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ENU SketchBook v72 Free

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0% found this document useful (0 votes)
374 views84 pages

ENU SketchBook v72 Free

hf

Uploaded by

Hamdan Atamini
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 84

Autodesk®

SketchBook® 7.3.1
COPYRIGHTS AND TRADEMARKS

AUTODESK® SKETCHBOOK® 7.3.1 - Version


©2015 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any
method, for any purpose.
Certain materials included in this publication are reprinted with the permission of the copyright holder.

TRADEMARKS
The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries:
SketchBook, SketchBook Copic Edition, SketchBook Designer, SketchBook Express, SketchBook Express for iPad, SketchBook Express for Android, SketchBook Ink,
SketchBook Pro, SketchBook Pro for iPad, and SketchBook Pro for Android.
All other brand names, product names or trademarks belong to their respective holders.

Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. “AS IS.” AUTODESK, INC. DISCLAIMS ALL WARRANTIES,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE
REGARDING THESE MATERIALS.

PUBLISHED BY:
Autodesk, Inc.
111 McInnis Parkway
San Rafael, CA
94903, USA
Content
INTRODUCTION 6 Brush Library 20 Copic Colorless Blender 29
Welcome to SketchBook 7 Customize the Brush Palette 20 Select the complementary color 29
The trial 7 Brush Types 21 Create a custom color set 29
What is the difference between the Smudging an area 21 Using the Color Puck 30
Free version and Pro? 7 Using Synthetic Paint 21 Creating a new color 30
Updates 8 Adding a glow 22 Accessing the Gradient Fill Palette 30
My Account 8 Create custom Do-It-Yourself brushes 22 Turning a brush into an eraser 30
Create your own brush icons 23 Using the Color Picker 31
WHAT’S NEW 9
Create a Texture Brush 24 Using the Color Palette 31
THE BASICS 11 Modifying a texture brush 25 Using the Gradient Fill Palette 32
The Canvas 12 Rename a texture brush 25 Changing color opacity 32
Lagoon tool summary 13 Saving a texture brush 25 Flood Fills 33
Tool selection 14 Randomize 26 Solid fill 33
Create a new sketch 15 Random Color controls 26 Gradient Fill 33
What do i do next? 15 Random Brush Size/Opacity 26 Linear fill 33
Random Brush Radius/Spacing 26 Radial fill 33
BRUSHES 16 Flood fill an area 34
Choose a brush 17 COLORS 27 Flood fill an active layer 34
Resize a brush 17 Colors 28
Flood fill all visible layers 34
Changing brush opacity 18 Create a custom color 28
Gradient fill an area 34
Undo or redo a brushstroke 18 Color Editor (Mac) 28
Invert the direction of a gradient fill
Clearing an area from the current Pick a color from the screen 28 35
Layer 18 Create a customized color palette Change Flood Fill properties 35
Swap between two brushes 18 28
Using a transparent color 35
Change brush properties 18 Saving a customized color palette
Effects brushes 19 28 TOOLS FOR SKETCHING 36
Smearing an area 19 Copic Color Library 29 Draw Style tools 37
Blurring an area 19 Choose a color 29 Lines 37
Sharpening an area 19 Show/hide parts of the library 29 Rectangles 37
Ovals 37 Selection Modification tools 45 Exporting 55
Polylines  37 Select an area 45 SketchBook landscape-oriented images to
Steady Stroke 37 Selection tools 45 a device 55
Free 37 Expand a selection 45 SketchBook images to a device 55
Guides 38 Remove content from a selection 45 Open a saved sketch 56
Showing/hiding 38 Invert a selection 46 Open a sketch stored on iCloud 56
Rulers 38 Deselect an area 46 Open a PXD 56
Ellipse 38 Exit the selection mode 46 Remove a project from the SketchBook
iCloud Gallery 56
French curve 39 Distort 47
Perspective 39 Bias 47 USE LAYERS 57
1 point mode 39 Distorting an image 47 How do I use layers? 58
Multi-layer distortion 47 Select a layer 58
2 point mode 40
Copy your sketch 47 Edit a layer 58
3 point mode 40
Move, rotate, or scale a selected area 48 Adding a layer 58
Fisheye mode 40 Crop 49 Duplicating a layer 58
Perspective tools 40 Crop the canvas 49 Clearing a layer 58
Moving vanishing points 40 Rotate canvas 50 Renaming a layer 59
Hiding the horizon line 40 Flip or mirror your canvas 50 Locking layers 59
Symmetry 41 Add an image 51 Deleting layers 59
Symmetry tools 41 Resize an image 51 Layer blending 60
Moving the lines of symmetry 41 Change resolution 51 Darken 60
Locking and unlocking the lines of Fit an image onto the screen 51 Multiply 60
symmetry 41 Color correct images 52 Color Burn 60
Hiding the lines of symmetry 41 Linear Burn 60
SAVE YOUR SKETCH 53
Lighten 60
CHANGE YOUR VIEW 42 Save your sketch as an Adobe® Photoshop® file
54 Screen 60
Zoom in and move about 43
Save your sketch as a PXD 54 Color Dodge 60
Zoom using a touch strip 43
Save your sketch as an image file 54 Linear Dodge (Add) 61
View an image’s actual size 43
Save location options 54 Glow 61
Fit an image in the display 43
Save locally 54 Soft Glow 61
EDIT YOUR SKETCH 44 Save to iCloud 54 Overlay 61
Selection 45 Save with an alpha channel 55 Soft Light 61
Hard Light 61 ANIMATION - FOR PRO MEMBERS 69 Reset Preference Settings 78
Hue 61 Creating a Flipbook 70 Hide or move the interface 79
Saturation 61 Timeline 71 Hiding or showing scroll bars 79
Color 61 Setting a playback range 71 Changing the behavior of Page Up and Page Down
Luminosity 61 79
Auto Keyframe 72
Normal 61 Changing the Maximum Number of Undos 79
Looping the animation 72
Organize layers 62 Changing the default canvas
Adding a keyframe 72
size for new files 80
Merge two layers 62 Inserting an empty frame 72
Change the brush cursor 80
Merge all layers 62 Duplicating a keyframe 72
Remove the brush outline 80
Grouping layers 63 Clearing a keyframe 72
Improve performance 80
Creating a layer group 63 Deleting a keyframe 72
Adding a layer to a group 63 Moving keyframes in the timeline 72 HOTKEYS 81
Showing/hiding a layer group Playing back animation 72
63 Displaying multiple keyframes 73
Colored layer or layer group Importing a FlipBook 74
assignments 64
Importing a sequence into an
Collapsing/Expanding a group existing FlipBook 74
64
Importing multiple images to create
Layer blending for groups 64 a sequence 74
Change the transparency of a layer 65 Saving your flipbook 75
Locking/unlocking layer Exporting your animation 75
transparency 65
ADJUST SYSTEM & PROGRAM SETTINGS
ANNOTATE, SEND, PRINT & PRESENT 66
76
Text 67
Print a sketch 77
Adding text 67
Flip through your sketches 77
Editing text 67
Present images 77
Changing the transparency of text
Customizing lagoon icons 78
67
Customizing marking menus 78
Transforming text 67
Resetting your preferences 78
Rasterizing a text layer 67
Reset the Lagoon 78
Email a sketch 68
Reset Color Palette 78
Troubleshooting 68
Reset Brush Palette 78
1
Introduction
Image courtesy of CreatureBox

6
WELCOME TO SKETCHBOOK THE TRIAL
The Startup screen and title bar of your app will show how much time is
Autodesk SketchBook® is a professional-grade sketching and left in your trial.
painting software for digital artists, illustrators, and designers.
Transform your computer into a digital sketchbook, using powerful
illustration tools and an intuitive user interface.
When you install Autodesk SketchBook, the Startup screen
appears.

At the end of the 15 consecutive day trial, you can tap Buy to purchase
SketchBook or do nothing and your software reverts to the free version.

You can do any of the following: WHAT IS THE DIFFERENCE BETWEEN THE FREE VERSION AND
• T ry the full feature set of SketchBook for 15 consecutive PRO?
days by tapping Start My Free Trial. • T he free version includes the tools you need to create amazing
• F or existing SketchBook members, login and continue art. You get brushes, including two Copic® markers, simple
using SketchBook by tapping Log In. layer editing, a blending brush, and rulers to bring your
• G
 et a quick tour of some of the tools by tapping Quick drawings to the next level.
Tour, then selecting an option. • T he paid Pro membership is the fully-featured edition of
• S ign up for a SketchBook account by tapping and the SketchBook. It’s the ideal creative companion for any digital
New User? Sign Up? link. artist. It includes the all-new perspective guides, FlipBook,
symmetry tools, full Copic® Color Library, customizable
• C
 heck our account information by tapping and brushes, unlimited layers, Steady Stroke, a magic wand
logging into your account. From here, you can see the selection tool, and much more.
plan you’re on and your profile information. If you want
to buy the app, you can do it from here.

7
UPDATES • M
 embership - access your account information by tapping and
logging into your account. From here, you can see the plan you’re
As a SketchBook user, how can you find out if there’s an update? Besides on and your profile information. If you want to buy the app, you
checking SketchBook.com, there are a couple ways. can do it from here.
• Q
 uick Tour - access learning materials, such as tips and tricks,
how-to videos, and step-by-step tutorials.
Auto-notification
• N
 ews - this option is only active when there is something
When you launch SketchBook, the app will periodically look to see if
newsworthy, such as the announcement about a challenge or to
there’s an update. If you’re a Mac App Store user, the app store does this
let you know of an update.
for you. In both cases, if an update exists, a message appears letting you
know. • R
 estore Subscription - this option only appears for Mac App Store
users. If you have a Pro membership, but aren’t seeing the Pro
tools, select this option to restore your purchase.
Manual process
You can manually check for updates by selecting Help > Check For
Updates. A dialog opens and searches for updates.
If an update exists, a message appears letting you know. Tap Download
to get to the SketchBook download page and select the version that’s
right for you. System requirements are listed, so you can confirm that the
update can run on your machine.

MY ACCOUNT
The My Account menu contains options for signing up, logging in,
managing your account, accessing the help, membership, quick tour, and
news options.

• S ign In/Log In/Sign Out - if your trial has expired, sign in to


access the free toolset. If you have a Pro membership, sign in to
access those tools.
• M
 anage Account Online - get the latest software builds,
manage your account, get membership details, and access the
knowledge base.
• H
 elp - visit the SketchBook Support and Learning page and
check out the knowledge base, documentation, tutorials, blog,
and gallery.

