ENU SketchBook v72 Free
ENU SketchBook v72 Free
SketchBook® 7.3.1
COPYRIGHTS AND TRADEMARKS
TRADEMARKS
The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries:
SketchBook, SketchBook Copic Edition, SketchBook Designer, SketchBook Express, SketchBook Express for iPad, SketchBook Express for Android, SketchBook Ink,
SketchBook Pro, SketchBook Pro for iPad, and SketchBook Pro for Android.
All other brand names, product names or trademarks belong to their respective holders.
Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. “AS IS.” AUTODESK, INC. DISCLAIMS ALL WARRANTIES,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE
REGARDING THESE MATERIALS.
PUBLISHED BY:
Autodesk, Inc.
111 McInnis Parkway
San Rafael, CA
94903, USA
Content
INTRODUCTION 6 Brush Library 20 Copic Colorless Blender 29
Welcome to SketchBook 7 Customize the Brush Palette 20 Select the complementary color 29
The trial 7 Brush Types 21 Create a custom color set 29
What is the difference between the Smudging an area 21 Using the Color Puck 30
Free version and Pro? 7 Using Synthetic Paint 21 Creating a new color 30
Updates 8 Adding a glow 22 Accessing the Gradient Fill Palette 30
My Account 8 Create custom Do-It-Yourself brushes 22 Turning a brush into an eraser 30
Create your own brush icons 23 Using the Color Picker 31
WHAT’S NEW 9
Create a Texture Brush 24 Using the Color Palette 31
THE BASICS 11 Modifying a texture brush 25 Using the Gradient Fill Palette 32
The Canvas 12 Rename a texture brush 25 Changing color opacity 32
Lagoon tool summary 13 Saving a texture brush 25 Flood Fills 33
Tool selection 14 Randomize 26 Solid fill 33
Create a new sketch 15 Random Color controls 26 Gradient Fill 33
What do i do next? 15 Random Brush Size/Opacity 26 Linear fill 33
Random Brush Radius/Spacing 26 Radial fill 33
BRUSHES 16 Flood fill an area 34
Choose a brush 17 COLORS 27 Flood fill an active layer 34
Resize a brush 17 Colors 28
Flood fill all visible layers 34
Changing brush opacity 18 Create a custom color 28
Gradient fill an area 34
Undo or redo a brushstroke 18 Color Editor (Mac) 28
Invert the direction of a gradient fill
Clearing an area from the current Pick a color from the screen 28 35
Layer 18 Create a customized color palette Change Flood Fill properties 35
Swap between two brushes 18 28
Using a transparent color 35
Change brush properties 18 Saving a customized color palette
Effects brushes 19 28 TOOLS FOR SKETCHING 36
Smearing an area 19 Copic Color Library 29 Draw Style tools 37
Blurring an area 19 Choose a color 29 Lines 37
Sharpening an area 19 Show/hide parts of the library 29 Rectangles 37
Ovals 37 Selection Modification tools 45 Exporting 55
Polylines 37 Select an area 45 SketchBook landscape-oriented images to
Steady Stroke 37 Selection tools 45 a device 55
Free 37 Expand a selection 45 SketchBook images to a device 55
Guides 38 Remove content from a selection 45 Open a saved sketch 56
Showing/hiding 38 Invert a selection 46 Open a sketch stored on iCloud 56
Rulers 38 Deselect an area 46 Open a PXD 56
Ellipse 38 Exit the selection mode 46 Remove a project from the SketchBook
iCloud Gallery 56
French curve 39 Distort 47
Perspective 39 Bias 47 USE LAYERS 57
1 point mode 39 Distorting an image 47 How do I use layers? 58
Multi-layer distortion 47 Select a layer 58
2 point mode 40
Copy your sketch 47 Edit a layer 58
3 point mode 40
Move, rotate, or scale a selected area 48 Adding a layer 58
Fisheye mode 40 Crop 49 Duplicating a layer 58
Perspective tools 40 Crop the canvas 49 Clearing a layer 58
Moving vanishing points 40 Rotate canvas 50 Renaming a layer 59
Hiding the horizon line 40 Flip or mirror your canvas 50 Locking layers 59
Symmetry 41 Add an image 51 Deleting layers 59
Symmetry tools 41 Resize an image 51 Layer blending 60
Moving the lines of symmetry 41 Change resolution 51 Darken 60
Locking and unlocking the lines of Fit an image onto the screen 51 Multiply 60
symmetry 41 Color correct images 52 Color Burn 60
Hiding the lines of symmetry 41 Linear Burn 60
SAVE YOUR SKETCH 53
Lighten 60
CHANGE YOUR VIEW 42 Save your sketch as an Adobe® Photoshop® file
54 Screen 60
Zoom in and move about 43
Save your sketch as a PXD 54 Color Dodge 60
Zoom using a touch strip 43
Save your sketch as an image file 54 Linear Dodge (Add) 61
View an image’s actual size 43
Save location options 54 Glow 61
Fit an image in the display 43
Save locally 54 Soft Glow 61
EDIT YOUR SKETCH 44 Save to iCloud 54 Overlay 61
Selection 45 Save with an alpha channel 55 Soft Light 61
Hard Light 61 ANIMATION - FOR PRO MEMBERS 69 Reset Preference Settings 78
Hue 61 Creating a Flipbook 70 Hide or move the interface 79
Saturation 61 Timeline 71 Hiding or showing scroll bars 79
Color 61 Setting a playback range 71 Changing the behavior of Page Up and Page Down
Luminosity 61 79
Auto Keyframe 72
Normal 61 Changing the Maximum Number of Undos 79
Looping the animation 72
Organize layers 62 Changing the default canvas
Adding a keyframe 72
size for new files 80
Merge two layers 62 Inserting an empty frame 72
Change the brush cursor 80
Merge all layers 62 Duplicating a keyframe 72
Remove the brush outline 80
Grouping layers 63 Clearing a keyframe 72
Improve performance 80
Creating a layer group 63 Deleting a keyframe 72
Adding a layer to a group 63 Moving keyframes in the timeline 72 HOTKEYS 81
Showing/hiding a layer group Playing back animation 72
63 Displaying multiple keyframes 73
Colored layer or layer group Importing a FlipBook 74
assignments 64
Importing a sequence into an
Collapsing/Expanding a group existing FlipBook 74
64
Importing multiple images to create
Layer blending for groups 64 a sequence 74
Change the transparency of a layer 65 Saving your flipbook 75
Locking/unlocking layer Exporting your animation 75
transparency 65
ADJUST SYSTEM & PROGRAM SETTINGS
ANNOTATE, SEND, PRINT & PRESENT 66
76
Text 67
Print a sketch 77
Adding text 67
Flip through your sketches 77
Editing text 67
Present images 77
Changing the transparency of text
Customizing lagoon icons 78
67
Customizing marking menus 78
Transforming text 67
Resetting your preferences 78
Rasterizing a text layer 67
Reset the Lagoon 78
Email a sketch 68
Reset Color Palette 78
Troubleshooting 68
Reset Brush Palette 78
1
Introduction
Image courtesy of CreatureBox
6
WELCOME TO SKETCHBOOK THE TRIAL
The Startup screen and title bar of your app will show how much time is
Autodesk SketchBook® is a professional-grade sketching and left in your trial.
painting software for digital artists, illustrators, and designers.
