A.E. Eiben and J.E.
Smith, Introduction to Evolutionary Computing
Genetic Programming
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Developed: USA in the 1990s
Early names: J. Koza
Typically applied to:
machine learning tasks (prediction, classification)
Attributed features:
competes with neural nets and alike
needs huge populations (thousands)
slow
Special:
non-linear chromosomes: trees, graphs
mutation possible but not necessary (disputed!)
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Representation
Tree structures
Recombination
Exchange of subtrees
Mutation
Random change in trees
Parent selection
Fitness proportional
Survivor selection
Generational replacement
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Bank wants to distinguish good from bad loan
applicants
Model needed that matches historical data
ID
No of
children
Salary
Marital
status
OK?
ID-1
45000
Married
ID-2
30000
Single
ID-3
40000
Divorced
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
A possible model:
IF (NOC = 2) AND (S> 80000) THEN good ELSE bad
In general:
IF formula THEN good ELSE bad
Only unknown is the right formula, hence
Our search space (phenotypes) is the set of formulas
Natural fitness of a formula: percentage of well classified
cases of the model it stands for
Natural representation of formulas (genotypes) is: parse trees
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
IF (NOC = 2) AND (S> 80000) THEN good ELSE bad
can be represented by the following tree
AND
NOC
>
80000
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Trees are a universal form, e.g. consider
Arithmetic formula
2
( x 3)
Logical formula
(x
Program
true)
(( x
y
5 1
y)
i =1;
while (i < 20)
{
i = i +1
}
(z
(x
y)))
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
( x 3)
y
5 1
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
(x
true)
(( x
y)
(z
(x
y)))
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
i =1;
while (i < 20)
{
i = i +1
}
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
In GA, ES, EP chromosomes are linear
structures (bit strings, integer string, realvalued vectors, permutations)
Tree shaped chromosomes are non-linear
structures
In GA, ES, EP the size of the chromosomes is
fixed
Trees in GP may vary in depth and width
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Symbolic expressions can be defined by
Terminal set T
Function set F (with the arities of function symbols)
Adopting the following general recursive definition:
1. Every t T is a correct expression
2. f(e1, , en) is a correct expression if f F, arity(f)=n and e1, , en are
correct expressions
3. There are no other forms of correct expressions
In general, expressions in GP are not typed (closure property:
any f F can take any g F as argument)
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Compare
GA scheme using crossover AND mutation
sequentially (be it probabilistically)
GP scheme using crossover OR mutation
(chosen probabilistically)
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
GA flowchart
GP flowchart
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Most common mutation: replace randomly
chosen subtree by randomly generated tree
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Mutation has two parameters:
Probability pm to choose mutation vs.
recombination
Probability to chose an internal point as the root
of the subtree to be replaced
Remarkably pm is advised to be 0 (Koza92) or
very small, like 0.05 (Banzhaf et al. 98)
The size of the child can exceed the size of the
parent
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Most common recombination: exchange two
randomly chosen subtrees among the parents
Recombination has two parameters:
Probability pc to choose recombination vs.
mutation
Probability to chose an internal point within each
parent as crossover point
The size of offspring can exceed that of the
parents
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Parent 1
Child 1
Parent 2
Child 2
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Parent selection typically fitness proportionate
Over-selection in very large populations
rank population by fitness and divide it into two groups:
group 1: best x% of population, group 2 other (100-x)%
80% of selection operations chooses from group 1, 20% from group 2
for pop. size = 1000, 2000, 4000, 8000 x = 32%, 16%, 8%, 4%
motivation: to increase efficiency, %s come from rule of thumb
Survivor selection:
Typical: generational scheme (thus none)
Recently steady-state is becoming popular for its elitism
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Maximum initial depth of trees Dmax is set
Full method (each branch has depth = Dmax):
nodes at depth d < Dmax randomly chosen from function set F
nodes at depth d = Dmax randomly chosen from terminal set T
Grow method (each branch has depth Dmax):
nodes at depth d < Dmax randomly chosen from F
nodes at depth d = Dmax randomly chosen from T
Common GP initialisation: ramped half-and-half, where grow
& full method each deliver half of initial population
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Bloat = survival of the fattest, i.e., the tree
sizes in the population are increasing over
time
Ongoing research and debate about the
reasons
Needs countermeasures, e.g.
Prohibiting variation operators that would deliver
too big children
Parsimony pressure: penalty for being oversized
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Trees for data fitting vs. trees (programs) that are really
executable
Execution can change the environment the calculation of
fitness
Example: robot controller
Fitness calculations mostly by simulation, ranging from
expensive to extremely expensive (in time)
But evolved controllers are often to very good
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Given some points in R2, (x1, y1), , (xn, yn)
Find function f(x) s.t. i = 1, , n : f(xi) = yi
Possible GP solution:
Representation by F = {+, -, /, sin, cos}, T = R {x}
Fitness is the error
All operators standard
n
pop.size = 1000, ramped half-half
err ( f ) initialisation
( f ( xi ) yi ) 2
Termination: n hits or 50000 fitnessi 1evaluations reached (where
hit is if | f(xi) yi | < 0.0001)
A.E. Eiben and J.E. Smith, Introduction to Evolutionary Computing
Genetic Programming
Is GP:
The art of evolving computer programs ?
Means to automated programming of
computers?
GA with another representation?
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