8
2
What’s New
This chapter introduces new features and a
list of improvements & enhancements that
can be found in this release of SketchBook.

9
Here are the updates you’ll find in this version of SketchBook:
• Improvements to the Paste tool – a pasted selection now appears in the exact spot as where it was cut/copied from.
• We now support the following local currencies: USD, EUR, JPY, AUD, CHF, GBP, and CAD
Please note, this does not apply to purchases made through the Mac App Store.
• Windows®10 compatible
• Bug fixes and improvements

10
3
The Basics
Get introduced to the interface, from the
toolbar to shortcuts, pucks, and radial menus.
Learn to navigate your scene, activate the
palm rest, and change the size and opacity of
a brush.

11
THE CANVAS
When you open SketchBook, the tools you see will differ, depending on whether you
are have the free version or Pro.

People using the free version will get the following:


• Brush Puck
• Brush Palette containing 16 brushes
• Color Puck with the Color Picker
• Color Editor
• 36 Copic colors
• 2 Copic markers and the colorless blender
• Layer Editor with 3 layers
• Lagoon and toolbar (Abbreviated versions)

Pro users will get the following:


• Brush Puck
• B
 rush Palette - including advanced brushes and the customizable Brush
Library
• P
 uck with the Color Picker, transparent color, as well as color and fill
palettes
• Full Copic Color Library and Copic markers and colorless blender
• Layer Editor with blend modes, grouping, and unlimited layers
• L agoon and toolbar with perspective guides, rulers, distort, and much
more
• When FlipBook is selected, the animation interface will appear.

12
LAGOON TOOL SUMMARY
Use the lagoon to select tools.

3 4 1. Shows current tool


5
2. Shows current color
6 3. Interface controls, mirroring, & flipping
4. View controls, canvas transform tools, rulers, layers,
7 & vertical symmetry
1 5. Brushes & palette
8
2 6. Colors
9
7. Selection, editing, & transform tools
8. Open, Save, New, Next, Previous, Rotate & Add Image
Free version: 9. Undo/Redo

3 4 1. Shows current tool


5
2. Shows current color
6 3. Interface controls
4. View controls, canvas transforms, rulers, layers,
7 & vertical & horizontal symmetry
1 5. Brushes & palette
8
2 6. Colors & Transparent Color
9
7. Selection, editing, & layer transform tools
8. Open, Save, New, Next & Previous Image
Pro membership: 9. Undo/Redo

13
TOOL SELECTION
Pick a tool using one of the following methods:

• Right-click and flick toward an icon to select it.


Note - The version of SketchBook you are running determines the tools displayed.

• Touch the stylus to an icon and hold, then flick through a tool.

• Tap a tool the toolbar to select it.

• For Pro members, some tools have a contextual toolbar that contains additional editing and transform tools.

14
CREATE A NEW SKETCH
To create a new sketch, select and flick toward or press Cmd+N for Mac or Ctrl+N for Windows.
Note - For Pro members, use Preferences to set the default canvas size opened when you create new sketches.

WHAT DO I DO NEXT?
After creating a new sketch, do the following:
1. Choose a brush.
2. Select a color.
3. Draw or select a tool.

15
4
Brushes
With SketchBook brushes, you won’t feel
limited. For Pro members, select from
synthetic, effect, and texture to randomizing
color, opacity, and size. Create DIY brushes
and assign personalized icons to them. Share
your brushes with friends or colleagues.

16
CHOOSE A BRUSH
From the lagoon, tap a brush and start sketching. Select an eraser for modifications. You can also choose a brush from the Brush Palette.

The free version has 16 Pro members get the full Tip Tap-drag the bottom of the
brushes, as well as 2 complement of brushes Brush Palette to expose
Copic markers. and Copic markers. more brushes or tap-drag
upward within the palette
for more brushes.

RESIZE A BRUSH
To access the puck if not visible, select Window > Brush Puck. Hold down the B key or tap while in the puck and drag to
the right to increase a brush’s size or left to decrease it.
T o change brush size and opacity with the puck, in Edit > Preferences > Brush, select Change both
brush size and opacity and tap OK.

For Pro members, to have the brush randomly change size as you lay down strokes, see Random Brush Size/Opacity.

17
CHANGING BRUSH OPACITY SWAP BETWEEN TWO BRUSHES
Use the O key to change the amount of paint applied by a brush. Tap For Pro members, use one brush, then return to a
a brush, then press-hold the O key as you drag up to increase a brush’s previous one. After using a brush, select another,
opacity or down to decrease it. then flick toward or press S to move between
For Pro members, to have the brush randomly change size as you lay down them.
strokes, see Random Brush Size/Opacity.

CHANGE BRUSH PROPERTIES


UNDO OR REDO A BRUSHSTROKE In the Brush Palette, tap or double-tap a
To undo the previous action, tap or press Cmd+Z for Mac or Ctrl+Z for Windows. brush to access the Brush Properties window and
change brush settings, such as wetness and slant.
To redo an action, tap or press Shift+Cmd+Z for Mac or Ctrl+Y for Windows.
Note - You can change the number of undos in the General tab of the Preferences.

CLEARING AN AREA FROM THE CURRENT LAYER

1. Select and flick toward , then drag over the area you want to clear.
2. Either flick toward or press the Delete key to remove the selected area.

For Pro members,


1. S elect and flick toward or , or press the M key, then drag over the
area you want to clear.
2. Either flick toward or press the Delete key to remove the selected area.

18
EFFECTS BRUSHES
Tap to access the Effects brushes in the Basic brush set.
Smear, Blur, and Sharpen are brushes that add an effect,
changing the pixels. BLURRING AN AREA
Note - To change its size or strength, either double-click the Blur - Paint over an area to soften it, making the area appear out
brush or tap to access Brush Properties. of focus.

SMEARING AN AREA SHARPENING AN AREA


Smear - Paint over an area to push the pixels of color into Sharpen - Paint over an area to makes it look crisper; sharpening
others, like plowing snow. the areas.

19
BRUSH LIBRARY
For Pro members, in the Brush Palette, tap to access the Brush
Library.
It contains an assortment of default brush sets, including a set of Copic
brushes, Smudge brushes, and Synthetic Paint brushes. Create Do-It-Yourself
brushes.
Create custom sets to group and manage brushes. Export sets for others to
use or save them to an external drive. Import and use brush sets created by
others. Label your brush sets to help identify them.

In the Brush Library, tap to access the following options:

New Brush Set – Create a new brush set.


Rename Brush Set – Change the name of the selected
brush set.
Export brush set – Share brushes with people working on
different platforms.
Import Brush Set – Load an exported zipped brush set
file into the Brush Library.
Delete Brush Set – Remove the selected brush set from CUSTOMIZE THE BRUSH PALETTE
the Brush Library. Replace default brushes with others to create a customized
palette.
New Brush – Create a new brush and add it to the
selected brush set. 1. Tap , then select a brush from the Brush
Library.
 opy Brush – Create a duplicate of a selected brush and
C
add it to the selected brush set. 2. Tap-drag it onto the palette.

Delete Brush – Permanently remove a selected brush.

20
BRUSH TYPES
For Pro members, in the Brush Library, you can find brushes for creating glows, smudging, adding texture, inking, blending, and
simulating synthetic brush strokes.
Note - To experience any improvements to the brushes, select Preferences > Factory Defaults and tap the Reset button for
Reset Brush Palette and Library.

SMUDGING AN AREA USING SYNTHETIC PAINT

Paint over an area to blend it, simulating the effect on a finger As you paint, this brush type dynamically blends colors that exist on the canvas.
dragging over the charcoal line of a drawing. Adjust the paint load to effect the amount of color applied at the beginning of
each stroke.

21
ADDING A GLOW CREATE CUSTOM DO-IT-YOURSELF
BRUSHES
For Pro members, there are three sets of custom brushes. Create more by copying
a brush and changing its setting or creating a Do-It-Yourself brush.

1. Tap to access the Brush Library.


2. Tap a brush set.
3. Tap-hold and flick to select it.
4. Select a brush.
Create the effect of a star in the night sky, light emanating from a 5. Tap Create.
translucent object, supernatural lightning, illuminated headlights, or
add highlights.
Once you create a Do-It-Yourself brush , you can do the following:
To add a glow • A
 djust the pressure sensitivity - Set brush width or transparency
1. In the Brush Library, scroll down and tap a Glow brush. according to the amount of pressure applied to the stylus. Double-tap
a Do-It-Yourself brush and make changes to its Size to vary its brush
thickness as the stylus pressure changes.
Note - The brush size values are a rough approximation of pixel size,
2. Select the layer you want to add the glow to. but can vary.
Note In the Brush Properties, you can change the size For example, if lines are too thin to be drawn on the screen, they
and paint opacity. default to being wider. To resize a marker, try adjusting its opacity and
stamp spacing. To make a bigger marker, set the opacity lower and
3. S elect the color of your glow and start painting. Build up
the brush stamp spacing lower.
the glow with each stroke, till it’s white.
• C
 hange the opacity - Set Opacity to vary brush opacity as the stylus
pressure changes. To have the brush randomly changed opacity as you
lay down strokes, see Random Brush Size/Opacity.

22
CREATE YOUR OWN BRUSH ICONS
Create your own unique icons to identify custom brushes.
When exporting these brushes, the custom icons assign-
ments appear upon import.
Note - Custom icons cannot be assigned to default brushes.
There are two ways to create brush icons. The easiest uses
the Use texture as icon option in the Identify Custom
Brush window.

The other is to create an icon that must be a PNG image file that is 36 x 36 pixels.
A custom brush icon not matching these criteria does not appear.
1. Double-tap a Do-It-Yourself brush. 1. Create a PNG image with a transparent background that is 36 X 36 pixels.
2. In the Brush Properties window, tap Edit. 2. S ave it to the BrushPresetIcons folder, located in the following location,
3. In Identify Custom Brush window, and give it a descriptive name:
check Use texture as icon. Note - You will need to show hidden files and have administrative
permissions. If the folder doesn’t exist, create one.
4. Tap OK.
For Windows 7 and Windows 8:
C:\Users\[user account]\AppData\Roaming\Autodesk\SketchBook\7.0\

For Mac:
[your user folder]/Library/Application Support/Autodesk/SketchBook/7.0/
[Essentials/Pro]

Note - To access Library, in Finder > Go and tap-hold ALT.


