The Art of Prolog
The Art of Prolog
Leon Sterling
Ehud Shapiro
with a foreword by David H. D. Warren
CIP
Contents
Figures xiii
Programs xvii
Series Foreword xxv
Foreword xxvii
Preface xxxi
Preface to First Edition xxxv
-.
Introduction 1
I Logic Programs 9
1 Basic Constructs 11
1.1 Facts 11
1.2 Queries 1 2
1.3 The Logical Variable, Substitutions, and Instances 13
1.4 Existential Queries 14
1.5 Universal Facts 1 5
1.6 Conjunctive Queries and Shared Variables 16
1.7 Rules 18
Contents ix Contents
Ehud Shapiro
The Weizmann Institute of Science
Rehovot, Israel
Foreword
work on, I typed in facts about some simple actions in a "blocks world" After more than a decade of growth of interest in Prolog, it is a great
and an initial state of t h s world. I entered a description of a goal state to pleasure to see the appearance of t h s book. Hitherto, knowledge of how
be acheved. Prolog spat back at me: to use Prolog for serious programming has largely been communicated
by word of mouth. T h s textbook sets down and explains for the first
time in an accessible form the deeper principles and techniques of Prolog
meaning it couldn't find a solution. Could it be that a solution was not programming.
deducible from the axioms I had supplied? Ah, yes, I had forgotten to The book is excellent for not only conveying what Prolog is but also ex-
enter some crucial facts. I tried again. Prolog was quiet for a long time plaining how it should be used. The key to understanding how to use
and then responded: Prolog is to properly understand the relationship between Prolog and
logic programming. This book takes great care to elucidate the relation-
DEBORDEMENT DE PILE
ship.
Stack overflow! I had run into a loop. Now a loop was conceivable since Above all, the book conveys the excitement of using Prolog-the thrill
the space of potential plans to be considered was infinite. However, I had of declarative programming. As the authors put it, "Declarative program-
taken advantage of Prolog's procedural semantics to organize the axioms ming clears the mind." Declarative programming enables one to concen-
so that shorter plans ought to be generated first. Could somethng else trate on the essentials of a problem without getting bogged down in
be wrong? After a lot of head scratching, I finally realized that I had too much operational detail. Programming should be an intellectually
rnistyped the names of some variables. I corrected the mistakes, and rewarding activity. Prolog helps to make it so. Prolog is indeed, as the
tried again. authors contend, a tool for thinking.
Lo and behold, Prolog responded almost instantly with a correct plan
to achieve the goal state. Magic! Declaratively correct axioms had assured David H. D. Warren
a correct result. Deduction was being harnessed before my very eyes Manchester, England, September 1986
to produce effective computation. Declarative programming was truly
programming on a higher plane! I had dimly seen the advantages in
theory. Now Prolog had made them vividly real in practice. Never had I
experienced such ease in getting a complex program coded and running.
Of course, I had taken care to formulate the axioms and organize them
in such a way that Prolog could use them effectively. I had a general
idea of how the axioms would be used. Nevertheless it was a surprise
to see how the axioms got used in practice on particular examples. It
was a delightful experience over the next few days to explore how Prolog
actually created these plans, to correct one or two more bugs in my facts
and rules, and to further refine the program.
Since that time, Prolog systems have improved significantly in terms of
debugging environments, speed, and general robustness. The techniques
of using Prolog have been more fully explored and are now better un-
derstood. And logic programming has blossomed, not least because of
its adoption by the Japanese as the central focus of the Fifth Generation
project.
Preface
Seven years have passed since the first edition of The A r t of Prolog was
published. In that time, the perception of Prolog has changed markedly.
While not as widely used as the language C, Prolog is no longer regarded
as an exotic language. An abundance of books on Prolog have appeared.
Prolog is now accepted by many as interesting and useful for certain
applications. Articles on Prolog regularly appear in popular magazines.
Prolog and logic programming are part of most computer science and
engineering programs, although perhaps in a minor role in an artificial
intelligence or programming languages class. The first conference on
Practical Applications of Prolog was held in London in April 1992. A
standard for the language is likely to be in place in 1994. A future for
Prolog among the programming languages of the world seems assured.
In preparing for a second edition, we had to address the question of
how much to change. I decided to listen to a request not to make the new
edition into a new book. This second edition is much like the first, al-
though a number of changes are to be expected in a second edition. The
typography of the book has been improved: Program code is now in a dis-
tinctive font rather than in italics. Figures such as proof trees and search
trees are drawn more consistently. We have taken the opportunity to be
more precise with language usage and to remove minor inconsistencies
with hyphenation of words and similar details. All known typograph-
cal errors have been fmed. The background sections at the end of most
chapters have been updated to take into account recent, important re-
search results. The list of references has been expanded considerably.
Extra, more advanced exercises, whch have been used successfully in my
Prolog classes, have been added.
Let us take an overview of the specific changes to each part in turn. Louis Lassez, Charlie Linville, Per Ljung, David Maier, Fred Mailey, Martin
Part IV, Applications, is unchanged apart from minor corrections and Marshall, Andre Mesarovic, Dan Oldham, Scott Pierce, Lynn Pierce, David
tidylng. Part I, Logic Programs, is essentially unchanged. New programs Pedder, S. S. Ramakrishnan, Chet Ramey, Marry Silverstein, Bill Sloan, Ron
have been added to Chapter 3 on tree manipulation, including heapifying Taylor, Rodney Topor, R. J. Wengert, Ted Wright, and Nan Yang. For the
a binary tree. Extra exercises are also present. former students of CMPS411, I hope the extra marks were sufficient re-
Part 11, The Prolog Langauge, is primarily affected by the imminence of ward.
a Prolog standard. We have removed all references to Wisdom Prolog in Thanks to Sarah Fliegelmann and Venkatesh Srinivasan for help with
the text in preparation for Standard Prolog. It has proved impossible to entering changes to the second edition and TeXing numerous drafts.
guarantee that this book is consistent with the standard. Reaching a stan- Thanks to Phil Gannon and Zoe Sterling for helpful discussions about the
dard has been a long, difficult process for the members of the committee. figures, and to Joe Gelles for drawing the new figures. For proofreading
Certain predicates come into favor and then disappear, making it difficult the second edition, thanks to Kathy Kovacic, David Schwartz, Ashish Jain,
for the authors of a text to know what to write. Furthermore, some of the and Venkatesh Srinivasan. Finally, a warm thanks to my editor, Terry
proposed I/O predicates are not available in current Prologs, so it is im- Ehling, who has always been very helpful and very responsive to queries.
possible to run all the code! Most of the difficulties in reaching a Prolog Needless to say, the support of my family and friends is the most
standard agreeable to all interested parties have been with builtin or sys- important and most appreciated.
tem predicates. This book raises some of the issues involved in adding
builtins to Prolog but largely avoids the concerns by using pure Prolog as Leon Sterling
much as possible. We tend not to give detailed explanations of the con- Cleveland, January 1993
troversial nonlogical behaviors of some of the system predicates, and we
certainly do not use odd features in our code.
Part 111, Advanced Programming Techniques, is the most altered in this
second edition, whlch perhaps should be expected. A new chapter has
been added on program transformation, and many of the other chapters
have been reordered. The chapters on Interpreters and Logic Grammars
have extensive additions.
Many people provided us feedback on the first edition, almost all of
it very positive. I thank you all. Three people deserve special thanks
for talung the trouble to provide long lists of suggestions for improve-
ments and to point out embarrassingly long lists of typos in the first
edition: Norbert Fuchs, Harald Sclndergaard, and Stanley Selkow. The
following deserve mention for pointing out mistakes and typos in the
various printings of the first edition or making constructive comments
about the book that led to improvements in later printings of the first
edition and for t h s second edition. The list is long, my memory some-
times short, so please forgive me if I forget to mention anyone. Thanks
to Hani Assiryani, Tim Boemker, Jim Brand, Bill Braun, Pu Chen, Yves
Deville, George Ernst, Claudia Giinther, Ann Halloran, Sundar Iyengar,
Gary Kacmarcik, Mansoor Khan, Sundeep Kumar, Arun Lakhotia, Jean-
Preface to First Edition
The origins of this book lie in graduate student courses aimed at teach-
ing advanced Prolog programming. A wealth of techniques has emerged
in the fifteen years since the inception of Prolog as a programming lan-
guage. Our intention in this book has been to make accessible the pro-
gramming techniques that kindled our okvn excitement, imagination, and
involvement in this area.
The book fills a general need. Prolog, and more generally logic pro-
gramming, has received wide publicity in recent years. Currently avail-
able books and accounts, however, typically describe only the basics. All
but the simplest examples of the use of Prolog have remained essentially
inaccessible to people outside the Prolog community.
We emphasize throughout the book the distinction between logic pro-
gramming and Prolog programming. Logic programs can be understood
and studied, using two abstract, machine-independent concepts: truth
and logical deduction. One can ask whether an axiom in a program is
true, under some interpretation of the program symbols; or whether a
logical statement is a consequence of the program. These questions can
be answered independently of any concrete execution mechanism.
On the contrary, Prolog is a programming language, borrowing its basic
constructs from logic. Prolog programs have precise operational mean-
ing: they are instructions for execution on a computer-a Prolog ma-
chine. Prolog programs in good style can almost always be read as log-
ical statements, thus inheriting some of the abstract properties of logic
programs. Most important, the result of a computation of such a Pro-
log program is a logical consequence of the axioms in it. Effective Prolog
Preface to First Edition Preface to First Edition
programming requires an understanding of the theory of logic program- The main part of the book is Part 111. We describe advanced Prolog
ming. programming techniques that have evolved in the Prolog programming
The book consists of four parts: logic programming, the Prolog lan- community, illustrating each with small yet powerful example programs.
guage, advanced techniques, and applications. The first part is a self- The examples typify the applications for which the technique is useful.
contained introduction to logic programming. It consists of five chapters. The six chapters cover nondeterministic programming, incomplete data
The first chapter introduces the basic constructs of logic programs. Our structures, parsing with DCGs, second-order programming, search tech-.
account differs from other introductions to logic programming by ex- niques, and the use of meta-interpreters.
plaining the basics in terms of logical deduction. Other accounts explain The final part consists of four chapters that show how the material in
the basics from the background of resolution from which logic program- the rest of the book can be combined to build application programs. A
ming originated. we have found the former to be a more effective means common request of Prolog n e ~ ~ o m eisr sto see larger applications. They
of teaching the material, which students find intuitive and easy to under- understand how to write elegant short programs but have difficulty in
stand. building a major program. The applications covered are game-playing
The second and thlrd chapters of Part I introduce the two basic styles programs, a prototype expert system for evaluating requests for credit, a
of logic programming: database programming and recursive program- symbolic equation solver, and a compiler.
ming. The fourth chapter discusses the computation model of logic pro- During the development of the book, it has been necessary to reorga-
gramming, introducing unification, while the fifth chapter presents some nize the foundations and basic examples existing in the folklore of the
theoretical results hithout proofs. In developing t h ~ spart to enable the logic programming community. Our structure constitutes a novel frame-
clear explanation of advanced techniques, we have introduced new con- work for the teaching of Prolog.
cepts and reorganized others, in particular, in the discussion of types Material from this book has been used successfully for several courses
and termination. Other issues such as complexity and correctness are on logic programming and Prolog: in Israel, the United States, and Scot-
concepts whose consequences ha\re not yet been fullj. del~elopedin the land. The material more than suffices for a one-semester course to first-
logic programming research communitj.. year graduate students or advanced undergraduates. There is consider-
The second part is an introduction to Prolog. It consists of Chapters 6 able scope for instructors to particularize a course to suit a special area
through 13. Chapter 6 discusses the computation model of Prolog in of interest.
contrast to logic programming, and gi\.es a comparison between Prolog A recommended division of the book for a 13-week course to senior un-
and conventional programming languages such as Pascal. Chapter 7 dis- dergraduates or first-year graduates is as follows: 4 weeks on logic pro-
cusses the differences between composing Prolog programs and logic gramming, encouraging students to develop a declarative style of writing
programs. Examples are gi\,en of basic programming techniques. programs, 4 weeks on basic Prolog programming, 3 weeks on advanced
The next fi\re chapters introduce system-provided predicates that are techniques, and 2 weeks on applications. The advanced techniques
essential to make Prolog a practical programming language. We clas- should include some discussion of nondeterminism, incomplete data
sify Prolog system predicates into four categories: those concerned structures, basic second-order predicates, and basic meta-interpreters.
with efficient arithmetic, structure inspection, meta-logical predicates Other sections can be covered instead of applications. Application areas
that discuss the state of the computation, and extra-logical predicates that can be stressed are search techniques in artificial intelligence, build-
that achieve side effects outside the computation model of logic pro- ing expert systems, writing compilers and parsers, symbol manipulation,
gramming. One chapter is devoted to the most notorious of Prolog and natural language processing.
extra-logical predicates, the cut. Basic techniques using these system There is considerable flexibility in the order of presentation. The ma-
predicates are explained. The final chapter of the section gives assorted terial from Part I should be covered first. The material in Parts I11 and IV
pragmatic programming tips. can be interspersed with the material in Part I1 to show the student how
Preface to First Edition
xxxviii Preface to First Edition
prepared the appendix. The publishers, MIT Press, were helpful and sup-
larger Prolog programs using more advanced techniques are composed
portive.
in the same style as smaller examples.
Finally, we acknowledge the support of family and friends, without
Our assessment of students has usually been 50 percent by homework
which nothmg would get done.
assignments throughout the course, and 50 percent by project. Our expe-
rience has been that students are capable of a significant programming
Leon Sterling
task for their project. Examples of projects are prototype expert systems,
1986
assemblers, game-playing programs, partial evaluators, and implementa-
tions of graph theory algorithms.
For the student who is studying the material on her own, we strongly
advise reading through the more abstract material in Part I. A good Pro-
log programming style develops from thinking declaratively about the
logic of a situation. The theory in Chapter 5, however, can be skipped
until a later reading.
The exercises in the book range from very easy and well defined to
difficult and open-ended. Most of them are suitable for homework exer-
cises. Some of the more open-ended exercises were submitted as course
projects.
The code in this book is essentially in Edinburgh Prolog. The course has
been given where students used several different variants of Edinburgh
Prolog, and no problems were encountered. All the examples run on
Wisdom Prolog, whlch is discussed in the appendixes.
We acknowledge and thank the people who contributed directly to the
book. We also thank, collectively and anonymously, all those who indi-
rectly contributed by influencing our programming styles in Prolog. Im-
provements were suggested by Lawrence Byrd, Oded Maler, Jack Minker,
Richard O'Keefe, Fernando Pereira, and several anonymous referees.
We appreciate the contribution of the students who sat through
courses as material from the book was being debugged. The first author
acknowledges students at the University of Edinburgh, the Weizmann
Institute of Science, Tel Aviv University, and Case Western Reserve Uni-
versity. The second author taught courses at the Weizmann Institute and
Hebrew University of Jerusalem, and in industry.
We are grateful to many people for assisting in the technical aspects
of producing a book. We especially thank Sarah Fliegelmann, who pro-
duced the various drafts and camera-ready copy, above and beyond the
call of duty. Thls book might not have appeared without her tremendous
efforts. Arvind Bansal prepared the index and helped with the references.
Yehuda Barbut drew most of the figures. Max Goldberg and Shmuel Safra
Introduction
The inception of logic is tied with that of scientific thinking. Logic pro-
vides a precise language for the explicit expression of one's goals, knowl-
edge, and assumptions. Logic provides the foundation for deducing
consequences from premises; for studying the truth or falsity of state-
ments given the truth or falsity of other statements; for establishing the
consistency of one's claims; and for \,erif>.ingthe validity of one's argu-
ments.
Computers are relati\rely new in our intellectual history. Similar to
logic, they are the object of scientific study and a powerful tool for
the advancement of scientific endeavor. Like logic, computers require
a precise and explicit statement of one's goals and assumptions. Un-
like logic, which has developed with the power of human thinking as the
only external consideration, the development of computers has been gov-
erned from the start by severe technological and engineering constraints.
Although computers were intended for use by humans, the difficul-
ties in constructing them were so dominant that the language for
expressing problems to the computer and instructing it how to solve
them was designed from the perspective of the engineering of the com-
puter alone.
Almost all modern computers are based on the early concepts of von
Neumann and his colleagues, which emerged during the 1940s. The von
Neumann machine is characterized by a large uniform store of memory
cells and a processing unit with some local cells, called registers. The
processing unit can load data from memory to registers, perform arith-
metic or logical operations on registers, and store values of registers
back into memory. A program for a von Neumann machine consists of
Introduction lnrroduction
a sequence of instructions to perform such operations, and an additional "coding," the last, mundane, intellectually trivial, time-consuming, and
set of control instructions, which can affect the next instruction to be tedious phase of solving a problem using a computer system, is perhaps
executed, possibly depending on the content of some register. at the very root of what has been known as the "software crisis."
As the problems of building computers were gradually understood and Rather, we think that programming can be, and should be, part of
solved, the problems of using them mounted. The bottleneck ceased to the problem-solving process itself; that thoughts should be organized as
be the inability of the computer to perform the human's instructions but programs, so that consequences of a complex set of assumptions can be
rather the inability of the human to instruct, or program, the computer. investigated by "running1'the assumptions; that a conceptual solution to
A search for programming languages convenient for humans to use be- a problem should be developed hand-in-hand with a working program
gan. Starting from the language understood directly by the computer, that demonstrates it and exposes its different aspects. Suggestions in
the machine language, better notations and formalisms were developed. this direction have been made under the title "rapid prototyping."
The main outcome of these efforts was languages that were easier for To achieve this goal in its fullest-to become true mates of the human
humans to express themselves in but that still mapped rather directly thinking process-computers have still a long way to go. However, we
to the underlying machine language. Although increasingly abstract, the find it both appropriate and gratifying from a historical perspective that
languages in the mainstream of development, starting from assembly logic, a companion to the human thinking process since the early days of
language through Fortran, Algol, Pascal, and Ada, all carried the mark human intellectual history, has been discovered as a suitable stepping-
of the underlying machine-the von Neumann architecture. stone in this long journey.
To the uninitiated intelligent person who is not familiar with the en- Although logic has been used as a tool for designing computers and for
gineering constraints that led to its design, the von Neumann machine reasoning about computers and computer programs since almost their
seems an arbitrary, even bizarre, device. Thinking in terms of its con- beginning, the use of logic directly as a programming language, termed
strained set of operations is a nontrivial problem, which sometimes logic programming, is quite recent.
stretches the adaptiveness of the human mind to its limits. Logic programming, as well as its sister approach, functional program-
These characteristic aspects of programming von Neumann computers ming, departs radically from the mainstream of computer languages.
led to a separation of work: there were those who thought how to solve Rather then being derived, by a series of abstractions and reorganiza-
the problem, and designed the methods for its solution, and there were tions, from the von Neumann machine model and instruction set, it is
the coders, who performed the mundane and tedious task of translating derived from an abstract model, which has no direct relation to 'or de-
the instructions of the designers to instructions a computer can use. pendence on to one machine model or another. It is based on the belief
Both logic and programming require the explicit expression of one's that instead of the human learning to think in terms of the operations
knowledge and methods in an acceptable formalism. The task of making of a computer that which some scientists and engineers at some point
one's knowledge explicit is tedious. However, formalizing one's knowl- in history happened to find easy and cost-effective to build, the com-
edge in logic is often an intellectually rewarding activity and usually puter should perform instructions that are easy for humans to provide.
reflects back on or adds insight to the problem under consideration. In In its ultimate and purest form, logic programming suggests that even
contrast, formalizing one's problem and method of solution using the explicit instructions for operation not be given but rather that the knowl-
von Neumann instruction set rarely has these beneficial effects. edge about the problem and assumptions sufficient to solve it be stated
We believe that programming can be, and should be, an intellectu- explicitly, as logical axioms. Such a set of axioms constitutes an alterna-
ally rewarding activity; that a good programming language is a powerful tive to the conventional program. The program can be executed by pro-
conceptual tool-a tool for organizing, expressing, experimenting with, viding it with a problem, formalized as a logical statement to be proved,
and even communicating one's thoughts; that treating programming as called a goal statement. The execution is an attempt to solve the prob-
lntroduction lntroduction
lem, that is, to prove the goal statement, given the assumptions in the addition to the declarative reading of the clause, A is true if the B, are
logic program. true, it can be read as follows: To solve (execute).4, solve (execute) B1 and
A distinguishing aspect of the logic used in logic programming is that B, and . . . and B,,. In this reading, the proof procedure of Horn clause
a goal statement typically is existentially quantified: it states that there logic is the interpreter of the language, and the unification algorithm,
exist some individuals with some property. An example of a goal state- which is at the heart of the resolution proof procedure, performs the
ment is, "there exists a list X such that sorting the list [3,1,21gives X." basic data manipulation operations of variable assignment, parameter
The mechanism used to prove the goal statement is constructive. If suc- passing, data selection, and data construction.
cessful, it provides the identity of the unknown individuals mentioned in At the same time, in the early 1970s, Colmerauer and his group at
the goal statement, which constitutes the output of the computation. In the University of Marseilles-Aix developed a specialized theorem prover,
the preceding example, assuming that the logic program contains appro- written in Fortran, which they used to implement natural language pro-
priate axioms defining the sort relation, the output of the computation cessing systems. The theorem pro\,er, called Prolog (for Programmation
would be X = [ l ,2,3]. en Logique), embodied Kowalski's procedural interpretation. Later, van
These ideas can be summarized in the following two metaphorical Emden and Kowalski de\.eloped a formal semantics for the language of
equations: logic programs, showing that its operational, model-theoretic, and fix-
point semantics are the same.
program = set of axioms. In spite of all the theoretical work and the exciting ideas, the logic pro-
computation = constructive proof of a goal statement from the progrum. gramming approach seemed unrealistic. At the time of its inception, re-
searchers in the United States began to recognize the failure of the "next-
The ideas behind these equations can be traced back as far as intuition- generation .41 languages," such as Micro-Planner and Conniver, which de-
istic mathematics and proof theory of the early twentieth century. They veloped as a substitute for Lisp. T'he main claim against these languages
are related to Hilbert's program, to base the entire body of mathemati- was that they were hopelessl~,inefficient, and very difficult to control.
cal knowledge on logical foundations and to provide mechanical proofs Given their bitter experience with logic-based high-level languages, it is
for its theories, starting from the axioms of logic and set theory alone. no great surprise that IJ.S. artificial intelligence scientists, when hearing
It is interesting to note that the failure of this program, from which en- about Prolog, thought that the Europeans were o\.er-excited o\er what
sued the incompleteness and undecidability results of Godel and Turing, they, the Americans, had already suggested, tried, and disco~~ered not to
marks the beginning of the modern age of computers. work.
The first use of this approach in practical computing is a sequel to In that atmosphere the Prolog-10 compiler was almost an imaginary
Robinson's unification algorithm and resolution principle, published in being. Developed in the mid to late 1!370s by D a ~ i dH. Ll. Warren and
1965. Se\-era1hesitant attempts were made to use this principle as a basis his colleagues, this efhcient implementation of Prolog dispelled all the
of a computation mechanism, but they did not gain any momentum. myths about the impracticality of logic programming. That compiler, still
The beginning of logic programming can be attributed to Kowalski and one of the finest implementations of Prolog around, delivered on pure
Colmerauer. Kowalski formulated the procedural interpretation of Horn list-processing programs a performance comparable to the best Lisp sys-
clause logic. He showed that an axiom tems available at the time. Furthermore, the compiler itself was written
A if BI and B2 and . . . and B, almost entirely in Prolog, suggesting that classic programming tasks, not
just sophisticated A1 applications, could benefit from the power of logic
can be read and executed as a procedure of a recursive programming programming.
language, where A is the procedure head and the B, are its body. In
Introduction Introduction
The impact of this implementation cannot be overemphasized. Without Programming as well as in the general computer science journals and
it, the accumulated experience that has led to this book would not have conferences.
existed. Clearly, one of the dominant areas of interest is the relation between
In spite of the promise of the ideas, and the practicality of their im- logic programming, Prolog, and parallelism. The promise of parallel com-
plementation, most of the Western computer science and A1 research puters, combined with the parallelism that seems to be available in the
community was ignorant, openly hostile, or, at best, indifferent to logic logic programming model, have led to numerous attempts, still ongoing,
programming. By 1980 the number of researchers actively engaged in to execute Prolog in parallel and to devise novel concurrent program-
logic programming were only a few dozen in the United States and about ming languages based on the logic programming computation model.
one hundred around the world. This, however, is a subject for another book.
No doubt, logic programming would have remained a fringe activity
in computer science for quite a while longer hadit not been for the an-
nouncement of the Japanese Fifth Generation Project, which took place
in October 1981. Although the research program the Japanese presented
was rather baggy, faithful to their tradition of achieving consensus at
almost any cost, the important role of logic programming in the next
generation of computer systems was made clear.
Since that time the Prolog language has undergone a rapid transition
from adolescence to maturity. There are numerous commercially avail-
able Prolog implementations on most computers. A large number of Pro-
log programming books are directed to different audiences and empha-
size different aspects of the language. And the language itself has more
or less stabilized, having a de facto standard, the Edinburgh Prolog fam-
ily.
The maturity of the language means that it is no longer a concept for
scientists yet to shape and define but rather a given object, with vices
and virtues. It is time to recognize that, on the one hand, Prolog falls
short of the high goals of logic programming but, on the other hand, is a
powerful, productive, and practical programming formalism. Given the
standard life cycle of computer programming languages, the next few
years will reveal whether these properties show their merit only in the
classroom or prove useful also in the field, where people pa)- money to
solve problems the)- care about.
What are the current active subjects of research in logic programming
and Prolog? Answers to this question can be found in the regular sci-
entific journals and conferences of the field; the Logic Programming
Journal, the Journal of New Generation Computing, the International
Conference on Logic Programming, and the IEEE Symposium on Logic
I Logic Programs
Leonardo Da Vinci. Old Man thinking. Pen and ink (slightly enlarged). About
1 5 10. Windsor Castle, Royal Library.
Basic Constructs
-- - - - -- - --
- --
1.1 Facts
father (abraham,isaac)
This fact says that Abraham is the father of Isaac, or that the relation fa-
ther holds between the individuals named abraham and isaac. Another
name for a relation is a predicate. Names of individuals are known as
atoms. Similarly, plus ( 2 , 3 , 5 ) expresses the relation that 2 plus 3 is 5.
The familiar plus relation can be realized via a set of facts that defines
the addition table. An initial segment of the table is
father(terach,abraham) male (terach) . consequence incrementally through this chapter. Logical consequences
father(terach,nachor). male (abraham) . are obtained by applying deduction rules. The simplest rule of deduction
father(terach,haran) . male (nachor) . is identity: from P deduce P. A query is a logical consequence of an
father(abraham, isaac) . male (haran) .
identical fact.
father(haran,lot) . male(isaac).
father(haran,milcah) . male(1ot). Operationally, answering simple queries using a program containing
father(haran, yiscah) . facts like Program 1.1is straightforward. Search for a fact in the program
female (sarah) . that implies the query. If a fact identical to the query is found, the answer
mother (sarah,isaac) . female (milcah) . is yes.
female(yiscah). The answer no is given if a fact identical to the query is not found,
Program 1.1 A biblical family database because the fact is not a logical consequence of the program. This answer
does not reflect on the truth of the query; it merely says that we failed to
prove the query from the program. Both the queries female (abraham) ?
of both predicates and atoms in facts begin \vith a lowercase letter rather and plus ( I , I,2 ) ? will be answered no with respect to Program 1.1.
than an uppercase letter.
A finite set of facts constitutes a program. This is the simplest form
of logic program. A set of facts is also a description of a situation. This -- -- - -- -- - -
insight is the basis of database programming, to be discussed in the next 1.3 The Logical Variable, Substitutions, and Instances
chapter. ,4n example database of famil) relationships from the Bible is
given as Program 1.1. The predicates f a t h e r , mother, male, and female A logical variable stands for an unspecified individual and is used ac-
express the obvious relationships. cordingly. Consider its use in queries. Suppose we want to know of
whom abraham is the father. One way is to ask a series of queries,
--
f ather(abraham, l o t ) ? , f ather(abraham,milcah)?, . . . , father
Queries (abraham, i s a a c ) ? , . . . until an answer yes is given. A variable allows
a better way of expressing the query as f a t h e r (abraham, X) ?, to which
The second form of statement in a logic program is a query. Queries are the answer is X=isaac. Used in this way, variables are a means o f sum-
a means of retrieving information from a logic program. A query asks marizing many queries. A query containing a variable asks whether there
whether a certain relation holds between objects. For example, the query is a value for the variable that makes the query a logical consequence of
father(abraham, i s a a c ) ? asks whether the f a t h e r relationship holds the program, as explained later.
between abraham and isaac. Given the facts of Program 1.1, the answer Variables in logic programs behave differently from variables in con-
to this query is yes. ventional programming languages. They stand for an unspecified but sin-
Syntactically, queries and facts look the same, but they can be distin- gle entity rather than for a store location in memory.
guished by the context. When there is a possibility of confusion, a termi- Having introduced variables, we can define a term, the single data
nating period will indicate a fact, while a terminating question mark will structure in logic programs. The definition is inductive. Constants and
indicate a query. We call the entity without the period or question mark variables are terms. Also compound terms, or structures, are terms.
a goal. A fact P. states that the goal P is true. A query P? asks whether A compound term comprises a functor (called the principal functor
the goal P is true. A simple query consists of a single goal. of the term) and a sequence of one or more arguments, which are
Answering a query with respect to a program is determining whether terms. A functor is characterized by its name, which is an atom, and
the query is a logical consequence of the program. We define logical its arity, or number of arguments. Syntactically, compound terms have
Chapter 1 Basic Constructs
the form f(tl,tz,.. .,t,), where the functor has name f and is of arity
Operationally, to answer a nonground query using a program of facts,
n, and the t, are the arguments. Examples of compound terms include
search for a fact that is an instance of the query. If found, the answer,
s(O), hot(milk), name(john,doe), list(a,list(b,nil)), foo(X), and
or solution, is that instance. A solution is represented in this chapter by
tree(tree(nil,3,nil), 5 , R ) .
the substitution that, if applied to the query, results in the solution. The
Queries, goals, and more generally terms where variables do not occur
answer is no if there is no suitable fact in the program.
are called ground. Where variables do occur, they are called nonground.
In general, an existential query may have several solutions. Program
For example, foo (a,b) is ground, whereas bar (XI is nonground.
1.1 shows that Haran is the father of three children. Thus the query
Definition father (haran,)()? has the solutions {X=lot}, {X=milcah), {X=yiscah}.
A substitution is a finite set (possibly empty) of pairs of the form XI = ti, Another query with multiple solutions is plus (X,Y,4) ? for finding num-
where XI is a variable and t, is a term, and X, # X, for every i f j, and XI bers that add up to 3. Solutions are, for example, {X=O, Y=4} and {X=l,
does not occur in t,, for any i and j. Y=3}. Note that the different variables X and Y correspond to (possibly)
different objects.
An example of a substitution consisting of a single pair is {X=isaac}.
An interesting variant of the last query is plus (X ,X ,4)?, which insists
Substitutions can be applied to terms. The result of applying a substi-
that the two numbers that add up to 4 be the same. It has a unique
tution 19 to a term A, denoted by A 8 , is the term obtained by replacing
answer {X=2}.
every occurrence of X by t in A, for every pair X = t in 8 .
The result of applying {X=isaac} to the term father (abraham,X) is
the term father (abraham,isaac).
Definition 1.5 Universal Facts
A is an instance of B if there is a substitution 8 such that A = Be. w
Variables are also useful in facts. Suppose that all the biblical characters
The goal father (abraham,isaac) is an instance of father (abraham, like pomegranates. Instead of including in the program an appropriate
X) by this definition. Similarly, mother (sarah,isaac) is an instance of fact for every individual,
mother (X,Y) under the substitution {X=sarah,Y=isaac}.
- -
- -
Logically speaking, variables in queries are existentially quantified, which a fact 1ikes (X,pomegranates) can say it all. Used in this way, variables
means, intuitively, that the query father (abraham,X) ? reads: "Does
are a means of summarizing many facts. The fact times (0,X , 0) summa-
there exist an X such that abraham is the father of X?" More generally,
rizes all the facts stating that 0 times some number is 0.
a query p(T,,Tl,. . .,T,)?, which contains the variables XI,&,. . .,Xk reads: Variables in facts are implicitly universally quantified, which means,
"Are there XI,XZ,.. .,Xk such that p(Tl,T2,.. .,T,)?" For convenience, exis- intuitively, that the fact likes(X,pomegranates) states that for all X,
tential quantification is usually omitted. X likes pomegranates. In general, a fact p(Tl,. . .,T,) reads that for all
The next deduction rule we introduce is generalization. An existential XI,. . .,Xk, where the X, are variables occurring in the fact, p(Tl,.. .,T,)
query P is a logical consequence of an instance of it, PO, for any substi- is true. Logically, from a universally quantified fact one can deduce
tution 8 . The fact father (abraham,isaac) implies that there exists an X any instance of it. For example, from likes (X,pomegranates), deduce
such that father (abraham,X) is true, namely, X=isaac.
likes(abraham,pomegranates).
Chupter 1
This is the third deduction rule, called instantiation. From a universally single goal. Logically, it asks whether a conjunction is deducible from the
quantified statement P, deduce an instance of it, P Q , for any substitution program. We use "," throughout to denote logical and. Do not confuse
0. the comma that separates the arguments in a goal with commas used to
As for queries, two unspecified objects, denoted by variables, can be separate goals, denoting conjunction.
constrained to be the same by using the same variable name. The fact In the simplest conjunctive queries all the goals are ground, for exam-
p l u s ( 0 , X, X) expresses that 0 is a left identity for addition. It reads that ple, f a t h e r (abraham, i s a a c ) ,male ( l o t ) ?. The answer to this query us-
for all values of X, 0 plus X is X. A similar use occurs when translating the ing Program 1. I is clearly yes because both goals in the query are facts in
English statement "Everybody likes himself" to l i k e s (X, X). the program. In general, the query a,. . .,&?, where each a is a ground
Answering a ground query with a universally quantified fact is straight- goal, is answered yes with respect to a program P if each is implied by
forward. Search for a fact for which the query is an instance. For example, P. Hence ground conjunctive queries are not very interesting.
the answer to p l u s ( 0 , 2 , 2 ) ? is yes, based on the fact p l u s (0 ,X, X I . An- Conjunctive queries are interesting when there are one or more shared
swering a nonground quer)? using a nonground fact involves a new defi- variables, variables that occur in two different goals of the query. An ex-
nition: a common instance of two terms. ample is the query f a t h e r ( h a r a n , X) ,male (XI ?. The scope of a variable
in a conjunctive query, as in a simple query, is the whole conjunction.
Definition Thus the quer)?p(X),q(X)Preads: "Is there an X such that both p(X) and
C is a common instance of '4 and B if it is an instance of A and an instance q(X)?"
of B, in other words, if there are substitutions 0 , and 0, such that C=AOI Sharcd variables arc used a s a means of constraining a simple query
is syntactically identical to B O l . by restricting the range of a variable. We have already seen an example
cvith the query p l u s (X ,X ,4)?, where the solution of numbers adding
For example, the goals p l u s (O,3, Y) and p l u s ( 0 , X , X) have a com-
up to 4 was restricted to the numbers being the same. Consider the
mon instance p l u s ( 0 , 3 , 3 ) . When the substitution {Y=31 is applied to
querl, f a t h e r ( h a r a n , X) ,male (XI ?. Here solutions to the query f a -
p l u s ( 0 , 3 , Y) and the substitution {X=3) is applied to p l u s ( 0 , X, X I , both
t h e r ( h a r a n , X) ? are restricted t o children that are male. Program 1.1
yield p l u s ( 0 , 3 , 3 ) .
shows there is only one solution, i X = l o t l . Alternatively, this query can
In general, to ansn,er a query using a fact, search for a common in-
be viewed as restricting solutions to the query male (XI ? to individuals
stance of the querj. and fact. The anslver is the common instance, if one
n7ho have Haran for a father.
exists. Otherwise the answer is no.
A slightly different use of a shared variable can be seen in the query
Answering an existential querJr~vitha universal fact using a common
f a t h e r ( t e r a c h , X ) , f a t h e r (X,Y)?. On the one hand, it restricts the sons
instance invol~~es two logical deductions. The instance is deduced from
of t e r a c h to those who are themselves fathers. On the other hand, it con-
the fact by the rule of instantiation, and the query is deduced from the
siders individuals Y, whose fathers are sons of t e r a c h . There are several ,
instance b ~the . rule of generalization.
solutions, for example, 1 X=abraham, Y=isaac} and {X=haran,Y=lot 1. j
A conjunctive query is a logical consequence of a program P if all the !
- -- pp - - -- -- -
goals in the conjunction are consequences of P, where shared variables
1.6 Conjunctive Queries and Shared Variables are instantiated to the same values in different goals. A sufficient condi-
tion is that there be a ground instance of the query that is a consequence
An important extension to the queries discussed so far is conjunctive of P. This instance then deduces the conjuncts in the query via general-
queries. Conjunctive queries are a conjunction of goals posed as a query, ization.
a,..,a?.
for example, f a t h e r ( t e r a c h , X ) , f a t h e r (X ,Y)? or in general, . The restriction to ground instances is unnecessary and will be lifted in
Simple queries are a special case of conjunctive queries when there is a Chapter 4 when we discuss the computation model of logic programs.
Chapter 1 Basic Constructs
We employ this restriction in the meantime to simplify the discussion in A rule for the g r a n d f a t h e r relationship is
the coming sections.
Operationally, to solve the conjunctive query A1,A2,.. .,A,? using a pro-
gram P, find a substitution B such that AIB and . . . and A,B are ground Rules can be viewed in two ways. First, they are a means of ex-
instances of facts in P. The same substitution applied to all the goals en- pressing new or complex queries in terms of simple queries. A query
sures that instances of variables are common throughout the query. For son (X ,haran) ? to the program that contains the preceding rule for son
example, consider the query f a t h e r ( h a r a n , X) ,male (XI ? with respect is translated to the query f a t h e r ( h a r a n , X) ,male (X)? according to the
to Program 1.1. Applying the substitution {X=lot) to the query gives rule, and solved as before. A new query about the son relationship has
the ground instance f a t h e r ( h a r a n , l o t ) , m a l e ( l o t ) ? , which is a conse- been built from simple queries involving f a t h e r and male relationships.
quence of the program. Interpreting rules in this way is their procedural reading. The procedural
reading for the g r a n d f a t h e r rule is: "To answer a query Is X the grand-
father o f Y?, answer the conjunctive query Is X the father o f Z and Z the
father o f Y?."
The second view of rules comes from interpreting the rule as a logical
Interesting conjunctive queries are defining relationships in their own axiom. The backward arrow -is used to denote logical implication. The
right. The query f a t h e r (haran,X) ,male(X)? is asking for a son of Ha- son rule reads: "X is a son of Y if Y is the father of X and X is male."
ran. The query f a t h e r ( t e r a c h , X) ,f a t h e r (X ,Y) ? is asking about grand- In this view, rules are a means of defining new or complex relationships
children of Terach. This brings us to the third and most important state- using other, simpler relationships. The predicate son has been defined in
ment in logic programming, a rule, which enables us to define new rela- terms of the predicates f a t h e r and male. The associated reading of the
tionships in terms of existing relationships. rule is known as the declarative reading. The declarative reading of the
Rules are statements of the form: g r a n d f a t h e r rule is: "For all X, Y , and Z , X is the grandfather of Y if X
is the father of Z and Z is the father of Y."
Although formally all variables in a clause are universally quantified,
we will sometimes refer to variables that occur in the body of the clause,
where n 2 0. The goal A is the head of the rule, and the conjunction of but not in its head, as if they are existentially quantified inside the body.
goals B,,. . .,B, is the body of the rule. Rules, facts, and queries are also For example, the g r a n d f a t h e r rule can be read: "For all X and Y, X is the
called Horn clauses, or clauses for short. Note that a fact is just a special grandfather of Y if there exists a Z such that X is the father of Z and Z
case of a rule when n = 0. Facts are also called unit clauses. We also is the father of Y." The formal justification of this verbal transformation
have a special name for clauses with one goal in the body, namely, when will not be given, and we treat it just as a convenience. Whenever it is a
n = 1. Such a clause is called an iterative clause. As for facts, variables source of confusion, the reader can resort back to the formal reading of a
appearing in rules are universally quantified, and their scope is the whole clause, in which all variables are universally quantified from the outside.
rule. To incorporate rules into our framework of logical deduction, we need
A rule expressing the son relationship is the law of modus ponens. Modus ponens states that from B and A B -
SOII(X,
Y) - f a t h e r (Y ,X) , male (X) . we can deduce A.
Definition
Similarly one can define a rule for the daughter relationship:
The law of universal modus ponens says that from the rule
daughter ( x , Y ) - f a t h e r ( Y ,X ), female (X) R = (A - B1,B2,. . .,B,)
Chapter 1
Basic Constructs
and the facts B,O is ground for 1 I i I n. Then recursively solve each B,8. This pro-
cedure can int~olvearbitrail). long chains of reasoning. It is difficult in
general to guess the correct ground instance and to choose the right rule.
We show in Chapter 4 how the guessing of an instance can be removed.
The rule given for son is correct but is an incomplete specification of
the relationship. For example, we cannot conclude that Isaac is the son
of Sarah. What is missing is that a child can be the son of a mother as
well as the son of a father. A new rule expressing this relationship can be
A' can be deduced if
added, namely,
is an instance of R. 'To define the relationship g r a n d p a r e n t correctly would take four rules
to include both cases of f a t h e r and mother:
[Jniversal modus ponens includes identity and instantiation as special
cases. grandparent(X,Y) - father(X,Z), father(Z,Y).
We are now in a position to give a complete definition of the concept g r a n d p a r e n t (X, Y) - f a t h e r (X, Z) , mother ( 2 ,Y) .
of a logic program and of its associated concept of logical consequence. grandparent ( X ,Y) - mother(X, Z) , f a t h e r ( Z ,Y) .
Definition
g r a n d p a r e n t (X ,Y) - mother (X, Z) , mother (Z ,Y) .
A logic program is a finite set of rules. There is a better, more compact, n-a),of expressing these rules. \Ve need
to define the auxiliary relationship p a r e n t as being a father or a mother.
Definition Part of the art of logic programming is deciding on what intermediate
An existentially quantified goal G is a logical consequence of a program P predicates to define to achie\,e a complete, elegant axiomatization of a
-
if there is a clause in P with a ground instance A B 1 , .. . , B n , n 2 0 such
that B,,. . .,B, are logical consequences of P, and A is an instance of G.
relationship. The rules defining p a r e n t are straightforward, capturing
the definition of a parent being a father or a mother. Logic programs
can incorporate a1ternatik.e definitions, or more technically disjunction,
Note that the goal G is a logical consequence of a program P if and only
by haking alternative rules, as for p a r e n t :
if G can be deduced from P by a finite number of applications of the rule
of universal modus ponens. p a r e n t (X,Y) f ather(X,Y) .
- mother (X,Y) .
--
- - --
- -- p- -- --- -- - Input: son (lot,haran) ? and Program 1.2
1.8 A Simple Abstract Interpreter Resolvent is son (lot,haran)
Resolvent is not empty
choose son(1ot ,haran) (the only choice)
An operational procedure for answering queries has been informally de-
scribed and progressively developed in the previous sections. In this
chooseson(lot,haran) - father(haran,lot), male(1ot)
new resolvent is father(haran,lot) , male(1ot)
section, the details are fleshed out into an abstract interpreter for logic Resolvent is not empty
programs. In keeping with the restriction of universal modus ponens to choose father (haran,lot)
ground goals, the interpreter only answers ground queries. choose father (haran,lot) .
