Wait, I might have gotten lost on the way, there are two Hanks?
This one has been a long time coming. I hope you enjoy it.
The Retainers of the various 'other' realms outside of Nevada exist to maintain orders from above. Tasked with nailing Hank down to prevent them from meddling, but further; to obfuscate the trace signatures visible to the most enlightened on the Nevadean side of the coil. Their orders are simple, the execution has been fouled. Are there too many parts to the machine for it to reach whatever end goal it has been 'designed' for? Is it doomed to fail? Or was this part of it's design, if such a word can be used to describe this entropic chaos....
Music performed by Cheshyre. Sound effect work by Cturix. Could not have done it without them in my corner.
Holy damn we front and center here. I never get use to it.
https://store.steampowered.com/app/488860/MADNESS_Project_Nexus/
Explore the lore further in Madness: Project Nexus
Wait, I might have gotten lost on the way, there are two Hanks?
that's my favorite episode broo
WHAT IF madness combat had a movie running 102 minutes long (or just 86 minutes? IDK)..
This version of Hank struggles while fighting Soldat's , due to the fact he died during "Antipathy" and is only used to fighting Agents and Engineers.
One of the best madness combat animations!!!