This file name appears in the Icons list of the Identify Custom Brush
window. When naming your icon, we recommend you use a descriptive
name to help identify it.

23
CREATE A TEXTURE BRUSH
For Pro members, once a Do-It-Yourself brush is created, a texture can be
added to it, creating a texture brush. You can set the shape and/or color and
make a texture from a rotated stroke or capture something on your canvas
to use as a texture. When capturing a texture, one of the following Custom
Texture settings can be selected:

Shape + Colors (available once Capture is tapped)


Uses the current paint color, as well as the selected shape, to create your
texture. Whenever the texture brush is used, it uses the color set during
creation.

Shape
Creates a texture brush with no assigned color. Each time the texture
brush is used, a different color can be set.

Rotate to Stroke
Dynamically rotates the texture in the direction of the stroke.

1. With a Do-It-Yourself brush selected, tap to open


Brush Properties.
2. Tap Capture.
3. From Custom Texture, select either Shape + Colors or Shape and/
or check Rotate to Stroke.
4. W
 ithin the canvas, tap the area to be captured as the texture.
The display in Brush Properties updates to show the texture and
color.
Note - When capturing the texture shape, SketchBook uses the
current size of the Do-It-Yourself brush. If the complete shape is
not captured, resize the Do-It-Yourself brush, then capture the
shape again.

24
MODIFYING A TEXTURE BRUSH RENAME A TEXTURE BRUSH
There are many ways to modify a texture brush, from resetting it, opening its 1. In the Brush Library, tap a texture brush.
properties and changing settings, changing a stroke, to assigning a permanent color to 2. Tap .
it.
3. In the Brush Properties window, tap Edit.
• Changing texture brush properties - Change attributes of a texture 4. Rename the brush.
brush.
5. Tap OK.
• Changing a texture - Change the stroke used by a texture brush.
• S
 etting color on a Shape texture brush - Set a different color for a
texture brush. SAVING A TEXTURE BRUSH
• A
 djust the brush stamp for a Do-It-Yourself brush - Adjust the Tap Save at the bottom of Brush Properties to save the brush.
roundness, rotation, spacing, space randomize, rotation randomize,
and brush edge of a Do-It-Yourself brush.
• S
 etting brush stamp roundness and rotation - Use the Roundness
and Rotation sliders in the Brush Properties window to control the
shape of the brush stamp.
• S
 etting brush spacing - Use the Spacing slider in the Brush
Properties window to control the spacing between these stamps.
• R
 eplacing a custom brush icon - In the Identify Custom Brush
window, select an item from the Icon list (Create your own brush icons).
• S
 etting brush edges - Normally, the brush type you have selected
determines this setting. To achieve certain effects, change it.
• Soft edges gives soft, feathered brush edges. For example,
an airbrush.
• Solid edges gives hard edges that still bleed slightly. For
example, markers or ballpoint pens.
• H
 ard edges are hard. For example, a calligraphy pen on high-quality
paper stock, or lines from computer drafting software.
• Identify a custom brush - Rename a custom brush or eraser
(Rename a texture brush), or change its icon appearing in the expanded
area at the bottom of the Brush Properties (Create your own brush icons).
Note - You cannot change the name or icon for the default brushes.
Tip - If you keep Brush Properties open when using a texture brush, you
can change rotate the texture or change any other settings as you sketch.

25
RANDOMIZE RANDOM COLOR CONTROLS
Quickly lay down varying colored strokes using the same brush. Set a hue, saturation, and/or
For Pro members, quickly lay down stokes with brightness range for the active color.
variations in color, size, and/or opacity, without the
interruption of going into the Brush Properties or 1. C
 reate custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or
Color Editor to change these values. Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Color section:
• Drag the Hue Randomize slider to set the hue range of the stroke.
• Drag the Saturation Randomize slider to set the saturation range of the stroke.
• Drag the Brightness Randomize slider to set the brightness range of the stroke.
4. Tap Save.

RANDOM BRUSH SIZE/OPACITY


Quickly lay down strokes of varying size and opacity, using the same brush. Set a range for the
size and opacity of a brush.

1. C
 reate custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or
Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Radius & Opacity section, drag the Opacity Randomize or Size Randomize
sliders to set the opacity and size range of the brush stamp.
4. Tap Save.

RANDOM BRUSH RADIUS/SPACING


Quickly lay down strokes with varying stamp rotation and spacing, using the same brush. Set a
range for the rotation and spacing of a stamp.

1. C
 reate custom Do-It-Yourself brushes or select a Traditional, Texture, Shape, or
Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Advanced Properties section:
• Drag the Rotation Randomize slider to set the brush radius range.
• Drag the Space Randomize slider to set the brush transparency range.
4. Tap Save.

26
5
Colors
Choose from a huge assortment of colors.
Create custom colors or capture them from
your canvas. Fill areas with linear or radial
gradient fills. Blend colors with the Copic
Colorless Blender.

Image courtesy of Luis Peso

27
COLORS
Tap , then flick toward a color.

CREATE A CUSTOM COLOR


Tap the Color Puck to access the Color Wheel and mix a color of your own.

COLOR EDITOR (WINDOWS)


Tap , then flick toward a color, tap SET THE RGB
to access the Color Editor, or select In the Color Editor, tap the RGB fields and add numeric values.
Window > Color Editor to access the The color in the Color Wheel changes to display a color with those
Color Editor. RGB values.
5
Note - If you flick , your brush will
erase existing color pixels on that layer.
See Using a transparent color for more SHOW/HIDE PARTS OF THE EDITOR
information. Tap the arrow at the top or bottom of the editor to show/hide parts
6 of the editor.
1. RGB
1 2. Swatch (current color) PICK A COLOR FROM THE SCREEN
3. Customized palette (drop down) In the Color Editor, tap , move over a
4. Color Picker color, then lift your stylus to pick the color.
4 2 A swatch appears.
5. Color Wheel
6. Saturation/Luminance Slider
3

28
COLOR EDITOR (MAC)
1. Tabs (various methods for picking colors):
Choose a hue or tints and the
value (light).
 S pecify a color using color
gradients, such as gray scale, RGB,
CMYK, or HSB values.
1
  hoose from a lists of colors
C
(Apple, Developer, Crayons, Web PICK A COLOR FROM THE SCREEN
Safe), or create your own list of
colors. Tap to change the cursor to . Move over and tap
6 2 a color on your screen.
  hoose a color from a spectrum of
C
hues and values.
 ick from 48 colors displayed as a
P CREATE A CUSTOMIZED COLOR PALETTE
box of crayons. Drag a color chip from the swatch to the palette at the
3 bottom of the Color Editor.
2. Swatch (current color)
5
3. Slider
4. Customized palette SAVING A CUSTOMIZED COLOR PALETTE
5. Color Wheel The next time SketchBook opens, your customized color
6. Magnifying glass (color picker) palette appears.

29
COPIC COLOR LIBRARY SELECT THE COMPLEMENTARY COLOR
For Pro members, tap a color chip to load its
1 1
1. Minimize/maximize Color set 7 complementary color. Tap the complementary 7
2.  Tabs color below the chip to select it.
2
3. Color set Note - Not every color will have an assigned 3
complementary color. For those without, a
4. C
 urrent & complementary color
selection of colors similar to its complementary or
5. Minimize/maximize Custom set nothing will appear.
6. Custom set
7. C
 olorless Blender (only available for some
Copic markers) CREATE A CUSTOM COLOR SET
For Pro members, tap-drag a color chip from
the Color set or a complementary color into the
CHOOSE A COLOR Custom set.
In the toolbar, tap or select Window > Copic Library
to access the Copic Library.
Use your mouse wheel, Wacom touch strip, tap-drag the
color set slider, or for Mac users, 2-finger drag to scroll
between the pages of colors. 4
Note - If using your Wacom touch strip, in the Wacom 5
Tablet Properties, Touch Strip Function must be set to
6
either Zoom or Auto Scroll/Zoom.

SHOW/HIDE PARTS OF THE LIBRARY


Tap the arrows near the top and bottom of the library to
show/hide parts of it.

COPIC COLORLESS BLENDER


Blend colors, lighten them by fading the color to white, and
push colors.

When any of the following Copic markers ( ) is


selected, in the Copic Library along the top, the Copic
Colorless Blender chip appears and can be selected to turn
that marker into a colorless blender.

30
USING THE COLOR PUCK ACCESSING THE GRADIENT FILL PALETTE
For Pro members, when a linear or radial fill is selected, the Gradient Fill Palette is
Use the Color Puck to mix and create new colors. available.
T o access the Color Puck if not visible, select
Tap the Color Puck, then tap to access the Gradient Fill Palette.
Window > Color Puck.
To close the palettes, tap .

Tap the Color Puck to access the 1 5 1 5


Color Wheel and Color Picker. 8
3 2 3
2

4 6 6
9
CREATING A NEW COLOR
Tap-drag right and left to quickly change the saturation. 7 7

When a brush is selected When a Gradient Fill is selected


Tap-drag up and down to quickly change the luminance of
the color. 1. Color Wheel 6. Color Picker
2. Hue 7. Color Palette
3. Saturation/Luminosity 8. Gradient Palette
4. Transparent color 9. Opacity
5. Show/Hide Gradient Palette

TURNING A BRUSH INTO AN ERASER


For Pro members, when in the Color Puck, tap to assign a
transparent color to the current brush and create a custom eraser. It
removes pixels from that layer.
To save a custom eraser, drag the transparent color chip onto the
Color Palette. See Using a transparent color for more information.

31
USING THE COLOR PICKER
Select a color from anywhere within the canvas.
1. Tap the middle of the Color Puck to access the Color Picker .

2. Tap .
3. D
 rag it over a color. The middle of the puck changes, displaying the
current color.
4. Click on the color you want to capture it.

USING THE COLOR PALETTE


For Pro members, quickly select a color from the palette.
1. Tap the middle of the Color Puck, then tap .
2. Do either of the following:
• To select a swatch color, tap a swatch.
• T o add a new swatch to the palette, create a color with the
Color Wheel, then click-drag the new color swatch onto
another swatch in palette to replace it.