The abstract interpreter performs yes/no computations. It takes as new resolvent is male (lot)
input a program and a goal, and answers yes if the goal is a logi- Resolvent is not empty
cal consequence of the program and no otherwise. The interpreter is choosemale(lot)
given in Figure 1.1. Note that the interpreter may fail to terminate if choose male (lot) .
the goal is not deducible from the program, in which case no answer is new resolvent is empty
given. Output: yes
The current, usually conjunctive, goal at any stage of the computation Figure 1.2 Tracing the interpreter
is called the resolvent. A trace of the interpreter is the sequence of resol-
vents produced during the computation. Figure 1.2 is a trace of answer-
ing the query son(lot ,har+n)? with respect to Program 1.2, a subset of father(abraham,isaac). malecisaac) .
the facts of Program 1.1 together with rules defining son and daughter. father(haran,lot). male(1ot).
For clarit)., Figure 1.2 also explicitly-states the choice of goal and clause father(haran,milcah). female (milcah) .
made at each iteration of the abstract interpreter. father(haran,yiscah). female(yiscah).
Each iteration of the while loop of the abstract interpreter corresponds
to a single application of modus ponens. This is called a reduction.
Program 1.2 Biblical family relationships
The trace in Figure 1.2 contains three reductions. The first reduces the
goal s o n ( 1 o t , h a r a n ) and produces two derived goals, f a t h e r ( h a r a n ,
l o t ) and male ( l o t ) . The second reduction is of f a t h e r ( h a r a n , l o t and
produces no derived goals. The third reduction also produces no derived
goals in reducing male ( l o t ) .
There are two unspecified choices in the interpreter in Figure 1.1. The Figure 1.3 A simple proof tree
first is the goal to reduce from the resolvent. The second choice is the
clause (and an appropriate ground instance) to reduce the goal. These
two choices have very different natures. A trace of a query implicitly contains a proof that the query follows
The selection of the goal to be reduced is arbitrary. In any given resol- from the program. A more convenient representation of the proof is with
vent, all the goals must be reduced. It can be shown that the order of a proof tree. A proof tree consists of nodes and edges that represent the
reductions is immaterial for answering the query. goals reduced during the computation. The root of the proof tree for a
In contrast, the choice of the clause and a suitable instance is criti- simple query is the query itself. The nodes of the tree are goals that are
cal. In general, there are several choices of a clause, and infinitely many reduced during the computation. There is a directed edge from a node
ground instances. The choice is made nondeterministically. The concept to each node corresponding to a derived goal of the reduced goal. The
of nondeterministic choice is used in the definition of many computa- proof tree for a conjunctive query is just the collection of proof trees for
tion models, e.g., finite automata and Turing machines, and has proven the individual goals in the conjunction. Figure 1.3 gives a proof tree for
to be a powerful theoretic concept. A nondeterministic choice is an un- the program trace in Figure 1.2.
specified choice from a number of alternatives, which is supposed to be An important measure provided by proof trees is the number of nodes
made in a "clairvoyant" way. If only some of the alternatives lead to a in the tree. It indicates how many reduction steps are performed in a
successful computation, then one of them is chosen. Formally, the con- computation. This measure is used as a basis of comparison between
cept is defined as follows. A computation that contains nondeterministic different programs in Chapter 3.
choices succeeds if there is a sequence of choices that leads to success.
Of course, no real machine can directly implement this definition. How- - -- -- -
ever, it can be approximated in a useful way, as done in Prolog. This is 1.9 The Meaning of a Logic Program
explained in Chapter 6.
The interpreter given in Figure 1.1 can be extended to answer non- How can we know if a logic program says what we wanted it to say? If
ground existential queries by an initial additional step. Guess a ground it is correct, or incorrect? In order to answer such questions, we have
instance of the query. This is identical to the step in the interpreter of to define what is the meaning of a logic program. Once defined, we can
guessing ground instances of the rules. It is difficult in general to guess examine if the program means what we have intended it to mean.
the correct ground instance, since that means knowing the result of the
computation before performing it. Definition
A new concept is needed to lift the restriction to ground instances and The meaning of a logic program P, M(P), is the set of ground goals
remove the burden of guessing them. In Chapter 4, we show how the deducible from P.
guess of ground instances can be eliminated, and we introduce the com-
putational model of logic programs more fully. IJntil then it is assumed From this definition it follows that the meaning of a logic program
that the correct choices can be made. composed just of ground facts, such as Program 1.1, is the program it-
self. In other words, for simple programs, the program "means just what
Chapter 1 27 Basic Constructs
--
--.
it says." Consider Program 1.1 augmented with the two rules defining --
the parent relationship. What is its meaning? It contains, in addition 1.10 Summary
to the facts about fathers and mothers, mentioned explicitly in the pro-
gram, all goals of the form parent(X,Y) for every pair X and Y such We conclude this section with a summary of the constructs and concepts
that f a t h e r (X ,Y) or mother (X ,Y) is in the program. This example shows introduced, filling in the remaining necessary definitions.
that the meaning of a program contains explicitly whatever the program The basic structure in logic programs is a term. A term is a constant,
states implicitly. a variable, or a compound term. Constants denote particular individuals
Assuming that we define the intended meaning of a program also to such as integers and atoms, while variables denote a single but unspec-
be a set of ground goals, we can ask what is the relation between the ified individual. The symbol for an atom can be any sequence of char-
actual and the intended meanings of a program. We can check whether acters, which is quoted if there is possibility of confusion with other
everything the program says is correct, or whether the program says symbols (such as variables or integers). Symbols for variables are distin-
everything we wanted it to say. guished by beginning with an uppercase letter.
Informally, we say that a program is correct with respect to some A compound term comprises a functor (called the principal functor
intended meaning M if the meaning of P, M(P), is a subset of M. That is, of the term) and a sequence of one or more terms called arguments. A
a correct program does not say things that were not intended. A program functor is characterized by its name, which is an atom, and its arity or
is complete with respect to M if M is a subset of M(P).That is, a complete number of arguments. Constants are considered functors of arity 0. Syn-
program says everything that is intended. It follows that a program P is tactically, compound terms have the form f ( t l,tL,.. .,tn)where the functor
correct and complete with respect to an intended meaning M if M = M ( P ) . has name f and is of arity n, and the t, are the arguments. A functor
Throughout the book, when meaningful predicate and constant names f of arity n is denoted f/n. Functors with the same name but different
are used, the intended meaning of the program is assumed to be the one arities are distinct. Terms are ground if they contain no variables; other-
intuitively implied by the choice of names. wise they are nonground. Goals are atoms or compound terms, and are
For example, the program for the son relationship containing only generally nonground.
the first axiom that uses f a t h e r is incomplete with respect to the in- A substitution is a finite set (possibly empty) of pairs of the form X = t ,
tuitively understood intended meaning of son, since it cannot deduce where X is a variable and t is a term, with no variable on the left-hand
s o n ( i s a a c , s a r a h ) . If we add to Program 1.1 the rule side of a pair appearing on the right-hand side of another pair, and no
two pairs having the same variable as left-hand side. For any substitution
O = {XI = t , ,X , = t i , . . . , X , = t,} and term s, the term so denotes the
result of simultaneously replacing in s each occurrence of the variable
XI by t,, 1 I i r n; the term sB is called an instance of s. More will be said
it would make the program incorrect with respect to the intended mean- on this restriction on substitutions in the background to Chapter 4.
ing, since it deduces son(sarah, i s a a c ) . A logic program is a finite set of clauses. A clause or rule is a univer-
The notions of correctness and completeness of a logic program are sally quantified logical sentence of the form
studied further in Chapter 5.
Although the notion of truth is not defined fully here, we will say
that a ground goal is true with respect to an intended meaning if it is where A and the B, are goals. Such a sentence is read declaratively: "A is
a member of it, and false otherwise. We will say it is simply true if it is a implied by the conjunction of the Bi," and is interpreted procedurally "To
member of the intended meaning implied by the names of the predicate answer query A, answer the conjunctive query B1,B2,. . .,Bk." A is called the
and constant symbols appearing in the program. clause's head and the conjunction of the B, the clause's body. If k = 0,
Chapter 1
the clause is known as a fact or unit clause and written A., meaning A
is true under the declarative reading, and goal A is satisfied under the
procedural interpretation. If k = 1, the clause is known as an iterative
Database Programming
clause.
A query is a conjunction of the form
A, ,...,A,? n>0,
where the A, are goals. Variables in a query are understood to be existen-
tially quantified.
A computation of a logic program P finds an instance of a given query
logically deducible from P. A goal G is deducible from a program P if
there is an instance A of G where A -B1,. . .,Bn, n r 0, is a ground instance There are two basic styles of using logic programs: defining a logical
of a clause in P , and the B, are deducible from P. Deduction of a goal database, and manipulating data structures. This chapter discusses data-
from an identical fact is a special case. base programming. A logic database contains a set of facts and rules.
The meaning of a program P is inductively defined using logical de- We show how a set of facts can define relations, as in relational data-
duction. The set of ground instances of facts in P are in the meaning. A bases. We show how rules can define complex relational queries, as in
ground goal G is in the meaning if there is a ground instance G -BJ,. . .,Bn relational algebra. A logic program composed of a set of facts and rules
of a rule in P such that B, ,. . .,B, are in the meaning. The meaning consists of a rather restricted format can express the functionalities associated
of the ground instances that are deducible from the program. with relational databases.
An intended meaning M of a program is also a set of ground unit goals.
A program P is correct with respect to an intended meaning M if M ( P ) is ---- --
- - --
a subset of M . It is complete with respect to M if M is a subset of M ( P ) .
Clearly, it is correct and complete with respect to its intended meaning,
2.1 Simple Databases
which is the desired situation, if M = M ( P ) .
We begin by revising Program 1.1, the biblical database, and its aug-
A ground goal is true with respect to an intended meaning if it is a
mentation with rules expressing family relationships. The database
member of it, and false otherwise.
itself had four basic predicates, f a t h e r / 2 , mother/2, male/l, and f e -
Logical deduction is defined syntactically here, and hence also the
male/l. We adopt a convention from database theory and give for
meaning of logic programs. In Chapter 5 , alternative ways of describing
each relation a relation scheme that specifies the role that each po-
the meaning of logic programs are presented, and their equivalence with
sition in the relation (or argument in the goal) is intended to repre-
the current definition is discussed.
sent. Relation schemes for the four predicates here are, respectively,
f a t h e r ( F a t h e r , Child), mother (Mother , C h i l d ) , male (Person), and
female (Person). The mnemonic names are intended to speak for them-
selves.
Variables are given mnemonic names in rules, but usually X or Y when
discussing queries. Multiword names are handled differently for vari-
ables and predicates. Each new word in a variable starts with an upper-
case letter, for example, NieceOrNephew, while words are delimited by
Chapter 2 Database Programming
To appreciate Program 2.2, let us read the inverter rule. T h s states that 2.2 Structured Data and Data Abstraction
an inverter is built up from a transistor with the source connected to the
ground, and a resistor with one end connected to the power source. The A limitation of Program 2.2 for describing the and-gate is the treatment
gate of the transistor is the input to the inverter, whde the free end of the of the circuit as a black box. There is no indication of the structure of the
resistor must be connected to the drain of the transistor, whlch forms circuit in the answer to the and-gate query, even though the structure
the output of the inverter. Sharing of variables is used to insist on the has been implicitly used in finding the answer. The rules tell us that
common connection. the circuit represents an and-gate, but the structure of the and-gate is
Consider the query and-gate (In1 , I d ,Out) ? to Program 2.2. It has present only implicitly. We remedy this by adding an extra argument to
the solution {Inl=n3,In2=n5,Out=nl]. T h s solution confirms that the each of the goals in the database. For uniformity, the extra argument
circuit described by the facts is an and-gate, and indicates the inputs and becomes the first argument. The base facts simply acquire an identifier.
output. Proceeding from left to right in the diagram of Figure 2.2, we label the
resistors rl and r2, and the transistors tl, t2,and t3.
2.1.1 Exercises for Section 2.1 Names of the functional components should reflect their structure. An
inverter is composed of a transistor and a resistor. To represent t h s ,
(i) Modify the rule for brother on page 21 to give a rule for sister, we need structured data. The technique is to use a compound term,
the rule for uncle in Program 2.1 to give a rule for niece, and inv (T ,R) , where T and R are the respective names of the inverter's com-
the rule for sibling in Program 2.1 so that it only recognizes full ponent transistor and rcsistor. Analogously, the name of a nand-gate will
siblings, i.e., those that have the same mother and father. be nand(T1 ,T2,R),where TI, T2, and R name the two transistors and re-
sistor that comprise a nand-gate. Finally, an and-gate can be named in
(11) Using a predicate married-couple (Wife ,Husband),define the rela-
terms of an inverter and a nand-gate. The modified code containing the
tionships mother-in-law, brother-in-law, and son-in-law.
names appears in Program 2.3.
(iii) Describe the layout of objects in Figure 2.3 with facts using the The query and-gate (G,In1 , In2,Out)? has solution {G=and(nand(t2,
predicates left-of (ObjectI,Object2) and above(0bjectl ,Ob- t3,r2) ,inv(tl ,rl)), Inl=n3,In2=n5,Out=nl}. Inl, In2, and Out have
ject2). Define predicates right-of (Object1 ,Object2) and below their previous values. The complicated structure for G reflects accurately
(Object l,Object2) in terms of lef t-of and above, respectively. the functional composition of the and-gate.
Structuring data is important in programming in general and in logic
programming in particular. It is used to organize data in a meaningful
way. Rules can be written more abstractly, ignoring irrelevant details.
More modular programs can be achieved this way, because a change of
data representation need not mean a change in the whole program, as
shown by the following example.
Consider the following two ways of representing a fact about a lecture
course on complexity given on Monday from 9 to 11 by David Hare1 in
the Feinberg building, room A:
and
Figure 2.3 Still-life objects
Database P r o g r a m m i n g
Chapter 2
resistor ( R , N o d e l, N o d e 2 ) -
R is a resistor between Node1 and N o d e 2 .
resistor(rl,power,nl). The first fact represents course as a relation between eight items - a
resistor(r2,power,n2). course name, a day, a starting hour, a finishng hour, a lecturer's first
transistor ( T,Gate,Source,Drain) - name, a lecturer's surname, a building, and a room. The second fact
T is a transistor whose gate is Gate, makes course a relation between four items - a name, a time, a lecturer,
source is Source, and drain is Drain. and a location with further qualification. The time is composed of a day,
a starting time, and a finishing time; lecturers have a first name and
a surname; and locations are specified by a building and a room. The
second fact reflects more elegantly the relations that hold.
inverter (l,lnput,Output)
I is an inverter that inverts
- Input to Output
The four-argument version of course enables more concise rules to
be written by abstracting the details that are irrelevant to the query.
inverter(inv(T,R) ,input ,Output)
transistor(~,~nput,ground,Outp~t),
- Program 2.4 contains examples. The occupied rule assumes a predicate
less than or equal, represented as a binary infix operator I .
resistor(R,power,Output).
nand-gate(Nand,Inputl,Input2,Output)
Nand is a gate forming the logical nand, Output,
- Rules not using the particular values of a structured argument need
not "know" how the argument is structured. For example, the rules for
of lnputl and Input2. duration and teaches represent time explicitly as time(Day,Start,
Finish) because the Day or Start or Finish times of the course are de-
nand-gate (nand (TI , T 2 ,R) ,Input1,Input2,Output) '
transistor (TI ,Input1,X,output), sired. In contrast, the rule for lecturer does not. T h s leads to greater
transistor ( T 2 ,Input2 ,ground ,X), modularity, because the representation of time can be changed without
resistor(R,power,Output). affecting the rules that do not inspect it.
and-gate(And,Inputl ,lnput2Output)
And is a gate forming the logical and,
- Output,
We offer no definitive advice on when to use structured data. Not using
structured data allows a uniform representation where all the data are
of Input1 and Input2. simple. The advantages of structured data are compactness of represen-
and-gate(and(N,I) ,Input1,1nput:!,Output) ' tation, which more accurately reflects our perspective of a situation, and
nand-gate ( N ,Input1 ,Input2 ,X),
inverter(I,X,Output).
occupied(Room,Day,Time) -
course (Course,time(Day,Start ,Finish),Lecturer,Room),
Start 5 Time, Time 5 Finish.
Rules would then be expressed differently,reverting to the previous style A clear pattern can be seen, which can be expressed in a rule defining the
of malung implicit connections explicit. For example, relationship ancestor (Ancestor ,Descendant):
teaches (Lecturer ,Day) -
lecturer (Course,Lecturer) , day (course,Day)
2.2.1 Exercises for Section 2.2 This rule is a generalization of the previous rules.
A logic program for ancestor also requires a nonrecursive rule, the
(i) Add rules defining the relations location(Course,~uilding), choice of which affects the meaning of the program. If the fact ances-
busy (Lecturer,Time), and cannot-meet (Lecturer1 ,~ecturer2). tor (X ,X) is used, defining the ancestor relationship to be reflexive, peo-
Test with your own course facts. ple will be considered to be their own ancestors. This is not the intuitive
meaning of ancestor. Program 2.5 is a logic program defining the ances-
(ii) Possibly using relations from Exercise (i),define the relation sched- tor relationship, where parents are considered ancestors.
ule-conf lict (Time ,Place,Course1 ,Course2).
(iii) Write a program to check if a student has met the requirements for
a college degree. Facts will be used to represent the courses that the
ancestor (Ancestor,Descendant) -
Ancestor is an ancestor of Descendant.
student has taken and the grades obtained, and rules will be used
to enforce the college requirements.
(iv) Design a small database for an application of your own choice. Use
a single predicate to express the information, and invent suitable
rules. Program 2.5 The ancestor relationship
Chapter 2 Database P r o g r a m m i n g
ancestor(Ancestor,Descendant) -
ancestor (Ancestor,Person) , parent (Person,~escendant).
Program 2.6 A directed graph
Another version of defining ancestors is not linear recursive. A pro-
gram identical in meaning to Program 2.5 but with two recursive goals in
the recursive clause is connected( N o d e 1 , N o d e 2 ) -
N o d e 1 is connected to Node2 in the
ancestor(Ancestor,Descendant) - graph defined by the edge/2 relation.
parent (Ancestor ,Descendant). connected(Node,Node).
ancestor(Ancestor,Descendant) - connected(Nodel,Node2) - edge(Nodel,Link), connected(Link,Node2)
.
ancestor (Ancestor ,Person) , ancestor (~erson,~escendant)
Program 2.7 The transitive closure of the edge relation
,
Consider the problem of testing connectivity in a directed graph. A
directed graph can be represented as a logic program by a collection i
nected(X,Y), where X and Y are connected. Note that connected is a
of facts. A fact edge (Node1,Node2) is present in the program if there 1 transitive reflexive relation because of the choice of base fact.
is an edge from Node1 to Node2 in the graph. Figure 2.4 shows a graph;
Program 2.6 is its description as a logic program. i
Two nodes are connected if there is a series of edges that can be tra- I 2.3.1 Exercises for Section 2.3
versed to get from the first node to the second. That is, the relation con- I
nected(Node1 ,Node2),which is true if Node1 and Node2 are connected,
is the transitive closure of the edge relation. For example, a and e are
1
1
(i) A stack of blocks can be described by a collection of facts on
(Blockl,Block2), whch is true if Blockl is on Block2. Define a
connected in the graph in Figure 2.4, but b and f are not. Program 2.7 I
predicate above(Blockl,Block2) that is true if Blockl is above
defines the relation. The meaning of the program is the set of goals con- I Block2 in the stack. (Hint: above is the transitive closure of on.)
Chapter 2 Database Programming
(ii) Add recursive rules for left-of and above from Exercise 2.l(iii) on r-diff-s(X1, . . . ,Xn) -- XI, . . . ,Xn), not S O , , . . . ,x,) .
p. 34. Define higher (Objectl ,Object2), which is true if Objectl is
Cartesian product can be defined in a single rule. If r is a relation of
on a line hlgher than Object2 in Figure 2.3.For example, the bicycle
arity m, and s is a relation of arity n, then r-x-s is a relation of arity
is hgher than the fish in the figure.
m + n defined by
(iii) How many nodes are there in the proof tree for connected(a,e)
using Programs 2.6 and 2.7? In general, using Program 2.6 and a
collection of edge/2 facts, how many nodes are there in a proof tree
establishing that two nodes are connected by a path containing n
intermediate nodes? Projection involves forming a new relation comprising'only some of
the attributes of an existing relation. This is straightforward for any
particular case. For example, the projection r13 selecting the first and
----
third arguments of a relation r of arity 3 is
2.4 Logic Programs and the Relational Database Model
2.5 Background
Recursive Programming
Readers interested in pursuing the connection between logic program-
ming and database theory are referred to the many papers that have
been written on the subject. A good starting place is the review paper by
Gallaire et al. (1984). There are earlier papers on logic and databases in
Gallaire and Minker (1978). Another interesting book is about the imple-
mentation of a database query language in Prolog (Li, 1984). Our discus-
sion of relational databases follows Ullman (1982).Another good account
of relational databases can be found in Maier (1983).
In the seven years between the appearance of the first edition and the
second edition of t h s book, the database community has accepted logic The programs of the previous chapter essentially retrieve information
programs as extensions of relational databases. The term used for a data- from, and manipulate, finite data structures. In general, mathematical
base extended with logical rules is logic database or deductive database. power is gained by considering infinite or potentially infinite structures.
There is now a wealth of material about logic databases. The rewritten Finite instances then follow as special cases. Logic programs harness this
version of Ullman's text (1989)discusses logic databases and gives point- power by using recursive data types.
ers to the important literature. Logical terms can be classified into types. A type is a (possibly infinite)
Perhaps the major difference between logic databases as taught from set of terms. Some types are conveniently defined by unary relations. A
a database perspective and the view presented here is the way of evalu- relation p/l defines the type p to be the set of X's such that p ( X ) .
ating queries. Here we implicitly assume that the interpreter from Figure For example, the male/l and f emale/l predicates used previously de-
4.2 will be used, a top-down approach. The database community prefers fine the male and female types.
a bottom-up evaluation mechanism. Various bottom-up strategies for an- More complex types can be defined by recursive logic programs. Such
swering a query with respect to a logic database are given in Ullman types are called recursive types. Types defined by unary recursive pro-
(1989). grams are called simple recursive types. A program defining a type is
In general, an n-ary relation can be replaced by n + 1 binary relations, called a w p e definition.
as shown by Kowalski (1979a). If one of the arguments forms a key for In this chapter, m7eshow logic programs defining relations over simple
the relation, as does the course name in the example in Section 2.2, n recursive types, such as integers, lists, and binary trees, and also pro-
binary relations suffice. grams over more complex types, such as polynomials.
The addition of an extra argument to each predicate in the circuit,
as discussed at the beginning of Section 2.2, is an example of an en-
hancement of a logic program. The technique of developing programs 3.1 Arithmetic
by enhancement is of growing importance. More will be said about this
in Chapter 13. The simplest recursive data type, natural numbers, arises from the foun-
dations of mathematics. Arithmetic is based on the natural numbers.
This section gives logic programs for performing arithmetic.
In fact, Prolog programs for performing arithmetic differ considerably
from their logical counterparts, as we will see in later chapters. How-
ever, it is useful to spend time discussing the logic programs. There are
Chapter 3 Recursive Programming
natural-number (XI -
X is a natural number.
two main reasons. First, the operations of arithmetic are usually thought
of functionally rather than relationally. Presenting examples for such a
familiar area emphasizes the change in thmlung necessary for compos-
ing logic programs. Second, it is more natural to discuss the underlying
mathematical issues, such as correctness and completeness of programs.
The natural numbers are built from two constructs, the constant sym-
bol 0 and the successor function s of arity 1. All the natural numbers are
then recursively given as 0, s (O),s ( s (0)) , s (s(s(0))1, . . . . We adopt
the convention that sn(0) denotes the integer n, that is, n applications
of the successor function to 0.
As in Chapter 2, we give a relation scheme for each predicate, together
with the intended meaning of the predicate. Recall that a program P
is correct with respect to an intended meaning M if the meaning of
...
P is a subset of M. It is complete if M is a subset of the meaning of Figure 3.1 Proof trees establishing completeness of programs
P. It is correct and complete if its meaning is identical to M. Proving
correctness establishes that everythng deducible from the program is
intended. Proving completeness establishes that everythng intended is natural-number (s(. . .s(0).. .) ) contains n reductions, using the rule in
deducible from the program. Two correctness and completeness proofs Program 3.1, to reach the fact natural-number (O),as shown in the left
are given in t h s section. half of Figure 3.1.
The simple type definition of natural numbers is neatly encapsulated (2) Correctness. Suppose that natural-number(X) is deducible from
in the logic program, shown as Program 3.1. The relation scheme used Program 3.1, in n deductions. We prove that natural-number (X) is in
is natural-number (X),with intended meaning that X is a natural num- the intended meaning of the program by induction on n. If n = 0, then
ber. The program consists of one unit clause and one iterative clause (a the goal must have been proved using a unit clause, whlch implies that X
clause with a single goal in the body). Such a program is called minimal = 0. If n > 0, then the goal must be of the form natural-number (s(X')1,
recursive. since it is deducible from the program, and further, natural-number (X')
Proposition is deducible in n - 1 deductions. By the induction hypothesis, X' is in the
intended meaning of the program, i.e., X'=sk(01 for some k 2 0.
Program 3.1 is correct and complete with respect to the set of goals
natural-number (si(0)), for i > 0.
The natural numbers have a natural order. Program 3.2 is a logic pro-
Proof ( 1 ) Completeness. Let n be a natural number. We show that the gram defining the relation less than or equal to according to the order.
goal natural-number(n) is deducible from the program by giving an We denote the relation with a binary infuc symbol, or operator, ,I accord-
explicit proof tree. Either n is 0 or of the form sn(0). The proof tree ing to mathematical usage. The goal 0 I X has predicate symbol I of
for the goal natural-number(0) is trivial. The proof tree for the goal arity 2, has arguments 0 and X, and is syntactically identical to ' I (0,X) .
)
Recursive Programming
Chapter 3
X5Y - ~Ius(X,Y,Z) -
X , Y , and Z are natural numbers
X and Y are natural numbers, such that Z is the sum of X and Y
0 IX
such that X is less than or equal to Y.
- -
natural-number (XI .
plus ( 0 ,X,X)- -
natural-number (X) .
plus(s()o,Y,s(z)) plus(X,Y,z).
s(X) I s(Y) X 2 Y.
natural-number (X) - See Program 3.1 . natural-number (X) - See Program 3.1 .
Program 3.3 Addition
Program 3.2 The less than or equal relation
exist numbers X and Y that add up to 3." In other words, find a partition times ( X , Y,Z) -
of the number 3 into the sum of two numbers, X and Y. There are several X, Y,and Z are natural numbers
such that Z is the product of X and Y.
solutions.
A query with multiple solutions becomes more interesting when the
properties of the variables in the query are restricted. There are two
times(O,X,O).
times(s(X),Y,Z) - times(X,Y,XY), plus(XY,Y,Z).
forms of restriction: using extra conjuncts in the query, and instanti- plus(X,Y ,Z) - See Program 3 . 3 .
ating variables in the query. We saw examples of t h s when querylng a Program 3.4 Multiplication as repeated addition
database. Exercise (ii) at the end of t h s section requires to define a pred-
icate even(X) , whch is true if X is an even number. Assuming such a
predicate, the query plus (X ,Y ,N) ,even (X) ,even (Y)? gives a partition
of N into two even numbers. The second type of restriction is exemplified
exp(N,X,Y ) -
N, X, and Y are natural numbers
by the query plus (s (s (x)) ,s (s(Y) ) ,N)7 , which insists that each of the such that Y equals X raised to the power N .
numbers adding up to N is strictly greater than 1. exp(s(X) ,0,0).
Almost all logic programs have multiple uses. Consider Program 3.2 exp(O,s(X) ,s(O)).
for I, for example. The query s (0) 2 s (s (0)) ? checks whether 1 is less exp(s(N),X,Y) -
exp(N,X,Z), times(Z,X,Y).
than or equal to 2. The query X I s (s (0) ) ? finds numbers X less than times(X,Y,Z) - See Program 3.4 .
or equal to 2. The query x IY? computes pairs of numbers less than or
equal to each other. Program 3.5 Exponentiation as repeated multiplication
Program 3.3 defining addition is not unique. For example, the logic
program
as 0 i a and plus (0,a, a), where a is an arbitrary constant, will be
plus (x,0,X) -- natural-number ()o .
plus(X,s(Y) ,s(Z)) -
plus(X,Y,Z).
in the programs' meanings. Type conditions are necessary for correct
programs. However, type conditions distract from the simplicity of the
has precisely the same meaning as Program 3.3 for plus. Two programs programs and affect the size of the proof trees. Hence in the following
are to be expected because of the symmetry between the first two argu- we might omit explicit type conditions from the example programs, Pro-
ments. A proof of correctness and completeness given for Program 3.3 grams 3.4-3.7.
applies to this program by reversing the roles of the symmetric argu- The basic programs shown are the building blocks for more compli-
ments. cated relations. A typical example is defining multiplication as repeated
The meaning of the program for plus would not change even if it addition. Program 3.4 reflects this relation. The relation scheme is
consisted of the two programs combined. T h s composite program is un- times (X ,Y, Z) , meaning X times Y equals Z.
desirable, however. There are several different proof trees for the same Exponentiation is defined as repeated multiplication. Program 3.5 for
goal. It is important both for runtime efficiency and for textual concise- exp(N,X, Y) expresses the relation that xN=y. It is analogous to Pro-
ness that axiomatizations of logic programs be minimal. gram 3.4 for times (X,Y ,Z), with exp and times replacing times and
We define a type condition to be a call to the predicate defining the plus, respectively. The base cases for exponentiation are xO=l for all pos-
type. For natural numbers, a type condition is any goal of the form itive values of X, and oN=O for positive values of N.
natural-number (X). A definition of the factorial function uses the definition of multiplica-
In practice, both Programs 3.2 and 3.3 are simplified by omitting the tion. Recall that N! = N . N - 1 . . . . . 2 1. The predicate factorial(N,F)
body of the base rule, natural-number(X). Without t h s test, facts such relates a number N to its factorial F. Program 3.6 is its axiomatization.
Chapter 3 Recursive Programming
minimum(Nl,NZ,Min) - mod(X,Y,X)
mod(X,Y,Z)
-
-
X < Y.
plus(Xl,Y,X), m o d ( X l , Y , Z ) .
The minimum of the natural numbers N1 and N2 is Min.
Program 3.8b A recursive definition of modulus
NI 5 N 2 - See Program 3.2 . In contrast to Program 3.8a. Program 3.8b is defined recursively. It con-
Program 3.7 The minimum of two numbers stitutes an algorithm for finding the integer remainder based on repeated
subtraction. The first rule says that X mod Y is X if X is strictly less than
Y. The second rule says that the value of X mod Y is the same as X - Y
Not all relations concerning natural numbers are defined recursively. mod Y. The effect of any computation to determine the modulus is to re-
Relations can also be defined in the style of programs in Chapter 2. An peatedly subtract Y from X until it becomes less than Y and hence is the
example is Program 3.7 determining the minimum of two numbers via correct value.
the relation minimum(N1, N2 ,Min) . The mathematical function X mod Y is not defined when Y is zero. Nei-
Composing a program to determine the remainder after integer divi- ther Program 3.8a nor Program 3.8b has goal mod (X ,0 ,Z) in its meaning
sion reveals an interesting phenomenon-different mathematical defini- for any values of X or Z. The test of < guarantees that.
tions of the same concept are translated into different logic programs. The computational model gives a way of distinguislung between the
Programs 3.8a and 3.8b give two definitions of the relation mod(~,Y,Z), two programs for mod. Given a particular X, Y, and Z satisfflng mod,
which is true if Z is the value of X modulo Y, or in other words. Z is the re- we can compare the sizes of their proof trees. In general, proof trees
mainder of X divided by Y. The programs assume a relation < as specified produced with Program 3.8b will be smaller than those produced with
in Exercise (i) at the end of this section. Program 3.8a. In that sense Program 3.8b is more efficient. We defer more
Program 3.8a illustrates the direct translation of a mathematical defi- rigorous discussions of efficiency till the discussions on lists, where the
nition, which is a logical statement, into a logic program. The program insights gained will carry over to Prolog programs.
corresponds to an existential definition of the integer remainder: "Z is Another example of translating a mathematical definition directly into
the value of X mod Y if Z is strictly less than Y, and there exists a num- a logic program is writing a program that defines Ackermann's function.
ber Q such that X = Q . Y + Z. In general, mathematical definitions are Ackermann's function is the simplest example of a recursive function
easily translated to logic programs. that is not primitive recursive. It is a function of two arguments, defined
We can relate Program 3.8a to constructive mathematics. Although by three cases:
seemingly an existential definition, it is also constructive, because of the ackermann(0,N ) = N + 1.
constructive nature of <, plus, and times. The number Q,for example.
ackermann(M,0 ) = ackermann(M - 1 , l ) .
proposed in the definition will be explicitly computed by times in any
use of mod. ackermann(M,N ) = ackermann(M - 1 , ackermann(M,N - 1)).
Recursive Programming
Chapter 3
(i) Modify Program 3.2 for to axiomatize the relations <, >, and r .
gcd(X,Y,Z) - Discuss multiple uses of these programs.
Z is the greatest common divisor of
the natural numbers X and Y. (ii) Prove that Program 3.2 is a correct and complete axiomatization of
1.
(iii) Prove that a proof tree for the query sn ( 0 ) a sm (01 using Pro-
Program 3.10 The Euclidean algorithm gram 3.2 has m + 2 nodes.
(iv) Define predicates even(X) and odd(X) for determining if a natural
number is even or odd. (Hint: Modify Program 3.1 for natural-
Program 3.9 is a translation of the functional definition into a logic pro- number.)
gram. The predicate ackermann(M ,N ,A) denotes that ~=ackermann(M,N ) .
The third rule invol~~es two calls to Ackermann's function, one to com- (v) Write a logic program defining the relation fib(N,F) to determine
pute the value of the second argument. the Nth Fibonacci number F.
The functional definition of Ackermann's function is clearer than the (vi) The predicate times can be used for computing exact quotients
relational one given in Program 3.9. In general, functional notation is with queries such as times (s (s (0)) ,X,s (s (s (s ( 0 ) ) I ) ? to find
more readable for pure functional definitions, such as Ackermann's the result of 4 divided by 2. The query times (s (s (0)) ,x ,s (s(s
function and the factorial function (Program 3.6). Expressing constraints (0) 1 ) I ? to find 3i2 has no solution. Many applications require the
can also be awkward with relational logic programs. For example, Pro- use of integer division that would calculate 312 to be 1. Write a
gram 3.8a says less directly that X = Q . Y + Z . program to compute integer quotients. (Hint: Use repeated subtrac-
The final example in this section is the Euclidean algorithm for finding tion.)
the greatest common divisor of two natural numbers. recast as a logic
program. Like Program 3.8b, it is a recursive program not based on the (vii) Modify Program 3.10 for finding the gcd of two integers so that
recursive structure of numbers. The relation scheme is gcd(X, Y , Z) , with it performs repeated subtraction directly rather than use the mod
intended meaning that z is the greatest common divisor (or gcd) of two function. (Hint: The program repeatedly subtracts the smaller num-
natural numbers X and Y. It uses either of the two programs, 3.8a or 3.8b, ber from the larger number until the two numbers are equal.)
for mod. (viii) Rewrite the logic programs in Section 3.1 using a different represen-
The first rule in Program 3.10 is the logical essence of the Euclidean tation of natural numbers, namely as a sum of 1's. For example, the
algorithm. The gcd of X and Y is the same as the gcd of Y and X mod modified version of Program 3.1 would be
Y. A proof that Program 3.10 is correct depends on the correctness
Recursive Programming
Chapter 3
prefix (Prefix,List) -
Prefix is a prefix of List.
p r e f i x ( I ,Ys) .
p r e f i x ( [XIXsl , [ X I Ysl-pref i x ( X s , Y s ) .
suffix (Suffix,List) -
Suffix is a suflix of List.
Figure 3.3 Proof tree verifying a list Our next example is a predicate sublist (Sub,List) for determining
whether Sub is a sublist of List. A sublist needs the elements to be
consecutive: [b,cl is a sublist of [a,b, c ,dl,whereas [a,cl is not.
-
m e m b e r (Element,List)
Element is an element of the list List.
It is convenient to define two special cases of sublists to make the defi-
nition of sublist easier. It is good style when composing logic programs
member ( X , [ X I Xsl ) . to define meaningful relations as auxiliary predicates. The two cases con-
-
member ( X , [Y I Ysl ) member ( X ,Ys) . sidered are initial sublists, or prefixes, of a list, and terminal sublists, or
suffxes, of a list. The programs are interesting in their own right.
Program 3.12 Membership of a list
The predicate prefix (Prefix ,List) is true if Prefix is an initial sub-
list of List, for example, prefix ( [a,bl , [a,b, cl ) is true. The compan-
X is an element of XS. We omit the type condition in the first clause. ion predicate to prefix is suffix (Suff ix,List), determining if Suffix
Alternatively, it would be written is a terminal sublist of List. For example, suffix ( [b,cl , [a,b, cl ) is
true. Both predicates are defined in Program 3.13. A type condition ex-
member (X, [X I XS] ) - list (Xs) . pressing that the variables in the base facts are lists should be added to
the base fact in each predicate to give the correct meaning.
This program has many interesting applications, to be revealed
An arbitrary sublist can be specified in terms of prefixes and suffixes:
throughout the book. Its basic uses are checlung whether an element namely, as a suffix of a prefix, or as a prefix of a suffix. Program 3.14a
is in a list with a query such as member (b, [a,b, cl ) ?, finding an ele- expresses the logical rule that Xs is a sublist of Ys if there exists Ps such
ment of a list with a query such as member (X, [a,b, cl ) ?, and finding a that Ps is a prefix of Ys and Xs is a suffix of Ps. Program 3.14b is the dual
list containing an element with a query such as member (b,X)?. Thls last definition of a sublist as a prefix of a suffuc.
query may seem strange, but there are programs that are based on t h s The predicate prefix can also be used as the basis of a recursive
use of member. definition of sublist. Thls is given as Program 3.14~.The base rule reads
We use the following conventions wherever possible when naming vari- that a prefix of a list is a sublist of a list. The recursive rule reads that the
ables in programs involving lists. If X is used to denote the head of a sublist of a tail of a list is a sublist of the list itself.
list, then Xs will denote its tail. More generally, plural variable names will The predicate member can be viewed as a special case of sublist de-
denote lists of elements, and singular names will denote individual ele fined by the rule
ments. Numerical suffxes will denote variants of lists. Relation schemes
will still contain mnemonic names. member (X,Xs) - sublist ( [XI ,Xs) .
Recursive P r o g r a m m i n g
Chapter 3
sublist (Sub,List) -
Sub is a sublist of List.
a: Suffix of a prefix
sublist(Xs ,Ys) - pref ix(Ps ,YS), suff ix(Xs,Ps).
b: Prefuc of a suffix
sublist (Xs ,Ys) - pref ix(Xs ,ss), suffix(Ss,Ys).
c: Recursive definition of a sublist
sublist (Xs ,Ys) - - pref ix(xs,Ys).
sublist(Xs, [Y ~ Y s ] ) sublist ( X S,YS). Figure 3.4 Proof tree for appending two lists
d: Prefix of a suffix, using append
sublist (Xs ,AsXsBs) - as append(Ca,b,cl, [d,el ,Xs)? with answer Xs=[a,b,c,d,el. A query
append(As ,XsBs ,A s ~ s B s ), append(Xs ,Bs ,XSBS) . >
such as append(Xs, [c, dl , [a,b, c ,dl ? finds the difference Xs= [a,b]
e: Suffuc of a prefix, using append between the lists Cc, dl and [a,b, c ,dl.Unlike plus, append is not sym-
sublist(Xs,AsXsBs) - metric in its first two arguments, and thus there are two distinct versions
append(AsXs ,Bs,AsXsBs) , append(As ,Xs ,ASXS). of finding the difference between two lists.
The analogous process to partitioning a number is splitting a list. The
Program 3.14 Determining sublists of lists
query append(As ,Bs , [a,b, c ,dl ) ?, for example, asks for lists As and Bs
such that appending Bs to As gives the list [a,b,c,dl. Queries about
a p p e n d (Xs,Ys,XsYs) -
X s Y s is the result of concatenating
splitting lists are made more interesting by partially specifying the na-
ture of the split lists. The predicates member, sublist, prefix, and suf -
the lists X s and Ys. fix, introduced previously, can all be defined in terms of append by
append( [ 1 ,Ys ,Ys). viewing the process as splitting a list.
append( [XI Xsl ,Ys,[XI Zsl ) - append(Xs ,Ys ,Zs) The most straightforward definitions are for prefix and suffix,whlch
Program 3.1 5 Appending two lists just specify which of the two split pieces are of interest:
-
reverse( List, Tsil)
Tsil is the result of reversing the list List.
a: Naive reverse
reverse([ I,[ I ) .
reverse( [XI Xs] ,Zs) - reverse(Xs ,Ys) , append(ls, [XI , Z S )
b: Reverse-accumulate
reverse(Xs ,Ys) - reverse(Xs, C 1 ,Ys).
reverse( [XIXsl ,Acc,Ys) - reverse(Xs, [XIACC] ,YS).
reverse([ I , Y s , Y s ) .
lengrh(Xs,N) -
The list Xs has N elements.
(ii) Write recursive programs for adjacent and last that have the
same meaning as the predicates defined in the text in terms of
append.
given use in mind; then consider if the alternative uses make declarative delete(List,X,HasNoXs) -
The list HasNoXs is the result of removing all
sense. We apply this to a program for deleting elements from a list. occurrences of X from the list List.
The first, and most important, step is to specify the intended meaning
of the relation. Clearly, three arguments are involved when deleting ele-
ments from a list: an element X to be deleted, a list L1 that might have
occurrences of X, and a list L2 with all occurrences of X deleted. An ap-
propriate relation scheme is delete (L1,X,L 2 ) . The natural meaning is Program 3.18 Deleting all occurrences of an element from a list
all ground instances where L2 is the list L1 with all occurrences of X re-
moved.
When composing the program, it is easiest to think of one specific
use. Consider the query delete ( [a,b , c ,b] ,b ,X) ?, a typical example of
select (X,HasXs,OneLessXs) -
The list OneLessXs is the result of removing
finding the result of deleting an element from a list. The answer here is one occurrence of X from the list HasXs.
X= [a,CI . The program will be recursive on the first argument. Let's don select (X, [XI Xsl ,Xs) .
our procedural thinking caps. -
select (X, [Y I Ysl , [Y I Zsl) select (X,Ys,Zs).
