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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Transform your artistic vision into stunning, realistic simulations with Blender 4.0

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Product type Paperback
Published in Apr 2025
Publisher Packt
ISBN-13 9781836200055
Length 412 pages
Edition 2nd Edition
Languages
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Concepts
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (22) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: An Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: An Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Chapter 15: Creating a Burning-Up Effect 20. Index 21. Other Books You May Enjoy

Adding vector blur

Motion blur really adds a nice touch to your render. It can make your animation stand out from the rest and look much more realistic. It gives the fluid a sense of motion, which can make the simulation look much better! All cameras have a bit of blur when an object is moving very fast, and if it’s not added, the animation can look a bit strange. Now, we could go over to the Render panel and check the Motion Blur box, but that’s not what we are going to be doing. Instead, we will be adding vector blur!

Here, you can see an example of an animation with and without blur:

Figure 4.21 – With and without blur examples

Figure 4.21 – With and without blur examples

Vector blur is a fast way to simulate motion in the render using the Compositor! It uses vector data from Render Passes to blur the image in 2D, giving a look of motion. So, technically, it’s a fake blur, but it still looks great and can render much faster than a real motion blur.

To add vector...

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