Transform your computer into a digital sketchbook, using powerful
illustration tools and an intuitive user interface.
When you install Autodesk SketchBook, the Startup screen
appears.
At the end of the 15 consecutive day trial, you can tap Buy to purchase
SketchBook or do nothing and your software reverts to the free version.
You can do any of the following: WHAT IS THE DIFFERENCE BETWEEN THE FREE VERSION AND
• T ry the full feature set of SketchBook for 15 consecutive PRO?
days by tapping Start My Free Trial. • T he free version includes the tools you need to create amazing
• F or existing SketchBook members, login and continue art. You get brushes, including two Copic® markers, simple
using SketchBook by tapping Log In. layer editing, a blending brush, and rulers to bring your
• G
et a quick tour of some of the tools by tapping Quick drawings to the next level.
Tour, then selecting an option. • T he paid Pro membership is the fully-featured edition of
• S ign up for a SketchBook account by tapping and the SketchBook. It’s the ideal creative companion for any digital
New User? Sign Up? link. artist. It includes the all-new perspective guides, FlipBook,
symmetry tools, full Copic® Color Library, customizable
• C
heck our account information by tapping and brushes, unlimited layers, Steady Stroke, a magic wand
logging into your account. From here, you can see the selection tool, and much more.
plan you’re on and your profile information. If you want
to buy the app, you can do it from here.
7
UPDATES • M
embership - access your account information by tapping and
logging into your account. From here, you can see the plan you’re
As a SketchBook user, how can you find out if there’s an update? Besides on and your profile information. If you want to buy the app, you
checking SketchBook.com, there are a couple ways. can do it from here.
• Q
uick Tour - access learning materials, such as tips and tricks,
how-to videos, and step-by-step tutorials.
Auto-notification
• N
ews - this option is only active when there is something
When you launch SketchBook, the app will periodically look to see if
newsworthy, such as the announcement about a challenge or to
there’s an update. If you’re a Mac App Store user, the app store does this
let you know of an update.
for you. In both cases, if an update exists, a message appears letting you
know. • R
estore Subscription - this option only appears for Mac App Store
users. If you have a Pro membership, but aren’t seeing the Pro
tools, select this option to restore your purchase.
Manual process
You can manually check for updates by selecting Help > Check For
Updates. A dialog opens and searches for updates.
If an update exists, a message appears letting you know. Tap Download
to get to the SketchBook download page and select the version that’s
right for you. System requirements are listed, so you can confirm that the
update can run on your machine.
MY ACCOUNT
The My Account menu contains options for signing up, logging in,
managing your account, accessing the help, membership, quick tour, and
news options.
8
2
What’s New
This chapter introduces new features and a
list of improvements & enhancements that
can be found in this release of SketchBook.
9
Here are the updates you’ll find in this version of SketchBook:
• Improvements to the Paste tool – a pasted selection now appears in the exact spot as where it was cut/copied from.
• We now support the following local currencies: USD, EUR, JPY, AUD, CHF, GBP, and CAD
Please note, this does not apply to purchases made through the Mac App Store.
• Windows®10 compatible
• Bug fixes and improvements
10
3
The Basics
Get introduced to the interface, from the
toolbar to shortcuts, pucks, and radial menus.
Learn to navigate your scene, activate the
palm rest, and change the size and opacity of
a brush.
11
THE CANVAS
When you open SketchBook, the tools you see will differ, depending on whether you
are have the free version or Pro.
12
LAGOON TOOL SUMMARY
Use the lagoon to select tools.
13
TOOL SELECTION
Pick a tool using one of the following methods:
• Touch the stylus to an icon and hold, then flick through a tool.
• For Pro members, some tools have a contextual toolbar that contains additional editing and transform tools.
14
CREATE A NEW SKETCH
To create a new sketch, select and flick toward or press Cmd+N for Mac or Ctrl+N for Windows.
Note - For Pro members, use Preferences to set the default canvas size opened when you create new sketches.
WHAT DO I DO NEXT?
After creating a new sketch, do the following:
1. Choose a brush.
2. Select a color.
3. Draw or select a tool.
15
4
Brushes
With SketchBook brushes, you won’t feel
limited. For Pro members, select from
synthetic, effect, and texture to randomizing
color, opacity, and size. Create DIY brushes
and assign personalized icons to them. Share
your brushes with friends or colleagues.
16
CHOOSE A BRUSH
From the lagoon, tap a brush and start sketching. Select an eraser for modifications. You can also choose a brush from the Brush Palette.
The free version has 16 Pro members get the full Tip Tap-drag the bottom of the
brushes, as well as 2 complement of brushes Brush Palette to expose
Copic markers. and Copic markers. more brushes or tap-drag
upward within the palette
for more brushes.
RESIZE A BRUSH
To access the puck if not visible, select Window > Brush Puck. Hold down the B key or tap while in the puck and drag to
the right to increase a brush’s size or left to decrease it.
T o change brush size and opacity with the puck, in Edit > Preferences > Brush, select Change both
brush size and opacity and tap OK.
For Pro members, to have the brush randomly change size as you lay down strokes, see Random Brush Size/Opacity.
17
CHANGING BRUSH OPACITY SWAP BETWEEN TWO BRUSHES
Use the O key to change the amount of paint applied by a brush. Tap For Pro members, use one brush, then return to a
a brush, then press-hold the O key as you drag up to increase a brush’s previous one. After using a brush, select another,
opacity or down to decrease it. then flick toward or press S to move between
For Pro members, to have the brush randomly change size as you lay down them.
strokes, see Random Brush Size/Opacity.
1. Select and flick toward , then drag over the area you want to clear.
2. Either flick toward or press the Delete key to remove the selected area.
18
EFFECTS BRUSHES
Tap to access the Effects brushes in the Basic brush set.