We begin with the recursive part. The usual form of the recursive ar- Program 3.19 Selecting an element from a list
gument for lists is [XJXs].There are two possibilities to consider, one
where X is the element to be deleted, and one where it is not. In the first
case, the result of recursively deleting X from Xs is the desired answer to
the query. The appropriate rule is fact delete( C I ,X, C 1). The complete program is collected together as
Program 3.18.
delete ( [XI Xs] ,X,Ys) - delete (Xs , X 2Ys). Let us review the program h7ehave written, and consider alternative
Switching hats, the declarative reading of this rule is: "The deletion of formulations. Omitting the condition Xf Z from the second rule in Pro-
X from [XIXsl is Ys if the deletion of X from Xs is Ys." The condition gram 3.18 gives a variant of delete. This variant has a less natural mean-
that the head of the list and the element to be deleted are the same is ing, since any number of occurrences of an element may be deleted. For
specified by the shared variable in the head of the rule. example, delete ( [a,b, c,bl ,b, [a,cl 1, delete ( [a,b, c,bl ,b, [a,c,
The second case where the element to be deleted is different from X, bl), delete([a,b,c,bl ,b, [a,b,cl), and delete([a,b,c,bl ,b,[a,b,
the head of the list, is similar. The result required is a list whose head c ,b] ) are all in the meaning of the variant.
is X and whose tail is the result of recursively deleting the element. The Both Program 3.18 and the variant include in their meaning instances
rule is where the element to be deleted does not appear in either list, for ex-
>
ample, delete ( Cal ,b, [a1 is true. There are applications where thls is
not desired. Program 3.19 defines select (X,LI,L2), a relation that has
The rule's declarative reading is: "The deletion of Z from CXlXsl is a different approach to elements not appearing in the list. The meaning
CXIYsl if Z is different from X and the deletion of Z from Xs is Ys." In of select (X,L1 ,L2) is all ground instances where L2 is the list L1 where
contrast to the previous rule, the condition that the head of the list and exactly one occurrence of X has been removed. The declarative reading
the element to be deleted are different is made explicit in the body of the of Program 3.19 is: "X is selected from [XIXsl to give Xs; or X is selected
rule. from [YIYsl to give [YIZsl if X is selected from Ys to give Zs."
The base case is straightforward. No elements can be deleted from the A major thrust in programming has been the emphasis on a top-down
empty list, and the required result is also the empty list. This gives the design methodology, together with stepwise refinement. Loosely, the
Chapter 3 Recursive P r o g r a m m i n g
methodology is to state the general problem, break it down into subprob- sort (Xs,Ys) -
The list Ys is an ordered permutation of the list Xs.
lems, and then solve the pieces. A top-down programming style is one
natural way for composing logic programs. Our description of programs sort(Xs,Ys) permutation(Xs,Ys), ordered(Ys).
-
+-
throughout the book will be mostly top-down. The rest of t h s section de- permutation(Xs,[ZIZsl) select(Z,Xs,Ys), permutation(Ys,Zs)
scribes the composition of two programs for sorting a list: permutation permutation( [ I , [ I ) .
sort and quicksort. Their top-down development is stressed. ordered( [ I ) .
ordered( [XI 1.
A logical specification of sorting a list is finding an ordered permuta-
tion of a list. T h s can be written down immediately as a logic program. ordered([X,YIYsl) - X 5 Y, ordered([YIYsl).
The basic relation scheme is sort (Xs ,Ys), where Ys is a list containing Program 3.20 Permutation sort
the elements in Xs sorted in ascending order:
sort (Xs ,Ys) -- permutation(Xs ,Ys) , ordered(Ys) The predicate insert can be defined in terms of Program 3.19 for se-
lect:
The top-level goal of sorting has been decomposed. We must now define
permutation and ordered. insert (X ,Ys ,ZS) -- select (X,Zs,Ys) .
Testing whether a list is ordered ascendingly can be expressed in the
two clauses that follow. The fact says that a list with a single element Both procedural versions of permutation have clear declarative read-
is necessarily ordered. The rule says that a list is ordered if the first ings.
element is less than or equal to the second, and if the rest of the list, The "naive" sorting program, which we call permutation sort, is col-
beginning from the second element, is ordered: lected together as Program 3.20. It is an example of the generate-and-test
paradigm, discussed fully in Chapter 14. Note the addition of the extra
ordered ( [XI ) . base case for ordered so that the program behaves correctly for empty
ordered([X,YIYs]) -X IY, ordered([YIYsl). lists.
The problem of sorting lists is well studied. Permutation sort is not a
A program for permutation is more delicate. One view of the process
good method for sorting lists in practice. Much better algorithms come
of permuting a list is selecting an element nondeterministically to be the
from applying a "divide and conquer" strategy to the task of sorting. The
first element of the permuted list, then recursively permuting the rest
insight is to sort a list by dividing it into two pieces, recursively sorting
of the list. We translate this view into a logic program for permutation,
the pieces, and then joining the two pieces together to give the sorted
using Program 3.19 for select. The base fact says that the empty list is
list. The methods for dividing and joining the lists must be specified.
its own unique permutation:
There are two extreme positions. The first is to make the dividing hard,
permutation(Xs, [Z I Zs] ) -- select (Z,XS ,Ys), permutation(~s,~s). and the joining easy. Thls approach is taken by the quicksort algorithm.
permutation( C I , C 1 ) . The second position is malung the joining hard, but the dividing easy.
T h s is the approach of merge sort, which is posed as Exercise (v) at the
Another procedural view of generating permutations of lists is recur- end of t h s section, and insertion sort, shown in Program 3.21.
sively permuting the tail of the list and inserting the head in an arbitrary In insertion sort, one element (typically the first) is removed from the
position. T h s view also can be encoded immediately. The base part is list. The rest of the list is sorted recursively; then the element is inserted,
identical to the previous version: preserving the orderedness of the list.
The insight in quicksort is to divide the list by choosing an arbitrary
element in it, and then to split the list into the elements smaller than the
Chapter 3 Recursive Programming
sort (Xs,Ys) -
The list Ys is an ordered permutation of the list Xs.
lists [XILittlesl and Bigs if X is less than or equal to Y, and partitioning
Xs according to Y gives the lists Littles and Bigs." The second clause
sort( [XlXsl ,Ys)
sort([ I,[ I).
- sort (Xs,Zs), insert (X,ZS,YS). for partition has a similar reading. The base case is that the empty list
is partitioned into two empty lists.
insert(X,[ ],[XI).
-
insert (X, [Y I Ysl , [Y I Zsl ) X > Y, insert (X ,YS,2s).
insert(X,[YIYsl,[~,~I~s]) X 5 Y. - 3.3.1 Exercises for Section 3.3
Program 3.21 Insertion sort
(i) Write a program for substitute(X,Y,LI,L2), where L 2 is the
result of substituting Y for all occurrences of X in Li, e.g., sub-
quicksort (Xs,Ys) - stitute (a,x, [a,b, a, cl , [x,b,x, cl ) is true, whereas substi-
The list Ys is an ordered permutation of the list Xs. tute(a,x, [a,b,a,cl, [a,b,x,cl) is false.
quicksort ( [X I Xs] ,Ys) - (ii) What is the meaning of the variant of select:
partition(Xs,X,Littles,Bigs),
quicksort (Littles ,Ls) ,
quicksort (Bigs ,Bs) , select (X, [XI Xsl ,Xs) .
append(Ls, [XIBs] ,Ys).
quicksort ( [ 1 , [ 1 ) .
-
select(X, [ Y ~ Y s l , ~ Y l Z s l ) X f Y,
select (X,Ys, Zs) .
partition([XIXs] ,Y,[XILs] ,Bs)
partition([XIXs] ,Y,Ls,[X(BsJ)
-- X 5 Y, p a r t i t i o n ( ~ s , ~ , ~ ~ , ~ ~ ) .
X > Y, partition(~s,~,~s,B~).
(iii) Write a program for no-doubles (Ll ,L2), where L2 is the result of
partition([ l,Y,[ I , [ 1 ) . removing all duplicate elements from L1, e.g., no-doubles ( [a,b, c ,
bl , [a,c ,bl ) is true. (Hint: Use member.)
Program 3.22 Quicksort
(iv) Write programs for even-permutation (Xs ,Ys) and odd-permuta-
tion(Xs,Ys) that find Ys, the even and odd permutations, respec-
chosen element and the elements larger than the chosen element. The tively, of a list Xs. For example, even-permutat ion ( [I,2,31, [2,3,
sorted list is composed of the smaller elements, followed by the chosen 11 ) and odd-permutation( [I,2,31, [2,I,31 ) are true.
element, and then the larger elements. The program we describe chooses
the first element of the list as the basis of partition. (v) Write a program for merge sort.
Program 3.22 defines the quicksort algorithm. The recursive rule for (vi) Write a logic program for kth-largest (Xs,K) that implements the
quicksort reads: "Ys is a sorted version of [XIXsl if Littles and Bigs linear algorithm for finding the kth largest element K of a list XS.
are a result of partitioning Xs according to X; Ls and Bs are the result of The algorithm has the following steps:
sorting Littles and Bigs recursively; and Ys is the result of appending
[XIBsl to Ls." Break the list into groups of five elements.
Partitioning a list is straightforward, and is similar to the program for Efficiently find the median of each of the groups, which can be done
deleting elements. There are two cases to consider: when the current with a fixed number of comparisons.
head of the list is smaller than the element being used for the parti- Recursively find the median of the medians.
tioning, and when the head is larger than the partitioning element. The Partition the original list with respect to the median of medians.
declarative reading of the first partition clause is: "Partitioning a list Recursively find the kth largest element in the appropriate smaller
whose head is X and whose tail is Xs according to an element Y gives the list.
Chapter 3 Recursive P r o g r a m m i n g
We next consider binary trees, another recursive data type. These struc-
t r e e - m e m b e r (Element,Tree)
Element is an element of
-the binary tree Tree.
tures have an important place in many algorithms.
--
tree-member(X,tree(X,Left,Right)).
Binary trees are represented by the ternary functor tree(Element, tree-member(X,tree(Y,Left,Right)) tree-member(X,Left).
Left ,Right), where Element is the element at the node, and Left and tree-member(X,tree(Y,Left,Right)) tree-member(X,Right).
Right are the left and right subtrees respectively. The empty tree is
represented by the atom void. For example, the tree Program 3.24 Testing tree membership
Recursive P r o g r a m m i n g
Chapter 3
substitute(X,Y,TreeX,T r e e Y ) -
The binary tree TreeY is the result of replacing all
occurrences of X in the binary tree T r e e X by Y .
substitute(X,Y,void,void).
substitute ( X ,Y ,tree (Node ,Left,Right),tree(Node1 ,Left 1 ,Right1)) -
replace(X,Y,Node,Nodel),
substitute(X,Y,Left,Leftl),
Figure 3.6 Comparing trees for isomorphism
substitute(X,Y,Right,Rightl).
isotree( Treel,Tree21
Treel and Tree2
-are isomorphc binary trees.
Program 3.26 Substituting for a term in a tree
isotree(void,void) .
isotree (tree(X,Lef tl ,Rightl),tree ( X,Left2,Right2)) -
isotree(Leftl,Left2), isotree(Right1,Right2).
-
isotree(tree(X,lef t l ,Rightl),tree( X, ~ etf2 , ~ i ~ h t 2 )
isotree(Leftl,~ight2),isotree(Right1,left2). The task in Exercise 3.3(i) is to write a program for substituting for el-
Program 3.25 Determining when trees are isomorphic ements in lists. An analogous program can be written for substituting
elements in binary trees. The predicate substitute (X, Y , OldTree ,
NewTree) is true if NewTree is the result of replacing all occurrences
is isomorphism, whch defines when unordered trees are essentially the of X by Y in OldTree. An axiomatization of substitute/4 is given as
same. Two binary trees TI and T2 are isomorphic if T2 can be obtained Program 3.26.
by reordering the branches of the subtrees of TI. Figure 3.6 shows three Many applications involving trees require access to the elements ap-
simple binary trees. The first two are isomorphc; the first and third are pearing as nodes. Central is the idea of a tree traversal, which is a se-
not. quence of the nodes of the tree in some predefined order. There are three
Isomorphsm is an equivalence relation with a simple recursive defini- possibilities for the linear order of traversal: preorder, where the value of
tion. Two empty trees are isomorphc. Otherwise, two trees are isomor- the node is first, then the nodes in the left subtree, followed by the nodes
p h if~ they have identical elements at the node and either both the left in the right subtree; inorder,where the left nodes come first followed by
subtrees and the right subtrees are isomorphic; or the left subtree of one the node itself and then the right nodes; and postorder, where the node
is isomorphc with the right subtree of the other and the two other sub- comes after the left and right subtrees.
trees are isomorphic. A definition of each of the three traversals is given in Program 3.27.
Program 3.25 defines a predicate isotree (Treel ,Tree21, whch is The recursive structure is identical; the only difference between the pro-
true if Treel and Tree2 are isomorphic. The predicate is symmetric in grams is the order in which the elements are composed by the various
its arguments. append goals.
Programs related to binary trees involve double recursion, one for each The final example in this section shows interesting manipulation of
branch of the tree. The double recursion can be manifest in two ways. trees. A binary tree satisfies the heap property if the value at each node
Programs can have two separate cases to consider, as in Program 3.24 for is at least as large as the value at its children (if they exist). Heaps, a class
tree-member. In contrast, Program 3.12 testing membershp of a list has of binary trees that satisfy the heap property, are a useful data structure
only one recursive case. Alternatively, the body of the recursive clause and can be used to implement priority queues efficiently.
has two recursive calls, as in each of the recursive rules for isotree in It is possible to heapify any binary tree containing values for which an
Program 3.2 5. ordering exists. That is, the values in the tree are moved around so that
Chapter 3 Recursive P r o g r a m m i n g
preorder ( Tree,Pre) -
Pre is a preorder traversal of the binary tree Tree.
preorder(tree(X ,L,R) ,Xs) -
preorder(L,L~), preorder(R,Rs) , append( [X ILs] ~ R s ~ x s )
preorder (void, [ 1) .
inorder ( Tree,In) -
In is an inorder traversal of the binary tree Tree.
inorder (tree(X ,L ,R) ,Xs) -
inorder (L ,Ls) , inorder (R ,Rs) , append (Ls, [X 1 Rsl ,Xs)
inorder (void, [ 1 ) .
postorder (Tree,Post -
Post is a postorder traversal of the binary tree Tree.
Figure 3.7 A binary tree and a heap that preserves the tree's shape
the shape of the tree is preserved and the heap property is satisfied. An
adjust(X,HeapL,HeapR,tree(X,HeapL,HeapR))
greater (X ,HeapL) , greater (X,HeapR) .
-
example tree and its heapified equivalent are shown in Figure 3.7. adjust(X,tree(Xl,L,R),HeapR,tree(Xl,HeapL,HeapR)) -
An algorithm for heapifying the elements of a binary tree so that the X < XI, greater(Xl,HeapR), adjust(X,L,R,HeapL).
heap property is satisfied is easily stated recursively. Heapify the left and adjust(X,HeapL,tree(Xl,L,R),tree(Xl,HeapL,HeapR))
X < XI, greater(X1 ,HeapL) , adjust (X,L,R,HeapR) .
-
right subtrees so that they both satisfy the heap property and then ad-
greater (X ,void) .
just the element at the root appropriately. Program 3.28 embodies tlvs
algorithm. The relation h e a p i f y / 2 lays out the doubly recursive pro- greater(X,tree(Xl,L,R)) -X 2 XI.
gram structure, and a d j u s t (X,HeapL ,HeapR, Heap) produces the final Program 3.28 Adjusting a binary tree to satisfy the heap property
tree Heap satisfying the heap property from the root value X and the left
and right subtrees HeapL and HeapR satisfying the heap property.
There are three cases for a d j u s t / 4 depending on the values. If the root 3.4.1 Exercises for Section 3.4
value is larger than the root values of the left and right subtrees, then
the heap is t r e e (X ,HeapL ,HeapR). Tlvs is indicated in the first a d j u s t (i) Define a program for s u b t r e e (S ,TI, where S is a subtree of T.
clause in Program 3.28. The second clause handles the case where the
(ii) Define the relation sum-tree (Treeof I n t e g e r s , Sum), whch holds
root node in the left heap is larger than the root node and the root of the if Sum is the sum of the integer elements in TreeOf I n t e g e r s .
right heap. In that case, the adjustment proceeds recursively on the left
heap. The third clause handles the symmetric case where the root node (iii) Define the relation ordered(Tree0f I n t e g e r s ) , which holds if Tree
of the right heap is the largest. The code is simplified by relegating the is an ordered tree of integers, that is, for each node in the tree
concern whether the subtree is empty to the predicate g r e a t e r / 2 . the elements in the left subtree are smaller than the element in
Chapter 3 Recursive P r o g r a m m i n g
the node, and the elements in the right subtree are larger than
the element in the node. (Hint: Define two auxiliary relations,
polynomial (Expression,X) -
Expression is a polynomial in X.
ordered-lef t (X ,Tree) and ordered-right (X,Tree), which hold polynomial (X,X) .
if both Tree is ordered and X is larger (respectively, smaller) than polynomial(Term,X) +
tree Tree. If X already occurs in Tree, then Tree and Treel are iden-
tical. (Hint: Four axioms suffice.)
polynomial(Terml*~erm2,X) -
polynomial(Terml,X), polynomial(Term2,X).
(v) Write a logic program for the relation path(X ,Tree,Path), where
polynomial(Terml/Term2,X) -
polynomial(Terml,X), polynomial(Term2,X).
Path is the path from the root of the tree Tree to X. polynomial(TermTN,X) -
polynomial(Terml,X), constant(Term2).
natural-number(N), polynomial(Term,X).
hanoi(N,A,B,C,Moves) -
Moves is a sequence of moves for solving the Towers of
satisfiable(Formu1a) -
There is a true instance of the Boolean formula Formula.
Hanoi puzzle with N disks and three pegs, A, B, and C.
---
satisfiable(true).
h a n o i ( s ( 0 ) ,A,B,C, [A t o B]). satisfiable(X~Y) satisfiable()o, satisfiable(Y1
h a n o i ( s ( N ) ,A,B,C,Moves)- satisfiable(XVY) satisfiable(X).
hanoi(N,A,C,B,Msl) , s a t i s f iable(XVY) s a t i s f iable(Y) .
hanoi(N,C,B,A,Ms2), s a t i s f iable(-X)- invalid(X).
append(Ms1, [A t o B I Ms21 ,Moves) .
invalid(Formu1a) -
There is a false instance of the Boolean formula Formula.
Program 3.31 Towers of Hanoi
invalid(f alse) .
need not lose any sleep over this possibility. The number 2" is comfort-
invalid(XVY1
invalid(XAY)
invalid(XAY)
---
invalid(X) , invalid(Y)
invalid(X1.
invalid(Y1.
.
ingly big.
The relation scheme for solving the problem is hanoi (N ,A , B ,C ,
invalid(-Y) -
s a t i s f i a b l e (Y) .
Moves). It is true if Moves is the sequence of moves for moving a tower Program 3.32 Satisfiability of Boolean formulae
of N disks from peg A to peg B using peg C as the auxiliary peg. T h s is an
extension to usual solutions that do not calculate the sequence of moves
but rather perform them. The representation of the moves uses a binary
functor to, written as an infix operator. The term X to Y denotes that A Boolean formula F is true if
the top disk on peg X is moved to peg Y. The program for solving the
problem is given in Program,3.31.
F = 'true'.
The declarative reading of the heart of the solution, the recursive rule
F = XAY, and both X and Y are true.
in Program 3.31, is: "Moves is the sequence of moves of s (N) disks from
F = X v Y , and either X or Y (or both) are true.
peg A to peg B using peg C as an auxiliary, if Msl is the solution for
F = -X, and X is false.
moving N disks from A to C using B, Ms2 is the solution for moving N disks
from C to B using A, and Moves is the result of appending [A t o BIMs21
to ~ ~ 1 . l '
A Boolean formula F is false if
The recursion terminates with moving one disk. A slightly neater, but
less intuitive, base for the recursion is moving no disks. The appropriate F = 'false'.
fact is F = XAY, and either X or Y (or both) are false.
F = X v Y , and both X and Y are false.
F = -X, and X is true.
The final example concerns Boolean formulae.
A Boolean f o r m u l a is a term defined as follows: The constants rrue and Program 3.32 is a logic program for determining the truth or falsity
false are Boolean formulae; if X and Y are Boolean formulae, so are Xv Y, of a Boolean formula. Since it can be applied to Boolean formulae with
X A Y , and -X, where v and A are binary infix operators for disjunction variables, it is actually more powerful than it seems. A Boolean formula
and conjunction, respectively, and - is a unary prefn operator for nega- with variables is s a t i s f i a b l e if it has a true instance. It is i n v a l i d if it
tion. has a false instance. These are the relations computed by the program.
Chapter 3 Recursive Programming
3.5.1 Exercises for Section 3.5 example, several appear in Clocksin and Mellish (1984) and in the uneven
collection of short Prolog programs, How to Solve It in Prolog by Coelho
(i) Write a program to recognize if an arithmetic sum is normalized, et al. (1980).
that is, has the form A + B, where A is a constant and B is a normal- The latter book has been updated as Coelho and Cotta (1988) and is
ized sum. a source for other simple examples. 'The exercise on describing poker
hands is due to Ken Bowen.
(ii) Write a type definition for Boolean formulae. The classic reference for binary trees is Knuth (1968) and for sorting
(iii) Write a program for recognizing whether a logical formula is in Knuth (1973).
conjunctive normal form, namely, is a conjunction of disjunctions A discussion of the linear algorithm for the kth largest algorithms can
of literals, where a literal is an atomic formula or its negation. be found in most textbooks on algorithms, for example, Horowitz and
Sahni (1978). The discussion of the heap property is taken from Horowitz
(iv) Write a program for the relation negat ion-inwards ( F l ,F2), whch and Sahni (1978).
is true if F2 is the logical formula resulting from moving all nega- Many of the basic programs for arithmetic and list processing have a
tion operators occurring in the formula F1 inside conjunctions and simple structure that allows many correctness theorems to be proved
disjunctions. automatically, see, for example, Boyer and Moore (1979) and Sterling and
(v) Write a program for converting a logical formula into conjunctive Bundy (1982).
normal form, that is, a conjunction of disjunctions. Ackermann's function is discussed by Peter (1967).
3.6 Background
Many of the programs in this chapter have been floating around the logic
programming community, and their origins have become obscure. For
The Computation Model of Logic
Programs
The computation model used in the first three chapters of the book has
a severe restriction. All goals appearing in the proof trees are ground. All
rule instances used to derive the goals in the proof trees are also ground.
The abstract interpreter described assumes that the substitutions giving
the desired ground instances can be guessed correctly. In fact, the cor-
rect substitutions can be computed rather than guessed.
Thls chapter presents a general computation model of logic programs.
The first section presents a unification algorithm that removes the guess-
work in determining instances of terms. The second section presents an
appropriately modified abstract interpreter and gives example computa-
tions of logic programs.
The computation model of logic programming we present is especially
well suited to sequential languages such as Prolog. Our model can be
used to describe parallel logic programming languages. However, devel-
opers of these languages have often used other models, such as state
transitions or dynamic tree creation and destruction (see Section 4.3).
4.1 Unification
Recall that a term t is a common instance of two terms, tl and tz, if If S is a variable, and T is a term not containing S, the following hap-
there exist substitutions and 8z such that t equals tl0l and t282. A pens. The stack is searched for all occurrences of S, whch are replaced
by T. Similarly, all occurrences of S in 8 are replaced by T. Then the sub-
term s is more general than a term t if t is an instance of s but s is not
stitution S = T is added to 8. It is significant that S does not occur in T.
an instance of t . A term s is an alphabetic variant of a term t if both
The test embodied by the phrase "not containing" is known as the occurs
s is an instance of t and t is an instance of s. Alphabetic variants are
related by the renaming of variables that occur in the terms. For exam- check.
ple, member (X,tree (Left ,X ,Right)) and member (Y,tree (Left ,Y,Z) ) If T is a variable. and S is a term not containing T, i.e.. T satisfies
are alphabetic variants. the occurs check with respect to S, the symmetric sequence of actions
A unifier of two terms is a substitution making the terms identical. If happens.
Equations are added to the stack if S and T are compound terms with
two terms have a unifier, we say they unify. There is a close relation be-
the same principal functor and arity, f($... ,S,) and f(Tl,.. .,T,,), say.
tween unifiers and common instances. Any unifier determines a common
For the terms to unify, each of the argument pairs must simultaneously
instance, and conversely, any common instance determines a unifier.
For example, append( [I,2,31 , [3,41 ,List) and append( [XIXsl ,Ys, unify. This is achieved by pushing the n equations, S , = TL,onto the stack.
[XIZsl ) unify. A unifying substitution is {X=1,Xs= [2,31 , Ys= [3,41 ,
In any other case, failure is reported, and the algorithm terminates. If
the stack is emptied, the terms unify, and the unifier can be found in
List- [llzs] }. Their common instance, determined by this unifying sub-
stitution, is append ( [I,2,3] , [3,4] , [I(Zs]) . 8 . The complete algorithm is given as Figure 4.1. The occurs check is
A most general unifier, or mgu, of two terms is a unifier such that the
embodied in the phrase "that does not occur in."
associated common instance is most general. It can be shown that if two We do not prove the correctness of t h s algorithm, nor analyze its com-
plexity. The interested reader is referred to the literature in Section 4.3.
terms unify, all mgus are equivalent. Mahng that statement precise is
beyond the scope of this book, but we give pointers in Section 4.3. We .
Consider attempting to unify the terms append( [a, bl [ c ,dl ,Ls) and
append( [XIXsl ,Ys;CXIZsl). The stack is initialized to the equation
proceed by giving an algorithm that computes a most general unifier of
two terms if one exists. append([a,bl,[c,dl,Ls) = append(CXIXsl,Ys, CXlZsl).
The algorithm for unification presented here is based on solving equa-
These two terms have the same functor, append, and arity, 3, so we add
tions. The input for the algorithm is two terms, Ti and Tz. The output
the three equations relating the subterms of the two terms. These are
of the algorithm is an mgu of the two terms if they unify, or failure if
[a,bl=[XJXsl,Cc,dl=Ys,and Ls=[XlZsl.
the terms do not unify. The algorithm uses a pushdown stack for storing
The next equation, [a, bl = [XIXsl , is popped from the stack. These two
the equations that need to be solved and a location, 8, for collecting the
substitution comprising the output. compound terms have the same functor, ".". and arity. 2, so two equa-
The location B is initially empty, and the stack is initialized to contain tions, a=X and [bl =XS are added to the stack. Continuing, the equation
a=X is popped. T h s is covered by the second case in Figure 4.1. X is a
the equation TI = T2. The algorithm consists of a loop of popping an
variable not occurring in the constant, a. All occurrences of X in the stack
equation from the stack and processing it. The loop terminates when
are replaced by a. One equation is affected, namely Ls=[XZsl, whch
the stack becomes empty or if failure occurs in processing an invalid
equation. becomes Ls- [alZsl.The equation X=a is added to the initially empty sub-
We consider the possible actions for dealing with a popped equation stitution, and the algorithm continues.
The next equation to be popped is [bl =Xs.Again tlus is covered by the
S = T. The simplest case is if S and T are identical constants or var-
second case. Xs= [bl is added to the set of substitutions, and the stack is
iables. This equation is correct, and nothing further needs to be done.
checked for occurrences of Xs. There are none, and the next equation is
The computation continues by popping the next equation from the
stack. popped.
The Computation Model of Logic Programs
Chapter 4
ever, most Prolog implementations omit the occurs check from the unifi-
Input: Two terms TI and T2 to be unified
cation algorithm, for pragmatic reasons.
Output: 8,the mgu of 7; and T2,or failure When implementing this unification algorithm for a particular logic
Algorithm: Initialize the substitution 8 to be empty, programming language, the explicit substitution in both the equations on
the stack to contain the equation TI = T,, the stack and the unifier is avoided. Instead, logical variables and other
and failure to false. terms are represented by memory cells with different values, and variable
while stack not empty and no failure do binding is implemented by assigning to the memory cell representing a
pop X = Y from the stack logical variable a reference to the cell containing the representation of
the term the variable is bound to. Therefore,
case
X is a variable that does not occur in Y: Substitute Y for X in stack and in 8.
substitute Y for X in the stack and in Q
Add X = Y to substitutions.
add X = Y to O
I' is a variable that does not occur in X: is replaced by
substitute X for I. in the stack and in 0
add Y = X to O Make X a reference to Y
X. and I' are idcntical constants or variables:
continue 4.1.1 Exercises for Section 4.1
Xis f ( X ,,...,X,,) and Y i s f ( Y l, . . . ,Y,,)
for some functor f and n > 0:
(i) Use the algorithm in Figure 4.1 to compute an mgu of a p p e n d ( [b] ,
push X, = I',, i = 1 . . . n , on the stack [c,dl , L ) and a p p e n d ( CXIXsl , Y s , [XlZsl 1.
other\vise: (ii) Use the algorithm in Figure 4.1 to compute an mgu of h a n o i ( s ( N ) ,
fa~lureis true A , B ,C,Ms) and h a n o i ( s ( s (0)), a , b , c ,Xs).
I f . failure, then output failure else output 0
-- - - -. - -- - - -- --
Figure 4.1 A unification algorithm
4.2 An Abstract Interpreter for Logic Programs
We revise the abstract interpreter of Section 1.8 in the light of the unifi-
cation algorithm. The result is our full computation model of logic pro-
The second case also covers [ c , d l =Ys. Another substitution, Y s = Cc ,
grams. All the concepts introduced previously, such as goal reductions
d l , is added to the collection, and the final equation, Ls= [ a l ~ s,l is and computation traces, have their analogues in the full model.
popped. This is handled by the symmetric first case. L s does not
A computation of a logic program can be described informally as fol-
occur in [alzs], so the equation is added as is to the unifier, and
lows. It starts from some initial (possibly conjunctive) query G and, if it
the algorithm terminates successfully. The unifier is {X=a ,Xs= [bl ,
terminates, has one of two results: success or failure. If a computation
Y s = [ c , d l , Ls= [a/Zsl } . The common instance produced by the unifier is
succeeds, the instance of G proved is conceived of as the output of the
a p p e n d ( [a, bl , [c , d l , [a1Zs] ) . Note that in t h s unification, the substi-
computation. A given query can have several successful computations,
tutions were not updated.
each resulting in a different output. In addition, it may have nontermi-
The occurs check is necessary to prevent the unification of terms such
nating computations, to which we associate no result.
as s (XI and X. There is no finite common instance of these terms. How-
Chapter 4 The Computation Model of Logic Programs
The computation progresses via goal reduction. At each stage, there is Input: A goal G and a program P
some resolvent, a conjunction of goals to be proved. A goal in the resol- Output: An instance of G that is a logical consequence of P,
vent and clause in the logic program are chosen such that the clause's or no otherwise
head unifies with the goal. The computation proceeds with a new resol- Algorithm: Initialize the resolvent to G.
vent, obtained by replacing the chosen goal by the body of the chosen while the resolvent is not empty do
clause in the resolvent and then applying the most general unifier of the choose a goal A from the resolvent
head of the clause and the goal, The computation terminates when the choose a (renamed) clause A' -B,,. . .,B, from P
resolvent is empty. In t h s case, we say the goal is solved by the program. such that A and A' unify with mgu 8
To describe computations more formally, we introduce some useful (if no such goal and clause exist, exit the while loop)
concepts. A computation of a goal Q = Qo by a program P is a (possibly replace A by B,,. . .,B, in the resolvent
infinite) sequence of triples (Q,Gi,CI). is a (conjunctive) goal, Gi is a apply B to the resolvent and to G
goal occurring in Q , and C, is a clause A-B1,. . .,Bkin P renamed so that it I f the resolvent is empty, then output G, else output no.
contains new variable symbols not occurring in Q,, 0 5 j _( i. For all i > 0, Figure 4.2 An abstract interpreter for logic programs
Q+1is the result of replacing G, by the body of Ci in Q , and applying the
substitution GI, the most general unifier of Gi and A,, the head of C,; or
the constant true if GI is the only goal in and the body of C, is empty; instance of G if a proof of such an instance is found, or no if a failure
or the constant fail if Gi and the head of C, do not unify. has occurred during the computation. Note that the interpreter may also
The goals BiOi are said to be derived from G., and C,. A goal G j = Bike, fail to terminate.
where Blk occurs in the body of clause C,, is said to be invoked by GI and An instance of a query for whlch a proof is found is called a solution to
C,. G, is the parent of any goal it invokes. Two goals with the same parent the query.
goal are sibling goals. The policy for adding and removing goals from the resolvent is called
A trace of a computation of a logic program (Q,G,,C,)is the sequence the scheduling policy of the interpreter. The abstract interpreter leaves
of pairs (Gi,OI), where 81 is the subset of the mgu 0, computed at the ith the scheduling policy unspecified.
reduction, restricted to variables in GI. Consider solving the query append ( [a, bl , [ c ,dl ,Ls) ? by Program
We present an abstract interpreter for logic programs. It is an adap- 3.15 for append using the abstract interpreter of Figure 4.2. The resol-
tation of the interpreter for ground goals (Figure 1.1).The restriction to vent is initialized to be append( [a,bl , [c ,dl ,Ls) . It is chosen as the
using ground instances of clauses to effect reductions is lifted. Instead, goal to reduce, being the only one. The rule chosen from the program is
the unification algorithm is applied to the chosen goal and head of the
chosen clause to find the correct substitution to apply to the new resol-
append( CX I Xsl ,Y s , CX I Z s l ) - append(Xs ,Y s ,Zs) .
vent. The unifier of the goal and the head of the rule is {X=a,Xs=[bl ,
Care needs to be taken with the variables in rules to avoid name , L s = [a1Zsl } . A detailed calculation of t h s unifier appeared
Y s = [c , d l
clashes. Variables are local to a clause. Hence variables in different in the previous section. The new resolvent is the instance of ap-
clauses that have the same name are, in fact, different. This is ensured pend (Xs ,Y s ,Zs) under the unifier, namely, append ( Cbl , [ c , d l ,Zs) . This
by renaming the variables appearing in a clause each time the clause is goal is chosen in the next iteration of the loop. The same clause for
chosen to effect a reduction. The new names must not include any of the append is chosen, but variables must be renamed to avoid a clash of
variable names used previously in the computation. variable names. The version chosen is
The revised version of the interpreter is given as Figure 4.2. It solves a
query G with respect to a program P. The output of the interpreter is an append( [XI I Xsll , Y s l , [XI I Z s l l ) - append(Xs1 , Y s l ,Zsl)
The Computation Model o f Logic Programs
Chapter 4
son(S,haran) son(S,haran)
append( Ca,bl , [c ,dl ,Ls) Ls=[a]Zsl
father(haran,S) S=lot male(S) S=lot
append ( [bl , [c ,dl ,Zs) Zs= [blZsl]
male(1ot) father(haran,lot)
append( [ 1 , [c,dl , Z S ~ ) Zsl=[c,d]
true true
true
Output: Ls= [a,b,c,dl Figure 4.4 Different traces of the same solution
All the traces presented so far have an important feature in common. the subject of much investigation: see, for example, Martelli and Monta-
If two goals Gi and Gj are invoked from the same parent, and Gi appears nari (1982), Paterson and Wegman (19781, and Dwork et al. (1984). Typi-
before G, in the trace, then all goals invoked by Gi will appear before cal textbook descriptions appear in Bundy (1983) and Nilsson (1980).
Gj in the trace. T h s scheduling policy makes traces easier to follow, by The definition of unification presented here is nonstandard. Readers
solving queries depth-first. wishlng to learn more about unifiers are referred to the definitive dis-
The scheduling policy has another important effect: instantiating vari- cussion on unification in Lassez, hlaher, and Marriott (1988). This paper
ables before their values are needed for other parts of the computation. points out inconsistencies of the various definitions of unifiers that have
A good ordering can mean the difference between a computation being been proposed in the literature, including the version in this book. Es-
deterministic or not. sentially, we have explained unifiers based on terms to avoid technical
Consider the computation traced in Figure 4.5. The goal issues of composition of substitutions, which are not needed for our de-
scription of logic programming computations.
The computation model we have presented has a sequential bias and
is reduced to the following conjunction is influenced by the computation model for Prolog given in Chapter 6.
Nonetheless, the model has potential for parallelism by selecting several
goals or several rules at a time, and for elaborate control by selecting
complicated computation rules. References for reading about different -
computation models for logic programming are gi\.en in Section 6.3.
Another bias of our computation model is the central place of unifi-
If the append goal is now chosen, the append fact could be used (incor- cation. An exciting development n-ithin logic programming has been the
rectly) to reduce the goal. By reducing the two hanoi goals first, and all realization that unification is just one instance of constraint solving. New
the goals they invoke, the append goal has the correct values for Msl and computation models ha\.e been presented where the solution of equal-
Ms2. ity constraints, i.e., unification, in the abstract interpreter of Figure 4.2
is replaced by solving other constraints. Good starting places to read
4.2.1 Exercises for Section 4.2 about the new constraint-based models are Colmerauer (1990), Jaffar and
Lassez (1987),and Lassez (1991).
(i) Trace the query sort ( [3,1,21,Xs)? using the permutation sort A proof that the choice of goal to reduce from the resolvent is arbitrary
(3.20),insertion sort (3.21),and quicksort (3.22) programs in turn. can be found in Apt and \ a n Emden (1982) or in the text of Llo)-d (1987).
(ii) Give a trace for the goal derivative(3*sin(x)-4*cos(x) ,x,~) A method for replacing the runtime occurs check with compile-time
using Program 3.30for derivative. analysis was suggested by Plaisted (1984).
Attempts have been made to make unification without the occurs
(iii) Practice tracing your favorite computations. check more than a necessary expedient for practical implementations of
Prolog. In particular, Colmerauer ( 1982b) proposes a theoretical model
-- - for such unifications that incorporates computing with infinite terms.
4.3 Background A novel use of unification without the occurs check appears in Eggert
and Chow (1983), where Escher-like drawings that gracefully tend to in-
Unification plays a central role in automated deduction and in the use finity are constructed.
of logical inference in artificial intelligence. It was first described in the
landmark paper of Robinson (1965). Algorithms for unification have been
5 Theory of Logic Programs
5.1 Semantics
parent(terach,abraham). ~arent(abraham,isaac).
There are two predicates, parent/2 and ancestor/2,in Program 5.1.
parent (isaac,j acob) . parent ( jacob ,benj amin) The Herbrand base of Program 5.1 consists of 25 goals for each predi-
--
ancestor (X,Y) parent (X,Y).
cate, where each constant appears as each argument:
ancestor(X,Z) parent(X,Y), ancestor(Y,Z). Cparent(terach,terach), parent(terach,abraham),
Program 5.1 Yet another family example parent (terach,isaac) , parent (terach,jacob) ,
parent (terach,benjamin) , parent (abraham,terach) ,
parent(abraham,abraham), parent(abraham,isaac),
The operational semantics is a way of describing procedurally the parent (abraham ,jacob) , parent (abraham ,benjamin) ,
meaning of a program. The operational meaning of a logic program P parent (isaac ,terach) , parent (isaac,abraham) ,
is the set of ground goals that are instances of queries solved by P using parent (isaac,isaac) , parent (isaac,jacob) ,
the abstract interpreter given in Figure 4.2. Thls is an alternative for- parent (isaac ,benjamin), parent (jacob,terach) ,
mulation of the previous semantics, which defined meaning in terms of parent (jacob,abraham) , parent (jacob,isaac) ,
logical deduction. parent ( j acob,jacob) , parent (jacob,benjamin) ,
The declarative semantics of logic programs is based on the standard parent(benjamin,terach), parent(benjamin,abraham),
model-theoretic semantics of first-order logic. In order to define it, some parent (benjamin,isaac) , parent (benjamin,jacob) ,
new terminology is needed. parent(benjamin,benjamin), ancestor(terach,terach),
ancestor(terach,abraham) , ancestor(terach, isaac) ,
Definition
ancestor(terach, jacob) , ancestor(terach,benjamin),
Let P be a logic program. The Herbrand universe of P, denoted U ( P ) ,is
ancestor (abraham,terach) , ancestor (abraham,abraham) ,
the set of all ground terms that can be formed from the constants and
m ancestor (abraham,isaac) , ancestor (abraham,jacob) ,
function symbols appearing in P.
ancestor(abraham,benjamin), ancestor(isaac,terach),
In this section, we use two running examples-yet another family data- ancestor(isaac, abraham) , ancestor (isaac,isaac) ,
base example, given as Program 5.1; and Program 3.1 defining the natural ancestor (isaac,jacob) , ancestor(isaac, benjamin) ,
numbers, repeated here: ancestor (jacob,terach) , ancestor( jacob,abraham) ,
ancestor(jacob, isaac) , ancestor(jacob, jacob) ,
natural-number(0) . ancestor (jacob,benjamin) , ancestor(benjamin,terach) ,
natural-number(s (X)) - natural-number(x). ancestor(benjamin, abraham) , ancestor (benjamin,isaac) ,
The Herbrand universe of Program 5.1 is the set of all constants appear- ancestor (benjamin,jacob) , ancestor (benjamin,benjamin) ).
ing in the program, namely, {terach,abraham,isaac ,jacob,benjamin}. The Herbrand base is infinite if the Herbrand universe is. For Pro-
If there are no function symbols, the Herbrand universe is finite. In Pro- gram 3.1, there is one predicate, natural-number. The Herbrand base
gram 3.1, there is one constant symbol, 0,and one unary function sym- equals {natural-number(0),natural-number(s (0) ) , . . . } .
bol, s.The Herbrand universe of Program 3.1 is {0,s (0) ,s (s(0) ) , . . . I.
If no constants appear in a program, one is arbitrarily chosen. Definition
An interpretation for a logic program is a subset of the Herbrand base.
Definition
The Herbrand base, denoted B(P), is the set of all ground goals that An interpretation assigns truth and falsity to the elements of the Her-
can be formed from the predicates in P and the terms in the Herbrand brand base. A goal in the Herbrand base is true with respect to an inter-
universe. pretation if it is a member of it, false otherwise.
Chapter 5 Theory of'Logic Programs
Definition The Herbrand universe is [ I,[[ ]],[I I,[ I], . . . , namely, all lists that can be
An interpretation I is a model for a logic program if for each ground built using the constant [ 1. The Herbrand base is all combinations of
instance of a clause in the program A-BI,. . .,B,, A is in I if BI,.. .,B, are lists with the append predicate. The declarative meaning is all ground in-
in I. ¤ stances of append ( [ I ,X s ,Xs) , that is, append ( [ I , [ I , [ I ) ,
append( [ I , [ [ I I , [ [ I I ) , . . . , together with goals such as append
Intuitively, models are interpretations that respect the declarative ( [ [ ] ] , [ I , [ [ I 1 1, which are logically implied by application(s) of
reading of the clauses of a program. the rule. This is only a subset of the Herbrand base. For example,
For Program 3.1, natural-number(0) must be in every model, and append( [ 1 , [ I , [ [ I I ) is not in the meaning of append but is in the
natural-number ( s (X) ) is in the model if natural-number (X) is. Any Herbrand base.
model of Program 3.1 thus includes the whole Herbrand base. Denotational semantics assigns meanings to programs based on asso-
For Program 5.1, the facts p a r e n t ( t e r a c h , abraham), p a r e n t (abra- ciating with the program a function over the domain computed by the
ham, i s a a c ) , p a r e n t ( i s a a c , jacob), and p a r e n t ( j a c o b , benjamin) program. The meaning of the program is defined as the least fucpoint of
must be in every model. A ground instance of the goal a n c e s t o r (X ,Y) is the function, if it exists. The domain of computations of logic programs
in the model if the corresponding instance of p a r e n t (X,Y) is, by the first is interpretations.
clause. So, for example, a n c e s t o r ( t e r a c h , abraham) is in every model.
