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Java AWT Tutorial

The document discusses building a graphical user interface (GUI) using Java Abstract Window Toolkit (AWT). It covers creating a window frame, adding components like labels and dropdown menus, and using layout managers to position components. Specifically, it shows code to: 1) Create a frame window and make it visible. 2) Add static components like labels and dynamic components like dropdown menus to the frame. 3) Use the border layout manager to position components in different areas of the frame window.

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0% found this document useful (0 votes)
162 views13 pages

Java AWT Tutorial

The document discusses building a graphical user interface (GUI) using Java Abstract Window Toolkit (AWT). It covers creating a window frame, adding components like labels and dropdown menus, and using layout managers to position components. Specifically, it shows code to: 1) Create a frame window and make it visible. 2) Add static components like labels and dynamic components like dropdown menus to the frame. 3) Use the border layout manager to position components in different areas of the frame window.

Uploaded by

shrikant2002
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Java AWT Tutorial

2 Parts Creating the graphical interface Defining the behavior


Used this site http://brandt.kurowski.net/teaching/java/tutorial.html As well as Deitel & Deitel Small Java How To Program 6th edition

AWT - Building a graphical interface


2 ways
Write the code yourself Use a graphical interface builder

We will write the code ourselves, you should know what kind of code the automatic tools build for you

AWT - Building a graphical interface


Terminology
AWT Abstract Windows Toolkit GUI Graphical User Interface

AWT - Building a graphical interface


Creating the window
The first thing you need is the window your GUI application will be in In Java AWT top level windows are represented by the Frame class

AWT - Building a graphical interface


The Frame class
Most common way is to use the single argument constructor The argument is a String that becomes the windows title The window is initially invisible, you must call the Frames show() method which it inherits from the window class

AWT - Building a graphical interface


Adding a Frame and using the show() method
package com.cosc210.awt; import java.awt.*; public class MyApp1 { public static void main (String arg[]){ Frame myFrame = new Frame("example Frame for cosc210"); myFrame.show(); // necessary for the frame to be visible } }

Used the mouse to drag the Window to a larger size

AWT - Building a graphical interface


Adding a Frame and using the show() method
package com.cosc210.awt; import java.awt.*; public class MyApp1 { public static void main (String arg[]){ Frame myFrame = new Frame("example Frame for cosc210"); myFrame.show(); myFrame.setSize(1000,100); } }

AWT - Building a graphical interface


Adding a component
Each piece inside a window is a component
Text box, menu, scroll bar

some components act as containers for other components Example the component Window we have already used by creating a Frame
Because Frame extends Window every Frame is a Window but every Window is not necessarily a Frame

AWT - Building a graphical interface


Adding a component Example the component Window we have already used by creating a Frame
Notice: Window extends Container Container is the generic component that Defines how all containers work Container is abstract you have to choose An implemented container to use containers

AWT - Building a graphical interface


Adding a component (a static component)
We will start with a Label
package com.cosc210.awt; import java.awt.*; public class MyApp1 { public static void main (String arg[]){ Frame myFrame = new Frame("example Frame for cosc210"); myFrame.show(); myFrame.setSize(300,300); Label myLabel1 = new Label("cosc210 pass"); myFrame.add(myLabel1); } }

AWT - Building a graphical interface


Adding another component (a dynamic component)
We will add a Choice Added the following code in our main method
Choice choices = new Choice(); choices.add("you get an A"); choices.add("you get an B"); choices.add("you get an C"); myFrame.add(choices);

Notice the label has been covered up

AWT - Building a graphical interface


LayoutManager class
There are many types of LayoutManagers
Each is designed to facilitate positioning components

We will use the BorderLayout manager


This is the most commonly used LayoutManager for AWT

BorderLayout divides the window into 5 areas (North, South, East, West, Center)
Use the containers add method with a second parameter like the following:
BorderLayout.NORTH BorderLayout.SOUTH BorderLayout.EAST BorderLayout.WEST BorderLayout.CENTER

AWT - Building a graphical interface


LayoutManager class
Added the following code in our main method
package com.cosc210.awt; import java.awt.*; public class MyApp1 { public static void main (String arg[]){ Frame myFrame = new Frame("example Frame for cosc210"); myFrame.show(); myFrame.setSize(300,300); BorderLayout myBL = new BorderLayout(); myFrame.setLayout(myBL); Label myLabel1 = new Label("cosc210 pass"); myFrame.add(myLabel1,BorderLayout.WEST); //myFrame.add(myLabel1); Choice choices = new Choice(); choices.add("you get an A"); choices.add("you get an B"); choices.add("you get an C"); //myFrame.add(choices); myFrame.add(choices,BorderLayout.EAST); } }

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