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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Transform your artistic vision into stunning, realistic simulations with Blender 4.0

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Product type Paperback
Published in Apr 2025
Publisher Packt
ISBN-13 9781836200055
Length 412 pages
Edition 2nd Edition
Languages
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Concepts
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (22) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: An Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: An Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Chapter 15: Creating a Burning-Up Effect 20. Index 21. Other Books You May Enjoy

Creating the simulation

Now that all the objects in the scene are here, we can create the simulation. Before we do that, though, we have to do a few things:

  1. Select the two rope objects and then the flag object. Then, press Ctrl + J or Cmd + J or go to Object | Join; this will join those two objects together as one so that our simulation will work properly.
  2. Next, let’s add a Wind force field to the scene. To do this, press Shift + A | Force Field | Wind.
  3. Head over to the Physics panel and set Strength to 5000. We need quite a high strength value for the cloth to move around. Next, set Flow to 0 and Noise Amount to 5, which will give us more variation in the wind!
Figure 9.17 – Wind settings

Figure 9.17 – Wind settings

  1. Rotate the wind force field 90 degrees so it’s pointed in the direction of the flag.
Figure 9.18 – Wind force field direction

Figure 9.18 – Wind force field direction

Now, let’s create the cloth simulation!

    ...
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