By the second clause, a n c e s t o r (X, Z) is in the model if p a r e n t (X, Y) and Definition
a n c e s t o r (Y, Z) are. Given a logic program P, there is a natural mapping Tp from interpreta-
It is easy to see that the intersection of two models for a logic program tions to interpretations, defined as follows:
P is again a model. T h s property allows the definition of the intersection
Tp(I)= { A in B(P):A -BI ,B,,. . .,B,l, n 2 0, is a ground instance of
of all models.
a clause in P, and B1,. . .,B, are in I}. a
Definition
The mapping is monotonic, since whenever an interpretation I is con-
The model obtained as the intersection of all models is known as the
tained in an interpretation J, then Tp(I)is contained in Tp(J).
minimal model and denoted M ( P ) . The minimal model is the declarative
This mapping gives an alternative way of characterizing models. An
meaning of a logic program.
interpretation I is a model if and only if Tp(l)is contained in I.
The declarative meaning of the program for natural-number, its min- Besides being monotonic, the transformation is also continuous, a no-
imal model, is the complete Herbrand base {natural-number (0) ,natu- tion that will not be defined here. These two properties ensure that for
ral-number (s ( 0 ) ) ,natural-number(s (S ( 0 ) ) ) . . . 1. every logic program P, the transformation Tp has a least fixpoint, whlch
The declarative meaning of Program 5.1 is { p a r e n t ( t e r a c h , abraham) , is the meaning assigned to P by its denotational semantics.
p a r e n t (abraham, i s a a c ) , p a r e n t ( i s a a c ,j acob) , p a r e n t ( j acob, Happily, all the different definitions of semantics are actually describ-
benjamin) , a n c e s t o r ( t e r a c h , abraham) , a n c e s t o r (abraham, i s a a c ) , ing the same object. The operational, denotational, and declarative se-
a n c e s t o r ( i s a a c ,j acob) , a n c e s t o r ( j a c o b , benj amin) , ancestor mantics have been demonstrated to be equivalent. This allows us to de-
(terach, isaac) , a n c e s t o r ( t e r a c h , jacob) , ancestor (terach, fine the meaning of a logic program as its minimal model.
benj amin) , a n c e s t o r (abraham, jacob) , a n c e s t o r (abraham, ben-
jamin) , a n c e s t o r ( i s a a c , benjamin) 1.
Let us consider the declarative meaning of append, defined as Pro- 5.2 Program Correctness
gram 3.15 and repeated here:
Every logic program has a well-defined meaning, as discussed in Sec-
tion 5.1. This meaning is neither correct nor incorrect.
Chapter 5 Theory o f Logic Programs
The meaning of the program, however, may or may not be what was natural-number (X) X=s (XI)
intended by the programmer. Discussions of correctness must therefore natural-number(X1) X1=s (X2)
natural-number (X2) X2=s (X3)
take into consideration the intended meaning of the program. Our pre-
vious discussion of proving correctness and completeness similarly was
with respect to an intended meaning of a program.
We recall the definitions from Chapter 1. An intended meaning of a Figure 5.1 A nonterrninating computation
program P is a set of ground goals. We use intended meanings to denote
the set of goals intended by the programmer for the program to com-
pute. A program P is correct with respect to an intended meaning M if need to describe recursive data types in a way that allows us to discuss
M(P) is contained in M. A program P is complete with respect to an in- termination.
tended meaning if M is contained in M(P).A program is thus correct and Recall that a type, introduced in Chapter 3, is a set of terms.
complete with respect to an intended meaning if the two meanings coin-
cide exactly. Definition
Another important aspect of a logic program is whether it terminates. A type is complete if the set is closed under the instance relation. With
every complete type T we can associate an incomplete type IT, which is
Definition the set of terms that have instances in T and instances not in T.
A domain is a set of goals, not necessarily ground, closed under the
instance relation. That is, if A is in D and A' is an instance of A, then We illustrate the use of these definitions to find termination domains
A' is in D as well. for the recursive programs using recursive data types in Chapter 3. Spe-
cific instances of the definitions of complete and incomplete types are
Definition given for natural numbers and lists. A (complete) natural number is ei-
A termination domain of a program P is a domain D such that every ther the constant 0, or a term of the form s n ( X ) .An incomplete natural
computation of P on every goal in D terminates. ¤ number is either a variable, X, or a term of the form sn(0),where X is
a variable. Program 3.2 for Iis terminating for the domain consisting
of goals where the first and/or second argument is a complete natural
lisually, a useful program should have a termination domain that in-
cludes its intended meaning. However, since the computation model of number.
logic programs is liberal in the order in which goals in the resolvent can
Definition
be reduced, most interesting logic programs will not have interesting ter-
A list is complete if every instance satisfies the definition given in Pro-
mination domains. This situation will improve when we switch to Prolog.
gram 3.11. A list is incomplete if there are instances that satisfy this
The restrictive model of Prolog allows the programmer to compose non-
definition and instances that do not.
trivial programs that terminate over useful domains.
Consider Program 3.1 defining the natural numbers. This program is For example, the list [a,b , cl is complete (proved in Figure 3.3), while
terminating over its Herbrand base. However, the program is nonter-
the variable X is incomplete. Two more interesting examples: [a,X ,cl is
minating over the domain {natural-number (X) } . This is caused by the a complete list, although not ground, whereas [a,bjXs] is incomplete.
possibility of the nonterminating computation depicted in the trace in
A termination domain for append is the set of goals where the first
Figure 5.1.
and/or the t h r d argument is a complete list. We discuss domains for
For any logic program, it is useful to find domains over which it is
other list-processing programs in Section 7.2, on termination of Prolog
terminating. This is usually difficult for recursive logic programs. We
programs.
Chapter 5 Theory of Logic Programs
5.2.1 Exercises for Section 5.2 length complexity. This is demonstrated in Exercise (i) at the end of thls
section.
(i) Give a domain over which Program 3.3 for p l u s is terminating. The applicability of thls measure to Prolog programs, as opposed to
logic programs, depends on using a unification algorithm without an oc-
(ii) Define complete and incomplete binary trees by analogy with the curs check. Consider the runtime of the straightforward program for ap-
definitions for complete and incomplete lists. pending two lists. Appending two lists, as shown in Figure 4.3, involves
several unifications of append goals with the head of the append rule
append ( CXlXsl ,Ys, CXlZsl 1. At least three unifications, matchng vari-
5.3 Complexity ables against (possibly incomplete) lists, will be necessary. If the occurs
check must be performed for each, the argument lists must be searched.
We have analyzed informally the complexity of several logic programs, This is directly proportional to the size of the input goal. However, if the
for example, I and p l u s (Programs 3.2 and 3.3) in the section on arith- occurs check is omitted, the unification time will be bounded by a con-
metic, and append and the two versions of reverse in the section on lists stant. The overall complexity of append becomes quadratic in the size of
(Programs 3.15 and 3.16). In this section, we briefly describe more formal the input lists with the occurs check, but only linear without it.
complexity measures. We introduce other useful measures related to proofs. Let R be a proof.
The multiple uses of logic programs slightly change the nature of com- We define the depth of R to be the deepest invocation of a goal in the
plexity measures. Instead of looking at a particular use and specifying associated reduction. The goal-size of R is the maximum size of any goal
complexity in terms of the sizes of the inputs, we look at goals in the reduced.
meaning and see how they were derived. A natural measure of the com-
plexity of a logic program is the length of the proofs it generates for Definition
goals in its meaning. A logic program P is of goal-size complexity G(n) if for any goal A in the
meaning of P of size n, there is a proof of A with respect to P of goal-size
Definition less than or equal to G(n). #
The size of a term is the number of symbols in its textual representation.
Definition
Constants and variables, consisting of a single symbol, have size 1. A logic program P is of depth-complexity D(n) if for any goal A in the
The size of a compound term is 1 more than the sum of the sizes of meaning of P of size n, there is a proof of G with respect to P of depth
its arguments. For example, the list [b] has size 3, [a,b] has size 5, <D(n).
and the goal append( [ a , b] , [ c , dl ,Xs) has size 12. In general, a list of
n elements has size 2 . n + 1. Goal-size complexity relates to space. Depth-complexity relates to
space of what needs to be remembered for sequential realizations, and
Definition to space and time complexity for parallel realizations.
A program P is of length complexity L(n) if for any goal G in the meaning
of P of size n there is a proof of G with respect to P of length less than 5.3.1 Exercises for Section 5.3
equal to L(n).
Length complexity is related to the usual complexity measures in com- (i) Show that the size of a goal in the meaning of append joining a
puter science. For sequential realizations of the computation model, it list of length n to one of length m to give a list of length n + m
corresponds to time complexity. Program 3.15 for append has linear is 4 . n + 4 . m + 4. Show that a proof tree has m + 1 nodes. Hence
Chapter 5 Theory o f Logic Programs
Definition reduction is the first goal. The edges are labeled with substitutions that
A search tree of a goal G with respect to a program P is defined as are applied to the variables in the leftmost goal. These substitutions are
follows. The root of the tree is G. Nodes of the tree are (possibly con- computed as part of the unification algorithm.
junctive) goals with one goal selected. There is an edge leading from a Search trees correspond closely to traces for deterministic computa-
node N for each clause in the program whose head unifies with the se- tions. The traces for the append query and hanoi query given, respec-
lected goal. Each branch in the tree from the root is a computation of G tively, in Figures 4.3 and 4.5 can be easily made into search trees. This is
by P. Leaves of the tree are success nodes, where the empty goal has been Exercise (i) at the end of this section.
reached, or failure nodes, where the selected goal at the node cannot be Search trees contain multiple success nodes if the query has mul-
further reduced. Success nodes correspond to solutions of the root of the tiple solutions. Figure 5.3 contains the search tree for the query ap-
tree. >
pend(As ,B s , [ a , b , cl ? with respect to Program 3.15 for append, asking
to split the list [ a , b , cl into two. The solutions for A s and B s are found
There are in general many search trees for a given goal with re- by collecting the labels of the edges in the branch leading to the success
spect to a program. Figure 5.2 shows two search trees for the query node. For example, in the figure, following the leftmost branch gives the
s o n ( S , h a r a n ) ? with respect to Program 1.2. The two possibilities cor- solution { A s = [ a , b , cl ,Bs= [ I 1.
respond to the two choices of goal to reduce from the resolvent f a - The number of success nodes is the same for any search tree of a given
t h e r ( h a r a n , S) ,male (S) . The trees are quite distinct, but both have a goal with respect to a program.
single success branch corresponding to the solution of the query S = l o t . Search trees can have infinite branches, which correspond to nonter-
The respective success branches are given as traces in Figure 4.4. rninating computations. Consider the goal append (Xs , [c , d l ,Ys) with
We adopt some conventions when drawing search trees. The leftmost respect to the standard program for append. The search tree is given in
goal of a node is always the selected one. This implies that the goals in Figure 5.4. The infinite branch is the nonterminating computation given
derived goals may be permuted so that the new goal to be selected for in Figure 4.6.
Chapter 5 Theory of Logic Programs
The relation not G is only a partial form of negation from first-order 5.6 Background
logic. The relation nor uses the negarion as failure rule. A goal not G will
be assumed to be a consequence of a program P if G is not a consequence The classic paper on the semantics of logic programs is of van Emden
of P. and Kowalski (1976). Important extensions were given by Apt and van
Negation as failure can be characterized in terms of search trees. Emden (1982). In particular, they showed that the choice of goal to re-
duce from the resolvent is arbitrary by showing that the number of suc-
Definition cess nodes is an invariant for the search trees. Textbook accounts of
- G with respect to a program P is finitely failed if it
A-search tree of a goal
. ~
the theory of logic programming discussing the equivalence between the
has no success nodes or infinite branches. The finite failure set of a logic declarative and procedural semantics can be found in Apt (1990),Deville
program P is the set of goals G such that G has a finitely failed search (1990), and Lloyd (1987).
tree with respect to P. In Shapiro (1984), complexity measures for logic programs are com-
pared with the complexity of computations of alternating Turing ma-
chines. It is shown that goal-size is linearly related to alternating space,
A goal not G is implied by a program P by the "negation as failure" rule
the product of length and goal-size is linearly related to alternating tree-
if G is in the finite failure set of P.
size, and the product of depth and goal-size is linearly related to alter-
Let us see a simple example. Consider the program consisting of two
nating time.
facts:
The classic name for search trees in the literature is SLD trees. The
name SLD was coined by research in automatic theorem proving, which
likes (abraham,pomegranates) . preceded the birth of logic programming. SLD resolution is a particu-
likes (isaac ,pomegranates). lar refinement of the resolution principle introduced in Robinson (1965).
Computations of logic programs can be interpreted as a series of reso-
The goal not likes (sarah ,pomegranates) follows from the program by lution steps, and in fact, SLD resolution steps, and are still commonly
negation as failure. The search tree for the goal likes(sarah,pomegran- described thus in the literature. The acronym SLD stands for Selecting a
ates) has a single failure node. literal, using a Linear strategy, restricted to Definite clauses.
Using negation as failure allows easy definition of many relations. For The first proof of the correctness and completeness of SLD resolution,
example, a declarative definition of the relation disjoint (Xs ,Ys) that albeit under the name LUSH-resolution, was given by Hill (1974).
two lists, XS and Ys, have no elements in common is possible as follows. The subject of negation has received a large amount of attention and
interest since the inception of logic programming. The fundamental work
dls joint (Xs ,Ys) - not (member (X ,XS) , member (X ,Ys)) .
on the semantics of negation as failure is by Clark (1978).Clark's results,
establishing soundness, were extended by Jaffar et al. (1983),who proved
the completeness of the rule.
This reads: "Xs is disjoint from Ys if there is no element X that is a The concept of negation as failure is a restricted version of the closed
member of both Xs and Ys." world assumption as discussed in the database world. For more infor-
An intuitive understanding of negation as failure is fine for the pro- mation see Reiter (1978). There has been extensive research on charac-
grams in this book using negation. There are semantic problems, how- terizing negation in logic programming that has not stabilized at this
ever, especially when integrated with other issues such as completeness time. The reader should look up the latest logic programming conference
and termination. Pointers to the literature are given in Section 5.6, and proceedings to find current thinlung. A good place to start reading to un-
Prolog's implementation of negation as failure is discussed in Chap- derstand the issue is Kunen (1989).
ter 11.
I1 The Prolog Language
Several logic programming languages exist, reflecting different choices. father(abraham,isaac) . male(isaac) .
Prolog and its extensions (Prolog-11,IC-Prolog, and MU-Prolog, for exam- father(haran,lot). male(1ot).
father(haran,milcah). female(yiscah)
ple) are based on sequential execution. Other languages, such as PAR-
f ather(haran, yiscah) . f emale(mi1cah)
LOG, Concurrent Prolog, GHC, Aurora-Prolog, and Andorra-Prolog, are
based on parallel execution. The treatment of nondeterminism distin-
guishes between sequential and parallel languages. The distinction be-
son(X,haran)?
tween Prolog and its extensions is in the choice of goal to reduce.
f ather(haran,X)
Prolog's execution mechanism is obtained from the abstract interpreter by male (lot)
choosing the leftmost goal instead of an arbitrary one and replacing the non- true
deterministic choice of a clause by sequential search for a unifiable clause and Output: X=lot
backtracking.
In other words, Prolog adopts a stack scheduling policy. It maintains father(haran,X)
male (milcah) f
the resolvent as a stack: pops the top goal for reduction, and pushes the
derived goals onto the resolvent stack.
In addition to the stack policy, Prolog simulates the nondeterministic no (more) solutions
choice of reducing clause by sequential search and backtracking. When
Figure 6.1 Tracing a simple Prolog computation
attempting to reduce a goal, the first clause whose head unifies with the
goal is chosen. If no unifiable clause is found for the popped goal, the
computation is unwound to the last choice made, and the next unifiable
clause is chosen. in Section 4.2. We revise the computations of Chapters 4 and 5, indicat-
A computation of a goal G with respect to a Prolog program P is the ing the similarities and differences. Consider the query son(X, h a r a n ) ?
generation of all solutions of G with respect to P. In terms of logic with respect to Program 1.2, biblical family relationships, repeated at the
programming concepts, a Prolog computation of a goal G is a complete top of Figure 6.1. The computation is given in the bulk of Figure 6.1. It
depth-first traversal of the particular search tree of G obtained by always I
corresponds to a depth-first traversal of the first of the search trees in
I
choosing the leftmost goal. Figure 5.2. It is an extension of the first trace in Figure 4.4, since the
Many different Prolog implementations exist with differing syntax and whole search tree is searched.
programming facilities. Recently, there has been an attempt to reach a I
The notation previously used for traces must be extended to handle
Prolog standard based on the Edinburgh dialect of Prolog. At the time of failure and backtracking. An f after a goal denotes that a goal fails, that
writing, the standard has not been finalized. However a complete draft i is there is no clause whose head unifies with the goal. The next goal af-
exists, whch we essentially follow. We refer to the Prolog described in ter a failed goal is where the computation continues on backtracking.
that document as Standard Prolog. The syntax of logic programs that It already appears as a previous goal in the trace at the same depth of
we have been using fits within Standard Prolog except that we use some
characters not available on a standard keyboard. We give the standard
I
I
indentation and can be identified by the variable names. We adopt the
Edinburgh Prolog convention that a ";" typed after a solution denotes a
equivalent of our special characters. Thus :- should be used instead of continuation of the computation to search for more solutions. Unifica-
- in Prolog programs to separate the head of a clause from its body.
All the programs in this book run (possibly with minor changes) in all
tions are indicated as previously.
Trace facilities and answers provided by particular Prolog implementa-
Edinburgh-compatible Prologs. tions vary from our description. For example, some Prolog implementa-
A trace of a Prolog computation is an extension of the trace of a com- tions always give all solutions, while others wait for a user response after
putation of a logic program under the abstract interpreter as described each solution.
Chapter 6 Pure Prolog
append( [XI Xs] ,Ys,[X I Zs] ) - append(Xs ,Ys,Zs) quicksort( [XI XS] ,Ys) -
append( [ 1 ,Ys,Ys). ~artition(xs,~,~ittles,~igs),
quicksort(Littles,Ls),
append(Xs,Ys, Ca,b,cl) Xs= [al Xsll
quicksort(Bigs,Bs),
append(Xsl,Ys, [b,cl) Xsl= [b l Xs21
append(Ls, [XI BS] ,Ys) .
append(Xs2,Ys, LC]) Xs2= [c l Xs31
quicksort( [ I , [ 1 1.
append(Xs3, Ys , [
true
I) Xs3=[ 1 ,Ys=[ I partition( [XIXs] ,Y,[X ILsl ,Bs) -
X i Y, partition(Xs,~,Ls,Bs).
Output: (Xs=[a,b,c] ,Ys=[ 1 )
partition([XIXs] ,y,Ls,[XIBSI)
X > Y, partition(Xs,Y,Ls,Bs).
-
append(Xs2,Ys, [c] ) Xs2= [ I ,Ys=[cl l,Y,C I,[ 1).
true
Output: (Xs= [a,bl ,Ys=[cl ) quicksort([2,1,31 ,Qs)
partition( [1,31 ,2,Ls,Bs) Ls= [I I Lsll
append (Xsl ,Ys , [b ,c] Xsl=C I ,Ys=[b,c] 1 1 2
true partition( [31 ,2,Lsl,Bs)
Output: (Xs= [a1 ,Ys=[b,cl ) 3 5 2 f
partition([31 ,2,Lsl,Bs)
append(Xs,Ys, [a,b,cl) 3 > 2
true partition( [ I ,2,Lsl,Bsl)
Output: (Xs=[ 1 ,Ys=[a,b,cl) quicksort( [ll ,Qsl)
arti it ion( [ 1 ,1,Ls2,Bs2)
no (more) solutions quicksort( [ 1 ,Qs2)
quicksort( [ 1 ,Qs3)
Figure 6.2 Multiple solutions for splitting a list append( [ I , [I] ,Qsl)
quicksort( [31, Qs4)
arti it ion( [ I ,3,Ls3,Bs3) Ls3=[ l=Bs3
quicksort( [ 1 ,Qs5) Qs5=[ 1
The trace of append ( [ a , b] , [c ,dl ,Ls) ? giving the answer Ls= [ a , b ,c , quicksort( [ 1 ,Qs6) qss=r I
dl is precisely the trace given in Figure 4.3. Figure 4.5, giving the trace append( C I , Dl, qs4) 4s4= C31
for solving the Towers of Hanoi with three disks, is also a trace of append( [I] , [2,31 ,Qs) qs= [1 I Ysl
append([ I , [2,31,Ys) Ys= [2,31
the hanoi program considered as a Prolog program solving the query
true
hanoi ( s ( s ( s ( 0 ) ) ) , a , b , c , Ms) ?. The trace of a deterministic computa- Output: (QS=[I,2,31)
tion is the same when considered as a logic program or a Prolog program,
provided the order of goals is preserved. Figure 6.3 Tracing a q u i c k s o r t computation
The next example is answering the query append (Xs ,Y s , [a, b, cl ? >
with respect to Program 3.15 for append. There are several solutions of
the query. The search tree for thls goal was given as Figure 5.3. Figure 6 . 2
gives the Prolog trace.
Tracing computations is a good way to gain understanding of the ex-
ecution model of Prolog. We give a slightly larger example, sorting a
list with the quicksort program (Program 3.22, reproduced at the top of
Figure 6.3). Computations using q u i c k s o r t are essentially deterministic
and show the algorithmic behavior of a Prolog program. Figure 6.3 gives
a trace of the query q u i c k s o r t ( [ 2 , I ,3] ,Xs)?. Arithmetic comparisons
Chapter 6 Pure Prolog
are assumed to be unit operations, and the standard program for append procedure A
is used. call B1,
We introduce a distinction between shallow and deep backtraclung. call BZ,
Shallow backtracking occurs when the unification of a goal and a clause
fails, and an alternative clause is tried. Deep backtracking occurs when
the unification of the last clause of a procedure with a goal fails, and call B,,
control returns to another goal in the computation tree. end.
It is sometimes convenient to include, for the purpose of this defini- Recursive goal invocation in Prolog is similar in behavior and imple-
tion, test predicates that occur first in the body of the clause as part mentation to that of conventional recursive languages. The differences
of unification, and to classif). the backtracking that occurs as a result of show when backtracking occurs. In a conventional language, if a compu-
their failure as shallow. An example in Figure 6.3 is the choice of a new tation cannot proceed (e.g., all branches of a case statement are false), a
clause for the goal partition ( C31 , 2 , Lsl ,Bs) . runtime error occurs. In Prolog, the computation is simply undone to the
last choice made, and a different computation path is attempted.
6.1.1 Exercises for Section 6.1 The data structures manipulated by logic programs, terms, correspond
to general record structures in conventional programming languages.
(i) Trace the execution of daughter (X,haran)? with respect to Pro- The handling of data structures is very flexible in Prolog. Like Lisp, Prolog
gram 1.2. is a declaration-free, typeless language.
The major differences between Prolog and conventional languages in
(ii) Trace the execution of sort ( [3,1,21,Xs)? with respect to Pro-
the use of data structures arise from the nature of logical variables. Log-
gram 3.21.
ical variables refer to individuals rather than to memory locations. Con-
(iii) Trace the execution of sort ([3,1,21 ,Xs)? with respect to Pro- sequently, having once beed specified to refer to a particular individual,
gram 3.20. a variable cannot be made to refer to another individual. In other words,
logic programming does not support destructive assignment where the
contents of an initialized variable can change.
----- --- --
A programming language is characterized b17its control and data ma- Single assignment
nipulation mechanisms. Prolog, as a general-purpose programming lan- Parameter passing
guage, can be discussed in these terms, as are conventional languages. Record allocation
In this section, we compare the control flow and data manipulation of
Read/write-once field-access in records
Prolog to that of Algol-like languages.
The control in Prolog programs is like that in conventional procedural We discuss the trace of the quicksort program in Figure 6.3, point-
languages as long as the computation progresses forward. Goal invoca- ing out the various uses of unification. The unification of the initial
tion corresponds to procedure invocation, and the ordering of goals in goal quicksort ( [2,1,31,qs) with the head of the procedure definition
the body of clauses corresponds to sequencing of statements. Specifi- quicksort ( [XI Xsl ,Ys) illustrates several features. The unification of
cally, the clause A -BI,. . .,B, can be viewed as the definition of a pro- [2,1,31 with the term CX I Xsl achieves record access to the list and also
cedure A as follows: selection of its two fields, the head and tail.
Chapter 6 127 Pure Prolog
The unification of [l ,31 with xs achieves parameter passing to the 6.3 Background
p a r t i t i o n procedure, because of the sharing of the variables. T h s gives
the first argument of p a r t i t i o n . Similarly, the unification of 2 with X The origins of Prolog are shrouded in mystery. All that is known is that
passes the value of the second parameter to p a r t i t i o n . the two founders, Robert Kowalslu, then at Edinburgh, and Alain Colmer-
Record creation can be seen with the unification of the goal p a r t i - auer at Marseilles worked on similar ideas during the early 1970% and
t i o n ( [ I , 33 , 2 , L s ,B s ) with the head of the partition procedure p a r t i- even worked together one summer. The results were the formulation of
t i o n ( [X I XS] ,z , [X 1 LS ll ,BS I ) . As a result, L s is instantiated the logic programming philosophy and computation model by Kowalski
to [1I L s l l . Specifically, L s is made into a list and its head is assigned (1974), and the design and implementation of the first logic program-
the value 1 , namely, record creation and field assignment via unifica- ming language Prolog, by Colmerauer and his colleagues (1973). Three
tion. recent articles giving many more details about the beginnings of Prolog
The recursive algorithm embodied by the q u i c k s o r t program can and logic programming are Cohen (1988), Kowalski (1988), and Colmer-
be easily coded in a conventional programming language using linked auer and Roussel(1993).
lists and pointer manipulation. As discussed, unification is achiev- A major force behind the realization that logic can be the basis of a
ing the effect of the necessary pointer manipulations. Indeed, the ma- practical programming language has been the development of efficient
nipulation of logical variables via unification can be viewed as an implementation techniques, as pioneered by Warren (1977). Warren's
abstraction of low-level manipulation of pointers to complex data compiler identified special cases of unification and translated them into
structures. efficient sequences of conventional memory operations. Good accounts
These analogies may provide hints on how to implement Prolog effi- of techniques for Prolog implementation, both interpretation and compi-
ciently on a von Neumann machine. Indeed, the basic idea of compilation lation, can be found in Maier and Warren (1988) and Ait-Kaci (1991).
of Prolog is to translate special cases of unification to conventional mem- Variations of Prolog with extra control features, such as IC-Prolog
ory manipulation operations, as specified previously. (Clark and McCabe, 1979), have been developed but have proved too
Conventional languages typically incorporate error-handling or excep- costly in runtime overhead to be seriously considered as alternatives to
tion-handling mechanisms of various degrees of sophstication. Pure Pro- Prolog. We will refer to particular interesting variations that have been
log does not have an error or exception mechanism built into its defi- proposed in the appropriate sections.
nition. The pure Prolog counterparts of nonfatal errors in conventional Another breed of logic programming languages, which indirectly
programs, e.g., a missing case in a case statement, or dividing by zero, emerged from IC-Prolog, was concurrent logic languages. The first was
cause failure in pure Prolog. the Relational Language (Clark and Gregory, 1981), followed by Concur-
Full Prolog, introduced in the following chapters, includes system rent Prolog (Shapiro, 1983b), PARLOG (Clark and Gregory, 1984), GHC
predicates, such as arithmetic and I/O, whch may cause errors. (Ueda, 1985), and a few other proposals.
Current Prolog implementations do not have sophsticated error- References for the variations mentioned in the text are, for Prolog-
handling mechanisms. Typically, on an error condition, a system pred- I1 (van Caneghem, 1982), IC-Prolog (Clark et al., 1982), and MU-Prolog
icate prints an error message and either fails or aborts the computa- (Naish, 1986). Aurora-Prolog is described in Disz et al. (1987), while a
tion. starting place for reading about AKL, a language emerging from Andorra-
T h s brief discussion of Prolog's different way of manipulating data Prolog is Janson and Haridi (1991).
does not help with the more interesting question: How does program- The syntax of Prolog stems from the clausal form of logic due to
ming in Prolog compare with programming in conventional program- Kowalski (1974). The original Marseilles interpreter used the terminol-
ming languages? That is the major underlying topic of the rest of this ogy of positive and negative literals from resolution theory. The clause
book -
A B 1 , .. . ,B, was written +A - B1 . . . - B , .
Chapter 6
David H. D. Warren adapted Marseilles Prolog for the DEC-10 at the Uni-
versity of Edinburgh, with help from Fernando Pereira. Their decisions
have been very influential. Many systems adopted most of the conven- Programming in Pure Prolog
tions of Prolog-10 (Warren et al., 1979), whch has become known more
generically as Edinburgh Prolog. Its essential features are described in
the widespread primer on Prolog (Clocksin and Mellish, 1984). T h s book
follows the description of Standard Prolog existing as Scowen (1991).
A paper by Cohen (1985) delves further into the relation between Pro-
log and conventional languages.
Two syntactic issues, irrelevant for logic programs, are important to con-
sider when composing Prolog programs. The rule order, or clause order,
of clauses in each procedure must be decided. Also the goal order of
goals in the bodies of each clause must be determined. The consequences
of these decisions can be immense. There can be orders of magnitude
of difference in efficiency in the performance of Prolog programs. In ex-
treme though quite common cases, correct logic programs will fail to give
solutions because of nontermination.
Chapter 7 Programming in Pure Prolog
parent(terach,abraham). parent(abraham,isaac). intuitive: X = l , X=2, X=3. With the rules swapped, the order is X=3, X=2,
parent (isaac ,jacob) . parent ( jacob ,benj amin) . X = l . The order of Program 3.12 is more intuitive and hence preferable.
- parent(X,Y). When the search tree for a given goal has an infinite branch, the or-
ancestor(X,Y)
ancestor(X,Z) - parent(X,Y), ancestor(Y,Z). der of clauses can determine if any solutions are given at all. Consider
the query append (Xs , Cc ,dl ,Ys) ? with respect to append. As can be seen
Program 7.1 Yet another family example
from the search tree in Figure 5.4, no solutions would be given. If, how-
ever, the append fact appeared before the append rule, an infinite number
of pairs X s ,Y s satisfying the query would be given.
The rule order determines the order in which solutions are found. There is no consensus as to how to order the clauses of a Prolog pro-
cedure. Clearly, the standard dictated in more conventional languages,
Changing the order of rules in a procedure permutes the branches of testing for the termination condition before proceeding with the iter-
in any search tree for a goal using that procedure. The search tree is ation or recursion is not mandatory in Prolog. This is demonstrated in
traversed depth-first. So permuting the branches causes a different order Program 3.15 for append as well as in other programs in thls book. The
of traversal of the search tree, and a different order of finding solutions. reason is that the recursive or iterative clause tests its applicability by
The effect is clearly seen when using facts to answer an existential query. unification. This test is done explicitly and independently of the other
With our biblical database and a query such as f a t h e r (X,Y)?, changing clauses in the procedure.
the order of facts will change the order of solutions found by Prolog. Clause order is more important for general Prolog programs than it
Deciding how to order facts is not very important. is for pure Prolog programs. Other control features, notably the cut to
The order of solutions of queries solved by recursive programs is also be discussed in Chapter 11, depend significantly on the clause order.
determined by the clause order. Consider Program 5.1, a simple bibli- When such constructs are used, clauses lose their independence and
cal database together with a program for the relationshp a n c e s t o r , re- modularity, and clause order becomes significant.
peated here as Program 7.1. In this chapter, for the most part, the convention that the recursive
For the query a n c e s t o r ( t e r a c h , X ) ? with respect to Program 7.1, the clauses precede the base clauses is adopted.
solutions will be given in the order, X=abraham, X=isaac, X=jacob, and
X=benjamin. If the rules defining a n c e s t o r are swapped, the solutions 7.1.1 Exercises for Section 7.1
will appear in a different order, namely, X=benj amin, X=j acob, X=isaac,
and X=abraham. (i) Verify the order of solutions for the query a n c e s t o r (abraham,X)?
The different order of a n c e s t o r clauses changes the order of searchng with respect to Program 7.1, and its variant with different rule order
the implicit family tree. In one order, Prolog outputs solutions as it goes for a n c e s t o r , claimed in the text.
along. With the other order, Prolog travels to the end of the family tree
and gives solutions on the way back. The desired order of solutions is (ii) What is the order of solutions for the query a n c e s t o r (X, benja-
min)? with respect to Program 7.1? What if the rule order for
determined by the application, and the rule order of a n c e s t o r is chosen
a n c e s t o r were swapped?
accordingly.
Changing the order of clauses for the member predicate (Program 3.12)
also changes the order of search. As written, the program searches the
list until the desired element is found. If the order of the clauses is 7.2 Termination
reversed, the program always searches to the end of the list. The order
of solutions will also be affected, for example, responding to the query Prolog's depth-first traversal of search trees has a serious problem. If
member (X , [ I , 2 , 3 1 ) ?. In the standard order, the order of solutions is the search tree of a goal with respect to a program contains an infinite
Chapter 7 Programming in Pure Prolog
branch, the computation will not terminate. Prolog may fail to find a the appropriate analysis, using the concepts of domains and complete
solution to a goal, even though the goal has a finite computation. structures introduced in Section 5.2, can determine which queries will
Nontermination arises with recursive rules. Consider adding a relation- terminate with respect to recursive programs.
s h p married (Male,Female) to our database of family relationshps. A Let us consider an example, Program 3.1 5 for appending two lists. The
sample fact from the biblical situation is married(abraham,sarah). A program for append is everywhere terminating for the set of goals whose
user querying the married relationship should not care whether males first and/or last argument is a complete list. Any append query whose
or females are first, as the relationship is commutative. The "obvious" first argument is a complete list will terminate. Similarly, all queries
way of overcoming the commutativity is adding a recursive rule mar- where the third argument is a complete list will terminate. The program
ried(X ,Y) - married(Y, X). If t h s is added to the program, no com- will also terminate if the first and/or third argument is a ground term
putation involving married would ever terminate. For example, the trace that is not a list. The behavior of append is best summed up by consid-
of the query married(abraham, sarah) ? is given in Figure 7.1. ering the queries that do not terminate, namely, when both the first and
Recursive rules that have the recursive goal as the first goal in the third arguments are incomplete lists that are unifiable.
body are known as left recursive rules. The problematic married axiom The condition for when a query to Program 3.12 for member terminates
is an example. Left recursive rules are inherently troublesome in Prolog. is also stated in terms of incomplete lists. A query does not terminate if
They cause nonterminating computations if called with inappropriate the second argument is an incomplete list. If the second argument of a
arguments. query to member is a complete list, the query terminates.
The best solution to the problem of left recursion is avoidance. The Another guaranteed means of generating nonterminating computa-
married relationship used a left recursive rule to express commutativity. tions, easy to overlook, is circular definitions. Consider the pair of rules
Commutative relationships are best handled differently, by defining a
parent (X,Y) - child (Y X) .
new predicate that has a clause for each permutation of the arguments
of the relationship. For the relationship married, a new predicate, are-
child (x,Y) - parent (Y,X) .
married (Person1 ,Person2), say, would be defined using two rules: Any computation involving parent or child, for example, parent
are-married (X,Y) - married (X,Y) . (haran,lot)?, will not terminate. The search tree necessarily contains
Unfortunately, it is not generally possible to remove all occurrences of 7.2.1 Exercises for Section 7.2
left recursion. All the elegant minimal recursive logic programs shown
in Chapter 3 are left recursive, and can cause nontermination. However, (i) Discuss the termination behavior of both programs in Program 3.13
determining prefixes and suffutes of lists.
married(X,Y) - married(Y,X).
(ii) Discuss the termination of Program 3 . 1 4 ~
for sublist
married(abraham,sarah).
married(abraham,sarah)
married(sarah, abraham) 7.3 Goal Order
married(abraham,sarah)
married(sarah,abraham) Goal order is more significant than clause order. It is the principal means
of specifying sequential flow of control in Prolog programs. The pro-
grams for sorting lists, e.g., Program 3.22 for quicksort, exploit goal
Figure 7.1 A nonterminating computation order to indicate the sequence of steps in the sorting algorithms.
Chapter 7 Programming in Pure Prolog
We first discuss goal order from the perspective of database program- a query such as g r a n d p a r e n t (X, i s a a c ) ?, the second rule finds the solu-
ming. The order of goals can affect the order of solutions. Consider tion more directly. If efficiency is important, then it is advisable to have
the query d a u g h t e r (X, h a r a n ) ? with respect to a variant of Program two distinct relationshps, g r a n d p a r e n t and g r a n d c h i l d , to be used ap-
1.2, where the order of the facts female (milcah) and female ( y i s c a h ) propriately at the user's discretion.
is interchanged. The two solutions are given in the order X=milcah, In contrast to rule order, goal order can determine whether computa-
X=yiscah. If the goal order of the d a u g h t e r rule were changed to be tions terminate. Consider the recursive rule for a n c e s t o r :
d a u g h t e r (X, Y) -
female (X) ,f a t h e r ( Y , X ) . , the order of the solutions
a n c e s t o r (X, Y) +- p a r e n t (X, Z) , a n c e s t o r (Z, Y) .
to the query, given the same database, would be X=yiscah, X=milcah.
The reason that the order of goals in the body of a clause affects If the goals in the body are swapped, the a n c e s t o r program becomes
the order of solutions to a query is different from the reason that the left recursive, and all Prolog computations with a n c e s t o r are nontermi-
order of rules in a procedure affects the solution order. Changing rule nating.
order does not change the search tree that must be traversed for a given The goal order is also important in the recursive clause of the quicksort
query. The tree is just traversed in a different order. Changing goal order algorithm in Program 3.22:
changes the search tree. q u i c k s o r t ( [X 1 Xsl ,Ys) -
Goal order determines the search tree. partiti~n(X , X~, L i t t l e s , B i g s ) ,
quicksort (Littles ,Ls),
Goal order affects the amount of searching the program does in solv- q u i c k s o r t (Bigs ,Bs) ,
ing a query by determining whch search tree is traversed. Consider the append(Ls, [X 1 B s l ,Ys) .
two search trees for the query son(X, h a r a n ) ?, given in Figure 5.2. They The list should be partitioned into its two smaller pieces before recur-
represent two different ways of finding a solution. In the first case, solu- sively sorting the pieces. If, for example, the order of the p a r t i t i o n goal
tions are found by searching for children of h a r a n and checlung if they and the recursive sorting goal is swapped, no computations terminate.
are male. The second case corresponds to the rule for son being written We next consider Program 3.16a for reversing a list:
with the order of the goals in its body swapped, namely, son(X,Y) +-
male (X) , p a r e n t (Y, X). Now the query is solved by searching through reverse([ I , [ I ) .
all the males in the program and checlung if they are chldren of ha- reverse ( [X ( X s ] ,Zs) - r e v e r s e (XS ,Ys) , append (Ys, [XI ,Zs) -
ran. If there were many male facts in the program, more search would
The goal order is significant. As written, the program terminates with
be involved. For other queries, for example, s o n ( s a r a h , X ) ? , the reverse goals where the first argument is a complete list. Goals where the first
order has advantages. Since s a r a h is not male, the query would fail more argument is an incomplete list give nonterminating computations. If the
quickly. goals in the recursive rule are swapped, the determining factor of the ter-
The optimal goal order of Prolog programs varies with different uses. mination of r e v e r s e goals is the second argument. Calls to r e v e r s e with
Consider the definition of g r a n d p a r e n t . There are two possible rules: the second argument a complete list terminate. They do not terminate if
g r a n d p a r e n t (X, Z) - p a r e n t (X,Y) , p a r e n t (Y Z, . the second argument is an incomplete list.
- p a r e n t (Y, Z) ,
9
(X, Z) 7 Y, . A subtler example comes from the definition of the predicate sub-
l i s t in terms of two append goals, specifying the sublist as a suf-
If you wish to find someone's grandson with the g r a n d f a t h e r relation- fur of a prefuc, as given in Program 3.14e. Consider the query sub-
ship with a query such as grandparent(abraham,X)?, the first of the l i s t ( [2,31 , [ I , 2 , 3 , 4 1 ) ? with respect to the program. The query is
rules searches more directly. If looking for someone's grandparent with reduced to append(AsXs ,Bs, [ I , 2 , 3 , 4 1 ) , append(As, [2,3l ,AsXs)?.
Chapter 7 Programming in Pure Prolog
This has a finite search tree, and the initial query succeeds. If Pro- duction means an extra branch in the search tree. The bigger the search
gram 3.14e had its goals reversed, the initial query would be reduced tree, the longer a computation will take. It is desirable in general to keep
to append (As, [2,3] ,AsXs) ,append( AsXs ,Bs , [ I , 2,3,41 I?. This leads the size of the search tree as small as possible.
to a nonterrninating computation because of the first goal, as illustrated Having a redundant program may cause, in an extreme case, exponen-
in Figure 5.4. tial increase in runtime, in the event of backtraclung. If a conjunction of
A useful heuristic for goal order can be given for recursive programs n goals is solved, and each goal has one redundant solution, then in the
with tests such as arithmetic comparisons, or determining whether two event of backtraclung, the conjunction may generate Z n solutions, thus
constants are different. The heuristic is to place the tests as early as possibly changing a polynomial-time program (or even a linear one) to be
possible. An example comes in the program for partition, which is part exponential.
of Program 3.22. The first recursive rule is One way for redundancy to occur in Prolog programs is by covering the
same case with several rules. Consider the following two clauses defining
the relation minimum.
The test X IY should go before the recursive call. This leads to a
smaller search tree.
In Prolog programming (in contrast, perhaps, to life in general) our goal
is to fail as quickly as possible. Failing early prunes the search tree and The query minimum(2,2,M)? with respect to these two clauses has a
brings us to the right solution sooner. unique solution M=2, which is given twice; one is redundant.
Careful specification of the cases can avoid the problem. The second
7.3.1 Exercises for Section 7.3 clause can be changed to
(i) Consider the goal order for Program 3.14e defining a sublist of
a list as a suffix of a prefix. Why is the order of the append
goals in Program 3.14e preferable? (Hint: Consider the query sub- Now only the first rule covers the case when the two numbers have equal
I values.
list (Xs, [a,b,cl )?.I I
merge(Xs,Ys,Zs) -
Z s is an ordered list of integers obtained from
m e m b e r - c h e c k (X,Xs)
X is a member of the list Xs.
-
merging the ordered lists of integers Xs and Ys. member-check(X, [X 1 Xs1 ) .
merge(CXIXsl,CYlYsl,CXIZsl) -
X < Y , merge(Xs,[YIYsl ,Zs).
member-check()(, [Y IYsl) -
X # Y , member-check(X,Ys) .
There are three separate recursive clauses. They cover the three pos-
sible cases: when the head of the first list is less than, equal to, or
greater than the head of the second list. We discuss the predicates <,
=:=, and > in Chapter 8. Two cases are needed when the elements in ei-
ther list have been exhausted. Note that we have been careful that the
goal merge ( C 1 , [ 1 , [ I ) is covered by only one fact, the bottom one.
Redundant computations occur when using member to find whether
a particular element occurs in a particular list, and there are multiple
occurrences of the particular element being checked for in the list. For Figure 7.2 Variant search trees
example, the search tree for the query member (a, [a,b ,a, cl ) would have
two success nodes.
The redundancy of previous programs was removed by a careful con- We restrict use of Program 7.3 to queries where both arguments are
sideration of the logic. In t h s case, the member program is correct. If we ground. This is because of the way # is implemented in Prolog, discussed
want a different behavior, the solution is to compose a modified version in Section 11.3.
of member.
Program 7.3 defines the relation member-check (X ,Xs) whch checks p- -- --
whether an element X is a member of a list Xs. The program is a vari- 7.5 Recursive Programming in Pure Prolog
ant of Program 3.12 for member that adds a test to the recursive clause.