32 Image courtesy of Masha Levene


USING THE GRADIENT FILL PALETTE
For Pro members, quickly select a gradient fill from the palette.
1. With the Flood Fill tool selected, select a Gradient Fill
from the Flood Fill toolbar.
2. Click-drag to place the fill.
3. Do either of the following:
• T o change the color of a manipulator, double-click
the manipulator and select another color from the
Color Wheel.
• T o select a different gradient fill, double-click a
manipulator and select another gradient fill from
the palette.

CHANGING COLOR OPACITY


For Pro members, to change the opacity of a manipulator’s color,
double-click the manipulator, then tap and enter a different value
or tap-drag above or below to change the opacity.

33
FLOOD FILLS Select one of the three fills to add paint to an area bound by pixels of color or
a selection. Flood filling an area is a quick way to fill an area with color, make
In the toolbar, select to fill an area with paint. highlights, or create gradations of color for such things as a metal look.

SOLID FILL
Fills an area with paint.

GRADIENT FILL
For Pro members, in the toolbar, when you select , the Flood For Pro members, a Gradient Fill consists of multiple colors that blend into the color
Fill toolbar appears, containing fills and an assortment of tools. before and/or after it. There are two kinds of gradient fills:
Use the tools to change fill tolerance, apply a fill to either all layers
or only the active layer, or reverse a gradient fill. LINEAR FILL
For Pro members, fills an area with paint, using a
color ramp and applying it linearly from your first
tap (origin) to the end of the drag (destination). This
establishes the direction and size of the ramp. Fill
manipulators can be added, moved, or removed.
1 Fills
2 Tolerance
3 Sample All Layers
4 Reverse
RADIAL FILL
For Pro members, fills an area with paint, using a
5 Cancel and OK
color ramp that radiates from your first tap (origin) to
the end of the drag (destination). Fill manipulators can
be added, moved, or removed.

34
FLOOD FILL AN AREA GRADIENT FILL AN AREA
Fill active layers with color. Quickly select a gradient fill from the palette.
1. Create an area to be filled.
For Pro members, fill either the active or all visible layers with color.
2. With the Flood Fill tool selected, select a Gradient Fill
( or ) from the Flood Fill toolbar.
3. Click-drag to place the fill.
To accept the fill, click . To decline the fill, click .
4. Do either of the following:

• T o change the color of a manipulator , double-click


FLOOD FILL AN ACTIVE LAYER the manipulator and select another color from the Color
For Pro members, in the toolbar, tap . In the Fill Wheel.
toolbar, tap , select a fill ( ), then click an • T o select a different gradient fill, double-click a
area to fill that area on that layer. Click . manipulator and select another gradient fill from the
palette.
• Toreposition the Fill manipulators, tap-drag them one at
a time and move them into position.
• T o add a manipulator, tap along the axis between
manipulators.
• To delete a manipulator, tap the Delete manipulator.
• T o change the tolerances of a fill, in the Fill toolbar, tap-
drag the Tolerance slider. Increase the tolerance to
increase the range of colored pixels affected by the fill.
FLOOD FILL ALL VISIBLE LAYERS Decrease the fill to reduce this.
For Pro members, in the Fill toolbar, tap then click
an area to fill that area in all visible areas. Click .

35
INVERT THE DIRECTION OF A GRADIENT FILL
With a gradient fill created, in the Fill toolbar, click to invert the order of
USING A TRANSPARENT COLOR
the fill manipulators. For Pro members, Transparent color transforms your brush into an
eraser with the characteristic of the chosen brush. If the selected brush
is pressure-sensitive and creates a stroke that fades off, your eraser will
do the same. Use it to erase existing color pixels on the current layer.
In the lagoon, select and flick , to turn your brush into an eraser.
Transparent color is also available in the Color Puck and can be saved
in the custom color palette, see Turning a brush into an eraser for more
information.

CHANGE FLOOD FILL PROPERTIES


Change the tolerance of your fill to determine the range of colors affected.
Set what region is flooded and the size of the gaps between the fill paint
and pixels creating the boundary of the fill.
The minimum tolerance, 1, selects and fills only pixels of that color value. The
maximum tolerance, 255, selects and fills all pixels regardless of the region.

In the Fill toolbar, tap-drag the slider to change flood fill tolerances.

13 140

36
6
Tools for Sketching
Use our collection of guides, drawing tools, and perspective tools
to help draw objects and scenes. To help place an object in a scene,
use Distort. For smooth, uniform strokes, try Steady Stroke.

37
POLYLINES 
To draw a polyline, tap and tap to place each point. Dbl-tap the
last point to change the line to a solid line.
DRAW STYLE TOOLS

STEADY STROKE
To draw uniform strokes, tap to create smoother strokes. Steady
Stroke sets the offset between your cursor and the stroke, creating
smooth strokes.
For Pro members, in the toolbar, tap a Draw Style tool: Line, In the toolbar, tap to create a smoother stroke as you draw.
Rectangle, Oval, Polyline, Free, or Steady Stroke to help
create shapes and lay down lines. • T o adjust the settings, select Edit > Steady Stroke.
This change affects subsequent strokes.
LINES • T o draw large smooth curves, increase Steady
Stroke.
To draw a line, either tap or for a horizontal or
• T o draw small curves with tight turn radii, decrease Steady
vertical line, hold down the Shift key. Then, tap-drag. Stroke.
See Free for diagonal lines.
Note - Increasing Steady Stroke affects your stylus response
time. When drawing short curves, if you have difficulties, lessen the
RECTANGLES smoothness setting.
To draw a rectangle, tap and tap-drag to draw the shape.

FREE
OVALS To return to freestyle stroke mode, exit Steady Stroke or the Draw
To draw an oval or circle, tap and tap-drag to draw the Style tools.
shape.

38
GUIDES ELLIPSE
Use to create ellipses and to draw circles in perspective.
In the toolbar, SketchBook contains an assortment of guides and rulers As you rotate an ellipse, the minor axis is displayed so you
to help you as you draw. Each of these has additional tools found in can line it up with your vanishing lines. Both the rotation
contextual toolbars to aid you as you work. and degree of the ellipse are displayed in the readout at the
When using the Ruler, Ellipse, or French curve, some or all of the bottom of the screen.
following handles will appear. Use them to position and transform the
selected guide:
• T ap-drag to pivot the ruler using the opposite handle as the
pivot point.
Dbl-tap any outer handle to reposition the ruler horizontally
or vertically.
• Tap-drag to move the rulers.
• Tap-drag to rotate the ellipse or French curve around its
center.
• Tap-drag to equally scale the ellipse or French curve in all
directions.
• Tap-drag to flip the French curve.
From the toolbar, tap or press the E key to access the
• Tap-drag to scale the ellipse in one direction. Ellipse tool. A toolbar appear with a slider to set the spacing
between segments along the ellipse ruler. Sketch using a
• Tap , , or to cycle through different French curves.
circular motion close to or on the elliptical ruler. The stroke
• Dbl-tap any scale handle to change the ellipse to a circle. doesn’t have to be perfect, since it snaps to the ellipse.

SHOWING/HIDING
To hide the ruler, ellipse, or French curve, tap the close handle .

RULERS
Tap or press R for the straight ruler.

39
FRENCH CURVE PERSPECTIVE
For Pro members, from the toolbar, tap or press the F key to access the
French curves for drawing a variety of smooth curves. For Pro members, tap to access the Perspective tools and use
these guides to help draw objects and scenes in perspective.
When you select a guide, notice how the cursor changes. Its display

provides the directional options for any drawn lines.

For example, when using the Fisheye guide, the cursor looks like
this:

The cursor for the 3 point guide looks like this:

1 POINT MODE
Create an image with one vanishing point and a horizon. Draw
images that appear as if you are viewing them head, such as
looking down a street, train tracks, hallway, or at a building.
Mouse over it to show the horizon (blue line). Drag to reposition
the vanishing point and horizon.

A toolbar appears with various French curves to choose from and a tool for
toggling the scaling on and off.
• To toggle scaling on and off, tap .
• To flip the tool, tap .
• To close the tool, tap .
• To cycle through different French curves, tap , , or .

40
2 POINT MODE FISHEYE MODE
Create an image with two vanishing points and a horizon. Draw images Create a panoramic or hemispherical image with a very wide angle of
of an object with a corner facing you, such as the corner of a building. view. Draw images of a scene viewed from a convex mirror or lens.
The walls will recede to the vanishing points.

This mode has 5 vanishing points: left, right, top, bottom, and center.
The grid is composited of a horizon line, vertical line, and circle. Curves
intersect at the vanishing points. Moving the center point moves the
entire grid. Moving an edge point changes the circle’s radius.

3 POINT MODE
Create an image with three vanishing points and a horizon. Draw images PERSPECTIVE TOOLS
of an object that you are viewing from either above or below. When you Use the following tools to aid with drawing.
mouse over or drag a vanishing point, a horizon line (blue) and triangle
connecting the three points (light blue) appears.  nap/Unsnap - When enabled, strokes will be straight and
S
constrained to the horizon or vanishing points. When disabled, they
will be freeform, with no constraints.
 ock/Unlock vanishing points - When enabled, the vanishing
L
points are locked into place and cannot be moved. When disabled,
they can be repositioned.
 how/Hide horizon line - When enabled, horizon lines are visible.
S
When disabled, it is not visible.

MOVING VANISHING POINTS


To move a vanishing point, tap to unlock the vanishing points and
click-drag them into position.
Tap again to lock the vanishing points in place.

HIDING THE HORIZON LINE


To hide the horizon line, tap to hide it. Tap to display it.
41
SYMMETRY MOVING THE LINES OF SYMMETRY
For Pro members, to move the lines of symmetry, tap .
Tap or press Y for horizontal symmetry. Draw on one side of
the axis. It is mirrored to the other side.
Note - The axis of symmetry appears at the center of the screen, LOCKING AND UNLOCKING THE LINES OF SYMMETRY
but can be moved. See Moving the lines of symmetry. For Pro members, to unlock the lines of symmetry, tap , then
click-drag to reposition them. Tap again to lock the lines in
place.
For Pro members, use Symmetry and the Symmetry tools to draw one side of
an object or scene and have it mirrored to the other side of the line of symmetry.
HIDING THE LINES OF SYMMETRY
For Pro members, to hide the lines of symmetry, tap to hide
them. Tap to display them.
Tap or press X for vertical symmetry.