Smear, Blur, and Sharpen are brushes that add an effect,
changing the pixels. BLURRING AN AREA
Note - To change its size or strength, either double-click the Blur - Paint over an area to soften it, making the area appear out
brush or tap to access Brush Properties. of focus.
19
BRUSH LIBRARY
For Pro members, in the Brush Palette, tap to access the Brush
Library.
It contains an assortment of default brush sets, including a set of Copic
brushes, Smudge brushes, and Synthetic Paint brushes. Create Do-It-Yourself
brushes.
Create custom sets to group and manage brushes. Export sets for others to
use or save them to an external drive. Import and use brush sets created by
others. Label your brush sets to help identify them.
20
BRUSH TYPES
For Pro members, in the Brush Library, you can find brushes for creating glows, smudging, adding texture, inking, blending, and
simulating synthetic brush strokes.
Note - To experience any improvements to the brushes, select Preferences > Factory Defaults and tap the Reset button for
Reset Brush Palette and Library.
Paint over an area to blend it, simulating the effect on a finger As you paint, this brush type dynamically blends colors that exist on the canvas.
dragging over the charcoal line of a drawing. Adjust the paint load to effect the amount of color applied at the beginning of
each stroke.
21
ADDING A GLOW CREATE CUSTOM DO-IT-YOURSELF
BRUSHES
For Pro members, there are three sets of custom brushes. Create more by copying
a brush and changing its setting or creating a Do-It-Yourself brush.
22
CREATE YOUR OWN BRUSH ICONS
Create your own unique icons to identify custom brushes.
When exporting these brushes, the custom icons assign-
ments appear upon import.
Note - Custom icons cannot be assigned to default brushes.
There are two ways to create brush icons. The easiest uses
the Use texture as icon option in the Identify Custom
Brush window.
The other is to create an icon that must be a PNG image file that is 36 x 36 pixels.
A custom brush icon not matching these criteria does not appear.
1. Double-tap a Do-It-Yourself brush. 1. Create a PNG image with a transparent background that is 36 X 36 pixels.
2. In the Brush Properties window, tap Edit. 2. S ave it to the BrushPresetIcons folder, located in the following location,
3. In Identify Custom Brush window, and give it a descriptive name:
check Use texture as icon. Note - You will need to show hidden files and have administrative
permissions. If the folder doesn’t exist, create one.
4. Tap OK.
For Windows 7 and Windows 8:
C:\Users\[user account]\AppData\Roaming\Autodesk\SketchBook\7.0\
For Mac:
[your user folder]/Library/Application Support/Autodesk/SketchBook/7.0/
[Essentials/Pro]
23
CREATE A TEXTURE BRUSH
For Pro members, once a Do-It-Yourself brush is created, a texture can be
added to it, creating a texture brush. You can set the shape and/or color and
make a texture from a rotated stroke or capture something on your canvas
to use as a texture. When capturing a texture, one of the following Custom
Texture settings can be selected:
Shape
Creates a texture brush with no assigned color. Each time the texture
brush is used, a different color can be set.
Rotate to Stroke
Dynamically rotates the texture in the direction of the stroke.
24
MODIFYING A TEXTURE BRUSH RENAME A TEXTURE BRUSH
There are many ways to modify a texture brush, from resetting it, opening its 1. In the Brush Library, tap a texture brush.
properties and changing settings, changing a stroke, to assigning a permanent color to 2. Tap .
it.
3. In the Brush Properties window, tap Edit.
• Changing texture brush properties - Change attributes of a texture 4. Rename the brush.
brush.
5. Tap OK.
• Changing a texture - Change the stroke used by a texture brush.
• S
etting color on a Shape texture brush - Set a different color for a
texture brush. SAVING A TEXTURE BRUSH
• A
djust the brush stamp for a Do-It-Yourself brush - Adjust the Tap Save at the bottom of Brush Properties to save the brush.
roundness, rotation, spacing, space randomize, rotation randomize,
and brush edge of a Do-It-Yourself brush.
• S
etting brush stamp roundness and rotation - Use the Roundness
and Rotation sliders in the Brush Properties window to control the
shape of the brush stamp.
• S
etting brush spacing - Use the Spacing slider in the Brush
Properties window to control the spacing between these stamps.
• R
eplacing a custom brush icon - In the Identify Custom Brush
window, select an item from the Icon list (Create your own brush icons).
• S
etting brush edges - Normally, the brush type you have selected
determines this setting. To achieve certain effects, change it.
• Soft edges gives soft, feathered brush edges. For example,
an airbrush.
• Solid edges gives hard edges that still bleed slightly. For
example, markers or ballpoint pens.
• H
ard edges are hard. For example, a calligraphy pen on high-quality
paper stock, or lines from computer drafting software.
• Identify a custom brush - Rename a custom brush or eraser
(Rename a texture brush), or change its icon appearing in the expanded
area at the bottom of the Brush Properties (Create your own brush icons).
Note - You cannot change the name or icon for the default brushes.
Tip - If you keep Brush Properties open when using a texture brush, you
can change rotate the texture or change any other settings as you sketch.
25
RANDOMIZE RANDOM COLOR CONTROLS
Quickly lay down varying colored strokes using the same brush. Set a hue, saturation, and/or
For Pro members, quickly lay down stokes with brightness range for the active color.
variations in color, size, and/or opacity, without the
interruption of going into the Brush Properties or 1. C
reate custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or
Color Editor to change these values. Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Color section:
• Drag the Hue Randomize slider to set the hue range of the stroke.
• Drag the Saturation Randomize slider to set the saturation range of the stroke.
• Drag the Brightness Randomize slider to set the brightness range of the stroke.
4. Tap Save.
1. C
reate custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or
Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Radius & Opacity section, drag the Opacity Randomize or Size Randomize
sliders to set the opacity and size range of the brush stamp.
4. Tap Save.
1. C
reate custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or
Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Advanced Properties section:
• Drag the Rotation Randomize slider to set the brush radius range.
• Drag the Space Randomize slider to set the brush transparency range.
4. Tap Save.
26
5
Colors
Choose from a huge assortment of colors.
Create custom colors or capture them from
your canvas. Fill areas with linear or radial
gradient fills. Blend colors with the Copic
Colorless Blender.
27
COLORS
Tap , then flick toward a color.
28
COLOR EDITOR (MAC)
1. Tabs (various methods for picking colors):
Choose a hue or tints and the
value (light).
S pecify a color using color
gradients, such as gray scale, RGB,
CMYK, or HSB values.
