
Most leaders of countries will do what they can to protect Soul Singers. Most see them as a tourist attraction but they don’t mind.
Temperature does not matter to them so graveyards in cold or hot climates will still have Singers.
It is exceedingly rare for Singers to leave their home for reasons other than to create new graveyards. They have few desires outside of the job they were created to do. Kir is one of the first to leave their home and go adventuring. The low amount of desire extends to reproduction.
Reproduction: Soul Singers do not mate often due to having a very low sex drive. It can be decades between births since children are planned between parents. Females are only able to reproduce with other Soul Singers. Males are able to reproduce with non Singers though it is rare.
Males will summon a ghostlike penis when they mate. It averages 11” in length, has a knot, a horse like medial ring, and human style glands.
Females, like the males, will summon a ghostlike canine like vagina. Or a form appropriate for the type they are. They will put themselves in heat and will be able to reproduce. Without doing this they are unable to have sex to reproduce.
Soul Singers will only ever have one child at a time.
The child between two Singers will be born moments after conception. Both Singer parents give an equal amount of souls along with their seed and egg. When their seed and egg meet, the energy of the donated souls are consumed, the souls are released to the afterlife, and a baby Singer is born.
When a male Singer mates with a non Singer, aside from the female having a happily reported “amazing” time, the pregnancy will proceed as normal for the females race aside from a 200% increase in development. So the baby will be born in 1/2 the time.
The resulting child looks like the non Singer parent on the outside but inside take after their father. The child has all the pros of a Soul Singer. The subsequent children will also have all of the Soul Singer’s abilities. Even 10+ generations down the line will have Singer abilities.
Childhood Years: Soul Singer children reach adulthood around the ages of 30 to 40. Type dependent. They keep their cute puppy look for most of that time. Parents teach their children all the different burial rites for each culture and religion, how to properly bury the deceased, and to summon an appropriate headstone for each. And protect their home from grave robbers. Children are rare enough that when one is born they will be raised by the parents and all the other Singers in their home graveyard.
Adulthood: tbd
Language: Soul Singers do not have their own language but can be seen making gestures to each other like nodding, shrugging, shaking their heads. They know each other very well and rarely need words to talk to each other. They do all know the common tongue and enjoy talking to strangers that ask about them.
Soul Singer Abilities:
Soul Singing: The ability that gave them their name. Every Singer has this ability. They sing from a high place in their home graveyard or in the case of Kir, wherever they make their home. This song is soft and comforting to lost souls, guiding them to the Singer as a place of safety.
Summon Headstone: Should the Soul Singer harbor the soul of the deceased, they will summon one appropriately designed. It may incorporate something they loved, something important to them, or even an accomplishment the deceased considered important. Regardless, it is always fitting and matches the deceased perfectly.
Should they not be sheltering the soul, they will work with the next of kin for a design or it will be one they deem appropriate.
Caught in a Moment: A power they can use when they meditate to see a moment from the soul’s point of view as though looking from their eyes.
This can range anywhere from seconds to minutes. They can only pick moments that cause a big emotion from the soul, whether good or bad.
Ghost With Me: Turns a small field around him undead. Any living being in the field turn transparent and invisible temporarily along with the Singer. Clothes and items are not affected and end up falling on the ground in place. Body modifications like piercings or replacement limbs, for example, follow along with the body. Speed is greatly increased for 3.5 seconds before turning corporeal again, causing a shockwave of ghosts to knock enemies off balance. Allies gain a boost to speed, reaction, defense, attack, and immunity to damage for 2.5 seconds.
It is possible to use this ability offensively by forcing someone into it and moving them into the path of another enemies attack.
The down side to this ability is you cannot exit early.
This is not an ability that you use to escape since items like clothes and weapons are left behind.
This can also be used for pranks by making a target intangible so they lose their clothes then boom, nude when the effect ends.
Things You See in a Graveyard (Very rare ultimate skill): A large area around the Singer turns into a dark, ancient looking, haunted graveyard. Ghosts fly around taunting enemies, pointing to tombstones for those the enemies know and love and they may even see their own. It hinders the movement of enemies but drains the user.
Tombstone Travel: Soul Singers can travel through headstones in their home graveyard.
Soul Stinger: One of the Singer’s souls takes on the appearance of a scorpion stinger on the Singer’s tail. The stinger can bypass magical and non magical armor up to a certain level. The soul turned stinger can act independently and can be used even if the Singer is incapacitated.
Burst of Life (This ability is fatal to the user and used when the chance of survival is zero): Soul Singer expends all their souls including their own into one last attack on their enemies. All released souls are sent to the afterlife and their own ascends to the sky to help Athena.
