Google Glass
Abstract:
Project Glass is a research and development program by Google to develop an augmented reality Head-Mounted Display (HMD). The intended purpose o Project Glass products !ould be the hands- ree displaying o in ormation currently available to most "martphone users# and allo!ing or interaction !ith the $nternet via natural language voice commands. These glasses !ill have the combined eatures o virtual reality and augmented reality. Google glasses are basically !earable computers that !ill use the same %ndroid so t!are that po!ers %ndroid smart phones and tablets. Google Glass is as uturistic a gadget !e&ve seen in recent times. % use ul technology or all 'inds o people including handicapped(disabled.
Keywords: )irtual and augmented reality# project glasses# eye tap# smart clothing# android# *G
Introduction:
Virtual reality (VR)+
)irtual reality is a term that applies to computer-simulated environments that can simulate physical presence in places in the real !orld# as !ell as in imaginary !orlds. $t covers remote communication environments !hich provide virtual presence o users !ith the concepts o telepresence and tele,istence or a virtual arti act ()%). The simulated environment can be similar to the real !orld in order to create a li e li'e e,perience. )irtual reality is o ten used to describe a !ide variety o applications commonly associated !ith immersive# highly visual# -D environments. The development o .%D so t!are# graphics hard!are acceleration# head mounted displays# database gloves# and miniaturi/ation.
Augmented reality (AR)+
%ugmented reality is a live# direct or indirect# vie! o a physical# real-!orld environment !hose elements are augmented by generated sensory input such as sound# video# graphics or GP" data. $t is related to a more general concept called mediated reality# in !hich a vie! o reality is modi ied (possibly even diminished rather than augmented)# by a computer. %s a result# the technology unctions by enhancing one&s current perception o reality. 0y contrast# virtual reality replaces the real !orld !ith a simulated one. %ugmentation is conventionally in real-time and in semantic conte,t !ith environmental elements.
Google Glass
Project Glass:
Project Glass is a research and development program by Google to develop an augmented reality head-mounted display (HMD). $t is part o the Google 1 2ab# !hich !or's on other uturistic technologies. The intended purpose o Project Glass products !ould be the hands- ree displaying o in ormation currently available to most "martphone users# and allo!ing or interaction !ith the $nternet via natural language voice commands. The unctionality and physical appearance (minimalist design o the aluminum strip !ith 3 nose pads) has been compared to "teve Mann4s 5ye Tap# !hich !as also re erred to as 6Glass6 (65ye Tap Digital 5ye Glass6# i.e. uses o the !ord 6Glass6 in singular rather than plural orm 6Glasses6). The operating system so t!are used in the glass !ill be Google4s %ndroid.
Overview:
%s per many reports# Google is e,pected to start selling eyeglasses that !ill project in ormation# entertainment and# this being a Google product# advertisements onto the lenses. These glasses !ill have the combined eatures o virtual reality and augmented reality. The Google Glasses can use a *G cell connection to pull in in ormation rom Google&s mountain o data and display in o about the real !orld in augmented reality on the lens in ront o your eye. %s you turn your head you&ll get in ormation about your surroundings and nearby objects rom Google Goggles# in o on buildings and establishments rom Google Maps# even your riends& nearby chec'-ins rom 2atitude. The company has no plans to sell ads into your ne!ly augmented vie! o the !orld# but !ill consider it i the product really catches on.
The glasses are not being designed to be !orn constantly 7 although Google engineers e,pect some users !ill !ear them a lot 7 but !ill be more li'e smart phones# used !hen needed# !ith the lenses serving as a 'ind o see-through computer monitor. Google glasses are basically !earable computers that !ill use the same %ndroid so t!are that po!ers %ndroid "martphone&s and tablets. 2i'e "martphone&s and tablets# the glasses !ill be e8uipped !ith GP" and motion sensors. They !ill also contain a camera and audio inputs and outputs. "everal people !ho have seen the glasses# but !ho are not allo!ed to spea' publicly about them# said that the location in ormation !as a major eature o the glasses. Through the built-in camera on the glasses# Google !ill be able to stream images to its rac' computers and return augmented reality in ormation to the person !earing them. 9or instance# a person loo'ing at a landmar' could see detailed historical in ormation and comments about it le t by riends. $ acial recognition so t!are becomes accurate enough# the glasses could remind a !earer o !hen and ho! he met the vaguely amiliar person standing in ront o him at a party. They might also be used or virtual reality games that use the real !orld as the playground.
Google Glass
ec!nologies used:
"earable #om$uting:
:earable computers# also 'no!n as body-borne computers are miniature electronic devices that are !orn by the bearer under# !ith or on top o clothing. This class o !earable technology has been developed or general or special purpose in ormation technologies and media development. :earable computers are especially use ul or applications that re8uire more comple, computational support than just hard!are coded logics.
;ne o the main eatures o a !earable computer is consistency. There is a constant interaction bet!een the computer and user# i.e. there is no need to turn the device on or o . %nother eature is the ability to multi-tas'. $t is not necessary to stop !hat you are doing to use the device< it is augmented into all other actions. These devices can be incorporated by the user to act li'e a prosthetic. $t can there ore be an e,tension o the user&s mind and(or body.
Ambient Intelligence:
%mbient $ntelligence (AmI) re ers to electronic environments that are sensitive and responsive to the presence o people. %mbient intelligence is a vision on the uture o consumer electronics# telecommunications and computing.
$n an ambient intelligence !orld# devices !or' in concert to support people in carrying out their everyday li e activities# tas's and rituals in easy# natural !ay using in ormation and intelligence that is hidden in the net!or' connecting these devices.
Google Glass
%s these devices gro! smaller# more connected and more integrated into our environment# the technology disappears into our surroundings until only the user inter ace remains perceivable by users.