1
hoose from a lists of colors
C
(Apple, Developer, Crayons, Web PICK A COLOR FROM THE SCREEN
Safe), or create your own list of
colors. Tap to change the cursor to . Move over and tap
6 2 a color on your screen.
hoose a color from a spectrum of
C
hues and values.
ick from 48 colors displayed as a
P CREATE A CUSTOMIZED COLOR PALETTE
box of crayons. Drag a color chip from the swatch to the palette at the
3 bottom of the Color Editor.
2. Swatch (current color)
5
3. Slider
4. Customized palette SAVING A CUSTOMIZED COLOR PALETTE
5. Color Wheel The next time SketchBook opens, your customized color
6. Magnifying glass (color picker) palette appears.
29
COPIC COLOR LIBRARY SELECT THE COMPLEMENTARY COLOR
For Pro members, tap a color chip to load its
1 1
1. Minimize/maximize Color set 7 complementary color. Tap the complementary 7
2. Tabs color below the chip to select it.
2
3. Color set Note - Not every color will have an assigned 3
complementary color. For those without, a
4. C
urrent & complementary color
selection of colors similar to its complementary or
5. Minimize/maximize Custom set nothing will appear.
6. Custom set
7. C
olorless Blender (only available for some
Copic markers) CREATE A CUSTOM COLOR SET
For Pro members, tap-drag a color chip from
the Color set or a complementary color into the
CHOOSE A COLOR Custom set.
In the toolbar, tap or select Window > Copic Library
to access the Copic Library.
Use your mouse wheel, Wacom touch strip, tap-drag the
color set slider, or for Mac users, 2-finger drag to scroll
between the pages of colors. 4
Note - If using your Wacom touch strip, in the Wacom 5
Tablet Properties, Touch Strip Function must be set to
6
either Zoom or Auto Scroll/Zoom.
30
USING THE COLOR PUCK ACCESSING THE GRADIENT FILL PALETTE
For Pro members, when a linear or radial fill is selected, the Gradient Fill Palette is
Use the Color Puck to mix and create new colors. available.
T o access the Color Puck if not visible, select
Tap the Color Puck, then tap to access the Gradient Fill Palette.
Window > Color Puck.
To close the palettes, tap .
4 6 6
9
CREATING A NEW COLOR
Tap-drag right and left to quickly change the saturation. 7 7
31
USING THE COLOR PICKER
Select a color from anywhere within the canvas.
1. Tap the middle of the Color Puck to access the Color Picker .
2. Tap .
3. D
rag it over a color. The middle of the puck changes, displaying the
current color.
4. Click on the color you want to capture it.
33
FLOOD FILLS Select one of the three fills to add paint to an area bound by pixels of color or
a selection. Flood filling an area is a quick way to fill an area with color, make
In the toolbar, select to fill an area with paint. highlights, or create gradations of color for such things as a metal look.
SOLID FILL
Fills an area with paint.
GRADIENT FILL
For Pro members, in the toolbar, when you select , the Flood For Pro members, a Gradient Fill consists of multiple colors that blend into the color
Fill toolbar appears, containing fills and an assortment of tools. before and/or after it. There are two kinds of gradient fills:
Use the tools to change fill tolerance, apply a fill to either all layers
or only the active layer, or reverse a gradient fill. LINEAR FILL
For Pro members, fills an area with paint, using a
color ramp and applying it linearly from your first
tap (origin) to the end of the drag (destination). This
establishes the direction and size of the ramp. Fill
manipulators can be added, moved, or removed.
1 Fills
2 Tolerance
3 Sample All Layers
4 Reverse
RADIAL FILL
For Pro members, fills an area with paint, using a
5 Cancel and OK
color ramp that radiates from your first tap (origin) to
the end of the drag (destination). Fill manipulators can
be added, moved, or removed.
34
FLOOD FILL AN AREA GRADIENT FILL AN AREA
Fill active layers with color. Quickly select a gradient fill from the palette.
1. Create an area to be filled.
For Pro members, fill either the active or all visible layers with color.
2. With the Flood Fill tool selected, select a Gradient Fill
( or ) from the Flood Fill toolbar.
3. Click-drag to place the fill.
To accept the fill, click . To decline the fill, click .
4. Do either of the following:
35
INVERT THE DIRECTION OF A GRADIENT FILL
With a gradient fill created, in the Fill toolbar, click to invert the order of
USING A TRANSPARENT COLOR
the fill manipulators. For Pro members, Transparent color transforms your brush into an
eraser with the characteristic of the chosen brush. If the selected brush
is pressure-sensitive and creates a stroke that fades off, your eraser will
do the same. Use it to erase existing color pixels on the current layer.
In the lagoon, select and flick , to turn your brush into an eraser.
Transparent color is also available in the Color Puck and can be saved
in the custom color palette, see Turning a brush into an eraser for more
information.
In the Fill toolbar, tap-drag the slider to change flood fill tolerances.
13 140
36
6
Tools for Sketching
Use our collection of guides, drawing tools, and perspective tools
to help draw objects and scenes. To help place an object in a scene,
use Distort. For smooth, uniform strokes, try Steady Stroke.
37
POLYLINES
To draw a polyline, tap and tap to place each point. Dbl-tap the
last point to change the line to a solid line.
DRAW STYLE TOOLS
STEADY STROKE
To draw uniform strokes, tap to create smoother strokes. Steady
Stroke sets the offset between your cursor and the stroke, creating
smooth strokes.
For Pro members, in the toolbar, tap a Draw Style tool: Line, In the toolbar, tap to create a smoother stroke as you draw.
Rectangle, Oval, Polyline, Free, or Steady Stroke to help
create shapes and lay down lines. • T o adjust the settings, select Edit > Steady Stroke.
This change affects subsequent strokes.
LINES • T o draw large smooth curves, increase Steady
Stroke.
To draw a line, either tap or for a horizontal or
• T o draw small curves with tight turn radii, decrease Steady
vertical line, hold down the Shift key. Then, tap-drag. Stroke.
See Free for diagonal lines.
Note - Increasing Steady Stroke affects your stylus response
time. When drawing short curves, if you have difficulties, lessen the
RECTANGLES smoothness setting.
To draw a rectangle, tap and tap-drag to draw the shape.
FREE
OVALS To return to freestyle stroke mode, exit Steady Stroke or the Draw
To draw an oval or circle, tap and tap-drag to draw the Style tools.
shape.
38
GUIDES ELLIPSE
Use to create ellipses and to draw circles in perspective.