Subspecies Unique Abilities
Wolf: Howl of the Pack: Multiple souls break out and take the form of wolves the same size as the Singer that attack and maul the enemy for a short time. Once the soul wolves bite down, their form disappears leaving only the teeth and jaws. The rest of the 'soul wolf' was an illusion. Teeth and jaws resemble a wolf skull. Then the time ends, the souls return to the Singer.
Owl: Hoot Hoot Mothafacka: Performs a single long hoot that spread souls like speakers causing any sound made within 99m to be made loudly within the speakers, every sound on top of another. This can cause temporary deafness, disorientation, and nausea from the overlapping loud noise and air pressure.
Dragon: Rage of the Fallen Flight: Sets fire to souls and fires them at the Singer's enemies. Souls then linger in place and burn the enemy before returning to the dragon. The souls are not damaged by this fire but feel burning rage.
I am very open to ideas to make this flow better and take out duplicate info.
Written together with
ChoaWawa
Art by Quacknear of DA
So, he asked another goddess for help. Yakina, a goddess of stone and a goddess of ghosts made love and the first 100 Soul Singers were born. (Since they were born from deities, none are related).
The first 100 spread throughout the continents to create and tend graveyards.
Each original Soul Singer was its own race. Like anthro wolves, feral wolves, harpies, griffons, dragons, etc. Sadly after many wars, a lot of them went extinct. Sadly most that remain are feral wolves, anthro wolves, and griffons remain.
Soul Singers were never seen as pets but as masters of graveyards. They summoned headstones, organized funerals, and performed last rites appropriate for the deceased. They were treated well by most and engrained themselves in many cultures and religions.
Soul Singers come in feral and anthro forms. Anthro Singers tended to those that walked on two legs, and ferals tended to those that walked on more than two.
Their calm and cool nature made them perfect for tending to cemeteries. They take their job seriously and are protective of their graveyards and those entombed within.
Their name comes from the songs they sing at night to guide lost souls to safety.
Biology: Soul Singers do not need to eat and therefore do not produce waste. They have a stone like appearance that moves like flesh. Their core is made up of soul space. The space they store and protect their souls. During battles, their back and tail cracks and shatters revealing that space. The souls they call on for defense, offense, for buffing allies, and debuffing enemies come from there. When the fight is over, the fragments reform and only scar like cracks remain. The cracks will fully mend within a few days. This does not cause the Singers pain.
As they age the amount of souls they can store is reduced. If they are weakened, their capacity for storing souls is also reduced. If they run out of souls, they will die. Their soul ascends to the sky to be used to paint maps in the sky by Athena. They remain conscious during this and enjoy this experience. When bored they will descend and be reborn into another Singer. If the type of Singer a soul belongs to becomes extinct, they will either be reborn in another type of Singer or they may move on to the afterlife to be judged and reincarnated.
Should a Singer gather too many evil souls, they will likely be swayed and begin to do bad and evil things. This weighs on the soul of the Singer and if they die, they will be unable to ascend. The souls of these fallen Singers are used for magic and alchemists pay a fortune for these souls. When the fallen soul is used, it will move on to the after life to be judged and eventually reincarnated.
Singers on average live around 300 years but some live to be closer to 500. Though they are old, they are still able to move around and do their duties up til the end.
Habitat: The vast majority of Soul Singers live in the graveyard they were born in. Though they will branch off to form new graveyards if the need or desire is great enough. There is usually 1 Singer per 30 - 100 graves.
Most leaders of countries will do what they can to protect Soul Singers. Most see them as a tourist attraction but they don’t mind.
Temperature does not matter to them so graveyards in cold or hot climates will still have Singers.
It is exceedingly rare for Singers to leave their home for reasons other than to create new graveyards. They have few desires outside of the job they were created to do. Kir is one of the first to leave their home and go adventuring. The low amount of desire extends to reproduction.
Reproduction: Soul Singers do not mate often due to having a very low sex drive. It can be decades between births since children are planned between parents. Females are only able to reproduce with other Soul Singers. Males are able to reproduce with non Singers though it is rare.
Males will summon a ghostlike penis when they mate. It averages 11” in length, has a knot, a horse like medial ring, and human style glands.
Females, like the males, will summon a ghostlike canine like vagina. Or a form appropriate for the type they are. They will put themselves in heat and will be able to reproduce. Without doing this they are unable to have sex to reproduce.
Soul Singers will only ever have one child at a time.
The child between two Singers will be born moments after conception. Both Singer parents give an equal amount of souls along with their seed and egg. When their seed and egg meet, the energy of the donated souls are consumed, the souls are released to the afterlife, and a baby Singer is born.