SYMMETRY TOOLS
For Pro members, use the following tools to aid with drawing.

 xtend/Stop strokes at center line - When enabled, the


E
stroke go beyond the line of symmetry. When disabled, the
stroke stops at the line of symmetry.
 ock/Unlock symmetry lines - When enabled, the lines of
L
symmetry are locked into place and cannot be moved. When
disabled, they can be repositioned.
 how/Hide symmetry lines - When enabled, the lines of
S
symmetry are visible. When disabled, they are not visible.

42
7
Change your view

Learn how to zoom in and out, move around, and


view an image’s actual size or fit it to view.

43
ZOOM USING A TOUCH STRIP
Cintiqs and some tablets have a touch strip for zooming. Position your
cursor over the area you want to zoom in or out of. Move your finger
along the touch strip in an upward motion to zoom in or a downward
motion to zoom out.

VIEW AN IMAGE’S ACTUAL SIZE


For the actual pixel size of an image, tap and flick toward or press
Option+Cmd+0 (zero) for Mac or Alt+Ctrl+0 (zero) for Windows.
ZOOM IN AND MOVE ABOUT
FIT AN IMAGE IN THE DISPLAY
To expand or shrink an image, tap and flick toward or press
Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.

Tap and flick toward or press and hold down the spacebar to access the puck.

• Move your stylus to the center to zoom and tap-drag to zoom in and out.

• M
 ove your stylus to the outer ring and tap-drag to reposition your sketch
on the canvas.

44
8
Edit your sketch
Learn to select and transform things, crop, rotate
the canvas, add images and resize them, and do
color correction.

45
SELECTION SELECTION TOOLS
They each contain the following Selection tools to choose from:
To make a selection, tap in the toolbar or press the
L key, then tap-drag to select the area you want.

Rectangle (M)
SELECTION MODIFICATION T ap in the toolbar or press the M key, then tap-drag to
select the area you want.
TOOLS Oval
For Pro members, when making a selection, there T ap in the toolbar, then tap-drag from the center of the
are two tools to choose from. Each have different area you want to select.
selection modification tools:
Lasso (L)
•  Select - Once a selection is made using
any Selection tool, access the Replace, T ap in the toolbar or press the L key, then tap-drag to
Add, Remove, Invert, and Deselect tools select the area you want.
in the Selection toolbar to modify your
Polyline
selection.
T ap in the toolbar, click to add points to the polyline
•  Quick Transform - Once an area is selection, then click your first point to complete the selection.
selected, the Transform puck appears
to move, scale, and/or rotate the MagicWand
selection.
T ap in the toolbar, then tap a color to select all pixels of
the same tone and color. Use the Tolerance slider to expand
or reduce the range of color and tone selected.
SELECT AN AREA
To make a selection, then use it as a mask, fill it, or
distort it, use Select.
EXPAND A SELECTION
In the toolbar, tap to access an assortment of
Selection tools. While still in a selection tool, to add content to a selection, tap ,
then start selecting new areas.
Once the selection is made, modify it, use it as a mask
and paint or fill it, distort, or crop it.
To select everything, select Edit > Select all or press REMOVE CONTENT FROM A SELECTION
Cmd+A for Mac or Ctrl+A for Windows. While still in a selection tool, to remove content to a selection, tap
, then start deselecting areas.

Image courtesy of HilbrandBos


46
INVERT A SELECTION
To select the area outside of a selection, tap Invert.

DESELECT AN AREA
To de-select the area:
• Tap outside the area.
• Press Cmd+D for Mac or Ctrl+D for Windows.

• Select Edit > Deselect.


• In either of the toolbars, tap .

EXIT THE SELECTION MODE


To exit the selection mode, tap .

SELECT AND TRANSFORM AN AREA


To make a selection, then immediately transform it, use
Quick transform.
In the toolbar, tap to access an assortment of Selection
tools. Once the selection is made, the Transform puck
appears to scale, rotate, or move the selection.

Image courtesy of AZURE - Maasa Kuwana-Muelhaupt 47


DISTORT MULTI-LAYER DISTORTION

For Pro members, with Distort, you can move handles, so they aren’t
constrained to 90 degrees, and create a sense of perspective or speed.
Automatically stretch content to fit the confines of the newly-shaped
bounding box. Move the manipulators to force perspective upon the
contents of the bounding box.

Tip - Use in conjunction with the perspective guide to fit something into
a scene.

BIAS Select multiple layers, using Shift, then tap


to apply the same distortion to them.
The manipulator in the middle of the bounding box is the bias. Tap-drag it
to foreshorten, change the proportions of a sketch, or change the actions
of a character.

DISTORTING AN IMAGE
1. In the toolbar, tap . A bounding box appears surrounding the
content.

COPY YOUR SKETCH


2. Tap-drag the handles to move the selection.
Use the Selection tools to select everything or just an area, then use
Copy to create a duplicate.
• T o copy everything on a layer, select Edit > Select All or
press Cmd+A for Mac or Ctrl+A for Windows.
• T o copy the contents from the current layer only, select
then or press Cmd+C for Mac or Ctrl+C for Windows.

T o paste, select then or press Cmd+V for Mac or Ctrl+V for


Windows. A pasted selection appears in the exact spot as where it was
cut/copied from.

48
MOVE, ROTATE, OR SCALE A
SELECTED AREA
Use the Transform Layer puck to move, rotate, and
scale content.
Use one of the Select tools to access the Transform
Layer puck.
 ote - To move, rotate, or scale a selected area for
N
all layers, merge the layers first.

To move a selection, highlight the move outer circle.


Tap, then drag to move the layer around the canvas.

To rotate a selection around its center, highlight


the rotate middle circle. Tap, then drag in a circular
motion in the direction you want to rotate.

To non-proportionately scale a selection, highlight


the upper part of the inner circle. Tap, then drag in
the direction you want scaled.

To scale a selection bigger or smaller, highlight the


scale inner circle. Tap, then drag to scale up or down
to display the percentage scaling.

Image courtesy of John Bavaro 49


CROP
For Pro members, use Crop to tap-drag and select an
area to be cropped. Use the Cropping tools to precisely
increase or decrease the selected region and cancel or
commit to the crop. Anything outside the selection is
deleted.

• T o increase or decrease the cropped area, change


the Crop Width or Crop Height in the Crop
toolbar. If you want to lock the width/height ratio,
tap , then change one of the values.
• To cancel a crop selection, tap .
• To crop the selected area, tap .

CROP THE CANVAS


Use Image > Canvas Size to set size of the
canvas, using inches, cm, or mm. Tap the
Anchor interface to specify how to crop the
canvas, then OK.

50
Image courtesy of Mia Robinson
ROTATE CANVAS
Select either Flip Canvas Vertically or Mirror Canvas to rotate the
image 180 degrees.
For users of active tablets, such as a Cintiq, with a pixel width of less
than 1024, we currently only support Landscape mode. The toolbar was
designed for devices with a minimum 1024 pixels width.

FLIP OR MIRROR YOUR CANVAS


To flip the canvas vertically, select Image > Flip Canvas Vertically.

To flip the canvas horizontally, select Image > Mirror Canvas.

51
ADD AN IMAGE RESIZE AN IMAGE
An image, such as a PXD from Pixlr, can be inserted onto the current layer For Pro members, use Image > Image size to change the dimensions of the
or imported onto a new layer. Once an image is added, the Transform puck image in pixels, its resolution, or the document size.
appears to reposition, rotate, and or scale the image. This change directly affects memory usage, quadrupling it if you double the
pixel size. Due to memory requirements, there is a:
• Select File > Add Image, then select a file.
• For Pro members, in the Layer Editor, click , then select a file. • 6400 x 6400-pixel upper limit on image size for the 32-bit version.
• 8192 x 8192-pixel upper limit on image size for the 64-bit version.
Keep the following in mind:
• T o add an image to a new layer, ensure that the preference Add CHANGE RESOLUTION
Image: import into a new layer is checked.
Resolution is the number of pixels per inch, cm, or mm. Leaving the document
• T o add an image to the current layer, ensure that the preference size the same increases the quality of the image and resolution; however, the
Add Image: import into a new layer is not checked. memory size also increases.
• W
 hen adding a PXD image to a sketch, SketchBook flattens the file,
without making any visual changes.
• O
 nce an image added to a layer, it’s “baked” into the current layer. FIT AN IMAGE ONTO THE SCREEN
You can no longer rotate, scale, or move it on its own. If you do not
like its placement, choose to undo it and try again. To expand or reduce an image to fill the screen, flick toward Fit to View
or press Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.

52
COLOR CORRECT IMAGES
For Pro members, use the Image > Adjust options for editing an image:

Brightness/Contrast – Make colors pop. Increase the contrast


to make colors richer. Decreasing it to wash them out for images
that text can be placed over top. Increase brightness to bring
out details from darker areas. Decrease it to melt away darker
aspects of an image and shift the focus to things that are bright.

Hue/Saturation – Change the color range, increase or decrease


the purity of a color or brilliance of the colors. Adds/subtracts
color (hue) or adjusts the relative amount of color (saturation) in
each pixel.

Color Balance – Remove unwanted color casts by lights or


inclement weather conditions by adjusting the cyan, red,
magenta, green, yellow, and blue in each pixel.

Grayscale – Change a color image to one that uses black, white,


and various shapes of gray by removing all color from the image.

Invert – Switch the contrast of an image. Change black elements


to white and white to black to create an opposite image. Convert
color information for each pixel to its complementary color.
Tip - You can also use layer blending to make color, tonal, or
effects changes to an image. See Layer blending for more
information.

53 Image courtesy of HilbrandBos


9
Save your sketch
Learn to save out an alpha channel and save
as different file formats. Choose where to save
things. Export to various devices and orientations.

Image courtesy of Susan Murtaugh

54
SAVE LOCATION OPTIONS
Choose where a project is saved - locally or to iCloud (Mac App Store
version only).
For Mac App Store users, use SketchBook IOS Options to fit the
file to a specific device. The format resizes the image and changes
its orientation to fit the device. A maximum of 6 layers is preserved.
Additional top layers will be merged.
For saving a file without these options, see Exporting.