In the toolbar, SketchBook contains an assortment of guides and rulers As you rotate an ellipse, the minor axis is displayed so you
to help you as you draw. Each of these has additional tools found in can line it up with your vanishing lines. Both the rotation
contextual toolbars to aid you as you work. and degree of the ellipse are displayed in the readout at the
When using the Ruler, Ellipse, or French curve, some or all of the bottom of the screen.
following handles will appear. Use them to position and transform the
selected guide:
• T ap-drag to pivot the ruler using the opposite handle as the
pivot point.
Dbl-tap any outer handle to reposition the ruler horizontally
or vertically.
• Tap-drag to move the rulers.
• Tap-drag to rotate the ellipse or French curve around its
center.
• Tap-drag to equally scale the ellipse or French curve in all
directions.
• Tap-drag to flip the French curve.
From the toolbar, tap or press the E key to access the
• Tap-drag to scale the ellipse in one direction. Ellipse tool. A toolbar appear with a slider to set the spacing
between segments along the ellipse ruler. Sketch using a
• Tap , , or to cycle through different French curves.
circular motion close to or on the elliptical ruler. The stroke
• Dbl-tap any scale handle to change the ellipse to a circle. doesn’t have to be perfect, since it snaps to the ellipse.
SHOWING/HIDING
To hide the ruler, ellipse, or French curve, tap the close handle .
RULERS
Tap or press R for the straight ruler.
39
FRENCH CURVE PERSPECTIVE
For Pro members, from the toolbar, tap or press the F key to access the
French curves for drawing a variety of smooth curves. For Pro members, tap to access the Perspective tools and use
these guides to help draw objects and scenes in perspective.
When you select a guide, notice how the cursor changes. Its display
For example, when using the Fisheye guide, the cursor looks like
this:
1 POINT MODE
Create an image with one vanishing point and a horizon. Draw
images that appear as if you are viewing them head, such as
looking down a street, train tracks, hallway, or at a building.
Mouse over it to show the horizon (blue line). Drag to reposition
the vanishing point and horizon.
A toolbar appears with various French curves to choose from and a tool for
toggling the scaling on and off.
• To toggle scaling on and off, tap .
• To flip the tool, tap .
• To close the tool, tap .
• To cycle through different French curves, tap , , or .
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2 POINT MODE FISHEYE MODE
Create an image with two vanishing points and a horizon. Draw images Create a panoramic or hemispherical image with a very wide angle of
of an object with a corner facing you, such as the corner of a building. view. Draw images of a scene viewed from a convex mirror or lens.
The walls will recede to the vanishing points.
This mode has 5 vanishing points: left, right, top, bottom, and center.
The grid is composited of a horizon line, vertical line, and circle. Curves
intersect at the vanishing points. Moving the center point moves the
entire grid. Moving an edge point changes the circle’s radius.
3 POINT MODE
Create an image with three vanishing points and a horizon. Draw images PERSPECTIVE TOOLS
of an object that you are viewing from either above or below. When you Use the following tools to aid with drawing.
mouse over or drag a vanishing point, a horizon line (blue) and triangle
connecting the three points (light blue) appears. nap/Unsnap - When enabled, strokes will be straight and
S
constrained to the horizon or vanishing points. When disabled, they
will be freeform, with no constraints.
ock/Unlock vanishing points - When enabled, the vanishing
L
points are locked into place and cannot be moved. When disabled,
they can be repositioned.
how/Hide horizon line - When enabled, horizon lines are visible.
S
When disabled, it is not visible.
SYMMETRY TOOLS
For Pro members, use the following tools to aid with drawing.
42
7
Change your view
43
ZOOM USING A TOUCH STRIP
Cintiqs and some tablets have a touch strip for zooming. Position your
cursor over the area you want to zoom in or out of. Move your finger
along the touch strip in an upward motion to zoom in or a downward
motion to zoom out.
Tap and flick toward or press and hold down the spacebar to access the puck.
• Move your stylus to the center to zoom and tap-drag to zoom in and out.
• M
ove your stylus to the outer ring and tap-drag to reposition your sketch
on the canvas.
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8
Edit your sketch
Learn to select and transform things, crop, rotate
the canvas, add images and resize them, and do
color correction.
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SELECTION SELECTION TOOLS
They each contain the following Selection tools to choose from:
To make a selection, tap in the toolbar or press the
L key, then tap-drag to select the area you want.
Rectangle (M)
SELECTION MODIFICATION T ap in the toolbar or press the M key, then tap-drag to
select the area you want.
TOOLS Oval
For Pro members, when making a selection, there T ap in the toolbar, then tap-drag from the center of the
are two tools to choose from. Each have different area you want to select.
selection modification tools:
Lasso (L)
• Select - Once a selection is made using
any Selection tool, access the Replace, T ap in the toolbar or press the L key, then tap-drag to
Add, Remove, Invert, and Deselect tools select the area you want.
in the Selection toolbar to modify your
Polyline
selection.
T ap in the toolbar, click to add points to the polyline
• Quick Transform - Once an area is selection, then click your first point to complete the selection.
selected, the Transform puck appears
to move, scale, and/or rotate the MagicWand
selection.
T ap in the toolbar, then tap a color to select all pixels of
the same tone and color. Use the Tolerance slider to expand
or reduce the range of color and tone selected.
SELECT AN AREA
To make a selection, then use it as a mask, fill it, or
distort it, use Select.
EXPAND A SELECTION
In the toolbar, tap to access an assortment of
Selection tools. While still in a selection tool, to add content to a selection, tap ,
then start selecting new areas.
Once the selection is made, modify it, use it as a mask
and paint or fill it, distort, or crop it.
To select everything, select Edit > Select all or press REMOVE CONTENT FROM A SELECTION
Cmd+A for Mac or Ctrl+A for Windows. While still in a selection tool, to remove content to a selection, tap
, then start deselecting areas.
DESELECT AN AREA
To de-select the area:
• Tap outside the area.
• Press Cmd+D for Mac or Ctrl+D for Windows.
For Pro members, with Distort, you can move handles, so they aren’t
constrained to 90 degrees, and create a sense of perspective or speed.
Automatically stretch content to fit the confines of the newly-shaped
bounding box. Move the manipulators to force perspective upon the
contents of the bounding box.
Tip - Use in conjunction with the perspective guide to fit something into
a scene.
DISTORTING AN IMAGE
1. In the toolbar, tap . A bounding box appears surrounding the
content.
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MOVE, ROTATE, OR SCALE A
SELECTED AREA
Use the Transform Layer puck to move, rotate, and
scale content.