It has the same meaning but, as a Prolog program, it behaves differ- Lists are a very useful data structure for many applications written in
ently. Figure 7.2 shows the difference between the search trees for the Prolog. In this section, we revise several logic programs of Sections 3.2
identical query to the two programs. The left tree is for the goal mem- and 3.3 concerned with list processing. The chosen clause and goal or-
ber (a, [a, b ,a,cl ) with respect to Program 3.12. Note there are two suc- ders are explained, and their termination behavior presented. The section
cess nodes. The right tree is for the goal member-check(a, Ca,b,a,cl) also discusses some new examples. Their properties are analyzed, and a
with respect to Program 7.3. It has only one success node. reconstruction offered of how they are composed.
Chapter 7 P r o g r a m m i n g i n Pure Prolog
select-first (X,Xs,Y s ) -
Y s is the list obtained by removing the
n o n m e m b e r (X,Xs) -
X is not a member of the list Xs.
first occurrence of X from the list Xs.
s e l e c t - f i r s t ( X , [ X IXs] ,Xs) .
nonmember ( X , [Y I Ysl )
nonmember ( X , C 1 ) .
-
X f Y , nonmember (X ,Ys) .
select-first(X,[Y1Ysl,[YIZsl)
X
-
f Y , s e l e c t - f i r s t (X , Y s , Zs) . Program 7.5 Nonrnembershp of a list
Programs 3.12 and 3.1 5 for member and append, respectively, are cor- The goal order and the termination behavior of permutation are closely
rect Prolog programs as written. They are both minimal recursive pro- related. Computations of permutation goals where the first argument
grams, so there is no issue of goal order. They are in their preferred is a complete list will terminate. The query calls select with its sec-
clause order, the reasons for whch have been discussed earlier in this ond argument a complete list, whch terminates generating a complete
chapter. The termination of the programs was discussed in Section 7.2. list as its third argument. Thus there is a complete list for the recur-
Program 3.19 for select is analogous to the program for member: sive permutation goal. If the first argument is an incomplete list, the
permutation query will not terminate, because it calls a select goal
select (X, [XI Xsl ,Xs) .
select(X, [YIYS], [YIZsl) - select(X,YsyZs). that will not terminate. If the order of the goals in the recursive rule
for permutation is swapped, the second argument of a permutation
The analysis of select is similar to the analysis of member. There is no query becomes the significant one for determining termination. If it
issue of goal order because the program is minimal recursive. The clause is an incomplete list, the computation will not terminate; otherwise it
order is chosen to reflect the intuitive order of solutions to queries such will.
as select (X, [a,b,cl ,Xs), namely, {X=a,Xs=[b,c] 1 , {X=b,Xs=Ca,cll, A useful predicate using # is nonmember (X,Ys) which is true if X is not
{X=c ,Xs= [a,b] }. The first solution is the result of choosing the first a member of a list Ys. Declaratively the definition is straightforward: An
element, and so forth. The program terminates unless both the second element is a nonmember of a list if it is not the head and is a nonmember
and third arguments are incomplete lists. of the tail. The base case is that any element is a nonmember of the
A variant of select is obtained by adding the test X # Y in the recur- empty list. T h s program is given as Program 7.5.
sive clause. As before, we assume that # is only defined for ground argu- Because of the use of f , nonmember is restricted to ground instances.
ments. The variant is given as Program 7.4 defining the relation select- This is sensible intuitively. There are arbitrarily many elements that are
first(X,Xs,Ys). Programs 3.12 and 7.3 defining member and member- not elements of a given list, and also arbitrarily many lists not containing
check have the same meaning. Program 7.4, in contrast, has a different a given element. Thus the behavior of Program 7.5 with respect to these
meaning from Program 3.19. The goal select (a, [a,b,a,cl , [a,b,cl ) is queries is largely irrelevant.
in the meaning of select, whereas select-first(a, [a,b,a,cl , Ca,b, The clause order of nonmember follows the convention of the recursive
cl ) is not in the meaning of select-f irst. clause preceding the fact. The goal order uses the heuristic of putting the
The next program considered is Program 3.20 for permutation. The test before the recursive goal.
order of clauses, analogously to the clause order for append, reflects the We reconstruct the composition of two programs concerned with the
more likely mode of use: subset relation. Program 7.6 defines a relation based on Program 3.12
for member, and Program 7.7 defines a relation based on Program 3.19
permutation(Xs, [XI Ys] ) - select (X,Xs,Zs), permutation(~s,Ys). for select. Both consider the occurrences of the elements of one list in
permutation( [ I , [ I). a second list.
Chapter 7 Programming in P u r e Prolog
members(Xs,Ys) -
Each element of the list Xs is a member of the list Ys.
translate(Words,Mots) -
Mots is a list of French words that is the
members( [X 1 Xs] ,Ys) - member ( X,Ys) , members ( X S,Ys) . translation of the list of English words Words.
translate ( [Word I Words] , [Mot I Mots] ) -
members( [ 1 ,Ys).
dict(Word,Mot), translate(Words,Mots).
Program 7.6 Testing for a subset translate([: I , [ 1).
dict (the,le) . dict(dog,chien)
selects(Xs,Ys) -
The list Xs is a subset of the list Ys.
dict(chases,chasse). dict(cat,chat).
select(X,Ys,Zs) - See Program 3.19. lation. It assumes a dictionary of pairs of corresponding English and
French words, the relation scheme being dict (Word,Mot). The trans-
Program 7.7 Testing for a subset
lation is very naive, ignoring issues of number, gender, subject-verb
agreement, and so on. Its range is solving a query such as trans-
Program 7.6 defining members(Xs ,Ys) ignores the multiplicity of ele- late ( [the,dog, chases,the,cat1 ) ,X) ? with solution X= [le,chien,
ments in the lists. For example, members ( [b ,b] , [a,b ,c] is in the mean- chasse, le,chat]. T h s program can be used in multiple ways. English
ing of the program. There are two occurrences of b in the first list, but sentences can be translated to French, French ones to English, or two
only one in the second. sentences can be checked to see if they are correct mutual translations.
Program 7.6 is also restrictive with respect to termination. If either Program 7.8 is a typical program performing m a p p i n g , that is, convert-
the first or the second argument of a members query is an incomplete ing one list to another by applying some function to each element of the
list, the program will not terminate. The second argument must be a list. The clause order has the recursive rule(s) first, and the goal order
complete list because of the call to member, whde the first argument calls dict first, so as not to be left recursive.
must also be complete, since that is providing the recursive control. The We conclude this section with a discussion of the use of data structures
query members (Xs , [I,2,31) ? aslung for subsets of a given set does not in Prolog programs. Data structures are handled somewhat differently in
terminate. Since multiple copies of elements are allowed in Xs, there Prolog than in conventional programming languages. Rather than having
are an infinite number of solutions, and hence the query should not a global structure, all parts of whlch are accessible, the programmer
terminate. specifies logical relations between various substructures of the data.
Both these limitations are avoided by Program 7.7. The revised relation Talung a more procedural view, in order to build and modify struc-
is selects(Xs,Ys). Goals in the meaning of Program 7.7 have at most tures, the Prolog programmer must pass the necessary fields of the struc-
as many copies of an element in the first list as appear in the second. ture to subprocedures. These fields are used and/or acquire values dur-
Related to this property, Program 7.7 terminates whenever the second ing the computation. Assignment of values to the structures happens via
argument is a complete list. A query such as selects (Xs, [a,b, cl > has unification.
as solution all the subsets of a given set. Let us look more closely at a generic example - producing a single
We now consider a different example: translating a list of English output from some given input. Examples are the standard use of ap-
words, word for word, into a list of French words. The relation is trans- pend, joining two lists together to get a thlrd, and using Program 7.8 to
late(Words ,Mots), where Words is a list of English words and Mots the translate a list of English words into French. The computation proceeds
corresponding list of French words. Program 7.8 performs the trans- recursively. The initial call instantiates the output to be an incomplete
Programming in P u r e Prolog
Chapter 7
list [X I Xsl . The head X is instantiated by the call to the procedure, often
no-doubles(Xs,Ys) -
Y s is the list obtained by
removing
in unification with the head of the clause. The tail Xs is progressively in- duplicate elements from the list Xs.
stantiated whle solving the recursive call. The structure becomes fully
instantiated with the solution of the base case and the termination of the
no-doubles ( [X 1 Xsl ,Ys) -
computation. -
member(X,Xs), no-doubles(Xs,Ys).
no-doubles ( [X 1 Xsl , [X I YS] )
Consider appending the list [c,dl to the list [a,bl , as illustrated nonmember(X,Xs), no-doubles(Xs,Ys).
in Figure 4.3. The output Ls= [a,b, c ,dl is constructed in stages, as no-doubles( [ 1 , [ 1).
Ls= [a I Zsl , Zs= [blZsl] , and finally Zs1= [c,dl, when the base fact of nonmember (X ,Xs) - See Program 7.5.
append is used. Each recursive call partially instantiates the originally in-
Program 7.9 Removing duplicates from a list
complete list. Note that the recursive calls to append do not have access
to the list being computed. This is a t o p - d o w n construction of recursive
structures and is typical of programming in Prolog. may be preferred. This latter result is possible if the program is rewrit-
The top-down construction of recursive data structures has one limi- ten. Each element is deleted from the remainder of the list as it is found.
tation. Pieces of the global data structure cannot be referred to deeper In terms of Program 7.9, this is done by replacing the two recursive calls
in the computation. This is illustrated in a program for the relation no- by a rule
doubles (XXs ,Xs), which is true if Xs is a list of all the elements appear-
ing in the list XXs with all duplicates removed.
no-doubles ( [X I Xs] , [X I Ys] ) -
delete(X,Xs,Xsl), no-doubles(Xs1,Ys).
Consider trying to compose no-doubles top-down. The head of the
recursive clause will be The new program builds the output top-down. However, it is inefficient
no-doubles ( [X I Xsl , . . . ) - for large lists, as will be discussed in Chapter 13. Briefly, each call to
delete rebuilds the whole structure of the list.
where we need to fill in the blank. The blank is filled by calling no- The alternative to building structures top-down is building them
doubles recursively on Xs with output Ys and integrating Ys with X. If bottom-up. A simple example of bottom-up construction of data struc-
X has not appeared in the output so far, then it should be added, and the tures is Program 3.16b for reversing a list:
blank will be [X/Ysl.If X has appeared, then it should not be added and
the blank is Ys. This cannot be easily said. There is no way of knowing reverse (Xs ,Ys) - reverse (XS, 1 ,Ys)
[:
what the output is so far. reverse ( [X 1 Xs] ,Revs,Ys) - reverse (Xs , [X 1 ~ e v s l,Ys) .
A program for no-doubles can be composed by thinlung differently reverse([ I ,Ys,Ys).
about the problem. Instead of determining whether an element has al-
An extra argument is added to reverse/2 and used to accumulate the
ready appeared in the output, we can determine whether it will appear.
values of the reversed list as the computation proceeds. This procedure
Each element X is checked to see if it appears again in the tail of the list
for reverse builds the output list bottom-up rather than top-down. In
Xs. If X appears, then the result is Ys, the output of the recursive call to
the trace in Figure 7.3 solving the goal reverse ( [a,b ,cl ,Xs ) , the suc-
no-doubles. If X does not appear, then it is added to the recursive result.
This version of no-doubles is given as Program 7.9. It uses Program 7.5 cessive values of the middle argument of the calls to reverse/3 [ I,
[a], [b ,a1 , and [c ,b ,a1 represent the structure being built.
for nonmember.
A bottom-up construction of structures allows access to the partial
A problem with Program 7.9 is that the list without duplicates may not
results of the structure during the computation. Consider a relation nd-
have the elements in the desired order. For example, no-doubles ( [a,b,
reverse(Xs,Ys) combining the effects of no-doubles and reverse. The
c ,bl ,Xs) ? has the solution Xs= [a,c ,bl , where the solution Xs= [a, b ,cl
Chapter 7 147 Programming in P u r e Prolog
reverse( Ca,b,cl ,Xs) Accumulators can also be viewed as a special case of incomplete data
reverse( [ a , b ,cl , [ 1 ,Xs) structures, as is discussed in Chapter 15.
reverse( [b,c], [a],Xs)
reverse ( [cl , [b ,a1 ,Xs) 7.5.1 Exercise for Section 7.5
reverse([ I , Cc,b,al ,Xs) Xs=[c,b,al
true
(i) Write Program 7.9 for no-doubles, building the structure bottom-
Figure 7.3 Tracing a reverse computation UP.
that some of the machne-oriented arithmetic operations are not as gen- What happens if the term to be evaluated is not a valid arithmetic ex-
eral as their logical counterparts. The interface provided is an arithmetic pression? An expression can be invalid for one of two reasons, whlch
evaluator, whch uses the underlying arithmetic facilities of the com- should be treated differently, at least conceptually. A term such as
puter. Standard Prolog has a system predicate is (Value,Expression) 3+x for a constant x cannot be evaluated. In contrast, a term 3+Y
for arithmetic evaluation. Goals with the predicate is are usually written for a variable Y may or may not be evaluable, depending on the value
in binary infix form, talung advantage of the operator facility of Prolog, of Y.
about whch we now digress. The semantics of any logic program is completely defined, and, in this
Operators are used in order to make programs more readable. People sense, logic programs cannot have runtime "errors." For example, the
are very flexible and learn to adjust to strange surroundings-they can goal X is 3+Y has solutions {X=3,Y=O}.However, when interfacing logic
become accustomed to reading Lisp and Fortran programs, for example. programs to a computer, the limitations of the machne should be taken
We believe nonetheless that syntax is important; the power of a good into account. A runtime error occurs when the machine cannot determine
notation is well known from mathematics. An integral part of a good the result of the computation because of insufficient information, that
syntax for Prolog is the ability to specify and use operators. is, uninstantiated variables. T h s is distinct from goals that simply fail.
Operators, for example # and <, have already been used in earlier Extensions to Prolog and other logic languages handle such "errors" by
chapters. Standard Prolog provides several operators, whch we intro- suspending until the values of the concerned variables are known. The
duce as they arise. Programmers can also define their own operators execution model of Prolog as introduced does not permit suspension.
using the built-in predicate op/3. An explanation of the mechanism for Instead of simply failure, we say an error condition occurs.
operator declarations, together with a list of pre-defined operators and The query (X is 3+x)? fails because the right-hand argument cannot
their precedences is given in Appendix B. be evaluated as an arithmetic expression. The query (X is 3+Y)? is an
Queries using the arithmetic evaluator provided by Prolog have the example of a query that would succeed if Y were instantiated to an arith-
form Value is Expression?. Queries to the evaluator are interpreted metic expression. Here an error condition should be reported.
as follows. The arithmetic expression Expression is evaluated and the A common misconception of beginning Prolog programmers is to re-
result is unified with Value. Once arithmetic evaluation succeeds, the gard is as taking the place of assignment as in conventional program-
query succeeds or fails depending on whether unification succeeds or ming languages. It is tempting to write a goal such as (N is N+I). This
fails. is meaningless. The goal fails if N is instantiated, or causes an error if N
Here are some examples of simple addition, illustrating the use and is a variable.
behavior of the evaluator. The query (X is 3+5)? has the solution X=8. Further system predicates for arithmetic are the comparison operators.
T h s is the standard use of the evaluator, instantiating a variable to the Instead of the logically defined <, I (written = <), >, 2 (written > =),
value of an arithmetic expression. The query (8 is 3+5)? succeeds. Hav- Prolog directly calls the underlying arithmetic operations. We describe
ing both arguments to is instantiated allows checlung the value of an the behavior of <; the others are virtually identical. To answer the query
arithmetic expression. (3+5 is 3+5)? fails because the left-hand argu- (A < B)?, A and B are evaluated as arithmetic expressions. The two
ment, 3+5,does not unify with 8,the result of evaluating the expression. resultant numbers are compared, and the goal succeeds if the result of
Standard Prolog specifies a range of arithmetic operations that should evaluating A is less than the result of evaluating B. Again, if A or B is not
be supported by Prolog for both integers and reals represented as an arithmetic expression, the goal will fail, and an error condition should
floating-point numbers. In particular, the evaluator provides for addi- result if A or B are not ground.
tion, subtraction, multiplication, and division (+, -, *, /) with their usual Here are some simple examples. The query (1 < 2)? succeeds, as
mathematical precedences. In this book, we restrict ourselves to integer does the query (3-2 < 2*3+1)?. On the other hand, (2 < I)? fails, and
arithmetic. (N < 1)? generates an error when N is a variable.
Chapter 8 Arithmetic
8.2 Arithmetic Logic Programs Revisited Program 8.2 Computing the factorial of a number
(ii) Write a Prolog program for power(X,N,V), where V equals xN. factorial ( N ) ;
I i s 0; T i s 1;
Whch way can it be used? (Hint: Model it on Program 3.5 for exp.)
while I < N do
(iii) Write Prolog programs for other logic programs for arithmetic given I i s 1 + 1; T i s T * I end;
r e t u r n T.
in the text and exercises in Section 3.1.
Figure 8.1 Computing factorials iteratively
(iv) Write a Prolog program to generate a Huffman encoding tree from a
list of symbols and their relative frequencies.
factorial (N,F) -
F is the integer N factorial.
factorial (N,F) -
F is the integer N factorial.
between(l,J,K) -
K is an integer between the integers I and J inclusive.
factorial(N,F) - factorial(N,l,F). between(I,J,I) -- I I J.
- I < J, I1 is I+1, between(Il,J,K).
factorial(N,T,F) -
N > 0, TI is T*N, N1 is N-1, factorial(Nl,TI,F)
between(I,J,K)
inner-product (Xs,Ys,Value) -
Value is the inner product of the vectors
area (Chain,Area) -
Area is the area of thepolygon enclosed by the list of points
represented by the lists of integers Xs and Ys. Chain,where the coordinates of each point are represented by
-
inner-product ( [XIXsl , [Y I Ysl ,IP) a pair (X,Y) of integers.
area( [Tuple] ,0).
inner-product(Xs,Ys,IPl), IP is X*Y+IP1.
inner-product ( [ 1 , [ ],0) . -
area( [(XI ,Y1), (X2,Y2) IXYsl ,Area)
area( [(X2,Y2) 1 XYsl ,Areal),
Program 8.7a Computing inner products of vectors Area is (X1*~2-Y1*X2)/2 + Areal.
maxlist (Xs,N) -
N is the maximum of the list of integers Xs.
length(Xs,N) -
N is the length of the list Xs.
maxlist( [XIXs] ,M) - maxlist (Xs,X,M) . length( [XIXs] ,N) length(xs,~l), N is N1+1.
-
+-
(v) Rewrite Program 8.8 for finding the area enclosed by a polygon so
that it is iterative.
(vi) Write a program to find the minimum of a list of integers.
Structure Inspection
(vii) Rewrite Program 8.11 for finding the length of a list so that it is
iterative. (Hint: Use a counter, as in Program 8.3.)
(viii) Rewrite Program 8.12 so that the range of integers is built bottom-
up rather than top-down.
8.4 Background
Standard Prolog has several predicates related to the structure of terms.
The examples given in t h s chapter are small and do not especially ex- These predicates are used to recognize the different types of terms, to
ploit Prolog's features. Algorithms that are fundamentally recursive are decompose terms into their functor and arguments, and to create new
more interesting in Prolog. A good example of such a program is the Fast terms. T h s chapter discusses the use of predicates related to term struc-
Fourier Transform, for which efficient versions have been written in Pro- ture.
log.
A good place for reading about Huffman encoding trees for Exercise
8.2(iv)is Abelson and Sussman (1985).
9.1 Type Predicates
A program for transforming recursive programs to iterative ones,
whlch handles the examples in the text, is described in Bloch (1984).
Type predicates are unary relations that distinguish between the different
Program 8.8, computing the area of a polygon, was shown to us by
types of terms. System predicates exist that test whether a given term is
Martin Nilsson.
a structure or a constant, and further, whether a constant is an atom, an
integer or floating-point. Figure 9.1 gives the four basic type predicates
in Standard Prolog, together with their intended meanings.
Each of the basic predicates in Figure 9.1 can be regarded as an infi-
nite table of facts. The predicate i n t e g e r / l would consist of a table of
integers:
integer (0) . i n t e g e r (1) . i n t e g e r (-1) .
The predicate atom/l would consist of a table of atoms in the program:
integer(X)
atom(X) -- -
X is an integer.
X is an atom.
X is a floating-point number.
flatten(Xs,Ys)
Ys is a list
-
of the elements of Xs.
real(X)
compound(X) -
X is a compound term.
flatten( [XlXsl ,Ys) +
Other type predicates can be built from the basic type predicates. For Program 9.la Flattening a list with double recursion
example, that a number is either an integer or floating-point can be rep-
resented by two clauses:
The simplest program for flattening uses double recursion. To flatten
number (X) - i n t e g e r (X) . an arbitrary list [XIXsl , where X can itself be a list, flatten the head of the
number (X) - r e a l (X) . list X, flatten the tail of the list X s , and concatenate the results:
flatten(Xs,Ys) -
Ys is a list of the elements of Xs.
9.1.1 Exercise for Section 9.1
flatten(CXIXs1 , S , [XIYsl) -
c o n s t a n t (XI, ~f [ I , f l a t t e n ( X s , S ,Ys) .
f l a t t e n ( [ 1 , [XIS] ,Ys) -
flatten(X,S,Ys). 9.2 Accessing Compound Terms
flatten([ I , [ I , [ I ) .
l i s t ( [XI Xsl ) Recognizing a term as compound is one aspect of structure inspection.
Program 9.lb Flattening a list using a stack Another aspect is providing access to the functor name, arity, and argu-
ments of a compound term. One system predicate for delving into com-
flatten( [XI XS] ,S ,Ys) - l i s t (X) , f l a t t e n ( X , [ X s IS1 yYs)
pound terms is f u n c t o r (Term, F , A r i t y ) . T h s predicate is true if Term is
a term whose principal functor has name F and arity A r i t y . For example,
When the head of the list is a constant other then the empty list, it is f u n c t o r (f a t h e r ( h a r a n , l o t ) , f a t h e r , 2 ) ? succeeds.
added to the output, and the tail of the list is flattened recursively: The functor predicate can be defined, analogously to the type pred-
f l a t t e n ( [ X I X s l , S , [XIYsl) -
c o n s t a n t (X) ,Xf [ 1 , f l a t t e n ( X s , S ,Ys) .
icates, by a table of facts of the form f u n c t o r (f (X1,. . . ,XN) ,f ,N) for
each functor f of arity N, for example, f u n c t o r (f a t h e r (X , Y ,f a t h e r ,
2), f u n c t o r (son (X, Y) ,s o n , 2), . . . . Standard Prolog considers constants
When the end of the list is reached, there are two possibilities, depending to be functors of arity 0, with the appropriate extension to the functor
on the state of the stack. If the stack is nonempty, the top element is table.
popped, and the flattening continues: Calls to f u n c t o r can fail for various reasons. A goal such as func-
t o r (f a t h e r (X ,Y) ,s o n , 2) does not unify with an appropriate fact in
the table. Also, there are type restrictions on the arguments of func-
If the stack is empty, the computation terminates: t o r goals. For example, the third argument of f u n c t o r , the arity of the
term, cannot be an atom or a compound term. If these restrictions are
violated, the goal fails. A distinction can be made between calls that fail
The complete program is given as Program 9.lb. and calls that should give an error because there are infinitely many so-
A general technique of using a stack is demonstrated in Program 9.lb. lutions, such as f u n c t o r (X,Y, 2 ) ? .
The predicate f u n c t o r is commonly used in two ways, term decompo-
The stack is managed by unification. Items are pushed onto the stack
sition and creation. The first use finds the functor name and arity of a
by recursive calls to a consed list. Items are popped by unifylng with
the head of the list and recursive calls to the tail. Another application given term. For example, the query f u n c t o r ( f a t h e r ( h a r a n , l o t ,X ,Y) ?
has the solution {X=father,Y=2}.The second use builds a term with a
of stacks appears in Programs 17.3 and 17.4 simulating pushdown au-
tomata. particular functor name and arity. A sample query is f u n c t o r (T,f a t h e r ,
2)? with solution T=f a t h e r (X ,Y) .
Note that the stack parameter is an example of an accumulator.
The reader can verify that the revised program requires a number of The companion system predicate to f u n c t o r is a r g (N ,Term, Arg) ,
whlch accesses the arguments of a term rather than the functor name.
reductions linear in the size of the flattened list.
Chapter 9 Structure Inspection
subterm(Sub,T e r m ) -
Sub is a subterm of the ground term
is found and used as a loop counter by the auxiliary subterm/3, whch
Term. iteratively tests all the arguments.
The first clause of subterm/3 decrements the counter and recursively
subterm(Term,Term).
subterm(Sub,Term) -
compound(Term) , functor ( T e r m , F , N ), subterm(N, Sub ,Term) .
calls subterm. The second clause covers the case when Sub is a subterm
of the Nth argument of the term.
subterm(N,S u b ,Term) -
N > 1 , N1 is N-1, subterm(Nl,Sub,Term)
The subterm procedure can be used in two ways: to test whether the
subterm(N,Sub,Term) -
arg(N ,Term,Arg) , subterm(Sub ,Arg).
first argument is indeed a subterm of the second; and to generate sub-
terms of a given term. Note that the clause order determines the order
in which subterms are generated. The order in Program 9.2 gives sub-
Program 9.2 Finding subterms of a term terms of the first argument before subterms of the second argument,
and so on. Swapping the order of the clauses changes the order of solu-
tions.
The goal arg (N ,Term,Arg) is true if Arg is the Nth argument of Term. For Consider the query subterm(a,f (X,Y) I?, where the second argument
example, arg ( 1,father (haran,lot) ,haran) is true. is not ground. Eventually the subgoal subterm(a,X) is reached. Thls suc-
Like functor/3, arg/3 is commonly used in two ways. The term de- ceeds by the first subterm rule, instantiating X to a. The subgoal also
composition use finds a particular argument of a compound term. A matches the second subterm rule, involung the goal compound(X), which
query exemplifying t h s use is arg (2,father (haran,lot) ,X) ? with so- generates an error. This is undesirable behavior.
lution X=lot. The term creation use instantiates a variable argument of a We defer the issues arising when performing structure inspection on
term. For example, the query arg(1, father (X,lot) ,haran) ? succeeds, nonground terms to Chapter 10, where meta-logical predicates with suit-
instantiating X to haran. able expressive power are introduced. For the rest of thls chapter, all
The predicate arg is also defined as if there is an infinite table of facts. programs are assumed to take only ground arguments unless otherwise
A fragment of the table is stated.
Program 9.2 is typical code for programs that perform structure in-
spection. We look at another example, substituting for a subterm in a
term.
The relation scheme for a general program for substituting subterms
Calls to arg fail if the goal does not unify with the appropriate fact in the is substitute (Old,New, OldTerm,NewTerm), where NewTerm is the result
table, for example, arg (1,father (haran,lot) ,abraham) . They also fail of replacing all occurrences of Old in OldTerm by New. Program 9.3 imple-
if the type restrictions are violated, for example, if the first argument is menting the relation generalizes substituting for elements in a list, posed
an atom. An error is reported with a goal such as arg(1, X, Y) . as Exercise 3.3(i) and the logic program (Program 3.26) substituting for
Let us consider an example of using functor and arg to inspect terms. elements in binary trees.
Program 9.2 axiomatizes a relation subterm (TI,T2), whch is true if TI is Program 9.3 is a little more complicated than Program 9.2 for sub-
a subterm of T2. For reasons that will become apparent later, we restrict term but conforms to the same basic pattern. The clauses for substi-
TI and T2 to be ground. tute/4 cover three different cases. The last, handling compound terms,
The first clause of Program 9.2 defining subterm/:! states that any term calls an auxiliary predicate substitute/5, whch iteratively substitutes
is a subterm of itself. The second clause states that Sub is a subterm of in the subterms. The arity of the principal functor of the term is used
a compound term Term if it is a subterm of one of the arguments. The as the initial value of a loop counter that is successively decremented
number of arguments, i.e., the arity of the principal functor of the term, to control the iteration. We present a particular example to illustrate
Chapter 9 Structure Inspection
substitute( Old,New,OldTerm,NewTerm) -
NewTerm is the result of replacing all occurrences of Old
substitute(cat ,dog,owns(jane ,cat) ,XI
f
X=owns (jane ,
cat)
constant (owns(jane ,cat))
in O l d T e r m by N e w . substitute(cat ,dog,owns(jane ,cat),x)
compound(owns(jane,cat))
substitute(Old,New,Old,New).
substitute(0ld,New,Term,Term)
constant (Term), Term # Old.
- functor(owns(jane, cat) ,F,N)
functor(X,owns,2)
F=owns,N=2
X=owns(Xl,X2)
substitute(0ld,New,Term,Terml)
compound(Term),
- substitute(2,cat,dog,owns(jane,cat),o~ns(~1,~2))
2 > 0
functor(Term,F,N), arg (2,owns (jane , cat ,Arg) Arg=cat
substitute (cat ,dog,cat , ~ r g l ) Argl=dog
functor (Terml ,F,N) ,
arg(2,owns(X1 ,X2),dog) X2=dog
substitute(N,Old,New,Term,Terml).
substitute(N,Old,New,Term,Terml)
N > 0,
- N1 is 2-1 N1=l
substitute(1 ,cat ,dog,owns(jane,cat), owns(~1,dog))
1 > 0
arg(N ,Term, Arg) , arg(l,owns(jane,cat) ,Arg2) Arg2= jane
substitute(Old,New,Arg,Argl) , substitute(cat,dog,jane,Arg3) Arg3= j ane
arg(N,Terml,Argl), constant (jane)
N1 is N-1, jane f cat
substitute(Nl,Old,New,Term,Terml). arg(1 ,owns(X1 ,dog),jane) XI= j ane
substitute(0,0ld,New,Term,Terml). N2 is 1-1 N2=0
substitute(0,cat,dog,owns(jane,cat),owns(jane,dog))
Program 9.3 A program for substituting in a term
o > o f
substitute(0,cat ,dog,owns(jane,cat) ,owns(jane ,dog))
true
the interesting points lurking in the code. A trace of the query substi- Output : (X=owns(jane ,dog))
tute (cat,dog, owns ( jane, cat) ,X)? is given in Figure 9.2.
The query fails to unify with the fact in Program 9.3. The second rule Figure 9.2 Tracing the substitute predicate
is also not applicable because owns ( jane ,cat) is not a constant.
The t h r d substitute rule is applicable to the query. The second call
of functor is interesting. Name and Arity have been instantiated to owns
and 2, respectively, in the previous call of functor, so thls call builds a in Prolog. Program 9.3 typifies how Prolog handles changing data struc-
term that serves as the answer template to be filled in as the computation tures. The new term is recursively built as the old term is being traversed,
progresses. T h s explicit term building has been acheved by implicit uni- by logically relating the corresponding subterms of the terms.
fication in previous Prolog programs. The call to substitute/5 succes- Note that the order of the second arg goal and the recursive call to
sively instantiates the arguments of Terml. In our example, the second substitute/5 can be swapped. The modified clause for substitute/5
argument of owns (XI,X2) is instantiated to dog, and then XI is instanti- is logically equivalent to the previous one and gives the same result
ated to jane. in the context of Program 9.3. Procedurally, however, they are radically
The two calls to arg serve different tasks in substitute/5. The first different.
call selects an argument, whle the second call of arg instantiates an Another system predicate for structure inspection is a binary operator
= . . , called, for historical reasons, univ. The goal Term =.. List succeeds
argument.
Substitution in a term is typically done by destructive assignment in if List is a list whose head is the functor name of the term Term and
conventional languages. Destructive assignment is not possible directly whose tail is the list of arguments of Term. For example, the query (fa-
ther (haran,lot) =. . [father,haran,lot] ) ? succeeds.
Chapter 9 Structure Inspection
s u b t e r m ( S u b ,T e r m ) -
Sub is a subterm of the ground term Term.
T e r m =.. List - containing the functor of
List is a list Term followed
by the arguments of T e r m .
subterm(Term,Term).
subterm(Sub,Term) - =. .
Term =. . [F I Argsl -
functor(Term,F ,N) , args ( 0 , ~ , ~ e r m , ~ r. g s )
compound(Term), Term [F I Args] , subterm-list ( ~ u b , ~ r g.s )
subterm-list(Sub,[ArglArgsl) - args ( I ,N ,Term,[Arg 1 Argsl ) -
I < N , I1 is I+1, arg(Il,Term,Arg), a r g s ( l l , ~ , ~ e r m , A r g s ) .
subterm(Sub,Arg).
subterm-list ( S u b ,[Arg I Args] ) - args(N,N,Term,[ I ) .
subterm-list(Sub,Args).
Program 9.5a Constructing a list corresponding to a term
Program 9.4 Subterm defined using univ
sin(X) is the second argument of the binary operator ".", and X A useful extension to the expressive power of logic programs is provided
is the first argument of sin(X). (Hint: Add an extra argument for by the meta-logical predicates. These predicates are outside the scope of
Program 9.2 for subterm,and build the position list top-down.) first-order logic, because they query the state of the proof, treat variables
(rather than the terms they denote) as objects of the language, and allow
(iii) Rewrite Program 9.5a so that it counts down. (Hint: Use an accumu- the conversion of data structures to goals.
lator.) Meta-logical predicates allow us to overcome two difficulties involving
the use of variables encountered in previous chapters. The first difficulty
(iv) Define functor and arg in terms of univ. How can the programs be
used? is the behavior of variables in system predicates. For example, evaluating
an arithmetic expression with variables gives an error. So does calling
(v) Rewrite Program 9.3 for substitute SO that it uses univ. type predicates with variable arguments. A consequence of this behavior
is to restrict Prolog programs to have a single use in contrast to the
multiple uses of the equivalent logic programs.
9.3 Background The second difficulty is the accidental instantiation of variables during
structure inspection. Variables need to be considered as specific objects
Prolog does not distinguish between object-level and meta-level type rather than standing for an arbitrary unspecified term. In Chapter 9 we
predicates. We have taken a different approach, by defining the type test handled the difficulty by restricting inspection to ground terms only.
predicates to work only on instantiated terms and by treating the meta- T h s chapter has four sections, each for a different class of meta-logical
logical test predicates (e.g., var/1, discussed in Section 10.1) separately. predicates. The first section discusses type predicates that determine
The predicates for accessing and constructing terms, functor, arg, and whether a term is a variable. The second section discusses term com-
=. . , originate from the Edinburgh family. The origin of =. . is in the old parison. The next sections describe predicates enabling variables to be
Prolog-10 syntax for lists, whch used the operator , . . instead of the manipulated as objects. Finally, a facility is described for converting data
current I in lists, e.g., [a,b, c, . .Xs] instead of [a,b,clXsl . The . . on into executable goals.
the right-hand side suggested or reminded that the right-hand side of
the equality is a list.
Several of the examples in this section were adapted from O'Keefe
(1983).
Exercises 9.2(i)and 9.2(ii) are used in the equation solver in Chapter 23.
1 76 Chapter 10 me fa-Logical Predicates
length(Xs,N) -
10.1 Meta-Logical Type Predicates The list X s has length N.
The basic meta-logical type predicate is var (Term), which tests whether
length(Xs ,N)
length(Xs,N)
-- nonvar(Xs) , lengthl (Xs,N).
var (Xs) , nonvar (N) , lengthZ(Xs ,N).
a given term is at present an uninstantiated variable. Its behavior is simi- lengthl (XS , N ) - See Program 8.11.
lar to the type predicates discussed in Section 9.1. The query var (Term)? lengthZ(Xs,N) - See Program 8.10.
succeeds if Term is a variable and fails if Term is not a variable. For exam-
Program 10.2 A multipurpose length program
ple, v a r (X)? succeeds, whereas both var ( a ) ? and v a r ( [XIXsl ) ? fail.
The predicate var is an extension to pure Prolog programs. A table
cannot be used to give all the variable names. A fact var (X) means that
example. To partition a number involves generating numbers, for which
all instances of X are variables rather than that the letter X denotes a
a different program is needed. This is posed as Exercise (ii) at the end of
variable. Being able to refer to a variable name is outside the scope of
this section.
first-order logic in general or pure Prolog in particular.
Meta-logical goals placed initially in the body of a clause to decide
The predicate nonvar(Term) has the opposite behavior to var. The
which clause in a procedure should be used are called meta-logical tests.
query nonvar (Term) ? succeeds if Term is not a variable and fails if Term
Program 10.1 for p l u s is controlled by meta-logical tests. These tests re-
is a variable.
fer to the current state of the computation. Knowledge of the operational
The meta-logical type predicates can be used to restore some flexibility
semantics of Prolog is required to understand them.
to programs using system predicates and also to control goal order. We
Standard Prolog in fact endows the type predicates with a meta-logical
demonstrate this by revising some programs from earlier chapters.
ability. For example, if X is a variable the goal i n t e g e r (XI fails, rather
Consider the relation p l u s (X ,Y ,Z) . Program 10.1 is a version of p l u s
than giving an error. T h s enables the rules from Program 10.1 to be writ-
that can be used for subtraction as well as addition. The idea is to check
ten using the system predicate i n t e g e r rather than nonvar, for example,
which arguments are instantiated before calling the arithmetic evaluator.
For example, the second rule says that if the first and third arguments,
X and Z,are not variables, the second argument, Y, can be determined as
p l u s (X,Y, Z) - i n t e g e r (X) , i n t e g e r ( Y ) , Z i s X+Y
their difference. Note that if the arguments are not integers, the evalua- We feel it is preferable to separate type checlung, whlch is a perfectly le-
tion will fail, the desired behavior. gitimate first-order operation, from meta-logical tests, which are a much
The behavior of Program 10.1 resembles that of Program 3.3, the logic stronger tool.
program for p l u s . Further, it does not generate any errors. Nonetheless, Another relation that can have multiple uses restored is length(Xs , N )
it does not have the full flexibility of the recursive logic program: it determining the length N of a list Xs. Separate Prolog programs (8.10 and
cannot be used to partition a number into tw7o smaller numbers, for 8.11) are needed to find the length of a given list and to generate an
arbitrary list of a given length, despite the fact that one logic program
(3.17)performs both functions. Program 10.2 uses meta-logical tests to
plus(X,Y,Z) -- define a single l e n g t h relation. The program has an added virtue over
The sum of the numbers X and Y is Z. Programs 8 . 1 0 and 8.11. It avoids the non-terminating behavior present
plus(X,Y,Z) - nonvar(X1, nonvar(~), Z is X+Y. in both, when both arguments are uninstantiated.
plus(X,Y,Z) - nonvar(X), nonvar(z), Y is Z-X.
plus(X,Y,Z) - nonvar(Y), nonvar(z), X is Z-Y. Meta-logical tests can also be used to make the best choice of the goal
order of clauses in a program. Section 7.3 discusses the definition of
Program 10.1 Multiple uses for plus grandparent:
C h a p t e r 10 Meta-Logical Predicates
g r a n d p a r e n t (X,Z)
X is the grandparent
- of Z.
It calls an auxiliary predicate ground/2, which iteratively checks that all
the arguments of the structure are ground.
g r a n d p a r e n t (X, Z) -- nonvar (X) , p a r e n t ( X,Y) , p a r e n t (Y ,Z) .
nonvar (Z) , p a r e n t (Y, Z) , p a r e n t (X,Y).
We look at a more elaborate example of using meta-logical type predi-
g r a n d p a r e n t (X,Z) cates; writing a unification algorithm. The necessity of Prolog to support
unification for matchng goals with clause heads means that explicit uni-
Program 10.3 A more efficient version of grandparent
fication is readily available. Prolog's underlying unification can be used
to give a trivial definition
ground( Term) -
Term is a ground term. u n i f y (X ,X) .
ground(Term1 - whch is the definition of the system predicate =/2, namely, X=X.
nonvar(Term), c o n s t a n t ( T e r m ) .
ground(Term)
nonvar(Term),
- Note that t h s definition depends on Prolog's underlying mechanism
for unification, and hence does not enforce the occurs check.
compound(Term), A more explicit definition of Prolog's unification is possible using meta-
f u n c t o r (Term, F , N) , logical type predicates. Although more cumbersome and less efficient,
ground(N,Term). t h s definition is useful as a basis for more elaborate unification algo-
rithms. One example is unification with the occurs check, described in
Section 10.2. Another example is unification in other logic programming
languages that can be embedded in Prolog, such as read-only unification
of Concurrent Prolog.
Program 10.5 is an explicit definition of unification. The relation
u n i f y (Terml ,Term2) is true if Terml unifies with Term2. The clauses
of u n i f y outline the possible cases. The first clause of the program says
Program 10.4 Testing if a term is ground
that two variables unify. The next clause is an encapsulation of the rule
for unification that if X is a variable, then X unifies with Y.
grandparent (X,Z) - p a r e n t (X,Y) , p a r e n t (Y ,Z) . The other case bearing discussion in Program 10.5 is unifying two com-
pound terms, as given in the predicate term-unif y (X ,Y) . This predicate
The optimum goal order changes depending on whether you are search- checks that the two terms X and Y have the same principal functor and
ing for the grandchildren of a given grandparent or the grandparents of arity, and then checks that all the arguments unify, using unif y-args, in
a given grandchld. Program 10.3 is a version of grandparent that will a way similar to the structure inspection programs shown before.
search more efficiently.
The basic meta-logical type predicates can be used to define more in- 10.1.1 Exercises for Section 10.1
volved meta-logical procedures. Consider a relation ground(Term) , whch
is true if Term is ground. Program 10.4 gives a definition. Write a version of Program 8.12 for range that can be used in mul-
(i)
The program is in the style of the programs for structure inspection tiple ways.
given in Section 9.2, in particular Program 9.3 for s u b s t i t u t e . The two
clauses for ground/l are straightforward. In both cases, a meta-logical (ii) Write a version of Program 10.1 for p l u s that partitions a number
test is used to ensure that no error is generated. The first clause says as well as performing addition and subtraction. (Hint: Use between
that constant terms are ground. The second clause deals with structures. to generate numbers.)
Chapter 10 Meta-LogicalPredicates
occurs-in (Sub,Term) - covers t h s behavior. However, the goal would fail because a variable is
Sub is a subterm of the (possiblynonground) term Term. not a constant.
a: Using == We can prevent the first (logical) solution by using a meta-logical test
occurs-in(X,Term) -
subterm(Sub,Term), X == Sub.
to ensure that the term being substituted in is ground. The unification
implicit in the head of the clause is then only performed if the test
b: Using freeze succeeds, and so must be made explicit. The base fact becomes the rule
occurs-in(X,Term) - substitute(Old,New,Term,New) -- ground(Term), Old = Term.
freeze (X ,Xf ) , freeze (Term,Termf , subterm(Xf, Termf ) .
subterm(X,Term) - See Program 9.2. Treating a variable as different from a constant is handled by a special
rule, again relying on a meta-logical test:
Program 10.7 Occurs in
The predicate == allows a definition of occurs-in based on Pro- Adding the two preceding clauses to Program 9.3 for substitute and
gram 9.2 for subterm. All the subterms of the given term are generated adding other meta-logical tests allows the program to handle nonground
on backtracking and tested to see if they are identical to the variable. terms. However, the resultant program is inelegant. It is a mixture of
The code is given in Program 10.7a. procedural and declarative styles, and it demands of the reader an under-
As defined, subterm works properly only for ground terms. However, standing of Prolog's control flow. To make a medical analogy, the syrnp-
by adding meta-logical type tests, as in the definition of not-occurs-in toms have been treated (undesirable instantiation of variables), but not
in Program 10.6, this problem is easily rectified. the disease (inability to refer to variables as objects). Additional meta-
logical primitives are necessary to cure the problem.