SAVE LOCALLY
Save a project to the computer you are using. In the Save or Save As
SAVE YOUR SKETCH AS AN ADOBE® dialog, browse to a location on your machine and tap Save. Files can be
saved as any format.
PHOTOSHOP® FILE
When saving, select the Adobe Photoshop PSD file type option. SAVE TO ICLOUD
For Mac App Store users, save a project to iCloud to access it from
anywhere and any device or platform. ICloud file management is only
SAVE YOUR SKETCH AS A PXD supported through the SketchBook iCloud Gallery.

Save images as PXDs to work on them in Pixlr. For images with colored 1. If you aren’t logged into iCloud, enable the system preference
text, to preserve the color, SketchBook converts the text to an image. iCloud > Documents & Data.

To save a sketch that can be opened in Pixlr, select File > Save as > File If you can’t save to iCloud, in your SketchBook General
Format > Pixlr PXD. preferences, check Enable iCloud to access iCloud files and
save to your iCloud account.
2. Select File > Save or Save As.
SAVE YOUR SKETCH AS AN IMAGE Important - If you suspect your iCloud Gallery could be full, we

FILE recommend saving your file locally and moving it to the cloud when
space is available.
When saving, in the Save as type dropdown, select the type of image you Important - If a file is open on 2 or more devices, there is no notifi-
want saved. cation. The last device to save will overwrite the file.
Note - Only the TIFF and PSD image formats preserve layers. Saving them
as any other image format flattens them. Only use Autodesk SketchBook
to read TIFF files containing layers. We do not advise you to open these
images in other programs because we cannot guarantee layer preservation.

55
EXPORTING
SKETCHBOOK LANDSCAPE-ORIENTED IMAGES TO A
DEVICE
When you export a layered landscape-oriented image from
SketchBook to an iPad or iPhone, the image is cropped. The
iPad maps the bottom left corner of the exported image to its
bottom left corner. If the original layered image is wider than
the iPad or iPhone, do one of the following:
• s et the canvas to the same resolution as the device
SAVE WITH AN before exporting

ALPHA CHANNEL • t ake the image from DropBox or iTunes, open it in any
application that can open PSDs, then make changes
to fit it to the device
• r otate your layers to change the image’s orientation
and ensure the canvas is no longer than the length of
the intended device’s canvas

SKETCHBOOK IMAGES TO A DEVICE


When you export an image with 8 layers from SketchBook to a
device, layers may be missing.

When saving a file, you can saving with an alpha channel • T he iPad2 has a limit of 4 high-resolution or 12
and set the format of the saved file. regular layers. Layers 5 and up from the original
image are not loaded for a device with high-resolution
1. In the Layer Editor, in the Background layer, layers. Turn off High-resolution canvas, then re-import
tap to create an alpha channel and make the the file.
background of a layer transparent.
2. Select File > Save. When saving an image with • T he iPad1 has 6 layers, so layers 7 and 8 are not
an alpha channel, select TIFF, PNG, or PSD. loaded. Merge some of the layers before exporting for
an iPad1 user.
• T he iPhone has from 3 – 6 layers, so some layers
are not loaded.

56
OPEN A SAVED SKETCH
To open sketches of various formats, select and flick toward
or press Cmd+O for Mac or Ctrl+O for Windows.

OPEN A SKETCH STORED ON ICLOUD


For Mac App Store users, access a project stored on iCloud from
anywhere and with any machine.
1. If you aren’t logged into iCloud, enable the system
preference iCloud > Documents & Data.
If you can’t open from iCloud, in your SketchBook
General preferences, check Enable iCloud to access
iCloud files.
2. Select File > Open.

OPEN A PXD
Open an image from Pixlr in SketchBook. If the image uses a blend
mode not supported by SketchBook, the Normal blend mode is
used to replace it. To bring an image from Pixlr into SketchBook,
select File > Open, then select a PXD file.

REMOVE A PROJECT FROM THE SKETCHBOOK ICLOUD


GALLERY
For Mac App Store users, select a file and tap [X] Delete.

57
10
Use layers
Use layers to make changes to an image without
modifying the content on other layers. Use
multiple layers for drawing complex sketches or to
test variations of a design.
Image courtesy of Rita Flores

58
EDIT A LAYER
With a layer selected in the Layer Editor, move, rotate, or scale the layer,
mirror or flip its content, use the color correction tools, or add text.
HOW DO I USE LAYERS? Note - Moving, rotating, and scaling a layer only affects the current layer.
To move, rotate, or scale the entire canvas, Shift-select all layers, then tap
or .

To move, rotate, or scale a layer, press-hold the V key and use


the Transform puck.
To do this to another layer, select a new layer and repeat.
To flip a layer or mirror, use Image > Flip Layer Vertically or
Mirror Layer.

1. Flick toward to open the Layer Editor. ADDING A LAYER


2. T ap-hold the middle of a layer to access layer tools, then To add a layer to your sketch, in the Layer Editor, do either:
flick toward any of the following:
• select the layer and click and flick .
• for Pro members, click .
Add a layer (Cmd+L for Mac or Ctrl+L for Windows) • for Pro members, click and select New Layer.
Delete a layer
 Rename a layer
DUPLICATING A LAYER
Merge all layers together To make a copy of a layer, do either:
 erge with the layer below (Cmd+E for Mac or
M
• select the layer and click and flick .
Ctrl+E for Windows)
• for Pro members, click and select Duplicate.
Lock and unlock a layer
Hide or Show a layer
Make a duplicate layer
CLEARING A LAYER
To clear a layer, do any of the following:

• select Edit > Clear.


SELECT A LAYER
• for Pro members, select the layer and click .
In the Layer Editor, tap a layer to select and highlight it. All actions
are applied to this layer, until another layer is selected. • for Pro members, click and select Clear.

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RENAMING A LAYER
Rename layers to easily identify them. To rename
a layer, select a layer, and do either:

• click and flick .


• for Pro members, click and select Rename

LOCKING LAYERS
Locking layers ensures that nothing is accidentally
altered and can indicate completion. When
changes need to be made on a locked layer, unlock
it and rework things. Lock allows you to set both
states.
To lock a layer, select a layer and tap .

DELETING LAYERS
To remove a layer from the Layer Editor, select a layer, and do either:

• click and flick .


• for Pro members, click and select Delete.

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LAYER BLENDING
For Pro members, in the Layer Editor, with a layer
selected, tap the arrows to cycle through and select
a layer blending method.
LINEAR BURN
Enhances the contrast by applying the colors of the
blended layer and base. The intensity of the tones
in the blended layer determines the degree of color
change:
• darker colors create a more intense effect.

DARKEN • white areas remain the same.


Takes two layers (the blended layer and the base),
compares their pixels, and displays the darker of the
LIGHTEN
two.
The opposite of Darken. Takes two layers (the
blended layer and the base), compares their pixels,
and displays the lighter of the two.

MULTIPLY
Produces an overall darkening effect to the layer
appearance. Each pixel on the layer is darkened by a SCREEN
value equal to or greater than the value of pixels on
Produces an overall lightening effect, by providing
other layers occupying the same location in the layer
a softer lightening effect than Add. Each pixel on
stack. It produces a similar effect to combining one
the layer is brightened by a value equal to or lesser
or more photographic transparencies together and
than the value of pixels on other layers occupying
looking through them.
the same location in the layer stack. This effect is
Tip - If the top selected layer uses tints (colors mixed with white), more of the opposite to Multiply.
colors from the layer will show through. If it uses shades (colors mixed with
Tip - If the top layer uses tints (colors mixed with white), most of the colors
black), most of the colors from the layer below are obscured.
from the layer below will be obscured. If it uses shades (colors mixed with
black), more colors from the layer below to show through.
COLOR BURN
Enhances the contrast by applying the colors of the COLOR DODGE
blended layer and base. The intensity of the tones
The opposite of Burn - though results aren’t always
in the blended layer determines the degree of color
opposite. Increases contrast by lightening light areas
change:
without having any effect on darker ones.
• darker colors create a more intense effect.
• white areas remain the same.

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LINEAR DODGE (ADD) HARD LIGHT
L ightens the overall composition, similar to Screen, Similar to Overlay, just more dramatic. Determines
but more dramatically. Each pixel is brightened by a the pixel color based on grayscale. More than 50%
value equal to or lesser than the value of pixels on gray, base layer pixels are screened. Less than 50%
other layers occupying the same location in the layer gray, they are multiplied.
stack. This is applied as a linear calculation.
Tip - If the top selected layer uses tints (colors mixed with white), most of the
colors from the layer below will be obscured. If it uses shades (colors mixed with HUE
black), more of the colors from the layer below to show through.
Takes the hue of the blended layer, changing that
of the base layer, without affecting the brightness
GLOW or saturation levels.

Defines the brightness of a glow, like the effect of


a star in the night sky. The higher the setting, the
brighter the glow.
SATURATION
Takes the saturation of the blended layer, changing
that of the base layer, without affecting the
SOFT GLOW brightness or hue levels.

Softens or blurs the color and intensity of Glow, like


the light emanating from a translucent object.
COLOR
Takes the hue of the blended layer, changing
the color of the base layer, without affecting the
luminosity.
OVERLAY
A mix of Multiply and Screen. Takes dark values and
multiplies them and screening light values from the
base layer. Brightness is unchanged, so it tends to LUMINOSITY
look harsher than Soft Light.
The opposite of Color, it blends the lightness,
while ignoring the color information.

SOFT LIGHT
A mix of Darken and Lighten. Takes dark values and
multiplies them and screening light values from the NORMAL
base layer; however, in this case, the effect is softer
Removes any color correction applied to the layer.
and more subtle than Overlay.
The layer appears exactly as it was created.

62
ORGANIZE LAYERS
Drag layers and reposition them and change the spatial
position of objects and how they combine to create the
overall composition. Once satisfied with layer order, they
can be combined by merging two or all of them.
In the Layer Editor, pen down on to drag the layer
up or down. Release the stylus to drop the layer into
position.

MERGE TWO LAYERS


Combine two layers together. Tap the upper layer and
flick toward to merge it with the one below or press
Cmd+E for Mac or Ctrl+E for Windows.

MERGE ALL LAYERS

Combine all layers to create a project with one layer. Flick


toward to merge them, even hidden (which become
visible) or locked ones.
Note - Unhide all layers to be merged. Hidden layers will
be lost.

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1
GROUPING LAYERS
2 For Pro members, use layer grouping to organize layers. For example, if
3 drawing a car, you may want to group the layers with tires and hubcaps
together, create another group for layers containing the body, headlights,
4 windshield, etc., and a final one for interior components.