Use one of the Select tools to access the Transform
Layer puck.
ote - To move, rotate, or scale a selected area for
N
all layers, merge the layers first.
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Image courtesy of Mia Robinson
ROTATE CANVAS
Select either Flip Canvas Vertically or Mirror Canvas to rotate the
image 180 degrees.
For users of active tablets, such as a Cintiq, with a pixel width of less
than 1024, we currently only support Landscape mode. The toolbar was
designed for devices with a minimum 1024 pixels width.
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ADD AN IMAGE RESIZE AN IMAGE
An image, such as a PXD from Pixlr, can be inserted onto the current layer For Pro members, use Image > Image size to change the dimensions of the
or imported onto a new layer. Once an image is added, the Transform puck image in pixels, its resolution, or the document size.
appears to reposition, rotate, and or scale the image. This change directly affects memory usage, quadrupling it if you double the
pixel size. Due to memory requirements, there is a:
• Select File > Add Image, then select a file.
• For Pro members, in the Layer Editor, click , then select a file. • 6400 x 6400-pixel upper limit on image size for the 32-bit version.
• 8192 x 8192-pixel upper limit on image size for the 64-bit version.
Keep the following in mind:
• T o add an image to a new layer, ensure that the preference Add CHANGE RESOLUTION
Image: import into a new layer is checked.
Resolution is the number of pixels per inch, cm, or mm. Leaving the document
• T o add an image to the current layer, ensure that the preference size the same increases the quality of the image and resolution; however, the
Add Image: import into a new layer is not checked. memory size also increases.
• W
hen adding a PXD image to a sketch, SketchBook flattens the file,
without making any visual changes.
• O
nce an image added to a layer, it’s “baked” into the current layer. FIT AN IMAGE ONTO THE SCREEN
You can no longer rotate, scale, or move it on its own. If you do not
like its placement, choose to undo it and try again. To expand or reduce an image to fill the screen, flick toward Fit to View
or press Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.
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COLOR CORRECT IMAGES
For Pro members, use the Image > Adjust options for editing an image:
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SAVE LOCATION OPTIONS
Choose where a project is saved - locally or to iCloud (Mac App Store
version only).
For Mac App Store users, use SketchBook IOS Options to fit the
file to a specific device. The format resizes the image and changes
its orientation to fit the device. A maximum of 6 layers is preserved.
Additional top layers will be merged.
For saving a file without these options, see Exporting.
SAVE LOCALLY
Save a project to the computer you are using. In the Save or Save As
SAVE YOUR SKETCH AS AN ADOBE® dialog, browse to a location on your machine and tap Save. Files can be
saved as any format.
PHOTOSHOP® FILE
When saving, select the Adobe Photoshop PSD file type option. SAVE TO ICLOUD
For Mac App Store users, save a project to iCloud to access it from
anywhere and any device or platform. ICloud file management is only
SAVE YOUR SKETCH AS A PXD supported through the SketchBook iCloud Gallery.
Save images as PXDs to work on them in Pixlr. For images with colored 1. If you aren’t logged into iCloud, enable the system preference
text, to preserve the color, SketchBook converts the text to an image. iCloud > Documents & Data.
To save a sketch that can be opened in Pixlr, select File > Save as > File If you can’t save to iCloud, in your SketchBook General
Format > Pixlr PXD. preferences, check Enable iCloud to access iCloud files and
save to your iCloud account.
2. Select File > Save or Save As.
SAVE YOUR SKETCH AS AN IMAGE Important - If you suspect your iCloud Gallery could be full, we
FILE recommend saving your file locally and moving it to the cloud when
space is available.
When saving, in the Save as type dropdown, select the type of image you Important - If a file is open on 2 or more devices, there is no notifi-
want saved. cation. The last device to save will overwrite the file.
Note - Only the TIFF and PSD image formats preserve layers. Saving them
as any other image format flattens them. Only use Autodesk SketchBook
to read TIFF files containing layers. We do not advise you to open these
images in other programs because we cannot guarantee layer preservation.
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EXPORTING
SKETCHBOOK LANDSCAPE-ORIENTED IMAGES TO A
DEVICE
When you export a layered landscape-oriented image from
SketchBook to an iPad or iPhone, the image is cropped. The
iPad maps the bottom left corner of the exported image to its
bottom left corner. If the original layered image is wider than
the iPad or iPhone, do one of the following:
• s et the canvas to the same resolution as the device
SAVE WITH AN before exporting
ALPHA CHANNEL • t ake the image from DropBox or iTunes, open it in any
application that can open PSDs, then make changes
to fit it to the device
• r otate your layers to change the image’s orientation
and ensure the canvas is no longer than the length of
the intended device’s canvas
When saving a file, you can saving with an alpha channel • T he iPad2 has a limit of 4 high-resolution or 12
and set the format of the saved file. regular layers. Layers 5 and up from the original
image are not loaded for a device with high-resolution
1. In the Layer Editor, in the Background layer, layers. Turn off High-resolution canvas, then re-import
tap to create an alpha channel and make the the file.
background of a layer transparent.
2. Select File > Save. When saving an image with • T he iPad1 has 6 layers, so layers 7 and 8 are not
an alpha channel, select TIFF, PNG, or PSD. loaded. Merge some of the layers before exporting for
an iPad1 user.
• T he iPhone has from 3 – 6 layers, so some layers
are not loaded.
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OPEN A SAVED SKETCH
To open sketches of various formats, select and flick toward
or press Cmd+O for Mac or Ctrl+O for Windows.
OPEN A PXD
Open an image from Pixlr in SketchBook. If the image uses a blend
mode not supported by SketchBook, the Normal blend mode is
used to replace it. To bring an image from Pixlr into SketchBook,
select File > Open, then select a PXD file.
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10
Use layers
Use layers to make changes to an image without
modifying the content on other layers. Use
multiple layers for drawing complex sketches or to
test variations of a design.
Image courtesy of Rita Flores
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EDIT A LAYER
With a layer selected in the Layer Editor, move, rotate, or scale the layer,
mirror or flip its content, use the color correction tools, or add text.
HOW DO I USE LAYERS? Note - Moving, rotating, and scaling a layer only affects the current layer.
To move, rotate, or scale the entire canvas, Shift-select all layers, then tap
or .
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RENAMING A LAYER
Rename layers to easily identify them. To rename
a layer, select a layer, and do either:
LOCKING LAYERS
Locking layers ensures that nothing is accidentally
altered and can indicate completion. When
changes need to be made on a locked layer, unlock
it and rework things. Lock allows you to set both
states.
