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FF7 Remake

Final Fantasy VII Remake is an upcoming action role-playing game developed and published by Square Enix for the PlayStation 4
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0% found this document useful (0 votes)
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FF7 Remake

Final Fantasy VII Remake is an upcoming action role-playing game developed and published by Square Enix for the PlayStation 4
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Final Fantasy VII Remake

Final Fantasy VII Remake is an upcoming action role-playing game developed and
published by Square Enix for the PlayStation 4. The game is a remake of the 1997
PlayStation game Final Fantasy VII. Square Enix plans to release the game in episodic
installments, with the first scheduled for release on April 10, 2020.
Players control mercenary Cloud Strife as he and eco-terrorist group AVALANCHE
battle the corrupt Shinra megacorporation and the legendary soldier Sephiroth. The
gameplay combines real-time action similar to Dissidia Final Fantasy with other strategic
elements.
The remake was announced following years of fan requests and rumors. Key staff
members returned, including character designer Tetsuya Nomura as director and main
character designer, director Yoshinori Kitase as producer, and writer Kazushige Nojima.
They also added content and redesigned the characters to balance realism and
stylization.
Final Fantasy VII Remake retells the story of the original Final Fantasy VII. Players
control Cloud Strife, a former Shinra soldier who joins the AVALANCHE eco-terrorist
group as a mercenary to fight the Shinra Corporation, who have been draining the planet's
life energy. The game is a full remake with fully polygonal graphics, as opposed to the
pre-rendered environments of the original.
Exploration and battle mechanics both take place in real-time, like Final Fantasy
XV. The game features an altered "Active Time Battle" (ATB) system from the original,
which gradually fills up slowly, or can fill faster with attacks. Once it is filled, the player
can halt the action and use special abilities such as magic, items, and special moves. The
player can also assign these special abilities to shortcut buttons, allowing them to play
entirely in real-time without pausing. Each special ability uses up a segment of the ATB
bar. The player can also switch between party members at any time. Each party member
has their own individual skills, such as Cloud's close-quarters melee attacks and Barret's
long-range distance attacks. Players will also be able to use magic and summons, and a
Limit Break gauge allows characters to perform more powerful attacks once charged.
Producer Yoshinori Kitase stated that while the game has more real-time elements, there
would still be strategic elements, such as selecting weapons and magic for each character
to wield.

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