1. Layer Menu
2. Layer Blending
3. Show/Hide Layer
4. Color Label
5. Collapse/Expand Layer Group
5

CREATING A LAYER GROUP


There are three different ways to create a layer group, in the Layer Editor:
• Click Layer Menu and select New Group.
• Click .
• S hift-select the layers you want grouped and click and select
Group Layers.
To ungroup layers, select the group folder, click and select Ungroup.

ADDING A LAYER TO A GROUP


To add a layer to a group, click the layer’s and drag it either onto the
Group folder or over a layer within the group.

SHOWING/HIDING A LAYER GROUP


To hide the content in a layer group, tap . Tap to display the content.
Note - If you want to see some of the group content, you can hide individual
layers within the group.

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COLORED LAYER OR LAYER GROUP ASSIGNMENTS LAYER BLENDING FOR GROUPS
When a layer group is selected, the Blend Mode changes to Pass Through.
Any blend mode applied to a layer will affect all layers below it, including ones
not in the group. If the group is set to Normal, any blend mode applied to a
layer within the group affects only layers in that group.

Assign a color to a layer to makes it easier to distinguish one


layer or group from another.

• T o assign a color, in the Layer Editor, with a layer


or group selected, tap-hold , then flick a color.

• To un-assign a color, select .

COLLAPSING/EXPANDING A GROUP Group with Pass Through applied


To collapse a group and hide its layers in the Layer Editor, Layer with Multiply applied
tap . When a group is collapsed, its icon changes to .
Tap it to expand the group and see its layers.

Group with Normal applied


Layer with Multiply applied

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CHANGE THE TRANSPARENCY OF A LAYER
Blend a layer with other layers using transparency.

Full opacity Medium opacity (translucent) Transparent

In the Layer Editor, with a layer selected, drag the slider to the opacity.
Note - If
 a layer is not visible, check to see if the opacity is set to 0%.

LOCKING/UNLOCKING LAYER TRANSPARENCY


To lock the transparency of a layer, tap .
To unlock transparency, tap .

66
11
Annotate, Send, Print & Present

Print images or email them. Annotate sketches.


Present sketches to colleagues, clients, or friends.

Image courtesy of Simone Kirschning

67
TEXT
Use Text to create simple RTF text objects. Set the font, size, style, CHANGING THE TRANSPARENCY OF TEXT
and color, select and position them, change their transparency, and The opacity of a text layer can be changed using the layer’s
use Edit Text Layer to modify them. opacity slider. Click-drag the opacity slider to change the
transparency of a text layer.

ADDING TEXT
1. To add text, in the toolbar, tap . A A A
2. Start typing in the Edit Text Layer window.
3. Use the in-line editing tools to make
changes to the text. See Editing text for TRANSFORMING TEXT
more information.
Once text appears in the middle of the canvas, you are in Transform mode.
4. Tap OK when finished. Move is set as the default transform. Use the puck to select a different mode.
• W
 hen rotating or scaling the text, SketchBook uses the center of the
EDITING TEXT - FOR MAC USERS text as the pivot point.
For Pro members, through tapping the Font button in the Edit Text • W
 hen scaling text, font size is changed, resulting in no visual quality
Layer window, you can access the following text editing tools: change.
• Collections – Manage the list of fonts that appear in
Family and see only the fonts you want. Create custom Note - Font size determines how much you can scale a font. A font
font collections. Use default sets to load only fun fonts size of 12 cannot be scaled up as much as one set to 24. A font of 12
or ones with fixed width. Load only your favorite fonts or cannot be scaled down as much as one set to 5. To scale a font any
those recently used. further, return to the Text window and increase or decrease the font
size.
• Family – Select a font from the list. If a font family
is not listed, change the Collections option to All
Fonts. RASTERIZING A TEXT LAYER
• Typeface – Choose from Condensed, Condensed For Pro members, change text into pixels to paint on the same layer. The Text
Italic, Bold Condensed, Bold Condensed Italic
layer is converted into a regular layer and its content is converted to pixels. Paint
typefaces.
can be applied to this new layer. In the Layer Editor, flick .
• Size – Set the size of the text.
Note - When text is rasterized, Edit Text can no longer be applied.
To set text color, click .

68
EMAIL A SKETCH
For Mac App Store users, email a sketch to someone by selecting File > Send Mail.

TROUBLESHOOTING
For Windows users, if you get a message that you cannot email the image, check that:

To select a default email application on Windows 7 or 8:


• Go to the Internet Properties control panel
You have an email (Start > Control Panel > Network and Internet
account set up on your > Internet Options).
computer. • Click the Programs tab.
• Pick
 the default email application from the
E-mail dropdown list.
You have selected a
default email application.
Some email programs (for example, Microsoft Outlook)
Your email program is open. must be open before using this feature.

Try the following:


• From the Windows Start menu, choose Run.
You can launch your default • Type the “mailto:” command.
email program from outside • Click OK.
of SketchBook.
If a new empty message window does not appear, then
there is a problem with the configuration of your email
application and/or account.
For Mac users, if you get a message that you cannot email the image, check that:
• You have an email account set up on your computer.
• You have selected a default email application.
• You can launch your default email program from outside SketchBook.
If your email program creates the email message, but cannot send the message, ensure
that your email service provider is operational. (Refer to the documentation of your
email program for further information.)

Image courtesy of Kevin Gentry

69
12
Animation - For Pro members

 ave you ever used SketchBook to sketch a


H
concept, annotated it, adding other sketches
to try to get an idea across? Next time,
create a flipbook. Imagine sending someone
a sketch that comes to life. Create cell
animation, a prototype, or proof of concept.

70
CREATING A FLIPBOOK
For Pro members, select File > New FlipBook, then select either of the
following to enter Animation Mode:
New Empty FlipBook - Create a new flipbook where you
can draw the animated and static content.
New FlipBook from Image Sequence - Import a sequence
of images from software, such as Maya or 3DMax, and
bring them into SketchBook. The imported images can be
flattened PNG, JPG, and BMP or layered PSD images.

The Animation Size dialogue that appears contains the following


options for setting the parameters your flipbook:
Presets - Set the aspect ratio of the file.
Select from NTSC, HD, Full HD, or custom.
Pixel Dimensions - When custom is
selected, use these to set the width and
height in pixels.
Playback - Set the frame rate per second.
Frame Numbers - Set the length
(number of frames) of the flipbook.

When in Animation Mode, you will be able to set keyframes and scrub through your animation, using the timeline that appears.
Since this is a flipbook, the Layer Editor will contain four layers:
• Foreground - Draw the content you want to animate on this layer.
• Midground - Draw additional content you want to animate on this layer.
• Background - Draw background elements on this layer.
Note - if the Background layer is changed and a keyframe is set the original background is lost.
• Background Color - Click to access the Color Wheel, Color Palette, and Color Picker to set a background
color of your drawing. Use other layers for strokes.

71
TIMELINE
For Pro members, for animating, use the timeline to add, duplicate, move, rearrange, clear,
or delete keyframes, scrub through or playback your animation, turn on or off ghosting and
set the number of frames ghosted, as well as set the playback range.
1 2 3 4 5 6

7 8
1 Starting frame of the flipbook/ Starting frame of the playback range
2 Current frame
3 End frame of the flipbook/ End frame of the playback range
4 Show/hide ghosting previous frame/ Show/hide ghosting next frame
5 Auto Keyframe
6 Loop
7 Playback range
8 Playback controls of frames

SETTING A PLAYBACK RANGE


Use the playback range to play only a select range of frames.

Do either of the following:


• C
 lick-drag starting end of the playback range into position. Click-drag the other
end into place.
• Click the playback range options to enter the start and end values.

72
Image courtesy of AZURE - Maasa Kuwana-Muelhaupt
AUTO KEYFRAME
Click to activate it ( ), then tap a frame, and sketch something.
A keyframe is automatically created.

LOOPING THE ANIMATION


To loop the animation, click , then .

ADDING A KEYFRAME
To add a keyframe, select a frame and click .

INSERTING AN EMPTY FRAME


To add a frame before a keyframe and extend the length of your animation,
select the keyframe the inserted frame will follow and click .

DUPLICATING A KEYFRAME
To duplicate a keyframe, select a frame and click .

CLEARING A KEYFRAME
To erase all content from a keyframe, select a frame and click .

DELETING A KEYFRAME
To delete a keyframe, select a frame and click .

MOVING KEYFRAMES IN THE TIMELINE


In the timeline, click-drag a keyframe to another location to move it. Notice
the cursor changes to .

PLAYING BACK ANIMATION


Use the Playback controls to jump to the beginning, rewind, play, fast

73
forward, or jump to the end of the animation.

DISPLAYING MULTIPLE KEYFRAMES

Use the Ghosting tools to


see multiple keyframes to get a sense
of where to sketch next and what
needs to be changed.

To see the previous frame, click .

To see multiple frames, click the menu


next to and set the number of
previous frames you would like to see
ghosted.

To see the next frame, click .

To see multiple frames, click the menu


next to and set the number of
frames, after the current frame, you
would like to see ghosted.

74
IMPORTING A FLIPBOOK IMPORTING A SEQUENCE INTO AN EXISTING FLIPBOOK
If you have images you want to add to a FlipBook, use Add Images as Frames.
Do you have a sequence of images, maybe from Maya or 3DMax, you
1. Select File > Add Images as Frames.
want to bring into SketchBook? Use File > New FlipBook > New
FlipBook From Image Sequence. You can import flattened PNG, 2. Ensure Image Sequence is unchecked, so the images are added to a
JPG, and BMP images or layered PSD images. FlipBook and a new FlipBook of the sequence is not created.
Keep in mind, you can only import 1000 images/frames. A message 3. Select where you want the sequence inserted.
will appear with the option to continue. If you select Import, • If the current frame is an empty frame is selected, the sequence is
SketchBook will only import the first 1000 images/frames of the imported into that frame and the empty ones to follow.
sequence.
• If the current frame is a keyframe, the sequence is imported into the
Also, if images are larger than 1620 x 1080, they will be resized. A empty frame next to it.
message appears providing the new dimensions and giving you the
• If the current frame is a keyframe and so it the next, the sequence is
choice of opening and resizing them or cancelling the operation.
imported between them.
• If the imported sequence creates a FlipBook that exceeds
1. Select File > New FlipBook > New FlipBook From 1000 frames, a warning appears and not all images will be
Image Sequence. imported.
2. S elect all the image in the sequence. Pick the first image to 4. Tap Import.
ensure they all are included in the new flipbook.
Note To start a flipbook someplace other than the
beginning, select the image/frame for where you want to IMPORTING MULTIPLE IMAGES TO CREATE A SEQUENCE
start. Sometimes, you might want to import multiple images that are not the same file
For example, if you want the flipbook to start at frame format or part of a sequence.
20, select the image for frame 20.
1. T o make a FlipBook from them, select File > New FlipBook > New
3. From Import as, choose whether the images will be FlipBook From Image Sequence.
imported onto the Foreground or Midground layer.
2. Select multiple files.
Note - Image Sequence must be checked when importing
3. Ensure Import Sequence is unchecked.
a sequence of images.
4. Tap Import.
4. Tap Open.