The difficulty of mixing object-level and meta-level manipulation of
terms stems from a theoretical problem. Strictly spealung, meta-level
10.3 Variables as Objects programs should view object-level variables as constants and be able to
refer to them by name.
The delicate handling of variables needed to define occurs-in in Sec-
We suggest two system predicates, freeze (Term,Frozen) and melt
tion 10.2 highlights a deficiency in the expressive power of Prolog. Vari-
(Frozen,Thawed), to allow explicit manipulation of variables. Freezing a
ables are not easily manipulated. When trying to inspect, create, and
term Term makes a copy of the term, Frozen, where all the uninstantiated
reason about terms, variables can be unwittingly instantiated.
variables in the term become unique constants. A frozen term looks like,
A similar concern occurs with Program 9.3 for substitute. Consider
and can be manipulated as, a ground term.
the goal substitute(a,b,X,Y, substituting a for b in a variable X to
Frozen variables are regarded as ground atoms during unification. Two
give Y. There are two plausible behaviors for substitute in t h s case.
frozen variables unify if and only if they are identical. Similarly, if a
Logically there is a solution when X is a and Y is b. T h s is the solution
frozen term and an uninstantiated variable are unified, they become an
actually given by Program 9.3, acheved by unification with the base fact
identical frozen term. The behavior of frozen variables in system predi-
substitute(Old,New,Old,New).
cates is the behavior of the constants. For example, arithmetic evaluation
In practice, another behavior is usually preferred. The two terms X and
involving a frozen variable will fail.
a should be considered different, and Y should be instantiated to X. The
The predicate freeze is meta-logical in a simdar sense to var. It en-
other base case from Program 9.3,
ables the state of a term during the computation to be manipulated di-
substitute (Old,New ,Term,Term) - constant (Term) , Term f Old. rectly.
Chapter 10 Meta-Logical Predicates
Standard Prolog provides the predicate copy-term(Term1 ,Term2) for 10.4 The Meta-Variable Facility
copying terms. It is true if and only if Term2 unifies with a term T that is
a copy of Terml except that all the variables of Terml have been replaced A feature of Prolog is the equivalence of programs and data - both
by fresh variables. can be represented as logical terms. In order for this to be exploited,
Unfortunately, the predicates freeze/2, melt/2, and rnelt_new/2 as programs need to be treated as data, and data must be transformed into
described here are not present in existing Prolog implementations. They programs. In thls section, we mention a facility that allows a term to be
Chapter 10
Meta-Logical Predicates
X;Y -
X or Y . unfortunate, as it has been suggested for other additions to pure Prolog.
X ; Y - X . Most notable is Colmerauer's geler (Colmerauer, 1982a), whlch allows
X ; Y - Y . the suspension of a goal and gives the programmer more control over
goal order. Tlvs predicate is provided by Sicstus Prolog as freeze. The
Program 10.9 Logical disjunction discussion of Nakashima and colleagues, although publicized in the first
editon of thls book, was largely ignored, to be revived by Barklund (1989)
converted into a goal. The predicate call (X) calls the goal X for Prolog musing over "What is a variable in Prolog?" and by attempts to do meta-
to solve. programming in constraint logic programming languages, for example,
In practice, most Prolog implementations relax the restriction we have Heintze et al. (1989) and Lim and Stuckey (1990).
imposed on logic programs, that the goals in the body of a clause must The Godel project (Hill and Lloyd, 1993) has advocated replacing Pro-
be nonvariable terms. The meta-variable facility allows a variable to ap- log by a language that facilitates explicit manipulation of variables at a
pear as a goal in a conjunctive goal or in the body of the clause. During meta-level. In Lloyd and Hill (1989), the terms ground and nonground
the computation, by the time it is called, the variable must be instan- representation are used. Prolog uses a nonground representation, and
tiated to a term. It will then be treated as usual. If the variable is not adding freeze and numbervars allows a ground representation.
instantiated when it comes to be called, an error is reported. The meta-
variable facility is a syntactic convenience for the system predicate call.
The meta-variable facility greatly facilitates meta-programming, in par-
ticular the construction of meta-interpreters and shells. Two important
examples to be discussed in later chapters are Program 12.6, a simple
shell, and Program 17.5, a meta-interpreter. It is also essential for defin-
ing negation (Program 11.6) and allowing the definition of hlgher-order
predicates to be described in Section 16.3.
We give an example of using the meta-variable facility with a definition
of logical disjunction, denoted by the binary infix operator ";". The goal
(X;Y) is true if X or Y is true. The definition is given as Program 10.9.
10.5 Background
Prolog provides a single system predicate, called cut, for affecting the
procedural behavior of programs. Its main function is to reduce the
search space of Prolog computations by dynamically pruning the search
tree. The cut can be used to prevent Prolog from following fruitless com-
putation paths that the programmer knows could not produce solutions.
The cut can also be used, inadvertently or purposefully, to prune com-
putation paths that do contain solutions. By doing so, a weak form of
negation can be effected.
The use of cut is controversial. Many of its uses can only be inter-
preted procedurally, in contrast to the declarative style of programming
we encourage. Used sparingly, however, it can improve the efficiency of
programs without compromising their clarity.
Consider the program merge (Xs ,Ys ,Zs) (Program 11.1),whch merges
two sorted lists of numbers Xs and Ys into the combined sorted list Zs.
Merging two lists of sorted numbers is a deterministic operation. Only
one of the five merge clauses applies for each nontrivial goal in a given
computation. To be more specific, when comparing two numbers X and
Y,for example, only one of the three tests X < Y,X = : = Y,and X > Y can
be true. Once a test succeeds, there is no possibility that any other test
will succeed.
Cuts and Negation
Chapter 11
merge(Xs,Ys,Zs) -
Zs is an ordered list of integers obtained from merging
the ordered lists of integers Xs and Ys.
merge([XIXsl,[YIYsl,CYlZs])
merge (Xs, C I ,Xs).
- X > Y, merge(CXIXsl,Ys,Zs).
merge([ I ,Ys,Ys).
Operationally, the cut is handled as follows. from the last alternative prior to the choice of the clause containing the
The goal succeeds and commits Prolog to all the choices made since the cut.
parent goal was unified with the head of the clause the cut occurs in.
Although t h s definition is complete and precise, its ramifications and Let us consider a fragment of the search tree of the query merge ( [ I , 3 ,
implications are not always intuitively clear or apparent. 51 , [2,3] ,Xs) ? with respect to Program 11.2, a version of merge with
Misunderstandings concerning the effects of a cut are a major source cuts added. The fragment is given as Figure 11.1. The query is first re-
for bugs for experienced and inexperienced Prolog programmers alike. duced to the conjunctive query 1 < 2 , ! ,merge ( [3,51 , [ 2 , 3 1 , Xs 1)?; the
The misunderstandings fall into two categories: assuming that the cut goal 1 < 2 is successfully solved, reachng the node marked (*) in the
prunes computation paths it does not, and assuming that it does not search tree. The effect of executing the cut is to prune the branches
prune solutions where it actually does. marked (a) and (b).
The following implications may help clarify the foregoing terse defini- Continuing discussion of Program 11.2, the placement of the cuts in
tion: the three recursive clauses of merge is after the test.' The two base cases
of merge are also deterministic. The correct clause is chosen by unifica-
First, a cut prunes all clauses below it. A goal p unified with a clause tion, and thus a cut is placed as the first goal (and in fact the only goal) in
containing a cut that succeeded would not be able to produce solutions the body of the rule. Note that the cuts eliminate the redundant solution
using clauses that occur below that clause. to the goal merge ( [ ] , [ I ,Xs) . Previously, t h s was accomplished more
Second, a cut prunes all alternative solutions to the conjunction of awkwardly, by specifying that Xs (or Ys) had at least one element.
goals that appear to its left in the clause. For example, a conjunctive
goal followed by a cut will produce at most one solution.
1. The cut after the third merge clause is unnecessary in any practical sense. Proce-
On the other hand, the cut does not affect the goals to its right in durally, it will not cause any reduction of search. But it makes the program more
the clause. They can produce more than one solution in the event of symmetric, and like the old joke says about chicken soup, it doesn't hurt.
backtraclung. However, once t h s conjunction fails, the search proceeds
C h a p t e r 11
Cuts and Negation
merge(Xs,Ys,Zs) -
Z s is an ordered list of integers obtained from merging
minimum(X,Y,Min) -
Min is the minimum of the numbers X and Y.
the ordered lists of integers Xs and Ys.
-
polynomial ( T e r m , X )
T e r m is a polynomial in X .
constant (Term), ! .
polynomial(~erml+Term2,X) -
-
We restate the effect of a cut in a general clause C = A B1, . . . ,Bk, !, ! , polynomial (Term1 ,X) , polynomial (Term2,X) .
polynomial (Terml-Term2, X) -
Bk+*,. . . ,B, in a procedure defining A. If the current goal G unifies with
! , polynomial(Terml,X), polynomial(Term2,X).
the head of C, and BI,. . .,Bk further succeed, the cut has the following
effect. The program is committed to the choice of C for reducing G; any
polynomial(Terml*Term2,X) -
! , polynomial(Terml,X), polynomial(Term2,X).
alternative clauses for A that might unify with G are ignored. Further,
should B, fail for i > k + 1, backtracking goes back only as far as the !.
polynomial(Terml/Term2,X) -
! , polynomial(Terml,X), constant(Term2).
Other choices remaining in the computation of B,, i I k, are pruned from polynomial(TermTN,X) -
! , integer(N), N 2 0, polynomial(Term,X).
the search tree. If backtracking actually reaches the cut, then the cut fails,
and the search proceeds from the last choice made before the choice of Program 11.4 Recognizing polynomials
G to reduce C.
The cuts used in the merge program express that merge is determinis-
tic. That is, only one of the clauses can be used successfully for proving is no possibility for the other test succeeding. Program 11.3 is the appro-
an applicable goal. The cut commits the computation to a single clause, priately modified version of minimum.
once the computation has progressed enough to determine that this is A more substantial example where cuts can be added to indicate that
the only clause to be used. a program is deterministic is provided by Program 3.29. The program
The information conveyed by the cut prunes the search tree, and hence defines the relation polynomial(Term,X) for recognizing if Term is a
shortens the path traversed by Prolog, which reduces the computation polynomial in X. A typical rule is
time. In practice, using cuts in a program is even more important for
saving space. Intuitively, knowing that a computation is deterministic
means that less information needs to be kept for use in the event of
backtracking. This can be exploited by Prolog implementations with tail Once the term being tested has been recognized as a sum (by unifying
recursion optimization, discussed in Section 11.2. with the head of the rule), it is known that none of the other polynomial
Let us consider some other examples. Cuts can be added to the pro- rules will be applicable. Program 11.4 gives the complete polynomial
gram for computing the minimum of two numbers (Program 3.7) in pre- program with cuts added. The result is a deterministic program that has
cisely the same way as for merge. Once an arithmetic test succeeds, there a mixture of cuts after conditions and cuts after unification.
Cuts and Negation
Chapter I I
When discussing the Prolog programs for arithmetic, whch use the un-
sort (Xs,Ys) -
Ys is an ordered permutation of the list of integers Xs.
derlylng arithmetic capabilities of the computer rather than a recursive
logic program, we argued that the increased efficiency is often acheved
sort (Xs,Ys) -
append(As, [X ,YI BSI ,Xs),
at the price of flexibility. The logic programs lost their multiple uses X > Y,
when expressed as Prolog programs. Prolog programs with cuts also have ,
append(As, [Y ,XIBsl ,Xsl),
less flexibility than their cut-free equivalents. T h s is not a problem if the
sort (Xsl ,Ys).
intended use of a program is one-way to begin with, as is often the case.
The examples so far have demonstrated pruning useless alternatives
sort (Xs ,Xs) -
ordered(Xs1,
for the parent goal. We give an example where cuts greatly aid efficiency !.
by removing redundant computations of sibling goals. Consider the re- ordered(Xs) - See Program 3.20.
cursive clause of an interchange sort program:
sort (Xs ,Ys) - Program 1 1.5 Interchange sort
iteration can be executed in constant space, independent of the number If it is used to append two complete lists, then by the time the recursive
of iterations performed. append goal is executed, the preconditions for tail recursion optimiza-
Recursive programs defined free of side effects might be considered tion hold. No other clause is applicable to the parent goal (if the first
more elegant and pleasing than their iterative counterparts defined in argument unifies with [XIXsl,it certady won't unify with [ 1, since we
terms of iteration and local variables. However, an order of magnitude assumed that the first argument is a complete list). There are no other
in space complexity seems an unacceptable price for such aesthetic plea- goals in the body besides append, so the second precondition holds vac-
sures. Fortunately, there is a class of recursive programs, precisely those uously.
that can be translated directly into iterative ones, that can be executed in However, for the implementation to know that the optimization ap-
constant space. plies, it needs to know that the second clause, although not tried yet,
The implementation techmque that achieves t h s space saving is called is not applicable. Here indexing comes into play. By analyzing the first
tail recursion optimization, or more precisely, last call optimization. Intu- argument of append, it is possible to know that the second clause would
itively, the idea of tail recursion optimization is to execute a recursive fail even before trying it, and to apply the optimization in the recursive
program as if it were an iterative one. call to append.
Consider the reduction of a goal A using the clause Not all implementations provide indexing, and not all cases of deter-
minism can be detected by the indexing mechanisms available. Therefore
it is in the interest of the programmer to help an implementation that
with most general unifier 0. The optimization is potentially applicable to supports tail recursion optimization to recognize that the preconditions
the last call in the body of a clause, B,. It reuses the area allocated for for applying it hold.
the parent goal A for the new goal B,. There is a sledgehammer techmque for doing so: Add a cut before the
The key precondition for t h s optimization to apply is that there be last goal of a clause, in which tail recursion optimization should always
no choice points left from the time the parent goal A reduced to this apply, as in
clause to the time the last goal B, is reduced. In other words, A has no
alternative clauses for reduction left, and there are no choice points left
in the computation of goals to the left of B,, namely, the computation of
the conjunctive goal (B1,B2,.. .rBn-l)O, was deterministic. T h s cut prunes both alternative clauses left for the parent goal A, and
Most implementations of tail recursion optimization can recognize to any alternatives left for the computation of (B1,B2,.. .,B,-l)O.
a limited extent at runtime whether t h s condition occurs, by comparing In general, it is not possible to answer if such a cut is green or red, and
backtracking-related information associated with the goals Bn and A. An- the programmer's judgment should be applied.
other implementation technique, clause indexing, also interacts closely It should be noted that the effect of tail recursion optimization is en-
with tail recursion optimization and enhances the ability of the imple- hanced greatly when accompanied with a good garbage collector. Stated
mentation to detect that t h s precondition occurs. Indexing performs negatively, the optimization is not very significant without garbage col-
some analysis of the goal, to detect which clauses are applicable for lection. The reason is that most tail recursive programs generate some
reduction, before actually attempting to do the unifications. Typically, data structures on each iteration. Most of these structures are tempo-
indexing is done on the type and value of the first argument of the goal. rary and can be reclaimed (see, for instance, the editor in Program 12.5).
Consider the append program: Together with a garbage collector, such programs can run, in principle,
forever. Without it, although the stack space they consume would remain
constant, the space allocated to the uncollected temporary data stmc-
tures would overflow.
Chapter 1 I
Cuts and Negation
notX -
X is not provable. married(abraham, sarah) .
not X - X, !, fail. married(X,Y) -
married(Y,X).
not X.
The query not married(abraham, sarah)? terminates (with failure) even
Program 11.6 Negation as failure though married (abraham ,sarah) ? does not terminate.
Program 11.6 is incomplete as an implementation of negation by fail-
ure. The incompleteness arises from Prolog's incompleteness in realizing
the computation model of logic programs. The definition of negation as
1 1.3 Negation failure for logic programs is in terms of a finitely failed search tree. A
Prolog computation is not guaranteed to find one, even if it exists. There
The cut can be used to implement a version of negation as failure. Pro- are goals that could fail by negation as failure, that do not terminate un-
gram 11.6 defines a predicate not (Goal), whch succeeds if Goal fails. As der Prolog's computation rule. For example, the query not (p(X) ,q(X) ) ?
well as using cut, the program uses the meta-variable facility described in does not terminate with respect to the program
Chapter 10, and a system predicate fail that always fails.
Standard Prolog provides a predicate fail-if (Goal), whlch has the
same behavior as not/l. Other Prologs provide the same predicate under
the name \+/I. The rationale for not calling the system predicate not
The query would succeed if the q(X) goal were selected first, since that
is that the predicate does not implement true logical negation, and it
gives a finitely failed search tree.
is misleading to label it as such. We believe that the user easily learns
The incorrectness of Program 11.6 stems from the order of traver-
how the predicate differs from true negation, as we will explain, and
sal of the search tree and arises when not is used in conjunction with
programmers are helped rather than misled by the name.
other goals. Consider using not to define a relationshp unmarried-
Let us consider the behavior of Program 11.6 in answering the query
student(X) for someone who is both not married and a student, as
not G? The first rule applies, and G is called using the meta-variable
in the following program:
facility. If G succeeds, the cut is encountered. The computation is then
committed to the first rule, and not G fails. If the call to G fails, then the umarried-student (X) - not married(X), student (X)
second rule of Program 11.6 is used, which succeeds. Thus not G fails if student (bill) .
G succeeds and succeeds if G fails. married( joe) .
The rule order is essential for Program 11.6 to behave as intended. T h s
introduces a new, not entirely desirable, dimension to Prolog programs. The query unmarried-student (X)? fails with respect to the preceding
Previously, changing the rule order only changed the order of solutions. data, ignoring that X=bill is a solution logically implied by the rule and
Now the meaning of the program can change. Procedures where the rule two facts. The failure occurs in the goal not married(](), since there is a
order is critical in this sense must be considered as a single unit rather solution X=j oe. The problem can be avoided here by swapping the order
than as a collection of individual clauses. of the goals in the body of the rule.
The termination of a goal not G depends on the termination of G. If G A similar example is the query not (X=l), X=2?, whch fails although
terminates, so does not G. If G does not terminate, then not G may or there is a solution X=2.
may not terminate depending on whether a success node is found in the The implementation of negation as failure is not guaranteed to work
search tree before an infinite branch. Consider the following nonterrni- correctly for nonground goals, as the foregoing examples demonstrate.
nating program: In most implementations of Prolog, it is the responsibility of the pro-
grammer to ensure that negated goals are ground before they are solved.
Chapter 1 I Cuts and Negation
variants ( Terml,Term21 -
Terml and Term2 are variants.
X f Y -
X and Y are not unifiable.
variants(Terml,Term2) -
verify((numbervars(Terml,O,N),
X # X
x f Y.
- ! , fail.
numbervars(Term2,O,N),
Terml=Term2)). Program 11.8 Implementing f
verify ( Goal) -
Goal has a true instance. Verifying this is not done
constructively, so variables are not instantiated in the process. if they are instances of each other. T h s can be acheved with the follow-
verify(Goa1) - nothot Goal). ing trick, implemented in Program 11.7. Instantiate the variables using
numbervars (Term,N,N1) - See Program 10.8. numbervars, test whether the terms unify, and undo the instantiation.
The three forms of comparison =/2, variant/2, and ==/2 are pro-
Program 11.7 Testing if terms are variants gressively stronger, with unifiability being the weakest and most general.
Identical terms are variants, and variant terms are unifiable. The distinc-
Thls can be done either by a static analysis of the program or by a run- tion between the different comparisons vanishes for ground terms; for
time check, using the predicate ground defined in Program 10.4. ground terms all three comparisons return the same results.
The predicate not is very useful. It allows us to define interesting con- The conjunction of cut and fail used in the first clause of not in Pro-
cepts. For example, consider a predicate disjoint (Xs,Ys), true if two gram 11.6 is known as the cut-fail combination. The cut-fail combination
lists Xs and Ys have no elements in common. It can be defined as is a technique that can be used more generally. It allows early failure. A
clause with a cut-fail combination says that the search need not (and will
disjoint (Xs ,Ys) - not (member(Z,Xs) , member (z,Ys)). not) proceed.
Some cuts in a cut-fail combination are green cuts. That is, the program
Many other examples of using not will appear in the programs through-
has the same meaning if the clause containing the cut-fail combination
out this book.
is removed. For example, consider Program 10.4 defining the predicate
An interesting property of not (Goal) is that it never instantiates the
ground. An extra clause can be added, which can reduce the search with-
arguments in Goal. This is because of the explicit failure after the call
out affecting the meaning:
to Goal succeeds, which undoes any bindings made. This property can
be exploited to define a procedure verify(Goal1, given as part of Pro-
gram 11.7, whch determines whether a goal is true without affecting
ground(Term) - var (Term) , ! , fail
the current state of the variable bindings. Double negation provides the The use of cut in Program 11.6 implementing not is not green, but red.
means. The program does not behave as intended if the cut is removed.
We note in passing that negation as implemented in Prolog shares a The cut-fail combination is used to implement other system predi-
feature with negation in natural language. A doubly negated statement is cates involving negation. For example, the predicate # (written as \= in
not the same as the equivalent affirmative statement. Standard Prolog) can be simply implemented via unification and cut-fail,
The program for verify can be used in conjunction with Program 10.8 rather than via an infinite table, with Program 11.8. T h s program is also
for numbervars to define a notion of equality intermediate between unifi- only guaranteed to work correctly for ground goals.
ability provided by =/2 and syntactic equality provided by ==/2. The With ingenuity, and a good understanding of unification and the ex-
predicate variants(X,Y) defined in Program 11.7 is true if two terms ecution mechanism of Prolog, interesting definitions can be found for
X and Y are variants. Recall from Chapter 4 that two terms are variants many meta-logical predicates. A sense of the necessary contortions can
Cuts and Negation
Chapter 1 I
delete(Xs,X,Ys) -
Ys is the result of deleting all occurrences of X from the list Xs.
if-then-else(P,Q,R) -
Either P and Q , or not P and R.
delete(Xs,X,Ys) -
Ys is the result of deleting all occurrences of X from the list Xs.
Let us investigate the use of cut to express the if-then-else control
structure. Program 11.10 defines the relation i f -then-else (P,Q,R ) .
Declaratively, the relation is true if P and Q are true, or not P and R are
true. Operationally, we prove P and, if successful, prove Q, else prove R.
The utility of a red cut to implement t h s solution is self-evident. The
alternative to using a cut is to make explicit the condition under whlch R
Program 11.9b Deleting elements from a list is run. The second clause would read
if-then-else(P,Q,R) - not P, R.
Consider Program 11.5 for interchange sort. The first (recursive) rule
applies whenever there is an adjacent pair of elements in the list that This could be expensive computationally. The goal P will have to be com-
are out of order. When the second sort rule is used, there are no such puted a second time in the determination of not.
pairs and the list must be sorted. Thus the condition ordered(Xs) can We have seen so far two h n d s of red cuts. One kind is built into the
be omitted, leaving the second rule as the fact sort (Xs ,Xs). As with program, as in the definitions of not and f . A second lund was a green
minimum, this is an incorrect logical statement. cut that became red when conditions in the programs were removed.
Once the ordered condition is removed from the program, the cut However, there is a t h r d kind of red cut. A cut that is introduced into
changes from green to red. Removing the cut from the variant without a program as a green cut that just improves efficiency can turn out to be
the ordered condition leaves a program that gives false solutions. a red cut that changes the program's meaning.
Let us consider another example of omitting an explicit condition. Con- For example, consider trying to write an efficient version of member
sider Program 3.18 for deleting elements in a list. The two recursive that does not succeed several times when there are multiple copies of
clauses cover distinct cases, corresponding to whether or not the head an element in a list. Taking a procedural view, one might use a cut to
of the list is the element to be deleted. The distinct nature of the cases avoid backtracking once an element is found to be a member of a list.
can be indicated with cuts, as shown in Program 11.9a. The corresponding code is
By reasoning that the failure of the first clause implies that the head
member (X, [X 1 Xsl) -- ! .
of the list is not the same as the element to be deleted, the explicit
inequality test can be omitted from the second clause. The modified
member (X , [Y I Ysl )- member (X ,Ys) .
program is given as Program 11.9b. The cuts in Program 11.9a are green Adding the cut indeed changes the behavior of the program. However,
in comparison to the red cut in the first clause of Program 11.9b. it is now not an efficient variant of member, since, for example, the
In general, omitting simple tests as in Program 11.9b is inadvisable. query member (X , [ I , 2 , 3 ] ) ? gives only one solution, X=l. It is a variant
The efficiency gain by their omission is minimal compared to the loss of of member-check, given as Program 7.3, with the explicit condition X #
readability and modifiability of the code. Y omitted, and hence the cut is red.
Chapter 11
Cuts a n d Negation
(i) Discuss where cuts could be placed in Program 9.3 for substi- T h s version is given as Program 11.1lb.
tute. Consider whether a cut-fail combination would be useful, and Program 11.1l b behaves correctly on queries to determine the pension
whether explicit conditions can be omitted. to whch people are entitled, for example, pension (mc-tavish,X) ?. The
(ii) Analyze the relation between Program 3.19 for select and the pro- program is not correct, though. The query pension (mc-t avish ,noth-
gram obtained by adding a single cut: ing)? succeeds, whch mc-tavish wouldn't be too happy about, and
pension(X,old-age-pension)? has the erroneous unique answer X=mc-
select (X, [XI Xsl ,XS) -- ! . tavish. The cuts prevent alternatives being found. Program 11.1l b only
- select (X,Ys,Zs).
select (X, [Y IYs] , [Y I Zs] ) works correctly to determine the pension to whch a given person is
(Hint: Consider variants of select.) entitled.
A better solution is to introduce a new relation entitlement (X,Y),
whch is true if X is entitled to Y. It is defined with two rules and uses
Program 11.1l a for pension:
11.5 Default Rules
entitlement (X,Y) -
pension(X,Y) .
Logic programs with red cuts essentially consist of a series of special entitlement (X ,nothing) -
not ~ension(X,Y).
cases and a default rule. For example, Program 11.6 for not had a special
case when the goal G succeeded and a default fact not G used otherwise. T h s program has all the advantages of Program 1 l . l l b and neither
The second rule for if-then-else in Program 11.10 is of the disadvantages mentioned before. It shows that making a person
pension (Person,Pension) -
It is used by default if P fails. Pension is the type of pension received by Person.
Using cuts to acheve default behavior is in the logic programming
folklore. We argue, using a simple example, that often it is better to
compose an alternative logical formulation than to use cuts for default
behavior.
Program 11.1l a is a naive program for determining social welfare pay-
ments. The relation pension(Person,Pension) determines which pen-
sion, Pension, a person, Person, is entitled to. The first pension rule
says that a person is entitled to an invalid's pension if he is an invalid. Program 11.1 l a Determining welfare payments
The second rule states that people over the age of 65 are entitled to an
old age pension if they have contributed to a suitable pension scheme
long enough, that is, they must be paid-up. People who are not paid up
pension (Person,Pension)
Pension is the type of
-pension rcccivcd by Person.
are still entitled to supplementary benefit if they are over 65.
Consider extending Program 11.1l a to include the rule that people re-
pension(X,invalid-pension)
pension(X,old-age-pension)
--
invalid()(), ! .
over-65 (X), paid-upO() , ! .
ceive nothng if they do not qualify for one of the pensions. The proce- pension(X,supplementary-benefit) -
over_65(X), ! .
dural "solution" is to add cuts after each of the three rules, and an extra ~ension(x,nothing).
default fact
Program 11.1 l b Determining welfare payments
Cuts and Negation
Chapter 11
There is a class of predicates in Prolog that lie outside the logic program-
ming model, and are called extra-logical predicates. These predicates
acheve a side effect in the course of being satisfied as a logical goal.
There are basically three types of extra-logical system predicates: pred-
icates concerned with I/O, predicates for accessing and manipulating the
program, and predicates for interfacing with the underlying operating
system. Prolog 1/0 and program manipulation predicates are discussed
in t h s chapter. The interface to the operating system is too system-
dependent to be discussed in this book.
word-char(Char), ! ,
lents, and little else. More recent Prolog implementations have a wider
get-char(NextChar1,
range of formatted 1/0 options, some of which have been adopted in word-chars(NextChar,Chars,FinalChar).
Standard Prolog. In t h s book, the emphasis is not on I/O, and so we re- word-chars(Char, [ ],Char) -
strict outselves to basic predicates and some simple utilities described not word-char(Chax-).
in the rest of t h s section. For more elaborate I/O, consult your particular
Program 12.2 Reading in a list of words
Prolog manual.
A useful utility is a predicate writeln(Xs), analogous to the Pascal
command, whch writes the list of terms Xs as a line of output on the cur-
rent output stream. It is defined in Program 12.1. The predicate writeln
uses the builtin predicate nl, whch causes the next output character to which outputs the character Char on the current output stream. Stan-
be on a new line. As an example of its use, executing the conjunctive goal dard Prolog allows you to specify the output stream, but we do not give
(X=3, writeln( ['The value of X is ' ,XI ) produces the output examples here. The basic input predicate at the character level is get-
char (Char), whch reads a character C from the current input stream
The value of X is 3 and then unifies C with Char.
Program 12.2 defines read-word-list (Words), a utility predicate for
Note the use of the quoted atom 'The value of X is '. Both read and reading in a list of words, Words, from the current input, terminated
write operate at the term level. A lower level for I/O is the character by an end-of-words character, for example a period. Specific definitions
level. Edinburgh Prolog assumed that characters were represented by of the predicates word-char/l, f ill-char/l, and end-of -words-char/l
ASCII codes. Standard Prolog takes a broader perspective to support such need to be added. It can be used to allow freer form input. In Pro-
character sets as Kanji. The basic output predicate is put-char(Char), gram 12.2, words can be separated by arbitrarily many fill characters.
Chapter 12 219 Extra-Logical Predicates
melt, the clause is stored in frozen form in the program. Each call to ple, if the clause already logically follows from the program. In such a
c l a u s e causes a new melt of the frozen clause. Thls is the logical coun- case, adding it will not affect the meaning of the program, since no new
terpart of the classic notion of reentrant code. consequences can be derived. Perhaps program efficiency will improve,
System predicates are provided both to add clauses to the program as some consequences could be derived faster. T h s use is exemplified in
and to remove clauses. The basic predicate for adding clauses is as- the lemma construct, introduced in Section 12.3.
s e r t z (Clause), which adds Clause as the last clause of the correspond- Similarly, retracting a clause is justified if the clause is logically re-
ing procedure. For example, a s s e r t z (f a t h e r (haran, l o t ) ) ? adds the dundant. In t h s case, retracting constitutes a lund of logical garbage
f a t h e r fact to the program. When describing rules an extra level of collection, whose purpose is to reduce the size of the program.
brackets is needed for technical reasons concerning the precedence of
terms. For example, a s s e r t z ( (parent (X, Y) - f a t h e r (X ,Y)) ) is the
correct syntax.
There is a variant of a s s e r t z , a s s e r t a , that adds the clause at the 12.3 Memo-Functions
beginning of a procedure.
If Clause is uninstantiated (or if Clause has the form H-B with H Memo-functions save the results of subcomputations to be used later in
uninstantiated), an error condition occurs. a computation. Remembering partial results is impossible withn pure
The predicate r e t r a c t (C) removes from the program the first clause Prolog, so memo-functions are implemented using side effects to the
in the program unifying with C. Note that to retract a clause such as program. Programming in this way can be considered bottom-up pro-
a - b , c , d, you need to specify r e t r a c t ( ( a- C) ). A call to r e t r a c t gramming.
may only mark a clause for removal, rather than physically removing it, The prototypical memo-function is lemma(Goa1). Operationally, it at-
and the actual removal would occur only when Prolog's top-level query is tempts to prove the goal Goal and, if successful, stores the result of the
solved. This is for implementation reasons, but may lead to anomalous proof as a lemma. It is implemented as
behavior in some Prologs.
Asserting a clause freezes the terms appearing in the clause. Retracting
the same clause melts a new copy of the terms. In many Prologs this
is exploited to be the easiest way of copying a term. Standard Prolog, The next time the goal P is attempted, the new solution will be used,
however, provides a builtin predicate copy_term/2 for this purpose. and there will be no unnecessary recomputation. The cut is present to
The predicates a s s e r t and r e t r a c t introduce to Prolog the possibil- prevent the more general program being used. Its use is justified only if
ity of programming with side effects. Code depending on side effects for P does not have multiple solutions.
its successful execution is hard to read, hard to debug, and hard to rea- Using lemmas is demonstrated with Program 12.3 for solving the Tow-
son about formally. Hence these predicates are somewhat controversial, ers of Hanoi problem. The performance of Program 3.31 in solving the
and using them is sometimes a result of intellectual laziness or incompe- problem is dramatically improved. It is well known that the solution of
tence. They should be used as little as possible when programming. Many the Towers of Hanoi with N disks requires ZN - 1 moves. For example,
of the programs to be given in this book can be written using a s s e r t and ten disks require 1,023 moves, or in terms of Program 3.31, 1,023 calls
r e t r a c t , but the results are less clean and less efficient. Further, as Pro- of hanoi ( I , A , B ,C ,Xs) . The overall number of general calls of hanoi/5
log compiler technology advances, the inefficiency in using a s s e r t and is significantly more.
r e t r a c t will become more apparent. The solution to the Towers of Hanoi repeatedly solves subproblems
It is possible, however, to give logical justification for some limited moving the identical number of disks. A memo-function can be used to
uses of a s s e r t and r e t r a c t . Asserting a clause is justified, for exam- recall the moves made in solving each subproblem of moving a smaller
Chapter 12 223 Extra-LogicalPredicates
hanoi(N,A,B,C,Moves) -
M o v e s is the sequence of moves required to move N disks 12.4 Interactive Programs
from peg A to peg B using peg C as an intermediary
according to the rules of the Towers of Hanoi puzzle. A common form of a program requiring side effects is an interactive loop.
hanoi(l,A,B,C, [A to B]) . A command is read from the terminal, responded to, and the next com-
hanoi(N,A,B,C,Moves)
N > 1,
- mand read. Interactive loops are implemented typically by while loops in
conventional languages. Program 12.4 gives the basic skeleton of such
N1 is N-1,
lernma(hanoi(Nl,A,C,B,Msl)),
programs, where a command is read, then echoed by being written on
hanoi(Nl,C,B,A,Ms2), the screen.
append(Ms1, [A to B IMs21 ,Moves) . The read/echo loop is invoked by the goal echo. The heart of the pro-
lemma(P) - P, asserta((P - !I). gram is the relation echo (X), where X is the term to be echoed. The pro-
gram assumes a user-defined predicate last-input/l, which succeeds if
Testing
test-hanoi(N,Pegs,Moves) -
hanoi (N,A ,B ,C,Moves) , Pegs = [A ,B ,CI .
the argument satisfies the termination condition for input. If the terrni-
nation condition is satisfied by the input, the loop terminates; otherwise
the term is written and a new term is read.
Program 12.3 Towers of Hanoi using a memo-function Note that the testing of the term is separate from its reading. This
is necessary to avoid losing a term: terms cannot be reread. The same
phenomenon occurred in Program 12.2 for processing characters. The
character was read and then separately processed.
number of disks. Later attempts to solve the subproblem can use the Program 12.4 is iterative and deterministic. It can be run efficiently on
computed sequence of moves rather than recomputing them. a system with tail recursion optimization, always using the same small
The idea is seen with the recursive clause of hanoi in Program 12.3. amount of space.
The first call to solve hanoi with N - 1 disks is remembered, and can be We give two examples of programs using the basic cycle of reading
used by the second call to hanoi with N - 1 disks. a term, and then processing it. The first is a line editor. The second
The program is tested with the prebcate test-hanoi (N, Pegs ,Moves). interactive program is a shell for Prolog commands, which is essentially
N is the number of disks, Pegs is a list of the three peg names, and a top-level interpreter for Prolog in Prolog.
Moves is the list of moves that must be made. Note that in order to take The first decision in writing a simple line editor in Prolog is how to
advantage of the memo-functions, a general problem is solved first. Only represent the file. Each line in the file must be accessible, together with
when the solution is complete, and all memo-functions have recorded the cursor position, that is the current position within the file. We use a
their results, are the peg names instantiated. structure file (Before,Af ter) , where Before is a list of lines before the
cursor, and After is a list of lines after the cursor. The cursor position is
Exercise for Section 12.3
echo - reado() , echo ()o.
(i) Two players take turns to say a number between 1 and 3 inclusive.
A sum is kept of the numbers, and the player who brings the sum
echo(X)
echo (x)
-- last-input ()o, ! .
write(X) , nl, read(Y) , ! , echo(y)
to 20 wins. Write a program to play the game to win, using memo-
functions. Program 12.4 Basic interactive loop
Chapter 12 Extra-Logical Predicates
edit - edit(file([ I,[ I)). after the command has been applied. The editing continues by calling
edit(Fi1e) -
write-prompt, read(Command), edit(File,Command).
edit/l on Filel. The t h r d edit/2 clause handles the case when no
command is applicable, indicated by the failure of apply. In thls case,
edit(File,exit)
edit (File ,Command)
!.-- an appropriate message is printed on the screen and the editing contin-
ues. The editing session is terminated by the command exit, whch is
apply(Command,File,Filel), ! , edit(File1). separately tested for by edit/2.
edit(File,Command) -
writeln( [Command, ' is not applicable']), ! , edit(Fi1e).
Let us look at a couple of apply clauses, to give the flavor of how
commands are specified. Particularly simple are commands for moving
apply(up,file(CXIXsl ,Ys),file(Xs, [XIYsl)).
apply(up(N),file(Xs,Ys),file(Xsl,Ysl))
N > 0, up(N,Xs,Ys,Xsl,Ysl).
- the cursor. The .clause
shell(nolog,Flag) +-
(a) Move the cursor down N lines,
! , shell(no1og).
shell(log,Flag)
! , shell(1og).
- (b) Delete N lines,
(ii) Modify the logging facility, Program 12.7, so that the user can spec-
shell~solve(Goal,Flag) -
Goal, shell-write(Goal,Flag), nl, fail.
shell-solve-ground(Goa1 ,Flag)
Goal, ! , shell-write('Yes',Flag),
- -- -- - -
- - -- - -
shell~solve~ground(Goal,Flag)
shell-write('NoJ,Flag), nl.
- nl.
12.5 Failure-DrivenLoops
shell-prompt - write('Next command? '1. The interactive programs in the previous section were all based on tail re-
shell-read(X, log) -
read(X) ,
file-write(['Next command? ',~],'prolog.log').
cursive loops. There is an alternative way of writing loops in Prolog that
are analogous to repeat loops in conventional languages. These loops
shell-read(X,nolog) read(X). - are driven by failure and are called failure-driven loops. These loops are
shell-write(X,nolog)
shell-write(X,log) -- write(X).
write(X), file-write(~,'prolog.log').
useful only when used in conjunction with extra-logical predicates that
cause side effects. Their behavior can be understood only from an opera-
file-write(X,File) - write-term(File,Term,[ 1). tional point of view.
close-logging-file - close('prolog.log'). A simple example of a failure-driven loop is a query Goal, w r i t e
(Goal) , n l , f a i l ? , which causes all solutions to a goal to be written on
Program 12.7 Logging a session the screen. Such a loop is used in the shells of Programs 12.6 and 12.7.
A failure-driven loop can be used to define the system predicate
tab(N) for printing N blanks on the screen. It uses Program 8.5 for be-
tween:
echo - repeat, reado(), echo(X), !. Tail recursive loops are preferable to repeat loops because the latter
echo(X)
echo(X)
-- last-input (XI, ! .
write(X), nl, fail.
have no logical meaning. In practice, repeat loops are often necessary
to run large computations, especially on Prolog implementations without
repeat.
tail recursion optimization or garbage collection. Explicit failure typically
repeat - repeat. initiates some implementation-dependent reclamation of space.
consult (File) -
The clauses of the program in the file File are read and asserted.
(i) Write your own version of the builtin predicate a b o l i s h ( F , N) that
retracts all the clauses for the procedure F of arity N.
consult (File) open(Fi1e ,read,DD) , consult-loop(DD), close(DD) .
-
+
Program 12.9 Consulting a file 1/0 has never really blended well with the rest of the language of Pro-
log. Its standard implementation, with side effects, relies solely on the
procedural semantics of Prolog and has no connection to the underlying
predicate r e p e a t , which can be defined by the minimal recursive proce- logic programming model. For example, if an output is issued on a fail-
dure in Program 12.8. Unlike the Program 12.4 goal, the goal echo(X) ing branch of a computation, it is not undone upon backtraclung. If an
fails unless the termination condition is satisfied. The failure causes input term is read, it is lost on backtraclung, as the input stream is not
backtracking to the r e p e a t goal, whch succeeds, and the next term is backtrackable.
read and echoed. The cut in the definition of echo ensures that the repeat Concurrent logic languages attempt to remedy the problem and to in-
loop is not reentered later. tegrate 1/0 better with the logic programming model by identifying the
Failure-driven loops that use r e p e a t are called repeat loops and are 1/0 streams of devices with the logical streams in the language (Shapiro,
the analogue of repeat loops from conventional languages. Repeat loops 1986).Perpetual recursive processes can produce or consume incremen-
are useful in Prolog for interacting with the outside system to repeatedly tally those potentially unbounded streams.
read and/or write. Repeat loops require a predicate that is guaranteed Self-modifying programs are a bygone concept in computer science.
to fail, causing the iteration to continue, unless the loop should be ter- Modern programming languages preclude this ability, and good assem-
minated. The goal echo(X) in Program 12.8 serves that function, only bly language practice also avoids such programming tricks. It is ironic
succeeding when the last input is reached. A useful heuristic for building that a programming language attempting to open a new era in computer
repeat loops is that there should be a cut in the body of the clause with programming opens the front door to such arcane techmques, using the
the r e p e a t goal, whch prevents a nonterminating computation were the predicates a s s e r t and r e t r a c t .
loop to be reentered via backtraclung. These program manipulation predicates of Prolog were devised ini-
We use a repeat loop to define the system predicate c o n s u l t ( F i l e ) tially as a low-level mechanism for loading and reloading programs, im-
for reading in a file of clauses and asserting them. Program 12.9 contains plemented in DEC-10 Prolog by the c o n s u l t and r e c o n s u l t predicates.
its definition. The system predicates o p e d 3 and c l o s e / l are used for However, like any other feature of a language, they ended up being used
opening and closing an input file, respectively. for tasks that, we believe, were not intended by their original designers.
Chapter 12
---
One basic concern in composing the programs in this book has been to
make them as declarative as possible to increase program clarity and
readability. A program must be considered as a whole. Its readability is
determined by its physical layout and by the choice of names appear-
ing in it. T h s section discusses the guidelines we use when composing
programs.
An important influence in making programs easy to read is the naming
of the various objects in the program. The choice of all predicate names,
variable names, constants, and structures appearing in the program af-
fect readability. The aim is to emphasize the declarative reading of the
program.
We choose predicate names to be a word (or several words) that names
relations between objects in the program rather than describing what the
Chapter 1 3 Program Development
program is doing. Coining a good declarative name for a procedure does The heads of all clauses are aligned, the goals in the body of a clause
not come easily. are indented and occupy a separate line each. A blank line is inserted
The activity of programming is procedural. It is often easier to name between procedures, but there is no space between individual clauses of
procedurally than declaratively (and programs with procedural names a procedure.
usually run faster :-). Once the program works, however, we often revise Layout in a book and the typography used are not entirely consistent
the predicate names to be declarative. Composing a program is a cyclic with actual programs. If all the goals in the body of a clause are short,
activity in whch names are constantly being reworked to reflect our then have them on one line. Occasionally we have tables of facts with
improved understanding of our creation, and to enhance readability by more than one fact per line.
us and others. A program can be self-documenting if sufficient care is taken with
Mnemonic variable names also have an effect on program readability. these two factors and the program is sufficiently simple. Given the nat-
A name can be a meaningful word (or words) or a standard variable form ural aversion of programmers to comments and documentation, this is
such as Xs for lists. very desirable.