When a male Singer mates with a non Singer, aside from the female having a happily reported “amazing” time, the pregnancy will proceed as normal for the females race aside from a 200% increase in development. So the baby will be born in 1/2 the time.
The resulting child looks like the non Singer parent on the outside but inside take after their father. The child has all the pros of a Soul Singer. The subsequent children will also have all of the Soul Singer’s abilities. Even 10+ generations down the line will have Singer abilities.
Childhood Years: Soul Singer children reach adulthood around the ages of 30 to 40. Type dependent. They keep their cute puppy look for most of that time. Parents teach their children all the different burial rites for each culture and religion, how to properly bury the deceased, and to summon an appropriate headstone for each. And protect their home from grave robbers. Children are rare enough that when one is born they will be raised by the parents and all the other Singers in their home graveyard.
Adulthood: tbd
Language: Soul Singers do not have their own language but can be seen making gestures to each other like nodding, shrugging, shaking their heads. They know each other very well and rarely need words to talk to each other. They do all know the common tongue and enjoy talking to strangers that ask about them.
Soul Singer Abilities:
Soul Singing: The ability that gave them their name. Every Singer has this ability. They sing from a high place in their home graveyard or in the case of Kir, wherever they make their home. This song is soft and comforting to lost souls, guiding them to the Singer as a place of safety.
Summon Headstone: Should the Soul Singer harbor the soul of the deceased, they will summon one appropriately designed. It may incorporate something they loved, something important to them, or even an accomplishment the deceased considered important. Regardless, it is always fitting and matches the deceased perfectly.
Should they not be sheltering the soul, they will work with the next of kin for a design or it will be one they deem appropriate.
Caught in a Moment: A power they can use when they meditate to see a moment from the soul’s point of view as though looking from their eyes.
This can range anywhere from seconds to minutes. They can only pick moments that cause a big emotion from the soul, whether good or bad.
Ghost With Me: Turns a small field around him undead. Any living being in the field turn transparent and invisible temporarily along with the Singer. Clothes and items are not affected and end up falling on the ground in place. Body modifications like piercings or replacement limbs, for example, follow along with the body. Speed is greatly increased for 3.5 seconds before turning corporeal again, causing a shockwave of ghosts to knock enemies off balance. Allies gain a boost to speed, reaction, defense, attack, and immunity to damage for 2.5 seconds.
It is possible to use this ability offensively by forcing someone into it and moving them into the path of another enemies attack.
The down side to this ability is you cannot exit early.
This is not an ability that you use to escape since items like clothes and weapons are left behind.
This can also be used for pranks by making a target intangible so they lose their clothes then boom, nude when the effect ends.
Things You See in a Graveyard (Very rare ultimate skill): A large area around the Singer turns into a dark, ancient looking, haunted graveyard. Ghosts fly around taunting enemies, pointing to tombstones for those the enemies know and love and they may even see their own. It hinders the movement of enemies but drains the user.
Tombstone Travel: Soul Singers can travel through headstones in their home graveyard.
Soul Stinger: One of the Singer’s souls takes on the appearance of a scorpion stinger on the Singer’s tail. The stinger can bypass magical and non magical armor up to a certain level. The soul turned stinger can act independently and can be used even if the Singer is incapacitated.
Burst of Life (This ability is fatal to the user and used when the chance of survival is zero): Soul Singer expends all their souls including their own into one last attack on their enemies. All released souls are sent to the afterlife and their own ascends to the sky to help Athena.
Subspecies Unique Abilities
Wolf: Howl of the Pack: Multiple souls break out and take the form of wolves the same size as the Singer that attack and maul the enemy for a short time. Once the soul wolves bite down, their form disappears leaving only the teeth and jaws. The rest of the 'soul wolf' was an illusion. Teeth and jaws resemble a wolf skull. Then the time ends, the souls return to the Singer.
Owl: Hoot Hoot Mothafacka: Performs a single long hoot that spread souls like speakers causing any sound made within 99m to be made loudly within the speakers, every sound on top of another. This can cause temporary deafness, disorientation, and nausea from the overlapping loud noise and air pressure.
Dragon: Rage of the Fallen Flight: Sets fire to souls and fires them at the Singer's enemies. Souls then linger in place and burn the enemy before returning to the dragon. The souls are not damaged by this fire but feel burning rage.
I am very open to ideas to make this flow better and take out duplicate info.
Written together with
ChoaWawaArt by Quacknear of DA
Category Artwork (Digital) / All
Species Exotic (Other)
Size 3154 x 1764px
File Size 3.54 MB
FA+

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