Note - For Mac App Store users, to import a sequence of images,


following the instructions from
Importing multiple images to create a sequence.

75
SAVING YOUR FLIPBOOK
When you save your flipbook animation, the file is saved as a .skba,
which can be read by SketchBook.

EXPORTING YOUR ANIMATION


There are two export options for your flipbook:
• If you want to share you animation with someone, you can
export it as a movie or sequence of images. Select File >
Export FlipBook. Export as sequenced PNGs or PSDs, WMV,
MP4, or animated GIF.
• If you want to share a single image, select File > Export
Current Frame.

76
13
Adjust System &
Program Settings

Create your own marking menus and populate


the lagoon with the options you use most
frequently. Right-tap to access a virtual floating
lagoon.
Image courtesy of Joseandrés Guijarro

77
PRINT A SKETCH
Make printouts of your sketches by selecting File > Print.

FLIP THROUGH YOUR SKETCHES


Not available for the Mac App Store version. View the images in a folder.
• To
 move to the next image in the current folder, tap , then flick
toward . Images are displayed in increasing order by file name.
For example, HOUSE1, HOUSE2, HOUSE3.

• T o move to the previous image in the current folder, tap , then


flick toward . Images are displayed in decreasing order by file
name.
For example, HOUSE3, HOUSE2, HOUSE1.
Note - If you mark up the images, a prompt to save your changes
when you go to the previous or next image appears. To preserve
the original image, save the marked-up image under a different file
name.

PRESENT IMAGES
Not available for the Mac App Store version. Organize and determine their
order, then hide the interface to make the images the focal point.
• Put your images in order for presentation - Create a folder
containing the images you want to include in the presentation.
Rename the images in the folder in alphabetical or numerical order
you want to present them.
• Presenting images - Browse to the folder containing the images
you want to present. Open the first file in the folder.

• To show the next image, tap , then flick toward .


• To go backwards, tap , then flick toward .

• Hiding
 the interface for a bigger viewing area – To view a
full-size display with no title bar or tools, tap , then flick .
To move back and forth between images, use the Page Up and
Page Down keys. To view all the tools again, tap , then flick .

78
Image courtesy of Carsten Bradley
RESETTING YOUR PREFERENCES
At any time, you can reset your preferences back to their
original state.

RESET THE LAGOON


For Pro members, resets the Lagoon to the factory
default tools and marking menus.
CUSTOMIZING LAGOON ICONS Select Edit > Preferences > the Lagoon tab,
For Pro members, change the icons displayed in the lagoon, using the tap Reset.
top section of the Lagoon Preferences.

RESET COLOR PALETTE


CUSTOMIZING MARKING MENUS Resets the Color Palette to the factory default colors.
All custom swatches are removed.
For Pro members, customize the marking menu for an icon in the lagoon,
using the Lagoon Preferences to add tools that you commonly use. Select Edit > Preferences > the Factory Defaults tab,
Once done, you can use clutch keys or left-click to access these custom for Reset Color Palette, tap Reset.
marking menus with-out visiting the lagoon.

Lagoon RESET BRUSH PALETTE


Mouse Stylus
position Resets all brushes to their original state. All custom
Press-hold 1 and pen-down brushes are removed.
First press 1, then right-click
(left click) Select Edit > Preferences > the Factory Defaults tab,
Press-hold 2 and pen-down for Reset Brush Palette and Library, tap Reset.
First press 2, then right-click
(left click)
Press-hold 3 and pen-down
First press 3, then right-click
(left click) RESET PREFERENCE SETTINGS
Press-hold 4 and pen-down Resets your preferences to the factory default settings.
First press 4, then right-click
(left click) Select Edit > Preferences > the Factory Defaults tab,
Press-hold 5 and pen-down for Reset Preference Settings, tap Reset.
First press 5, then right-click
(left click)
Press-hold 6 and pen-down
First press 6, then right-click
(left click)

79
HIDE OR MOVE THE INTERFACE
Use these tools to set what interface elements are visible.

 isplays the toolbar and lagoon and flips it


D
to the left corner of the canvas.


Display the toolbar and lagoon and flips the
lagoon to the right corner of the canvas.

Hide the toolbar and lagoon.

Display the toolbar, but hide the lagoon.

HIDING OR SHOWING SCROLL BARS


For Pro members, select Edit > Preferences > Canvas tab. Turn off Enable
canvas scroll bars.
Note - You can still use the Zoom and Move tool to view those parts of
the image that are off the screen.

CHANGING THE BEHAVIOR OF PAGE UP CHANGING THE MAXIMUM NUMBER


AND PAGE DOWN OF UNDOS
Some machines use the Page Up and Page Down keys differently for browsing Changing the number of undos only takes effect once a file is created
to previous or next files. Tap the General tab, in the Page Up section, tap one or another one is imported. We recommend you restart SketchBook.
of the following setting to set up the program behavior Tap the General tab. Enter the number of undos in Maximum undos.
that works best for your system.
• Open next image
• Open previous image

80
CHANGING THE DEFAULT CANVAS
SIZE FOR NEW FILES
By default, the size of a new image is the size of the display.
•  se width and height of window - To specify a custom size. Enter the
U
width and height in the fields provided (choose from pixels, inches, cm,
or mm).
Note - The maximum size is 6400 x 6400 pixels for the 32-bit version
or 8192 x 8192 for the 64-bit.
•  se width and height of window - To use the default display size
U
again.

CHANGE THE BRUSH CURSOR


In your Preferences, set the type of display for the brush cursor.

REMOVE THE BRUSH OUTLINE


By default, a brush outline appears for the sharpen, blur, and smear brushes,
eraser, and other low-opacity brushes such as the airbrush. This outline lets you
see the brush size before you start drawing.
In your Preferences, this can be turned off.

IMPROVE PERFORMANCE
Some users may experience slower performance when Enable Rotate Canvas is
enabled. This can be corrected by changing a preference setting, which turn off
Enable Rotate Canvas.
Tip - Press the 0 and 9 keys to rotate the
canvas to the left of right, respectively.

Image courtesy of Francesco Salvati


81
Hotkeys
Use this list to see the hotkey assignments in SketchBook.

Function Win Mac


Animation Previous frame “,” (or “<“) “,” (or “<“)
Brush Adjust size B B
Crop Press Shift, drag corner to get Shift Shift
constrain scale
Distort In Distort mode, press shift to drag Shift Shift
edge, only can move the edge
alone the extension
Fill Commit the result Enter Enter
Layers Add layer Ctrl+L Command+L
Menu New Ctrl+N Command+N
Perspective Invoke Perspective tool P P
Selection Invoke Lasso selection L L
Shape Press Shift key to get horizontal/ Shift Shift
vertical line, square, circle
Symmetry Invoke Symmetry X X X
Transform Layer V V
UI Hide UI T or Tab T or Tab
Zoom/Rotate/ Spacekey Spacekey
Move Canvas
Open Ctrl+O Command+O
Save Ctrl+S Command+S
Save As Ctrl+Shift+S Command+Shift+S
Print Ctrl+P Command+P
Exit Ctrl+Q Command+Q

Undo Ctrl+Z Command+Z


Redo Ctrl+Y Command+ Shift+Z
Cut Ctrl+X Command+X
Copy Ctrl+C Command+C
Copy Merged Ctrl+Shift+C Command+Shift+C
Paste Ctrl+V Command+V
Select All Ctrl+A Command+A
Deselect Ctrl+D Command+D
Invert Selection Ctrl+Shift+I Command+Shift+I

82
Function Win Mac
Preference Ctrl+, Command+,
SketchBook Help F1 N/A
Next frame “.” (or “>”) “.” (or “>”)
Previous keyframe Shift + “,” (or “<“) Shift + “,” (or “<“)
Next keyframe Shift + “.” (or “>”) Shift + “.” (or “>”)
Add keyframe (on next frame) Alt + “.” Alt + “.”
Play/Stop Enter Enter

Invoke Rectangle Selection M M


Press ‘Shift’ before add selection, Shift Shift
add mode
Press ‘Shift’ during adding
selection, get circle or square
Press ‘Alt’ before selection, remove Alt Alt
mode
Press ‘Shift’ after move selection, Shift Shift
move horizontally or vertically
Arrow key to move pixel Arrow Key Arrow Key
Esc key to exit Selection tool
Click outside of selection to cancel
the current selection
Polyline:
Delete key to delete last point
Double-click to confirm
Click the start point to confirm
Enter key to confirm
Invoke Crop tool C C
In Transform mode, press Shift to Shift Shift
drag corner and constrain scale
Exit the fill tool Esc Esc
Snap or not D D
Invoke Symmetry Y Y Y
Ruler R R
Ellipse E E
French Curve F F

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Function Win Mac
Adjust Opacity O O
Adjust Slant / /
Increase brush size ] ]
Decrease brush size [ [
Color picker Alt or I Alt or I
Swap between two brushes S S
Add Group Ctrl +G Command+G
Merge with below Ctrl+E Command+E
Clear Layer Backspace or Delete
Delete

Fit to View Ctrl+0 (zero) Command+0


Actual size Ctrl+Alt+0(zero) Command+Alt+0
Rotate canvas left 9 (nine) 9 (nine)
Rotate canvas right 0 (zero) 0 (zero)
Previous image/Next image Page Up/Page N/A
Down
Hide Lagoon Ctrl+J Command+J
Toggle Titlebar on/off Ctrl+Alt+J Command+Alt+J

Image courtesy of Ka McCarthy


Image courtesy of Creaturebox

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