%mart #lot!ing:
"mart clothing is the ne,t generation o apparel. $t is a combination o ne! abric technology and digital technology# !hich means that the clothing is made !ith ne! signal-trans er abric technology installed !ith digital devices. "ince this smart clothing is still under development# many problems have occurred due to the absence o the standardi/ation o technology. There ore# the e iciency o technology development can be strengthened through industrial standardi/ation. This study consists o three phases. The irst phase is selecting standardi/ation actors to propose a standardi/ation road map. The second phase is to research and collect related test evaluation methods o smart clothing. 9or this# !e selected t!o categories# !hich are clothing and electricity(electron properties. The third phase is establishing a standardi/ation road map or smart clothing. $n this study# test evaluations have not yet been conducted and proved. Ho!ever# this study sho!s ho! to approach standardi/ation. :e e,pect that it !ill be valuable or developing smart clothing technology and standardi/ation in the uture.
&ye a$ ec!nology:
%n 5yeTap is a device that is !orn in ront o the eye that acts as a camera to record the scene available to the eye as !ell as a display to superimpose a computer-generated imagery on the original scene available to the eye. This structure allo!s the user4s eye to operate as both a monitor and a camera as the 5ye Tap inta'es the !orld around it and augments the image the user sees allo!ing it to overlay computer-generated data over top o the normal !orld the user !ould perceive. The 5yeTap is a hard technology to categori/e under the three main headers or !earable computing (.onstancy# %ugmentation# Mediation) or !hile it is in theory a constancy technology in nature it also has the ability to augment and mediate the reality the user perceives.
%mart Grid ec!nology:
% smart grid is an electrical grid that uses in ormation and communications technology to gather and act on in ormation# such as in ormation about the behaviors o suppliers and consumers# in an automated ashion to improve the e iciency# reliability# economics# and sustainability o the production and distribution o electricity.
'G ec!nology:
*G is the ourth generation o cell phone mobile communications standards. $t is a successor o the third generation (-G) standards. % *G system provides mobile ultra-broadband $nternet access# or e,ample to laptops !ith ="0 !ireless modems# to "martphone&s# and to other mobile devices.
Google Glass
Android O$erating %ystem:
%ndroid is a 2inu,-based operating system or mobile devices such as "martphone&s and tablet computers# developed by Google in conjunction !ith the ;pen Handset %lliance.
(ow it "or)s*
+esign: Video +is$lay:
$ts eatures !ith the small video display that is used to display the pop up hands ree in ormation.
#amera:
$t also has the ront acing video camera !ith !hich photos and videos can be ta'en in a glimpse.
Google Glass
%$ea)er:
Google glasses are designed to be hands ree !earable device that can be used to ma'e or receive calls too. "o a spea'er is also designed by the ear.
,utton:
A single button on the side of the frame sophisticates the glasses to work with the physical touch input.
-icro$!one:
% microphone is also put in# that can ta'e the voice commands o the !earer o user. This microphone is also used or having telephonic communication.
"or)ing:
!e overall design o. Google glasses:
The device !ill probably communicate !ith mobile phones through :i-9i and display contents on the video screen as !ell as respond to the voice commands o the user. Google put together a short video demonstrating the eatures and apps o Google glasses. $t mainly concentrates on the social net!or'ing# navigation and communication.
Google Glass
The video camera senses the environment and recogni/es the objects and people around. The !hole !or'ing o the Google glasses depends upon the user voice commands itsel .
,ene.its:
5asy to !ear and use. "ensitive and responsive to the presence o people. 9ast access o maps# documents# videos# chats and much more. % ne! trend or ashion lovers together being an innovative technology. % spectacle based computer to reside directly on your eyes rather than in your pouch or poc'et. % use ul technology or all 'inds o handicapped(disabled people.
+isadvantages:
.an be easily bro'en or damaged. Though Google !ants these glasses to be as modest as achievable# they seem to be e,tremely brea'able. =sers !ill have a tough time ta'ing care o it. These glasses sho! the retrieved data in ront o users eyes so it !ill be a tough e,perience or them since they !ill ocus on that data and !ill eventually miss the surroundings that may lead to accidents !hile driving. The resource or running these glasses is still un'no!n. :ill there be a battery or it !ill run using solar energy> Privacy o people may breach !ith ne! glasses.
/uture %co$e:
Google Glass is as uturistic a gadget !e&ve seen in recent times. $t&s limited in scope right no!# but the uture# Google believes# is bright and the device itsel is ?incredibly compelling@. Google is trying their hardest to push the Project Glass through the 9.. this year. Aeports sho! that Google is trying to get the approval by the 9.. this year but there are already several hundred glasses made or testing internally.
#onclusion:
Google glasses are basically !earable computers that use the evolving amiliar technologies that brings the sophistication and ease o communication and in ormation access even or the physically challenged class o people those literally could not use general !ay o palmtops and mobiles.
Google Glass
Re.erences:
http://en.wikipedia.org/wiki/Project_Glass http://www.smart-glasses.org/benefits-smart-glasses/ http://en.wikipedia.org/wiki/ ye!ap http://www.techpark.net/"#$"/#"/"%/google-glasses-with-&irtual-and-augmented-reality/ http://dl.acm.org/citation.cfm'id($)#$*++ http://en.wikipedia.org/wiki/Android_,operating_systemhttp://www.webmd.boots.com/eye-health/news/"#$"#.$$/will-google-glasses-be-safe http://www.thenewstribe.com/"#$"/#./#//google-project-glasses-success-or-anotherfailure/0.123c454iaAA http://www.redmondpie.com/google-project-glass-gets-an-awesome-skydi&ing-demo-at-io-e6plorer-editionup-for-pre-order-&ideo/
Google Glass