Index
Symbols
3D camera
animations and motion, adding 194-199
working with 186-194
3D camera, basic user interaction
working with 186-194
A
albedo 299
alpha-as-coverage 377
analytical lights support
extending, with KHR_lights_punctual extension 398-403
animations 494
anisotropic reflections 301
arrays of textures
using, in Vulkan 435-444
Assimp 89
automatic geometry conversion
implementing 265-271
automatic material conversion
implementing 425-435
axis-aligned bounding box (AABB) 623
B
Base Mesh 520
BC7 format
textures, compressing into 27-30
Bidirectional Reflectance Distribution Function (BRDF) 297, 300, 304, 377
Bidirectional Scattering Distributions Function (BSDF) 300
Bidirectional Transmittance Distribution Functions (BTDF) 300, 304, 377
bind pose 496
blend tree 539
Blinn-Phong Model 303
Bootstrap 8
BRDF look-up table (LUT)
precomputing 311-321
...