To lock a layer, select a layer and tap .
DELETING LAYERS
To remove a layer from the Layer Editor, select a layer, and do either:
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LAYER BLENDING
For Pro members, in the Layer Editor, with a layer
selected, tap the arrows to cycle through and select
a layer blending method.
LINEAR BURN
Enhances the contrast by applying the colors of the
blended layer and base. The intensity of the tones
in the blended layer determines the degree of color
change:
• darker colors create a more intense effect.
MULTIPLY
Produces an overall darkening effect to the layer
appearance. Each pixel on the layer is darkened by a SCREEN
value equal to or greater than the value of pixels on
Produces an overall lightening effect, by providing
other layers occupying the same location in the layer
a softer lightening effect than Add. Each pixel on
stack. It produces a similar effect to combining one
the layer is brightened by a value equal to or lesser
or more photographic transparencies together and
than the value of pixels on other layers occupying
looking through them.
the same location in the layer stack. This effect is
Tip - If the top selected layer uses tints (colors mixed with white), more of the opposite to Multiply.
colors from the layer will show through. If it uses shades (colors mixed with
Tip - If the top layer uses tints (colors mixed with white), most of the colors
black), most of the colors from the layer below are obscured.
from the layer below will be obscured. If it uses shades (colors mixed with
black), more colors from the layer below to show through.
COLOR BURN
Enhances the contrast by applying the colors of the COLOR DODGE
blended layer and base. The intensity of the tones
The opposite of Burn - though results aren’t always
in the blended layer determines the degree of color
opposite. Increases contrast by lightening light areas
change:
without having any effect on darker ones.
• darker colors create a more intense effect.
• white areas remain the same.
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LINEAR DODGE (ADD) HARD LIGHT
L ightens the overall composition, similar to Screen, Similar to Overlay, just more dramatic. Determines
but more dramatically. Each pixel is brightened by a the pixel color based on grayscale. More than 50%
value equal to or lesser than the value of pixels on gray, base layer pixels are screened. Less than 50%
other layers occupying the same location in the layer gray, they are multiplied.
stack. This is applied as a linear calculation.
Tip - If the top selected layer uses tints (colors mixed with white), most of the
colors from the layer below will be obscured. If it uses shades (colors mixed with HUE
black), more of the colors from the layer below to show through.
Takes the hue of the blended layer, changing that
of the base layer, without affecting the brightness
GLOW or saturation levels.
SOFT LIGHT
A mix of Darken and Lighten. Takes dark values and
multiplies them and screening light values from the NORMAL
base layer; however, in this case, the effect is softer
Removes any color correction applied to the layer.
and more subtle than Overlay.
The layer appears exactly as it was created.
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ORGANIZE LAYERS
Drag layers and reposition them and change the spatial
position of objects and how they combine to create the
overall composition. Once satisfied with layer order, they
can be combined by merging two or all of them.
In the Layer Editor, pen down on to drag the layer
up or down. Release the stylus to drop the layer into
position.
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1
GROUPING LAYERS
2 For Pro members, use layer grouping to organize layers. For example, if
3 drawing a car, you may want to group the layers with tires and hubcaps
together, create another group for layers containing the body, headlights,
4 windshield, etc., and a final one for interior components.
1. Layer Menu
2. Layer Blending
3. Show/Hide Layer
4. Color Label
5. Collapse/Expand Layer Group
5
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COLORED LAYER OR LAYER GROUP ASSIGNMENTS LAYER BLENDING FOR GROUPS
When a layer group is selected, the Blend Mode changes to Pass Through.
Any blend mode applied to a layer will affect all layers below it, including ones
not in the group. If the group is set to Normal, any blend mode applied to a
layer within the group affects only layers in that group.
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CHANGE THE TRANSPARENCY OF A LAYER
Blend a layer with other layers using transparency.
In the Layer Editor, with a layer selected, drag the slider to the opacity.
Note - If
a layer is not visible, check to see if the opacity is set to 0%.
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11
Annotate, Send, Print & Present
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TEXT
Use Text to create simple RTF text objects. Set the font, size, style, CHANGING THE TRANSPARENCY OF TEXT
and color, select and position them, change their transparency, and The opacity of a text layer can be changed using the layer’s
use Edit Text Layer to modify them. opacity slider. Click-drag the opacity slider to change the
transparency of a text layer.
ADDING TEXT
1. To add text, in the toolbar, tap . A A A
2. Start typing in the Edit Text Layer window.
3. Use the in-line editing tools to make
changes to the text. See Editing text for TRANSFORMING TEXT
more information.
Once text appears in the middle of the canvas, you are in Transform mode.
4. Tap OK when finished. Move is set as the default transform. Use the puck to select a different mode.
• W
hen rotating or scaling the text, SketchBook uses the center of the
EDITING TEXT - FOR MAC USERS text as the pivot point.
For Pro members, through tapping the Font button in the Edit Text • W
hen scaling text, font size is changed, resulting in no visual quality
Layer window, you can access the following text editing tools: change.
• Collections – Manage the list of fonts that appear in
Family and see only the fonts you want. Create custom Note - Font size determines how much you can scale a font. A font
font collections. Use default sets to load only fun fonts size of 12 cannot be scaled up as much as one set to 24. A font of 12
or ones with fixed width. Load only your favorite fonts or cannot be scaled down as much as one set to 5. To scale a font any
those recently used. further, return to the Text window and increase or decrease the font
size.
• Family – Select a font from the list. If a font family
is not listed, change the Collections option to All
Fonts. RASTERIZING A TEXT LAYER
• Typeface – Choose from Condensed, Condensed For Pro members, change text into pixels to paint on the same layer. The Text
Italic, Bold Condensed, Bold Condensed Italic
layer is converted into a regular layer and its content is converted to pixels. Paint
typefaces.
can be applied to this new layer. In the Layer Editor, flick .
• Size – Set the size of the text.
Note - When text is rasterized, Edit Text can no longer be applied.
To set text color, click .
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EMAIL A SKETCH
For Mac App Store users, email a sketch to someone by selecting File > Send Mail.
TROUBLESHOOTING
For Windows users, if you get a message that you cannot email the image, check that:
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12
Animation - For Pro members
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CREATING A FLIPBOOK
For Pro members, select File > New FlipBook, then select either of the
following to enter Animation Mode:
New Empty FlipBook - Create a new flipbook where you
can draw the animated and static content.
