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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Transform your artistic vision into stunning, realistic simulations with Blender 4.0

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Product type Paperback
Published in Apr 2025
Publisher Packt
ISBN-13 9781836200055
Length 412 pages
Edition 2nd Edition
Languages
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Concepts
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (22) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: An Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: An Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Chapter 15: Creating a Burning-Up Effect 20. Index 21. Other Books You May Enjoy

Setting up the simulation

Before we get started creating a simulation, make sure to download the Waterfall Setup.blend file. This file includes a basic waterfall model with a rock material, a sky texture, and some render settings already in place. If you want to create your own waterfall model, feel free to do that as well!

We will first start by adding a domain object and setting up all the fluid settings to get the best simulation result! Go ahead and open up the Waterfall Setup.blend file and let’s get started. We’ll follow these steps:

  1. We have created a couple of simulations already in this book, and the process is similar. The first thing we need to add is a domain to fit the waterfall model. Press Shift + A and add a Cube object. Remember to make the domain just big enough to fit the waterfall model. The following screenshot shows the side view of the domain object:
Figure 4.1 – Side view of domain

Figure 4.1 – Side view of domain

  1. If we press...
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