Variables that appear only once in a clause can be handled separately. In practice, code is rarely self-documenting and comments are needed.
They are in effect anonymous, and from an implementation viewpoint One important part of the documentation is the relation scheme, which
need not be named. Standard Prolog supports a special syntactic con- can be presented before the clauses defining that relation, augmented
vention, a single underscore, for referring to anonymous variables. Using with further explanations if necessary. The explanations used in t h s
this convention, Program 3.12 for member would be written book define the relation a procedure computes. It is not always easy to
come up with a precise, declarative, natural language description of a
member (X, [X I -1 ) . relation computed by a logic program. However, the inability to do so
member (X, [- 1 Ysl ) - member (X,Ys) usually indicates that the programmer does not fully understand the
creation, even if the creation actually works. Hence we encourage the use
The advantage of the convention is to highlight the significant variables of the declarative documentation conventions adopted in thls book. They
for unification. The disadvantage is related; the reading of clauses be- are a good means of communicating to others what a program defines as
comes procedural rather than declarative. well as a discipline of thought, enabling programmers to t h n k about and
We use different syntactic conventions for separating multiple words reflect on their own creations.
in variable names and predicate functors. For variables, composite words
are run together, each new word starting with a capital letter. Multiple
words in predicate names are linked with underscores. Syntactic conven-
tions are a matter of taste, but it is preferable to have a consistent style. 13.2 Reflections on Program Development
The layout of individual clauses also has an effect on how easily pro-
grams can be understood. We have found the most helpful style to be Since programming in pure Prolog is as close to writing specifications
as any practical programming language has gotten, one might hope that
f oo ( (Arguments)) + pure Prolog programs would be bug-free. Ths, of course, is not the case.
barl ( (Argumentsl)), Even when axiomatizing one's concepts and algorithms, a wide spectrum
bar2 ( (Arguments2)), of bugs, quite similar to ones found in conventional languages, can be
encountered.
Stating it differently, for any formalism there are sufficiently com-
bar, ((Arguments,) ) . plex problems for whch there are no self-evidently correct formulations
Chapter 13 Program Development
of solutions. The difference between low-level and hgh-level languages, thoughts and concepts. For experienced Prolog programmers, Prolog is
then, is only the threshold after whch simple examination of the pro- not just a formalism for coding a computer, but also a formalism in
gram is insufficient to determine its correctness. whch ideas can be expressed and evaluated - a tool for thinking.
There are two schools of thought on what to do on such an occasion. A t h r d answer is that the properties of the hgh-level formalism of
The "verification" school suggests that such complex programs be ver- logic may eventually lead to practical program development tools that
ified by proving that they behave correctly with respect to an abstract are an order of magnitude more powerful then the tools used today.
specification. It is not clear how to apply t h s approach to logic programs, Examples of such tools are automatic program transformers, partial-
since the distance between the abstract specification and the program is evaluators, type inference programs, and algorithrmc debuggers. The lat-
much smaller then in other languages. If the Prolog axiomatization is not ter are addressed in Section 17.3, where program diagnosis algorithms
self-evident, there is very little hope that the specification, no matter in and their implementation in Prolog are described.
what language it is written, would be. Unfortunately, practical Prolog programming environments incorpo-
One might suggest using full first-order logic as a specification formal- rating these novel ideas are not yet widely available. In the meantime,
ism for Prolog. It is the authors' experience that very rarely is a specifi- a simple tracer, such as explained in Section 17.2, is most of what one
cation in full first-order logic shorter, simpler, or more readable then the can expect. Nevertheless, large and sophisticated Prolog programs can
simplest Prolog program defining the relation. be developed even using the current Prolog environments, perhaps with
Given t h s situation, there are weaker alternatives. One is to prove greater ease than in other available languages.
that one Prolog program, perhaps more efficient though more complex, The current tools and systems do not dictate or support a specific
is equivalent to a simpler Prolog program, whch, though less efficient, program development methodology. However, as with other symbolic
could serve as a specification for the first. Another is to prove that a pro- programming languages, rapid prototyping is perhaps the most natural
gram satisfies some constraint, such as a "loop invariant," whch, though development strategy. In t h s strategy, one has an evolving, usable pro-
not guaranteeing the program's correctness, increases our confidence in totype of the system in most stages of the development. Development
it. proceeds by either rewriting the prototype program or extending it. An-
In some sense, Prolog programs are executable specifications. The al- other alternative, or complementary, approach to program development
ternative to staring at them, trying to convince ourselves that they are is "think top-down, implement bottom-up." Although the design of a sys-
correct, is to execute them, and see if they behave in the way we want. tem should be top-down and goal-driven, its implementation proceeds
T h s is the standard testing and debugging activity, carried out in pro- best if done bottom-up. In bottom-up programming each piece of code
gram development in any other programming language. All the classical written can be debugged immediately. Global decisions, such as repre-
methods, approaches, and common wisdom concerning program testing sentation, can be tested in practice on small sections of the system, and
and debugging apply equally well to Prolog. cleaned up and made more robust before most of the programming has
What is the difference, then, between program development in conven- been done. Also, experience with one subsystem may lead to changes in
tional, even symbolic languages and Prolog? the design of other subsystems.
One answer is that although Prolog programming is "just" program- The size of the chunks of code that should be written and debugged as
ming, there is some improvement in ease of expression and speed of de- a whole varies and grows as the experience of the programmer grows. Ex-
bugging compared to other lower-level formalisms - we hope the reader perienced Prolog programmers can write programs consisting of several
has already had a glimpse of it. pages of code, knowing that what is left after writing is done is mostly
Another answer is that declarative programming clears your mind. Said simple and mundane debugging. Less experienced programmers might
less dramatically, programming one's ideas in general, and program- find it hard to grasp the functionality and interaction of more then a few
ming in a declarative and high-level language in particular, clarifies one's procedures at a time.
Chapter 13 Program Development
We would like to conclude t h s section with a few moralistic state- and goals is called an enhancement of the skeleton. Building an enhance-
ments. For every programming language, no matter how clean, elegant, ment from a skeleton will be called applying a technique.
and hgh-level, one can find programmers who will use it to write dirty, For example, consider Program 8.6a for summing a list of numbers,
contorted, and unreadable programs. Prolog is no exception. However, reproduced here:
we feel that for most problems that have an elegant solution, there is an
elegant expression of that solution in Prolog. It is a goal of this book to
sumlist ( [XI XS],Sum) - sumlist (Xs ,XsSm), Sum is X+XsSum.
convey both this belief and the tools to realize it in concrete cases, by
sumlist ( [ I ,0>.
showing that aesthetics and practicality are not necessarily opposed or The control flow embodied in the sumlist program is traversing the
conflicting goals. Put even more strongly, elegance is not optional. list of numbers. The skeleton is obtained by dropping the second ar-
gument completely, restricting to a predicate with one argument, and
removing goals that only pertain to the second argument. T h s gives the
following program, which should be identifiable as Program 3.1 1 defining
13.3 Systematizing Program Construction a list.
list ( [XI Xsl ) -- list (Xs) .
The pedagogic style of this book is to present well-constructed programs
list([ I).
illustrating the important Prolog programming techniques. The examples
are explained in sufficient detail so that readers can apply the techniques The extra argument of the sumlist program calculates the sum of
to construct similar programs to meet their own programming needs. the numbers in the list. Thls form of calculation is very common and
Implicitly, we are saying that Prolog programming is a skill that can be appeared in several of the examples in Chapter 8.
learned by observing good examples and abstracting the principles. Another enhancement of the list program is Program 8.11 calculating
Learning by apprenticeshp, observing other programs, is not the only the length of a list. There is a clear similarity between the programs
way. As experience with programming in Prolog accumulates, more sys- for length and sumlist. Both use a similar technique for calculating a
tematic methods of teaching Prolog programming are emerging. The number, in one case the sum of the numbers in the list, in the second the
emergence of systematic methods is analogous to the emergence of length of the list.
structured programming and stepwise refinement in the early 1970s af-
ter sufficient experience had accumulated in writing programs in the
length([X I Xs] ,N) - length(Xs,Nl), N is N1+1
length( [ I ,0) .
computer languages of the 1950s and 1960s.
In this section, w7e sketch a method to develop Prolog programs. The Multiple techniques can be applied to a skeleton. For example, we can
reader is invited to reconstruct for herself how t h s method could be ap- apply both summing elements and counting elements in one pass to get
plied to develop the programs in Parts 111 and IV of t h s book. Underlying the program sum-length:
the method is a desire to provide more structure to Prolog programs so
that software components can be reused and large applications can be
sum-length( [X I Xsl ,Sum,N) -
sumlist(Xs,XsSum,Nl), Sum is X+XsSum, N is Nl+1
routinely maintained and extended.
sum-length( [ 1 , 0 , 0 ) .
Central to the method is identifying the essential flow of control of a
program. A program embodying a control flow is called a skeleton. Extra Intuitively, it is straightforward to create the sum-length program
goals and arguments can be attached to a skeleton. The extra goals and from the programs for sumlist and length. The arguments are taken
arguments are entwined around the central flow of control and perform directly and combined to give a new program. We call t h s operation com-
additional computations. The program containing the extra arguments position. In Chapter 18, a program for composition is presented.
Chapter 13 Program Development
nonmember(X,Ys), u n i o n ( X s , Y s , ~ s ) .
version of length,whch is the solution to Exercise 8.3(vii).
Identifying control flows of programs may seem contradictory to the Program 13.1 Finding the union of two lists
ideal of declarative programming espoused in the previous section. How-
ever, at some level programming is a procedural activity, and describ-
ing well-written chunks of code is fine. It is our belief that recognizing intersect (Xs,Ys,Is) -
patterns of programs makes it easier for people to develop good style. Is is the intersection of the elements in X s and Ys.
Declarativeness is preserved by ensuring wherever possible that each en-
hancement produced be given a declarative reading.
intersect( CXIXsl ,Ys,[XI Is1 )
intersect([XIXs],Ys,Is)
intersect([ l , Y s , [ I).
- -member(X,Ys) , intersect ( X S , Y ~ , I S )
nonmember(X,Ys), i n t e r s e c t ( X s , ~ s , ~ s ) .
The programming method called stepwise e n h a n c e m e n t consists of
three steps: Program 13.2 Finding the intersection of two lists
skel([XIXs] ,Ys) - member(X,Ys), skel(Xs,Ys). The intersection, given as Program 13.2, is determined with a similar
skel ( [XI Xs] ,Ys) - nonmember (X,Ys) , skel (Xs ,Ys) . technique. We again consider each clause in turn. When an element in the
first list is a member of the second list, it is included in the intersection.
skel( [ 1 ,Ys).
When an element in the first list is not a member of the second list, it
To calculate the union, we need a thlrd argument, whch can be built is not included in the intersection. When the first list is empty, so is the
top-down in the style discussed in Section 7.5. We consider each clause intersection.
in turn. When an element in the first list is a member of the second list, Calculating both the union and the intersection can be determined in a
it is not included in the union. When an element in the first list is not single traversal of the first list by composing the two enhancements. This
a member of the second list, it is included in the union. When the first program is given as Program 13.3.
list is empty, the union is the second list. The enhancement for union is Developing a program is typically straightforward once the skeleton
given as Program 13.1. has been decided. Knowing what skeleton to use is less straightforward
Chapter 13 Program Development
and is learned by experience. Experience is necessary for any design task. procedure p(T1 ,Tr , . . . ,T,)
By splitting up the program development into three steps, however, the Types: TI: type 1
design process is simplified and given structure. T2:type 2
A motivation behnd giving programs structure, as is done by stepwise
enhancement, is to facilitate program maintenance. It is easy to extend T,: type n
a program by adding new techniques to a skeleton, and it is possible to
Relation scheme:
improve programs by changing skeletons while maintaining techniques.
Further, the structure makes it easy to explain a program. Modes of use:
Skeletons and techtuques can be considered as constituting reusable Multiplicities of solution:
software components. T h s will be illustrated in Chapter 17, where the Figure 13.1 Template for a specification
same skeleton meta-interpreter is useful both for program debugging
and for expert system shells.
Having raised software engineering issues such as maintainability and Prolog programs ~nheritfrom logic programs the possibility of be-
reusability, we conclude this chapter by examining two other issues that ing multi-use. In practice, multi-use is rare. A specification should state
must be addressed if Prolog is to be routinely used for large software whch uses are guaranteed to be correct. That is the purpose of the
projects. The place of specifications should be clarified, and modules are modes of use component in Figure 13.1. Modes of use are specified by
necessary if code is to be developed in pieces. the instantiation state of arguments before and after calls to the predi-
It is clear from the previous section that we do not advocate using cate.
first-order logic as a specification language. Still, it is necessary to have For example, the most common mode of use of Program 3.15 for ap-
a specification, that is, a document explaining the behavior of a program pend(Xs ,Ys ,Zs) for concatenating two lists X s and Y s to produce a list
sufficiently so that the program can be used without the code having to Z s is as follows. X s and Y s are instantiated at the time of call, whereas
be read. We believe that a specification should be the primary form of Z s is not, and all three arguments are instantiated after the goal suc-
documentation and be given for each procedure in a program. ceeds. Calling append/3 with all three arguments instantiated is a dif-
A suggested form for a specification is given in Figure 13.1. It consists ferent mode of use. A common convention, taken from DEC-10 Prolog
of a procedure declaration, effectively giving the name and arity of the is to use + for an instantiated argument, - for an uninstantiated argu-
predicate; a series of type declarations about the arguments; a relation ment, and ? for either. The modes for the preceding use of append are
scheme; and other important information such as modes of use of the append ( +, +, - ) before the call and append (+, +, +) after the call.
predicate and multiplicities of solutions in each mode of use. We discuss More precise statements can be made by combining modes with types.
each component in turn. The mode of use of the current example becomes the following: Before
Types are emerging as important in Prolog programs. An untyped lan- the call the first two arguments are complete lists and the third a vari-
guage facilitates rapid prototyping and interactive development, but for able; after the call all three arguments are complete lists.
more systematic projects, imposing types is probably worthwhle. Multiplicities are the number of solutions of the predicate, and should
The relation scheme is a precise statement in English that explains the be specified for each mode of use of the program. It is useful to give
relation computed by the program. All the programs in this book have both the minimum and maximum number of solutions of a predicate.
a relation scheme. It should be stressed that relation schemes must be The multiplicities can be used to reason about properties of the program.
precise statements. We believe that proving properties of programs will Modules are primarily needed to allow several people to work on a
proceed in the way of mathematics, where proofs are given by precise project. Several programmers should be able to develop separate compo-
statements in an informal language. nents of a large system without worrying about undesirable interactions
Chapter 13 Program Development
such as conflict of predicate names. What is needed is a mechanism for Underlying theory is given in Power and Sterling (1990) and Kirschen-
specifying what is local to a module and whch predicates are imported baum, Sterling, and Jain (1993). An application of structuring Prolog
and exported. programs using skeletons and techmques to the inductive inference of
Current Prolog systems provide primitive facilities for handling mod- Prolog programs can be found in Kirschenbaum and Sterling (1991).
ules. The current systems are either atom-based or predicate-based, de- Automatic incorporation of t e c h q u e s into skeletons via partial evalu-
pending on what is made local to the module. Directives are provided for ation has been described in Lakhotia (1989).
specifying imports and exports. Experience is growing in using existing The discussion on specifications for Prolog programs is strongly influ-
module facilities, which will be translated into standards for modules enced by Deville (1990).
that will ultimately be incorporated into Standard Prolog. The current Exercise 13.3(ii) was suggested by Gilles Kahn. The example is orig-
draft on modules in Standard Prolog is in too much flux to describe here. inally due to Bird. Exercise 13.3(iii) emerged through interaction with
The user needing modules should consult the relevant Prolog manual. Marc Kirschenbaum. Solutions to both exercises are given in Deville, Ster-
ling, and Deransart (1991).
Exercises for Section 13.3
(i) Enhance Program 13.3 to build the list of elements contained in the
first list but not in the second list.
(ii) Write a program to solve the following problem. Given a binary tree
T with positive integers as values, build a tree that has the same
structure as T but with every node replaced by the maximum value
in the tree. It can be accomplished with one traversal of the tree.
(Hint: Use Program 3.23 as a skeleton.)
(iii) Write a program to calculate the mean and mode of an ordered list
of numbers in one pass of the list.
1 3.4 Background
Leonardo Da Vinci. Study of a Woman's Hands folded over her Breast. Silver-
point on pink prepared paper, heightened with white. About 1478. Windsor
Castle, Royal Library.
Nondeterministic Programming
It is easy to write logic programs that, under the execution model of verb (Sentence,Verb) -
Verb is a verb in the list of words Sentence.
Prolog, implement the generate-and-test techmque. Such programs typi-
cally have a conjunction of two goals, in whch one acts as the generator
and the other tests whether the solution is acceptable, as in the following
clause:
Vocabulary
find (X) - generate (X) , test ()o noun(man1.
article(a).
noun(woman).
verb(1oves).
T h s Prolog program would actually behave like a conventional, procedu- mernber(X,Xs) - see Program 3.12.
ral, generate-and-testprogram. When called with f ind(X)?, generate (X) Program 14.1 Finding parts of speech in a sentence
succeeds, returning some X,with whch test (X) is called. If the test goal
fails, execution backtracks to generate (X), which generates the next
element. T h s continues iteratively until the tester successfully finds a Another simple example is testing whether two lists have an element
solution with the distinguishng property or until the generator has ex- in common. Consider the predicate intersect (Xs,Ys), whch is true if
hausted all alternative solutions. Xs and Ys have an element in common:
The programmer, however, need not be concerned with the generate-
and-test cycle and can view this techmque more abstractly, as an instance
intersect (Xs ,Ys) - member(X,Xs) , member(X,Ys).
of nondeterministic programming. In this nondeterministic program the The first member goal in the body of the clause generates members
generator guesses correctly an element in the domain of possible solu- of the first list, which are then tested to see whether they are in the
tions, and the tester simply verifies that the guess of the generator is second list by the second member goal. Thnlung nondeterrninistically, the
correct. first goal guesses an X in Xs, and the second verifies that the guess is a
A good example of a program with multiple solutions and com- member of Ys.
monly used as a generator is Program 3.12 for member. The query mem- Note that when executed as a Prolog program, t h s clause effectively
ber (X , [a,b ,cl ) ? will yleld the solutions X=a, X=b, and X=c successively implements two nested loops. The outer loop iterates over the elements
as required. Thus member can be used to nondeterministically choose the of the first list, and the inner loop checks whether the chosen element is
correct element of a list in a generate-and-test program. a member of the second list. Hence t h s nondeterministic logic program
Program 14.1 is a simple example of generate-and-test using mem- acheves, under the execution model of Prolog, a behavior very similar to
ber as a generator. The program identifies parts of speech of a sen- the standard solution one would compose for this problem in Fortran,
tence. We assume that a sentence is represented as a list of words Pascal, or Lisp.
and that there is a database of facts giving the parts of speech of The definition of member in terms of append,
particular words. Each part of speech is a unary predicate whose
argument is a word, for example, noun(man) indicates that man is a
member (X ,Xs) - append (As, [X I Bs] Xs) .
9
noun. The relation verb(Sentence,Word) is true if Word is a verb in is itself essentially a generate-and-test program. The two stages, how-
sentence Sentence. The analogous meanings are intended for noun/2 ever, are amalgamated b y the use of unification. The append goal gen-
and article/2. The query verb( [a,man,loves,a,woman1 ,V)? finds erates splits of the list, and immediately a test is made whether the first
the verb V=loves in the sentence using generate-and-test. Words element of the second list is X.
in the sentence are generated by member and tested to see if they are Typically, generate-and-test programs are easier to construct than pro-
verbs. grams that compute the solution directly, but they are also less efficient.
Chapter 14 Nondeterministic P r o g r a m m i n g
the program generating them, has implicitly incorporated the observa- queens (N,Queens)
Queens is a placement
-
that solves the N queens problem,
tion that any solution to the N queens problem will have a queen on each
row and a queen on each column. represented as a permutation of the list of numbers [I,2 , . . . ,N ] .
The program behaves as follows. The predicate range creates a list queens(N,Qs) range(l,N,Ns), queens(Ns,C 1,Qs).
-
+
::z-
map(west~europe,[region(portugal,P,~El), region(spain,E,[F,P]),
UL;:
C, ,-. -!-
-
L
region(f rance ,F,[E,I,S ,B,WG ,L]) , region(belgium,B, [F ,H,L,WG] ) , l: 2 :?
color-region (Region,Colors) J
!;
5 < '.
5 -.
A.
color-region(region(Name ,color,Neighbors) ,Colors) - of some facts about some small number of objects that have various at-
tributes. The minimum number of facts is given about the objects and
select (Color,Colors, Colorsl) , members ( ~ e i ~ h b o ,Colorsl)
rs . attributes, to yleld a unique way of assigning attributes to objects.
C h a p t e r 14 Nondeterministic P r o g r a m m i n g
Here is an example that we use to describe the technique of solving solve-puzzle (Puzzle,Solution) -
logic puzzles. Solution is a solution of Puzzle,
where Puzzle is puzzle( Clues,Queries,Solution) .
Three friends came first, second, and thlrd in a programming competi-
tion. Each of the three has a different first name, likes a different sport, solve~puzzle(puzzle(Clues,~ueries,~olution~,Solution~
solve (Clues) ,
-
and has a different nationality. solve(Queries).
Michael likes basketball and did better than the American. Simon, the
Israeli, did better than the tennis player. The cricket player came first.
solve ( [Clue l Clues] ) -
C l u e , solve(C1ues).
Who is the Australian? What sport does Richard play? solve([ 1 ) .
Logic puzzles such as t h s one are elegantly solved by instantiating
the values of a suitable data structure and extracting the solution val- Program 14.6 A p u z ~ l esolver
ues. Each clue is translated into a fact about the data structure. This can
be done before the exact form of the data structure is determined using
Each person has three attributes and can be represented by the structure
data abstraction. Let us analyze the first clue: "Michael likes basketball
friend (Name,Country, Sport). There are three friends whose order in
and did better than the American." Two distinct people are referred to.
the programming competition is significant. This suggests an ordered
One is named Michael, whose sport is basketball, and the other is Amer-
sequence of three elements as the structure for the problem, i.e., the list
ican. Further, Michael did better than the American. If we assume the
structure to be instantiated is Friends,then the clue is expressed as the
conjunction of goals
The programs defining the conditions did-better, f irst-name, na-
did-better (Manl ,Man2,Friends) , f irst-name(~an1,michael) ,
tionality, sport, and first are straightforward, and are given in
sport (Manl,basketball) , nationality(Man2, american) , Program 14.7.
Similarly, the second clue can be translated to the conditions The combination of Programs 14.6 and 14.7 works as a giant generate-
and-test. Each of the did-better and member goals access people, and
did-better (Manl ,Man2, Friends) , f irst-name (Man1 ,Simon) ,
the remaining goals access attributes of the people. Whether they are
nationality(Man1, israeli) , sport (~an2,tennis),
generators or testers depends on whether the arguments are instanti-
and the third clue to the conditions ated or not. The answer to the complete puzzle, for the curious, is that
Michael is the Australian, and Richard plays tennis.
The puzzle given in Program 14.7 is simple. An interesting question is
A framework for solving puzzles is given as Program 14.6. The rela- how well does the framework of Program 14.6 scale. A good example of a
tion computed is solve-puzzle (Puzzle,Solution), where Solution is larger puzzle is given in Exercise 14.l(vi).Is the framework adequate for
the solution to Puzzle. The puzzle is represented by the structure puz- such a puzzle?
zle (Clues,Queries,Solution), where the data structure being instan- The short answer is yes. Prolog is an excellent language for solving
tiated is incorporated into the clues and queries, and the values to be logic puzzles. However, care must be taken when formulating the clues
extracted are given by Solution. and queries. For example, the predicate member is often essential to spec-
The code for solve-puzzle is trivial. All it does is successively solve ify individuals, as is done to formulate the query in Program 14.7. It may
each clue and query, whch are expressed as Prolog goals and are exe- be tempting to become systematic and begin the puzzle solution by spec-
cuted with the meta-variable facility. ifying all individuals by member goals. This can lead to very inefficient
The clues and queries for our example puzzle are given in Program programs because too many choice-points are set up. In general, implicit
14.7. We describe the structure assumed by the clues to solve the puzzle. checking of a condition is usually more efficient. Another observation is
Chapter 14 Nondeterministic Programming
Test data that the order of the goals in the queries can significantly affect run-
test-puzzle(Name,Solution) -
structure(Name,Structure),
ning time. It is best to worry about this once the problem formulation
is correct. Determining appropriate goal order is a skill easily learned by
clues(Name,Structure,Clues), experience.
queries(Name,Structure,Queries,Solution), Another tip concerns negative clues, such as "John is not the tailor."
solve-puzzle (puzzle (Clues,Queries, Solution) ,solution)
These clues are best regarded as specifying two separate individuals,
John and the tailor, rather than as setting up a negative condition about
clues(test,Friends, one individual. The predicate select can be used instead of member to
[(did-better(ManlCluel,Man2Cluel,Friends), % Clue 1 guarantee that individuals are different.
f irst-name(ManlClue1 ,michael) , sport (ManlCluel ,basketball),
nationality(Man2Cluel,american)),
(did-better(ManlClue2,Man2Clue2,Friends), % Clue 2 Exercises for Section 14.1
first-name(ManlClue2,simon), nationality(~anl~lue2,israeli),
sport(Man2Clue2,tennis)), (i) Write a program to compute the integer square root of a natu-
(first (Friends ,Manclue31 , sport (ManClue3,cricket) ) % Clue 3 ral number N defined to be the number I such that 12I N , but
1). (I + 1 ) 2> N. Use the predicate between/3, Program 8.5, to generate
queries(test, Friends, successive natural numbers on backtraclung.
[ member(Ql,Friends),
f irst-name (Ql,Name), (ii) Write a program to solve the stable marriage problem (Sedgewick,
nationality(Q1 ,australian), % Query 1 1983), stated as follows:
member (Q2,Friends) ,
f irst-name(Q2,richard) , Suppose there are N men and N women who want to get married. Each
sport (Q2,Sport) % Query 2 man has a list of all the women in his preferred order, and each woman
I, has a list of all the men in her preferred order. The problem is to find a
[['The Australian is ' , Name], ['Richard plays ' , Sport]] set of marriages that is stable.
). A pair o f marriages is unstable if there are a man and woman who
did-better(A,B, [A,B,C]). prefer each other to their spouses. For example, consider the pair of
did-better(A,C, [A,B,CI). marriages where David is married to Paula, and Jeremy is married to
did-better(B,C, [A,B,CI). Judy. If David prefers Judy to Paula, and Judy prefers David to Jeremy,
the pair of marriages is unstable. This pair would also be unstable if
first-name(friend(~,~,C),A). Jeremy preferred Paula to Judy, and Paula preferred Jeremy to David.
nationality(friend(~,~,~),B). A set of marriages is stable if there is no pair of unstable marriages.
sport(friend(~,B,C),C).
Your program should have as input lists of preferences, and pro-
duce as output a stable set of marriages. It is a theorem from graph
Program 14.7 A description of a puzzle theory that thls is always possible. Test the program on the follow-
ing five men and five women with their associated preferences:
avraham: chana tamar zvia ruth sarah
binyamin: zvia chana ruth sarah tamar
chaim: chana ruth tamar sarah zvia
david: zvia ruth chana sarah tamar
elazar: tamar ruth chana zvia sarah
Chapter 14 Nondeterministic Programming
zvia: elazar avraham david binyamin chaim (e) The green house is immediately to the right (your right) of the
chana: david elazar binyamin avraham chaim ivory house.
ruth: avraham david binyamin chaim elazar (f) The Winston smoker owns snails.
sarah: chaim binyamin david avraham elazar
tamar: david binyamin chaim elazar avraham (g) Kools are smoked in the yellow house.
(iii) Use Program 14.4 to color the map of Western Europe. The coun- (h) Milk is drunk in the middle house.
tries are given in Program 14.5.
(i) The Norwegian lives in the first house on the left.
(iv) Design a data structure for solving the N queens problem by instan- 0) The man who smokes Chesterfields lives in the house next to
tiation. Write a program that solves the problem by instantiating the man with the fox.
the structure.
(k) Kools are smoked in the house next to the house where the
(v) Explain why the following program solves the N queens problem: horse is kept.
In Section 7.4, we termed this redundancy and advised against its use.
On the other hand, programs e h b i t i n g don't-know nondeterrninism
are common. Consider the program for testing whether two binary trees
are isomorphc (Program 3 . 2 5 , reproduced here). Each clause is indepen-
dently correct, but given two isomorphic binary trees, we don't know
which of the two recursive clauses should be used to prove the isomor-
phism. Operationally, only when the computation terminates success-
fully do we know the correct choice:
Figure 14.3 Directed graphs
isotree (void,void) .
isotree(tree(X,Ll ,R1) ,tree(~,~2,R2)) -
isotree(L1 ,L2) , isotree (R1 ,R2) .
isotree(tree(X,Ll,Rl), tree(X,~2,~2)) - connected ( X ,Y )-
Node X is connected to node Y,
isotree(L1 ,R2), isotree (L2 ,R1). given an edge/2 relation describing a DAG.
connected(X,X).
Composing Prolog programs exhibiting either form of nondeterrninism
can be indistinguishable from composing deterministic programs. Each
connected(X,Y) - edge(X,N), connected(N,Y) .
clause is written independently. Whether inputs match only one clause Data
or several is irrelevant to the programmer. Indeed t h s is seen from the edge(a,b). edge(a,c). edge(a,d). edge(a,e). edge(d,j).
edge(c,f). edge(c,g). edge(f,h). edge(e,k). edge(f,i).
multiple uses that can be made of Prolog programs. With arguments in-
edge(x,y). edge(y,z). edge(z,x). edge(y,u). edge(z,v).
stantiated in one way, the program is deterministic; with another pattern
of instantiation, the program is nondeterministic. For example, append/3 Program 14.8 Connectivity in a finite DAG
is deterministic if called with its first two arguments instantiated, whle
it is generally nondeterministic if called with the third argument instan-
tiated and the first two arguments uninstantiated. Our first program is a small modification of a logic program of Section
The behavior of Prolog programs seemingly having don't-know nonde- 2 . 3 . Program 14.8 defines the relation connected(X,Y), whch is true if
terminism such as isotree is known. A given logic program and a query two nodes in a graph, X and Y, are connected. Edges are directed; the fact
determine a search tree, as discussed in Chapter 5 , whch is searched edge(X,Y) states that a directed edge exists from X to Y. Declaratively
depth-first by Prolog. Writing a program possessing don't-know nonde- the program is a concise, recursive specification of what it means for
terminism is really specifying a depth-first search algorithm for solving nodes in a graph to be connected. Interpreted operationally as a Prolog
the problem. program, it is the implementation of an algorithm to find whether two
We consider this viewpoint in a little more detail with a particular nodes are connected using depth-first search.
example: finding whether two nodes in a graph are connected. Figure The solutions to the query connected(a,X)? using the data from the
14.3 contains two graphs that will be used to test our ideas. The left- left-hand graph in Figure 14.3 gives as values for X, a, b, c, f, h, i, g, d, j,
hand one is a tree, while the right-hand one is not, containing a cycle. e, k. Their order constitutes a depth-first traversal of the tree.
Trees, or more generally, directed acyclic graphs (DAGs),behave better Program 14.9 is an extension of t h s simple program that finds a path
than graphs with cycles, as we will see in our example programs. between two nodes. The predicate path(X,Y ,Path) is true if Path is
Chapter 14 Nondeterministic P r o g r a m m i n g
path(X,Y,Path)
Path is a path
- between two nodes X and Y
in the DAG defined by the relation edge/2.
path(X,X, [XI).
path(X,Y, [XIPI) - edge(X,N), path(N,Y,P).
Program 14.9 Finding a path by depth-first search Figure 14.4 Initial and final states of a blocks world problem
connected (X,Y) -
Node X is connected to node Y in the graph defined by edge/2. The program is not guaranteed to reach every node of an infinite graph.
connected(X,Y) - connectedo(,Y,[X]).
To do so, breadth-first search is necessary. T h s is discussed further in
Section 16.2.
connected(X,X,Visited).
connected(X,Y,Visited) -
edge(X,N), not member(N,Visited), connected(N,Y,[NIVisitedl).
T h s section is completed with a program for building simple plans
in the blocks world. The program is written nondeterministically, essen-
tially performing a depth-first search. It combines the two extensions
Program 14.10 Connectivityinagraph mentioned before - keeping an accumulator of what has been traversed,
and computing a path.
The problem is to form a plan in the blocks world, that is, to specify
a path from the node X to the node Y in a graph. Both endpoints are a sequence of actions for restacking blocks to achieve a particular con-
included in the path. The path is built downward, which fits well with the figuration. Figure 14.4 gives the initial state and the desired final state of
recursive specification of the connected relation. The ease of computing a blocks world problem. There are three blocks, a, b, and c, and three
the path is a direct consequence of the depth-first traversal. Extending places, p, q, and r. The actions allowed are moving a block from the top
a breadth-first traversal to find the path is much more difficult. Sections of a block to a place and moving a block from one block to another. For
16.2 and 20.1 show how it can be done. an action to succeed, the top of the moved block must be clear, and also
Depth-first search, dfs, correctly traverses any finite tree or DAG (di- the place or block to whch it is being moved must be clear.
rected acyclic graph). There is a problem, however, with traversing a The top-level procedure of Program 14.11 solving the problem is
graph with cycles. The computation can become lost in an infinite loop transf orm(State1, State2,Plan). A plan of actions, Plan, is produced
around one of the cycles. For example, the query connected(x ,Node)?, that transforms State1 into State2 when executed.
referring to the right-hand graph of Figure 14.3 gives solutions Node=y, States are represented by a list of relations of the form on(X,Y),
Node=z, and Node=x repeatedly without reaching u or v. where X is a block and Y is a block or place. They represent the
The problem is overcome by modifying connected. An extra argument facts that are true in the state. For example, the initial and final
is added that accumulates the nodes visited so far. A test is made to states in Figure 14.4 are, respectively, [on(a, b) ,on(b,p) ,on(c ,r)l and
avoid visiting the same node twice. This is shown in Program 14.10. [on(a,b) ,on(b,c) ,on(c ,r)l. The state descriptions are ordered in the
Program 14.10 successfully traverses a finite directed graph depth- sense that the on relation for a precedes that of b, whch precedes the
first. The pure Prolog program needed for searching finite DAGs must be on relation for c. The state descriptions allow easy testing of whether
extended by negation in order to work correctly. Adding an accumulator a block or place X is clear in a given state by checlung that there is no
of paths visited to avoid entering loops effectively breaks the cycles in relation of the form on (A, X). The predicates clear/2 and on/3 in Pro-
the graph by preventing traversal of an edge that would complete a cycle. gram 14.11 take advantage of this representation.
Chapter 14 Nondeterministic Programming
transform(Statel,State2,Plan) -
Plan is a plan of actions to transform State1 into State2.
[to-place(a,b,q) ,to-block(a,q,c) ,to-place(b,p,q) ,to-place(a,c,p),
to-block(a,p,b) ,to-place(c ,r,p) ,to-place(a,b,r), to-block(a,r, c) ,
transform(Statel,State2,Plan) -
transform(Statel.State2, [Statel] ,Plan).
to-place(b,q,r) ,to-place(a, c ,q) ,to-block(a,q,b) ,to-place(~,p,q),
to-place(a,b,p) ,to-block(a,p,c) ,to-place(b,r,p) ,to-place(a, c,r),
transform(State,State,Visited, C I ) . to-block(b,p, a) ,to-place (c,q,p) ,to-block(b,a, c) ,to-place(a,r,q),
transform(Statel,State2,Visited,[~ctionIActions]) - to-block(b, c, a), to-place(c ,p,r) ,to-block(b,a, c) ,to-place (a,q,p),
legal-action(Action,Statel), to-block(a,p,b)l .
update(Action,Statel,State),
not member (State ,Visited) , Block a is first moved to q, then to c. After that, block b is moved to q,
transform(State ,State2, [State IVisitedl ,Actions). block a is moved to p and b, and after 20 more random moves, the final
legal~action(to~place(Block,Y,Place).State +-
configuration is reached.
on(Block,Y,State), clear(Block,State), It is easy to incorporate a little more intelligence by first trying to
~lace(Place), clear(Place,State).
legal~action(to~block(Blockl,Y,Block2),State -
on(Block1 ,Y ,State), clear(Block1 ,State), block(~lock2),
acheve one of the goal states. The predicate legal-action can be re-
placed by a predicate choose~action(Action,Statel, State2). A sim-
Block1 # Block2, clear(Block2 ,State). ple definition suffices to produce intelligent behavior in our example
clear (X,State) - not member(on(A,X) ,State). problem:
on(X,Y,State) -member(on(X,Y) ,State). choose~action(Action,Statel, State2) -
update(to-block(X,Y ,Z) ,State,Statel) - suggest(Action,State2), legal-action(Action,Statel).
substitute(on(X,Y),on(X,Z),State,Statel).
update(to-place(X,Y,Z),State,Statel) - choose~action(Action,Statel,State2) -
legal-action(Action, Statel) .
substitute(on(X,Y) ,on(X,Z) ,State,Statel).
substitute(X,Y ,Xs ,Ys) - See Exercise 3.3(1). suggest ( t ~ - ~ l a c(x,Y,
e Z) ,State) -
member (on(X, Z) ,State), place(Z) .
Program 14.11 A depth-first planner suggest (to-block(X,Y,Z) ,State) -
member (on(X, Z) ,State) , block(Z) .
The nondeterministic algorithm used by the planner is given by the The first plan now produced is [to-place (a,b, q) ,to-block(b ,p,c) ,
recursive clause of transf orm/4 in the program: to-block(a, q,b)l .
(i) Apply Program 14.11 to solve another simple blocks world prob-
lem.
Program 14.13 A program solving geometric analogies Program 14.14 Testing ANALOGY
Input: John went to Leones, ate a hamburger, and left. mcsam (Story,Script)
Script describes Story.
-
Output: John went to Leones. He was shown from the door to a seat.
A waiter brought John a hamburger, which John ate by mouth.
The waiter brought John a check, and John left Leones for
another place.
Figure 14.7 A story filled in by McSAM
Both the story and the script are represented in terms of Schank's
theory of conceptual dependency. For example, consider the input story
in Figure 14.7, whlch is used as an example in our version of McSAM. The
match (Script,Story) -
Story is a subsequence of Script.
English version match(Script , [ 1 ) .
match( [Line I S c r i p t ] , [Line I Story] ) match(Script ,Story) .
"John went to Leones, ate a hamburger, and left" rnatch([LineIScriptl,Story) - +-
match(Script,Story).
is represented in the program as a list of lists: filler (Slot,Story) -
Slot is a word in Story.
[ [ p t r a n s , j o h n , j o h n , XI, l e o n e s ] ,
[ i n g e s t , X2, hamburger, X3] ,
filler(~lot,Story) -
member ( [Action1 Argsl ,Story) ,
[ p t r a n s , A c t o r , A c t o r , X4, X51 1 member ( S l o t ,Args) ,
nonvar(S1ot).
The first element in each list, p t r a n s and i n g e s t , for example, is a term
from conceptual dependency theory. The representation of the story as a
name-defaults (Defaults)
Unifies default pairs in Defaults.
-
list of lists is chosen as a tribute to the original Lisp version. name-defaults([:I ) .
Programming McSAM in Prolog is a triviality, as demonstrated by name-def a u l t s ( [ EN, N ] I L 1 ) a u l t s (L) .
Program 14.16. The top-level relation is mcsam ( S t o r y , S c r i p t ) , which
+
15.1 Difference-Lists
reverse(Xs,Ys) -
Ys is the reversal of the list Xs.
quicksort (List,SortedList) -
SortedList is an ordered permutation of List.
reverse (Xs,Ys) - reverse-dl ( X S,YS\ [ 1) . quicksort (Xs,Ys) - quicksort-dl(Xs,Ys\ [ 1) .
reverse-dl( [X IXS] ,YS\ZS) - quicksort-dl ( [X 1 X s ,Ys\Zs) -
reverse-dl ( X S,Ys\ [XI Zs] ) . partition(Xs ,X,Littles,Bigs),
reverse-dl( [ I ,~s\Xs). quicksort~dl(~ittles,~s\[X~Ysll),
quicksort~dl(Bigs,Ys1\Zs).
Program 15.3 Reverse with difference-lists quicksort-dl([ I,Xs\Xs).
partition(Xs,X,Ls,Bs) - See Program 3.22
Program 15.4 Quicksort using difference-lists
The similarity of this program to Program 15.2 is strilung. There are only
two differences between the programs. The first difference is syntactic.
The difference-list is represented as two arguments, but in reverse order, elements Ys and before the bigger elements Ysl in the call quicksort-
the tail preceding the head. The second difference is the goal order in dl (Littles ,Ys\[XJYsl]) .
the recursive clause of flatten. The net effect is that the flattened list is Program 15.4 is derived from Program 3.22 in exactly the same way
built bottom-up from its tail rather than top-down from its head. as Program 15.2 is derived from Program 9.la. Lists are replaced by
We give another example of the similarity between difference-lists difference-lists and the append-dl goal unfolded away. The initial call of
and accumulators. Program 15.3 is a translation of naive reverse (Pro- quicksort-dl by quicksort expresses the relation between the desired
gram 3.16a) where lists have been replaced by difference-lists, and the sorted list and the computed sorted difference-list.
append operation has been unfolded away. An outstanding example of using difference-lists to advantage is a solu-
When are difference-lists the appropriate data structure for Prolog pro- tion to a simplified version of Dijkstra's Dutch flag problem. The problem
grams? Programs with explicit calls to append can usually gain in effi- reads: "Given a list of elements colored red, white, or blue, reorder the
ciency by using difference-lists rather than lists. A typical example is a list so that all the red elements appear first, then all the white elements,
doubly recursive program where the final result is obtained by append- followed by the blue elements. This reordering should preserve the orig-
ing the outputs of the two recursive calls. More generally, a program that inal relative order of elements of the same color." For example, the list
independently builds different sections of a list to be later combined is a [red(l) ,white(2) ,blue(3) ,red(4) ,white(5)1 should be reordered to
good candidate for using difference-lists. [red(l) ,red(4) ,white(2) ,white(5) ,blue(3)].
The logic program for quicksort, Program 3.22, is an example of a Program 15.5 is a simple-minded solution to the problem that collects
doubly recursive program where the final result, a sorted list, is obtained the elements in three separate lists, then concatenates the lists. The basic
from concatenating two sorted sublists. It can be made more efficient by relation is dutch(&, Ys), where Xs is the original list of colored elements
using difference-lists. All the append operations involved in combining and Ys is the reordered list separated into colors.
partial results can be performed implicitly, as shown in Program 15.4. The heart of the program is the procedure distribute, which con-
The call of quicksort-dl by quicksort is an initializing call, as for structs three lists, one for each color. The lists are built top-down. The
flatten in Program 15.2. The recursive clause is the quicksort algorithm two calls to append can be removed by having distribute build three
interpreted for difference-lists where the final result is pieced together distinct difference-lists instead of three lists. Program 15.6 is an appro-
implicitly rather than explicitly. The base clause of quicksort-dl states priately modified version of the program.
that the result of sorting an empty list is the empty difference-list. Note The implicit concatenation of the difference-lists is done in the ini-
the use of unification to place the partitioning element X after the smaller tializing call to distribute-dls by dutch. The complete list is finally
Chapter 15 Incomplete Data Structures
"assembled" from its parts with the satisfaction of the base clause of curring in a binary tree, to use difference-lists and avoid an explicit
distribute-dls. call to append.