New FlipBook from Image Sequence - Import a sequence
of images from software, such as Maya or 3DMax, and
bring them into SketchBook. The imported images can be
flattened PNG, JPG, and BMP or layered PSD images.
When in Animation Mode, you will be able to set keyframes and scrub through your animation, using the timeline that appears.
Since this is a flipbook, the Layer Editor will contain four layers:
• Foreground - Draw the content you want to animate on this layer.
• Midground - Draw additional content you want to animate on this layer.
• Background - Draw background elements on this layer.
Note - if the Background layer is changed and a keyframe is set the original background is lost.
• Background Color - Click to access the Color Wheel, Color Palette, and Color Picker to set a background
color of your drawing. Use other layers for strokes.
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TIMELINE
For Pro members, for animating, use the timeline to add, duplicate, move, rearrange, clear,
or delete keyframes, scrub through or playback your animation, turn on or off ghosting and
set the number of frames ghosted, as well as set the playback range.
1 2 3 4 5 6
7 8
1 Starting frame of the flipbook/ Starting frame of the playback range
2 Current frame
3 End frame of the flipbook/ End frame of the playback range
4 Show/hide ghosting previous frame/ Show/hide ghosting next frame
5 Auto Keyframe
6 Loop
7 Playback range
8 Playback controls of frames
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Image courtesy of AZURE - Maasa Kuwana-Muelhaupt
AUTO KEYFRAME
Click to activate it ( ), then tap a frame, and sketch something.
A keyframe is automatically created.
ADDING A KEYFRAME
To add a keyframe, select a frame and click .
DUPLICATING A KEYFRAME
To duplicate a keyframe, select a frame and click .
CLEARING A KEYFRAME
To erase all content from a keyframe, select a frame and click .
DELETING A KEYFRAME
To delete a keyframe, select a frame and click .
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forward, or jump to the end of the animation.
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IMPORTING A FLIPBOOK IMPORTING A SEQUENCE INTO AN EXISTING FLIPBOOK
If you have images you want to add to a FlipBook, use Add Images as Frames.
Do you have a sequence of images, maybe from Maya or 3DMax, you
1. Select File > Add Images as Frames.
want to bring into SketchBook? Use File > New FlipBook > New
FlipBook From Image Sequence. You can import flattened PNG, 2. Ensure Image Sequence is unchecked, so the images are added to a
JPG, and BMP images or layered PSD images. FlipBook and a new FlipBook of the sequence is not created.
Keep in mind, you can only import 1000 images/frames. A message 3. Select where you want the sequence inserted.
will appear with the option to continue. If you select Import, • If the current frame is an empty frame is selected, the sequence is
SketchBook will only import the first 1000 images/frames of the imported into that frame and the empty ones to follow.
sequence.
• If the current frame is a keyframe, the sequence is imported into the
Also, if images are larger than 1620 x 1080, they will be resized. A empty frame next to it.
message appears providing the new dimensions and giving you the
• If the current frame is a keyframe and so it the next, the sequence is
choice of opening and resizing them or cancelling the operation.
imported between them.
• If the imported sequence creates a FlipBook that exceeds
1. Select File > New FlipBook > New FlipBook From 1000 frames, a warning appears and not all images will be
Image Sequence. imported.
2. S elect all the image in the sequence. Pick the first image to 4. Tap Import.
ensure they all are included in the new flipbook.
Note To start a flipbook someplace other than the
beginning, select the image/frame for where you want to IMPORTING MULTIPLE IMAGES TO CREATE A SEQUENCE
start. Sometimes, you might want to import multiple images that are not the same file
For example, if you want the flipbook to start at frame format or part of a sequence.
20, select the image for frame 20.
1. T o make a FlipBook from them, select File > New FlipBook > New
3. From Import as, choose whether the images will be FlipBook From Image Sequence.
imported onto the Foreground or Midground layer.
2. Select multiple files.
Note - Image Sequence must be checked when importing
3. Ensure Import Sequence is unchecked.
a sequence of images.
4. Tap Import.
4. Tap Open.
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SAVING YOUR FLIPBOOK
When you save your flipbook animation, the file is saved as a .skba,
which can be read by SketchBook.
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13
Adjust System &
Program Settings
77
PRINT A SKETCH
Make printouts of your sketches by selecting File > Print.
PRESENT IMAGES
Not available for the Mac App Store version. Organize and determine their
order, then hide the interface to make the images the focal point.
• Put your images in order for presentation - Create a folder
containing the images you want to include in the presentation.
Rename the images in the folder in alphabetical or numerical order
you want to present them.
• Presenting images - Browse to the folder containing the images
you want to present. Open the first file in the folder.
• Hiding
the interface for a bigger viewing area – To view a
full-size display with no title bar or tools, tap , then flick .
To move back and forth between images, use the Page Up and
Page Down keys. To view all the tools again, tap , then flick .
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Image courtesy of Carsten Bradley
RESETTING YOUR PREFERENCES
At any time, you can reset your preferences back to their
original state.
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HIDE OR MOVE THE INTERFACE
Use these tools to set what interface elements are visible.
Display the toolbar and lagoon and flips the
lagoon to the right corner of the canvas.
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CHANGING THE DEFAULT CANVAS
SIZE FOR NEW FILES
By default, the size of a new image is the size of the display.
• se width and height of window - To specify a custom size. Enter the
U
width and height in the fields provided (choose from pixels, inches, cm,
or mm).
Note - The maximum size is 6400 x 6400 pixels for the 32-bit version
or 8192 x 8192 for the 64-bit.
• se width and height of window - To use the default display size
U
again.
IMPROVE PERFORMANCE
Some users may experience slower performance when Enable Rotate Canvas is
enabled. This can be corrected by changing a preference setting, which turn off
Enable Rotate Canvas.
Tip - Press the 0 and 9 keys to rotate the
canvas to the left of right, respectively.
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Function Win Mac
Preference Ctrl+, Command+,
SketchBook Help F1 N/A
Next frame “.” (or “>”) “.” (or “>”)
Previous keyframe Shift + “,” (or “<“) Shift + “,” (or “<“)
Next keyframe Shift + “.” (or “>”) Shift + “.” (or “>”)
Add keyframe (on next frame) Alt + “.” Alt + “.”
Play/Stop Enter Enter
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Function Win Mac
Adjust Opacity O O
Adjust Slant / /
Increase brush size ] ]
Decrease brush size [ [
Color picker Alt or I Alt or I
Swap between two brushes S S
Add Group Ctrl +G Command+G
Merge with below Ctrl+E Command+E
Clear Layer Backspace or Delete
Delete
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