The Dutch flag example demonstrates a program that builds parts of
(iii) Rewrite Program 12.3 for solving the Towers of Hanoi so that the
the solution independently and pieces them together at the end. It is a list of moves is created as a difference-list rather than a list.
more complex use of difference-lists than the earlier examples.
Although it makes the program easier to read, the use of an explicit
constructor such as \ for difference-lists incurs noticeable overhead
in time and space. Using two separate arguments to represent the 1 5.2 Difference-Structures
difference-list is more efficient. When important, t h s efficiency can be
gained by straightforward manual or automatic transformation. The concept underlying difference-lists is the use of the difference be-
tween incomplete data structures to represent partial results of a compu-
tation. This can be applied to recursive data types other than lists. T h s
Exercises for Section 15.1 section looks at a specific example, sum expressions.
Consider the task of normalizing sum expressions. Figure 15.3 con-
(i) Rewrite Program 15.2 so that the final list of elements is in the tains two sums (a + b ) + (c + d ) and (a + ( b + ( c + d ) ) ) .Standard Prolog
reverse order to how they appear in the list of lists. syntax brackets the term a + b + c as ( ( a+ b ) + c ) . We describe a pro-
(ii) Rewrite Programs 3.27 for reorder (Tree,List), inorder (Tree, cedure converting a sum into a normalized one that is bracketed to the
List) and postorder (Tree,L i s t ) , whlch collect the elements oc- right. For example, the expression on the left in Figure 15.3 would be
Chapter 15 Incomplete Data Structures
of the recursive clause pass the tail of the first incomplete structure to
be the head of the second.
The program builds the normalized sum top-down. By analogy with the
programs using difference-lists, the program can be easily modified to
build the structure bottom-up, whlch is Exercise (ii) at the end of t h s
section.
The declarative reading of these programs is straightforward. Opera-
tionally the programs can be understood in terms of building a structure
incrementally, where the "hole" for further results is referred to explic-
Figure 15.3 Unnormalized and normalized sums
itly. This is entirely analogous to difference-lists.
freeze(A,B) -
Freeze term A into B. 15.4 Queues
freeze (A , B ) -
copy-term(A,B) , numbervars(B,O ,N) . An interesting application of difference-lists is to implement queues.
melt-new (A,B) -
Melt the frozen term A into B.
A queue is a first-in, first-out store of information. The head of the
difference-list represents the beginning of the queue, the tail represents
the end of the queue, and the members of the difference-list are the ele-
ments in the queue. A queue is empty if the difference-list is empty, that
melt ('$VARJ (N) ,X,Dictionary) - is, if its head and tail are identical.
Maintaining a queue is different from maintaining a dictionary. We
lookup(N,Dictionary,X).
melt(X,X,~ictionary) - consider the relation queue(S), where a queue processes a stream of
constant (X) .
melt(X,Y,Dictionary)
compound(X),
- commands, represented as a list S. There are two basic operations on a
queue-enqueuing an element and dequeuing an element-represented,
functor(X,F,N),
respectively, by the structures enqueue (XI and dequeue (X), where X is
functor(Y ,F,N) , the element concerned.
melt(N,X,Y,Dictionary). Program 15.11 implements the operations abstractly. The predicate
melt(N,X,Y,Di~ti~nary)
N > 0,
- queue(S) calls queue(S,Q),where Q is initialized to an empty queue.
queue/',? is an interpreter for the stream of enqueue and dequeue com-
arg(N,X,ArgX), mands, responding to each command and updating the state of the
melt (ArgX ,ArgY ,Dictionary), queue accordingly. Enqueuing an element exploits the incompleteness of
arg(N,Y ,ArgY) ,
the tail of the queue, instantiating it to a new element and a new tail,
N1 is N-1,
melt(Nl,X,Y,Dictionary). which is passed as the updated tail of the queue. Clearly, the calls to
melt(O,X,Y,Di~tionary). enqueue and dequeue can be unfolded, resulting in a more concise and
numbervars (Term,N1 ,N2) - See Program 10.8. efficient, but perhaps less readable, program.
lookup(Key,Dictionary,Value) - See Program 15.9.
Program 15.10 Melting a term queue(S) -
S is a sequence of enqueue and dequeue operations,
represented as a list of terms enqueue(X1 and dequeue(X)
Program 15.8, because of the nonlogical nature of comparison operators, queue(S) - queue(S ,Q\Q) .
whch will give errors if keys are not instantiated. queue ( [enqueue (XI I Xsl ,Q) -
Given a number of pairs of keys and values, the dictionary they deter-
mine is not unique. The shape of the dictionary depends on the order in
enqueue(X,Q,Ql), queue(Xs,Ql).
queue ( [dequeue (XI I Xs] ,Q) -
dequeue(X,Q,Ql), queue(Xs,Ql).
which queries are posed to the dictionary.
queue([ I ,Q).
The dictionary can be used to melt a term that has been frozen using
enqueue (X,Qh\ [X I Qtl ,Qh\Qt) .
Program 10.8 for numbervars. The code is given as Program 15.10. Each dequeue(X, [X I Qhl \Qt ,Qh\Qt) .
melted variable is entered into the dictionary, so that the correct shared
variables will be assigned. Program 15.11 A queue process
Chapter 15 Incomplete Data Structures
flatten(Xs,Ys) -
Ys is a flattened list containing the elements in X s
The explicit call to enqueue can be omitted and incorporated via unifica-
tion as follows:
A queue is empty if both its head and tail can be instantiated to the Thls led to a nonterminating computation, since an empty queue Qs\Qs
empty list, expressed by the fact empty( [ I \ [ I ) . Logically, the clause unified with [Q I Qh] \Qt and so the base case was never reached.
empty(Xs\Xs) would also be sufficient; however, because of the lack Let us reconsider Program 15.11 operationally. Under the expected use
of the occurs check in Prolog, discussed in Chapter 4, it may succeed of a queue, enqueue()() messages are sent with X determined and de-
erroneously on a nonempty queue, creating a cyclic data structure. queue (X) with X undetermined. As long as more elements are enqueued
We demonstrate the use of queues in Program 15.12 for flattening a than dequeued, the queue behaves as expected, with the difference be-
list. Although the example is somewhat contrived, it shows how queues tween the head of the queue and the tail of the queue being the elements
can be used. The program does not preserve the order of the elements in in the queue. However, if the number of dequeue messages received ex-
the original list. ceeds that of enqueue messages, an interesting thing happens - the
The basic relation is f latten-q(Ls ,Q,Xs), where Ls is the list of lists content of the queue becomes negative. The head runs ahead of the tail,
to be flattened, Q is the queue of lists waiting to be flattened, and Xs is resulting in a queue containing a negative sequence of undetermined el-
the list of elements in Ls. The initial call of f latten-q/3 by f latten/2 ements, one for each excessive dequeue message.
initializes an empty queue. The basic operation is enqueuing the tail of It is interesting to observe that this behavior is consistent with the as-
the list and recursively flattening the head of the list: sociativity of appending of difference-lists. If a queue Qs\ [XI ,X2,X31Qsl
that contains minus three undetermined elements has the queue [a,b ,
c,d, e/Xs]\Xs that contains five elements appended to it, then the result
Chapter 1 5
will be the queue Ed, elXs1 \ X s with two elements, where the "negative"
elements XI, X2, X3 are unified with a , b ,c.
Second-OrderProgramming
1 5.5 Background
find-all-dl (X,Goal,lnstances) - What should happen if the two lists do not intersect? Compare the
Instances is the multiset of code with the recursive definition of intersect.
instances of X for whlch Goal is true. The multiplicity
of an element is the number of different ways Goal can be
proved with it as an instance of X .
f ind-all-dl ( X ,Goal,Xs) - 16.2 Applications of Set Predicates
asserta('$instance'('$mark')), Goal,
asserts( '$instance' ( X ) ) , f a i l .
find-all-dl(X,Goal,Xs\Ys) - Set predicates are a significant addition to Prolog. Clean solutions are ob-
tained to many problems by using set predicates, especially when other
retract ( ' $ i n s t a n c e ' ( X ) ) , r e a p ( ~ , ~ s \ Y s ) ,! .
programming techniques, discussed in previous chapters, are incorpo-
rated. T h s section presents three example programs: traversing a graph
breadth-first, using the Lee algorithm for finding routes in VLSI circuits,
and producing a keyword in context (KWIC)index.
Program 16.3 Implementing an all-solutions predicate using difference- Section 14.2 presents three programs, 14.8, 14.9, and 14.10, for
lists, assert,and retract traversing a graph depth-first. We discuss here the equivalent programs
for traversing a graph breadth-first.
The basic relation is connected(X,Y), which is true if X and Y are
We conclude this section by showing how to implement a simple vari- connected. Program 16.4 defines the relation. Breadth-first search is im-
ant of findall. The discussion serves a dual purpose. It illustrates plemented by keeping a queue of nodes waiting to be expanded. The
the style of implementation for all-solutions predicates and gives a connected clause accordingly calls connected-bf s (Queue,Y), which is
utility that will be used in the next section. The predicate find-all- true if Y is in the connected component of the graph represented by the
dl(X,Goal, Instances) is true if Instances is the bag (multiset) of nodes in the Queue.
instances of X, represented as a difference-list, where Goal is true. Each call to connected-bfs removes the current node from the head
The definition of f ind-all-dl is given as Program 16.3. The program of the queue, finds the edges connected to it, and adds them to the tail
can only be understood operationally. There are two stages to the pro- of the queue. The queue is represented as a difference-list, and the all-
cedure, as specified by the two clauses for find-all-dl. The explicit solutions predicate f ind-all-dl is used. The program fails when the;
failure in the first clause guarantees that the second will be executed. queue is empty. Because difference-lists are an incomplete data struc-:
c
The first stage finds all solutions to Goal using a failure-driven loop, as- ture, the test that the queue is empty must be made explicitly. Otherwise j
serting the associated X as it proceeds. The second stage retrieves the the program would not terminate.
solutions. Consider the edge clauses in Program 16.4, representing the left-hand
f
Asserting $mark is essential for nested all-solutions predicates to work graph in Figure 14.3. Using them, the query connected(a,X)? gives the *
correctly, lest one set should "steal" solutions produced by the other all- values a, b, c,d, e, f,g, j,k,h, i for X on backtracking, which is a breadth- f
solutions predicate. first traversal of the graph. I
Like Program 14.8, Program 16.4 correctly traverses a finite tree or a ;
Exercise for Section 16.1 directed acyclic graph (DAG).If there are cycles in the graph, the program i
will not terminate. Program 16.5 is an improvement over Program 16.4 in 1
(i) Define the predicate intersect (XS ,Ys ,Zs) using an all-solutions whch a list of the nodes visited in the graph is kept. Instead of adding f
predicate to compute the intersection Zs of two lists Xs and Ys. all the successor nodes at the end of the queue, each is checked to see if '
Chapter 16 Second-Order Programming
lee-route(Source,Destination,Obstacles,Path) - path(Source,Destination,Waves,Path) -
Path is a path from Source to Destination going through Waves.
Path is a minimal length path from Source to
Destination that does not cross Obstacles. path(A,A,Waves,[A]) - !.
-
lee-route(A,B,Obstacles,Path) - path(A,B, [Wavel Waves] , [BI Path] )
member (B1,Wave) ,
waves (B,[ [A], [ 1I ,Obstacles,Waves) ,
path(A,B,Waves,Path). neighbor (B,B1),
waves (Destination,WavesSoFar,Obstacles,Waves) - ! , path(A,Bl,Waves,Path).
Testing and data
Waves is a list of waves including WavesSoFar
(except,perhaps, its last wave) that leads to Destination
without crossing Obstacles.
waves(B,[WavelWaves],Obstacles,Waves) -
member(B,Wave), ! .
waves(B,[Wave,LastWavelLastWavesl ,~bstacles,Waves) -
next-wave (Wave,LastWave,Obstacles,NextWave), Program 16.6 (Continued)
waves (B,[NextWave,Wave,LastWave1 ~astwaves],Obstacles,Waves)
next-wave( Wave,LastWave,Obstacles,NextWave) -
NextWave is the set of admissible points from Wave,
that is, excluding points from LastWave, Our final example in t h s section concerns the keyword in context
LVave and points under Obstacles. (KWIC) problem. Again, a simple Prolog program, combining nondeter-
next~wave(Wave,LastWave,0bstacles,NextWa~~~ - ministic and second-order programming, suffices to solve a complex
findall(X,admissible(X,Wave,LastWave,~bstacles),~ext~a~e). task.
admissible(X,Wave,LastWave,Obstacles) - Finding keywords in context involves searchng text for all occurrences
adjacent(X,Wave,Obstacles), of a set of keywords, extracting the contexts in whch they appear. We
not member (X,LastWave) , consider here the following variant of the general problem: "Given a list
not member(X,Wave).
of titles, produce a sorted list of all occurrences of a set of keywords in
adjacent(X,Wave,Obstacles) - the titles, together with their context."
member(Xl,Wave),
neighbor(X1,X),
Sample input to a program is given in Figure 16.3 together with the
not obstructed(X,Obstacles). expected output. The context is described as a rotation of the title with
neighbor(X1-Y,X2-Y) - next_to(Xl,X2). the end of the title indicated by -. In the example, the keywords are
neighbor(X-Y1,X-Y2) - next_to(Yl,Y2). algorithmic, debugging,logic,problem, program,programming, prolog,
next-to(X,Xl)
next-to(X,Xl)
-- XI is X+1.
X > 0 , XI is X-1.
and solving,all the nontrivial words.
The relation we want to compute is kwic(Tit1es ,KwicTitles) where
obstructed(Point,0bstacles) - Titles is the list of titles whose keywords are to be extracted, and Kwic-
Titles is the sorted list of keywords in their contexts. Both the input
member(Obstacle,Obstacles), obstructs(~oint,0bstacle).
obstructs(X-Y,obstacle(X-Y1,X2-Y2)) - Y1 I Y , Y Y2. 5
and output titles are assumed to be given as lists of words. A more gen-
obstructs(X-Y,obstacle(Xl-Y1,X-Y2)) - Y1 Y , Y 2 Y2.
5 eral program, as a preliminary step, would convert freer-form input into
obstructs(X-Y,obstacle(Xl-Y,X2-Y2)) - XI I X, X X2. 2 lists of words and produce prettier output.
obstructs(X-Y,obstacle(Xl-Y1,X2-Y)) - X1 I X, X 2 X2. The program is presented in stages. The basis is a nondeterministic
specification of a rotation of a list of words. It has an elegant definition
Program 16.6 Lee routing in terms of append:
C h a p t e r 16 Second-Order P r o g r a m m i n g
behavior of setof in sorting the answers. The complete program is given has-property ( [XI Xsl , P )
has-property ( [ 1 ,P) .
- P(X), has-property (Xs ,P) .
as Program 16.7, and is an elegant example of the expressive power of
Prolog. The test predicate is test_kwic/2.
has-property(Xs,P) -
Each element in the list Xs has property P
Although possible both theoretically and pragmatically, the use of
lambda expressions and second-order constructs such as has-property
has-property( [X I Xsl ,PI ' and map-list is not as widespread in Prolog as in functional program-
apply(P,X), has-property(Xs,P). ming languages like Lisp. We conjecture that t h s is a combination of
has-property ( [ 1 ,PI . cultural bias and the availability of a host of alternative programming
apply (male, lo - male (XI. techmques. It is possible that the ongoing work on extending the logic
maplist (Xs,P,Ys) -
Each element in the list Xs stands in relation
programming model with hgher-order constructs and integrating it with
functional programming will change the picture.
P to its corresponding element in the list Ys. In the meantime, all-solutions predicates seem to be the main and most
map-list ( [XI XS] , P , [Y I Ys] )- useful higher-order construct in Prolog.
apply(P,X,Y), map-list(Xs,P,Ys)
map-list([ I ,P, 1 ) .
apply(dict,X,Y) - dict(X,Y).
Exercise for Section 16.3
Program 16.8 Second-order predicates in Prolog
(i) Write a program performing beta reduction for lambda expressions.
- - -
The sharp distinction between programs and data present in most com-
puter languages is lacking in Prolog. The equivalence of programs and
data greatly facilitates the writing of interpreters. We demonstrate the
facility in this section by considering the basic computation models of
computer science. Interpreters for the various classes of automata are
very easily written in Prolog.
It is interesting to observe that the interpreters presented in this sec-
tion are a good application of nondeterministic programming. The pro-
grams that are presented illustrate typical examples of don't-know non-
determinism. The same interpreter can execute both deterministic and
nondeterministic automata because of the nondeterminism of Prolog.
Definition
A (nondeterministic) finite automaton, abbreviated NDFA, is a 5-tuple
(Q,C,b,I,F), where Q is a set of states, C is a set of symbols, 6 is a
Chapter 1 7 Interpreters
accept (Xs) -
The string represented by the list Xs is accepted by
the NDFA defined by initial/l, delta/3, and final/l.
accept(Xs) - initial(Q1, accept(~s,Q).
accept( [XIXsl ,Q)
accept ( [ I ,Q) -- delta(Q,X,Ql), accept(Xs,Ql).
final (9). Figure 17.1 A simple automaton
accept(Xs) -
The string represented by the list X s is accepted by
It is straightforward to build an interpreter for a Turing machine writ-
ten in a similar style to the interpreters in Programs 17.1 and 17.3. This
the NPDA defined by initial/l, delta/5,and final/l. is posed as Exercise (iii)at the end of this section. Building an interpreter
accept (Xs) - initial (9), accept ( X s ,Q , [ I ) . for Turing machines shows that Prolog has the power of all other known
computation models.
Program 17.3 An interpreter for a nondeterministic pushdown automaton Exercises for Section 17.1
(NPDA)
(i) Define an NDFA that accepts the language a b * c .
(ii) Define an NPDA that accepts the language a n b n .
solve( Goal) -
Goal is true given the pure Prolog program defined by clause/2.
solve (member (X , [a,b, c] ) )
clause (member (X, [a,b, cl ) ,B)
solve(true)
solve (true) .
solve((A,B))
solve(A) -
- solve(A), solve(B).
clause(A,B), solve(B).
true Output: X=a
solve(true)
Program 17.5 A meta-interpreter for pure Prolog clause(true,T) f
clause (member (X, [a,b, cl ,B)
solve (member (X, [b,c] 1)
Sections 17.3 and 17.4, meta-interpreters are useful and important be- clause (member (X, [b,cI ) ,B1)
cause of the easily constructed enhancements. solve(true)
The best known and most widely used meta-interpreter models the true Output: x=b
computation model of logic programs as goal reduction. The three
solve (true)
clauses of Program 17.5 interpret pure Prolog programs. Thls meta-
clause(true ,T) f
interpreter, called vanilla, together with its enhancements, is the basis of clause(member(X, [b,c] ) ,Bl)
the rest of this section and Section 17.3. solve (member (X, [c] ) )
The interpreter in Program 17.5 can be given a declarative reading. The clause (member (X, [c] ,B2)
solve fact states that the empty goal, represented by the constant true, solve (true)
is true. The first solve rule states that a conjunction (A,B) is true if A true Output: X=c
is true and B is true. The second solve rule states that a goal A is true if
there is a clause A - B in the interpreted program such that B is true. solve (true)
clause(true,T) f
We also give a procedural reading of the three clauses in Program clause (member (X, [cl ,B2))
17.5. The solve fact states that the empty goal, represented in Prolog by solve (member (X , [ 1 ) )
the atom true, is solved. The next clause concerns conjunctive goals. It clause (member (X, [ 1 ) ,B3) f
reads: "To solve a conjunction (A,B), solve A and solve B." The general no (more) solutions
case of goal reduction is covered by the final clause. To solve a goal,
Figure 17.2 Tracing the meta-interpreter
choose a clause from the program whose head unifies with the goal, and
recursively solve the body of the clause.
The procedural reading of Prolog clauses is necessary to demonstrate of the clauses appearing in the program. It is also responsible for giv-
that the meta-interpreter of Program 17.5 indeed reflects Prolog's choices ing different solutions on backtraclung. Backtracking also occurs in the
of implementing the abstract computation model of logic programming. conjunctive rule reverting from B to A.
The two choices are the selection of the leftmost goal as the goal to Tracing the meta-interpreter of Program 17.5 solving a goal is instruc-
reduce, and sequential search and backtraclung for the nondeterministic tive. The trace of answering the query solve (member (X, [a,b, cl ) ) with
choice of the clause to use to reduce the goal. The goal order of the body respect to Program 3.12 for member is given in Figure 17.2.
of the solve clause handling conjunctions guarantees that the leftmost The vanilla meta-interpreter inherits Prolog's representation of clauses
goal in the conjunction is solved first. Sequential search and backtracking using the system predicate clause. Alternative representations of
comes from Prolog's behavior in satisfying the clause goal. clauses are certainly possible, and indeed have been used by alter-
The hard work of the interpreter is borne by the thlrd clause of Pro- native Prologs. Lists are one possible representation. The clause A -
gram 17.5. The call to clause performs the unification with the heads B I ,B 2 , . . . ,Bn can be represented by the clause rule(A, CBI,. . . ,Bn] ). In
Chapter 17 Interpreters
- ! , solve(A,ProofA), solve(B,ProofB).
--
solve-trace((A,B) ,Depth) solve(A,(A-builtin)) builtin(A), ! , A.
.
! , solve-trace(A,Depth) , solve-trace(~,~epth)
solve-trace(A,Depth) -
builtin(A), ! , A , display(A,Depth), nl.
solve(A,(A-Proof)) clsuse(A,B), solve(B,Proof).
put-spaces(N) .
The display goal is between calls to clause and solve-trace, ensuring
that the goal is displayed each time Prolog backtracks to choose another
Program 17.7 A tracer for Prolog clause. If the clause and display goals are swapped, only the initial call
of the goal is displayed.
meta-interpreters has been widely studied, and references to solutions Using Program 17.7 for the query solve-trace (append(Xs ,Ys,[a,b,
are given in Section 17.5. C] ) ) ? with Program 3.15 for append generates a trace like the one pre-
We apply meta-interpreters to develop a simple tracer. Program 17.7 sented in Section 6.1. The output messages and semicolons for alterna-
handles success branches of computations and does not display failure tive solutions are provided by the underlying Prolog. There is only one
nodes in the search tree. It is capable of generating the traces presented difference from the trace in Figure 6.2. The unifications are already per-
in Chapter 6. formed. Separating out unifications requires explicit representation of
The basic predicate is solve-trace (Goal,Depth), where Goal is unification and is considerably harder.
solved at some depth. The starting depth is assumed to be 0. The first A simple application of meta-interpreters constructs a proof tree while
solve_trace/2 clause in Program 17.7 states that the empty goal is solving a goal. The proof tree is built top-down. A proof tree is essen-
solved at any depth. The second clause indicates that each goal in a con- tial for the applications of debugging and explanation in the next two
junct is solved at the same depth. The t h r d clause handles builtins. The sections.
final solve_trace/2 clause matches the goal with the head of a program
clause, displays the goal, increments the depth, and solves the body of
The basic relation is solve (Goal ,Tree), where Tree is a proof tree
for the goal Goal. Proof trees are represented by the structure Goal -
the program clause at the new depth. Proof. Program 17.8 implements solve/2 and is a straightforward en-
The predicate display(Goa1 ,Depth) is an interface for printing the hancement of the vanilla meta-interpreter. We leave as an exercise for
traced goal. The second argument, Depth, controls the amount of inden- the reader giving a declarative reading of the program.
tation of the first argument, Goal. Level of indentation correlates with Here is an example of using Program 17.8 with Program 1.2. The query
depth in the proof tree. solve (son(1ot ,haran) ,Proof)? has the solution
C h a p t e r 17 Interpreters
Program 17.9 can be enhanced to prune computations that do not 1 7.3 Enhanced Meta-Interpreters for Debugging
meet a desired certainty threshold. An extra argument constituting the
value of the cutoff threshold needs to be added. The enhanced program Debugging is an essential aspect of programming, even in Prolog. The
is given as Program 17.10. The new relation is s o l v e (Goal, C e r t a i n t y , promise of high-level programming languages is not so much in the
Threshold). prospect for writing bug-free programs but in the power of the com-
The threshold is used in the fourth clause in Program 17.10. The cer- puterized tools for supporting the process of program development. For
tainty of any goal must exceed the current threshold. If the threshold is reasons of bootstrapping and elegance, these tools are best implemented
Chapter 17 Interpreters
in the language itself. Such tools are programs for manipulating, analyz- solve(A,D,Overflow) -
ing, and simulating other programs, or in other words, meta-programs. A has a proof tree of depth less than D and
T h s section shows meta-programs for supporting the debugging Overflow equals no-overflow, or A has a
branch in the computation tree longer than D, and
process of pure Prolog programs. The reason for restricting ourselves Overflow contains a list of its first D elements.
to the pure part is clear: the difficulties in handling the impure parts of
the language.
solve(true,D,no~overflow) -!.
solve(A,0,overflow([ 1 ) )
To debug a program, we must assume that the programmer has some -
solve ( (A,B) ,D, Overf low)
!.
+
Recall the definitions of an intended meaning and a domain from Sec- builtin(A), ! , A.
tion 5.2. An intended meaning M of a pure Prolog program is the set solve(A,D,Overflow)
D > 0,
-
of ground goals on which the program should succeed. The intended
domain D of a program is a domain on which the program should ter- clause(A,B),
Dl is D-1,
minate. We require the intended meaning of a program to be a subset of
solve(B,Dl,OverflowB),
the intended domain. return~overflow(0verflowB,A,0verflow).
We say that A, is a solution to a goal A if the program returns on a goal
solve~conjunction(overflow(S),B,D,overflow~S~~.
A its instance A , . We say that a solution A is true in an intended meaning
M if every instance of A is in M. Otherwise it is false in M.
solve~conjunction(no~overflow,B,D,Overflow~ -
solve(B,D,Overflow).
A pure Prolog program can exhibit only three types of bugs, given an return~overflow(no~overflow,A,no~overflow~.
intended meaning and an intended domain. When invoked on a goal A in return~overflow(overflow(S),A,overflow([AISl~~.
the intended domain, the program may do one of three thmgs:
Program 17.1 1 A meta-interpreter detecting a stack overflow
1. Fail to terminate
2. Return some false solution A 8
3. Fail to return some true solution A 8
succeeds if a solution is found without exceeding the predefined depth
We describe algorithms for supporting the detection and identification of of recursion, with Overflow instantiated to no-overf low. The call also
each of these three types of bugs. succeeds if the depth of recursion is exceeded, but in t h s case Over-
In general, it is not possible to detect if a Prolog program is nonter- flow contains the stack of goals, i.e., the branch of the computation tree,
minating; the question is undecidable. Second best is to assign some a whch exceeded the depth-bound D.
priori bound on the running time or depth of recursion of the program, Note that as soon as a stack overflow is detected, the computation
and abort the computation if the bound is exceeded. It is desirable to returns, without completing the proof. T h s is acheved by solve-
save part of the computation to support the analysis of the reasons for conjunction and return-overf low.
nontermination. The enhanced meta-interpreter shown in Program 17.11 For example, consider Program 17.12 for insertion sort. When called
achieves t h s . It is invoked with a call solve (A, D , Overf low), where A is with the goal solve (isort ( [2,21 ,Xs) ,6,Overflow), the solution re-
an initial goal, and D an upper bound on the depth of recursion. The call turned is
Chapter 17 Interpreters
Program 17.12 A nonterminating insertion sort Program 17.13 An incorrect and incomplete insertion sort
false-solution (A,Clause) -
If A is a provable false instance, then
Clause is
When invoked with the goal f alse-solution(isort ( [3,2,11 ,X),C)
the algorithm e h b i t s the following interactive behavior:
a false clause in the program. Bottom-up algorithm.
false~solution(A,Clause)
solve(A,Proof),
- false~solution(isort(~3,2,1],X),c)?
Is the goal isort ( [ I , [ I ) true?
false~clause(Proof,Clause). true.
solve (Goal ,Proof) - See Program 17.8. Is the goal insert (I, [
true.
I , [I] ) true?
f alse-clause(true ,ok).
f alse-clause( (A,B) ,Clause)
f alse-clause (A,ClauseA) ,
- Is the goal isort ( [I1 , [I] ) true?
true.
check~conjunction(C1auseA,B,Clause). Is the goal insert (2, [I1 , [2,I]) true?
f alse-clause( (A-B) ,Clause)
false-clause(B,ClauseB),
- false.
check~clause(ClauseB,A,B,Clause). x = C3,2,11,
C = insert(2, [I], [2,1]) -2 2 1.
false-solution (A,Clause) - the node at the splitting point. If the node is false, the algorithm is
applied recursively to the subtree rooted by this node. If the node is
If A is a provable false instance, then Clause
is a false clause in the program. Top-down algorithm. true, its subtree is removed from the tree and replaced by true, and a
false-solution(A,Clause) - new middle point is computed. The algorithm can be shown to require
solve (A,Proof), a number of queries logarithmic in the size of the proof tree. In case of
false~goal(Proof,Clause). close-to-linear proof trees, this constitutes an exponential improvement
solve (Goal ,Proof) - See Program 17.8. over both the top-down and the bottom-up diagnosis algorithms.
false-goal( (A-B) ,Clause) -
false~conjunction(B,Clause), ! .
The third possible type of bug is a missing solution. Diagnosing a
missing solution is more difficult than fixing the previous bugs. We say
fal~e_~oal((A-B),(A-B1)) - that a clause covers a goal A with respect to an intended meaning M if it
extract-body(B,B1).
has an instance whose head is an instance of A and whose body is in M.
false-conjunction(( (A-B) ,Bs) ,Clause) - For example, consider the goal insert (2,[I,31 ,Xs). It is covered by
q~er~-~o a flalse) , ! ,
(A,
the clause
false-goal((A-B),Clause).
false-conjunction( (A-B) ,Clause)
query-goal(A,false), ! ,
-
f alse-goal( (A-B) ,Clause).
false-conjunction((A,As),Clause) - of Program 17.13 with respect to the intended meaning M of the pro-
gram, since in the following instance of the clause
false-conjunction(As,Clause).
extract-body (Tree ,Body) - See Program 17.14.
query-goal (A,Answer) - See Program 17.14.
the head is an instance of A and the body is in M.
Program 17.15 Top-down diagnosis of a false solution
It can be shown that if a program P has a missing solution with respect
to an intended meaning M, then there is a goal A in M that is not covered
Compare the behavior of the bottom-up algorithm with the following by any clause in P. The proof of this claim is beyond the scope of the
trace of the interactive behavior of Program 17.15: book. It is embedded in the diagnosis algorithm that follows.
Diagnosing a missing solution imposes a heavier burden on the oracle.
f alse-solution(isort ( [3,2,I] ,x) ,c)?
Not only does it have to know whether a goal has a solution but it must
Is the goal isort ( [2,11 , [2,11) true?
also provide a solution, if it exists. Using such an oracle, an uncovered
false.
goal can be found as follows.
Is the goal isort ( [I] , [I1 ) true?
The algorithm is given a missing solution, i.e., a goal in the intended
true.
meaning M of the program P, for which P fails. The algorithm starts with
Is the goal insert (2,[I1 , [2,11) true?
the initial missing solution. For every clause that unifies with it, it checks,
false.
using the oracle, if the body of the clause has an instance in M. If there
X = C3,2,11, is no such clause, the goal is uncovered, and the algorithm terminates.
C = insert(2, [I], [2,1]) -- 2 2 1. Otherwise the algorithm finds a goal in the body that fails. At least one
There is a diagnosis algorithm for false solutions with an even better of them should fail, or else the program would have solved the body, and
query complexity, called divide-and-query. The algorithm progresses by hence the goal, in contrast to our assumption. The algorithm is applied
splitting the proof tree into two approximately equal parts and querylng recursively to thls goal.
Interpreters
Chapter 17
missing-solution (A,Goal) -
If A is a nonprovable true ground goal, then Goal is a Enter a true ground instance of
true ground goal that is uncovered by the program. (insert(l,[31, [1,31) - 1 2 3)
missing-solution((A,B) ,Goal) +!, if there is such, or 'no' otherwise
(not A, missing-solution(A,Goal) ;
no.
A, missing-solution(B,Goal)).
missing-solution(A,Goal)
clause(A,B) ,
- C = insert(1, [31, C1,31).
query-clause ( (A-B) ) , ! , The reader can verify that the goal insert (I, [31 , [I,31 ) is not covered
missing-solution(B,Goal).
missing-solution(A,A)
not system(A).
- by Program 17.13.
The three algorithms shown can be incorporated in a high-quality in-
query-clause(C1ause) -
writeln(CCEnter a true ground instance of ',Clause,
teractive program development environment for Prolog.
check-answer(no,Clause)
check-answer(Clause,Clause)
- -! , fail.
!.
The final section of this chapter presents an application of interpreters
check-answer(Answer,Clause) - to rule-based systems. An explanation shell is built that is capable of ex-
plaining why goals succeed and fail and that allows interaction with the
write ( ' Illegal answer' ) ,
! , query-clause(C1ause). user during a computation. The shell is developed with the methodology
of stepwise enhancement introduced in Section 13.3.
Program 17.16 Diagnosing missing solution The skeleton interpreter in this section is written in the same style as
the vanilla meta-interpreter and has the same granularity. It differs in
two important respects. First, it interprets a rule language rather than
An implementation of this algorithm is shown in Program 17.16. The Prolog clauses. Second, the interpreter has two levels to allow explana-
program attempts to trace the failing path of the computation and to find tion of failed goals.
a true goal whch is uncovered. Following is a session with the program: Before describing the interpreter, we give an example of a toy rule-
based system written in the rule language. Program 17.17 contains some
rules for placing a dish on the correct rack in an oven for baking. Facts
Enter a true ground instance of have the form fact (Goal). For example, the first fact in Program 17.17
(isort([2,1,31, [1,2,31) - states that dish1 is of type bread.
isort([1,3] ,XS),insert(2,Xs, C1,2,31)) Rules have the form rule (Head,Body ,Name), where Head is a goal,
if there is such, or "no" otherwise Body is (possibly) a conjunction of goals, and Name is the name of the
(isort([2,1,31, C1,2,3I) -
isort([l,3], [1,3l) ,insert(2, [1,3] [1,293]))
rule. Individual goals in the body are placed inside a unary postfix func-
tor is-true, for reasons to be explained shortly. Conjunctions in the
body are denoted by the binary infur operator &, whch differs from Pro-
Enter a true ground instance of
(isort([1,31,[1,3]) - isort([3],Ys),insert(l,~s,[1,3]))
log syntax. Operator declarations for & and is-true are given in Program
17.17. To paraphrase a sample rule, rule place1 in Program 17.17 states:
if there is such, or 'no' otherwise
Chapter 17 Interpreters
Rule base for a simple expert system for placing dishes in an oven. monitor (Goal) -
The predicates used in the rules are Succeeds if a result of yes is returned from solving Goal
place-in-oven(Dish,Kack) -
Dish should be placed in the oven at level R a c k for baking.
at the solve level, or when the end of the computation is reached.
-
pastry(Dish) - - Dish is a pastry.
m a i n - m e a l (Dish) Dish is a main meal.
monitor(Goa1)
monitor(Goa1).
solve(Goal,Result), filter(Resu1t).
The second reason is to show by example that the best way to develop
a rule-based application in Prolog is to design a rule language on top of
Program 17.1 7 Oven placement rule-based system Prolog. Although the rule language is largely syntactic sugar, experience
has shown that users of a rule-based system are happier worlung in a
customized rule language than in Prolog. Rule languages are straightfor-
"A dish should be placed on the top rack of the oven if it is a pastry and ward to proi7ideon top of Prolog.
its size is small." We now start our presentation of the explanation shell. According to
Why use a separate rule language when the syntax is so close to Prolog? the method of stepwise enhancement, the skeleton constituting the basic
The first rule, placel, could be written as follows. control flow of the final program is presented first. Program 17.18 con-
tains the skeleton of the rule interpreter. The principal requirement that
place-in-oven(Dish, top) - pastry(Dish) size(Dish9 shaped the skeleton is the desire to handle both successful and failed
computations in one interpreter.
There are two main reasons for the rule language. The first is pedagog- The rule interpreter presented in Program 17.18 has two levels. The top
ical. The rule interpreter is neater, avoiding complicated details associ- level, or monitor level, consists of the predicates monitor and filter.
ated with Prolog's impurities such as the behavior of builtin predicates The bottom level, or solve level, consists of the predicates solve, solve-
when called by clause. Avoiding Prolog's impurities also makes it easier body, and solve-and. Two levels are needed to correctly handle failed
to partially evaluate the interpreter, as described in Chapter 18. computations.
Chapter 17 Interpreters
Let us consider the bottom level first. The three predicates consti- solve( Goa1,Result) -
Given a set of rules of the form rule(A,B,Name), Goal has
tute an interpreter at the same level of granularity as the vanilla meta-
interpreter. There is one major difference. There is a result variable that Result yes if it follows from the rules and no if it does not.
The user is prompted for missing information.
says whether a goal succeeds or fails. A goal that succeeds, with the re-
-
sult variable indicating failure, instead of failing gives rise to a different
control flow, compensated for by the top level.
solve(A,yes)
solve (A,Result)
solve(A,Result)
--
fact(A).
rule ( A ,B,Name), solve-body(B ,Result).
askable(A1, solve-askable(A,Result).
The predicate solve(Goal,Result) solves a single goal. There are solve(A,no).
three cases. The result is yes if the goal is a fact in the rule base. The
result is no if no fact or head of a rule matches the goal. If there is a
solve-body(A&B,Result) -
solve-body(A,ResultA), solve-and(ResultA,B,Result).
rule that matches the goal, the result will be returned by the predicate solve-body(A is-true,Result) -
solve(A,Result).
solve-body (Goal ,Result). The order of the thlrd clause is significant solve-and(no,A,no).
because we only want to report no for an individual goal if there is no solve-and(yes,B,Result) - solve(B,Result).
suitable fact or rule. Effectively, solve succeeds for each branch of the solve-askable(A,Result) -
search tree, the result being yes for successful branches and no for failed not known(A), ask(A,Response), respond(Response,A,Result).
branches. The following predicates facilitate interaction with the user.
solve_body/2has t~7oclauses handling conjunctive goals and goals of ask(A,Response) - display-query(A), read(Response).
respond(yes,A,yes) - assert(known-to-be-true(A)).
the form A is-true. The functor is-true is a wrapper that allow7s uni-
fication to distinguish between the two cases. A Prolog implementation respond(no,A,no) - assert(known-to-be-false(A)).
with indexing would produce efficient code. The clause handling con-
junctions calls a predicate solve_and/3,which uses the result of solving
the first conjunct to decide whether to continue. The code for solve-
and results in behavior similar to the behavior of solve-conjunction in
Program 1 7.1 1. Program 17.19 An interactive rule interpreter
The monitor level is essentially a generate-and-test program. The solve
level generates a branch of the search tree, and the test procedure f il-
ter accepts successful branches of the search tree, indicated by the re-
solve ( A , Result) - askable (A), solve-askable ( A , Result) .
sult being yes. Failed branches, i.e., ones with result no, are rejected. Note An alternative method of making the rule interpreter interactive is to
that the second clause for filter could simply be omitted. We leave it in define a new class of goals in the body. An additional solve-body clause
the program, albeit commented out, to make clear the later enhancement could be added, for example,
step for adding a proof tree.
The first enhancement of the rule interpreter makes it interactive. The
interactive interpreter is given as Program 17.19. The user is given the We prefer adding a solve clause and having a table of askable facts
opportunity to supply information at runtime for designated predicates. to embedding in the rules the information about whether a predicate
The designated predicates are given as a table of askable facts. For is askable. The rules become more uniform. Furthermore, the askable
example, a fact askable (type (Dish,Type) ) . appearing in the table information is explicit meta-knowledge, whlch can be manipulated as
would indicate that the user could ask the type of the dish. needed.
Interaction with the user is achieved by adding a new clause to the To complete the interactive component of the rule interpreter, code
solve level: for solve-askable needs to be specified. The essential components are
Chapter 17 Interpreters
displaying a query and accepting a response. Experience with users of monitor ( Goal) -
Succeeds if a result of yes is returned from solving Goal
rule-based systems shows that it is essential not to ask the same ques-
at the solve level, or when the end of the computation is reached.
tion twice. Users get very irritated telling the computer information they
feel it should know. Thus answers to queries are recorded using assert. monitor(Goa1) - solve(Goal,Result,[ 11, filter(Resu1t).
monitor(Goa1).
Program 17.19 contains appropriate code. Only the solve level is given.
The monitor level would be identical to Program 17.18.
Program 17.19 queries the user. The interaction can be extended to
filter(yes).
% f ilter(no) - fail.
allow the user also to query the program. The user may want to know solve( Goal,Result,Rules) -
Given a set of rules of the form rule(A,B,Name), Goal has
why a particular question is being asked. A facility for giving a why ex- Result yes if it follows from the rules and no if it does not.
planation is common in rule-based systems, the answer being the rule Rules is the current list of rules that have been used.
containing the queried goal in its body. In order to give this why explana-
tion, we need to extend the rule interpreter to carry the rules that have
solve(A,yes,Rules)
solve(A,Result,Rules)
--
fact(A).
respond(Answer, A, [ 1 ) . Four predicates are added to the monitor level to record and remove
branches of the search tree. The fact 'search tree' (Proof) records
Now let us consider generating explanations of goals that have suc- the current sequence of branches of the search tree since the last suc-
ceeded or failed. The explanations will be based on the proof tree for cess. The predicate set-search-tree, called by the top-level monitor
successful goals and the search tree for failed goals. Note that a search goal, initializes the sequence of branches to the empty list. Similarly,
Chapter 17 Interpreters
monitor (Goa1,Proof) -
Succeeds if a result of yes is returned from solving Goal at the
The following predicates use side effects to record and remove
branches of the search tree.
--
solve level, in which case Proof is a proof tree representing the collect-proof(Proof) retract('search tree'(Proof)).
successful computation, or when the end of the computation is reached, store-proof(Proof)
in which case Proof is a list of failure branches since the last success. retract('search treeJ(Tree)),
-
monitor(Goa1,Proof)
set-search-tree, solve (Goal ,Result ,proof) , set-search-tree
reset-search-tree
--
assert('search treeJ([ProoflTreel)).
assert('search treeJ([ I ) ) .
-
filter(Result,Proof).
monitor(~oa1,Proof)
collect-proof (P) , reverse(P, [ 1 ,PI),
retract('search tree'(Proof)),
assert('search tree'([ I)).
Proof = failed(Goa1,Pl). - See Program 3.16.
--
reverse(Xs,Ys)
filter(yes,~roof) reset-search-tree.
filter(no,Proof) store-proof(Proof), fail. Program 17.2 1 (Continued)
solve( Goal,Result,Proof) -
Given a set of rules of the form rule(A,B,Name), Goal has
Result yes if it follows from the rules and no if it does not. reset-search-tree initializes the search tree but first removes the cur-
Proof is a proof tree if the result is yes and a failure branch rent set of branches. It is invoked by filter when a successful compu-
of the search tree if the result is no. tation is detected. The predicate store-proof updates the search tree,
while collect-proof removes the search tree. The failure branches are
reordered in the second clause for monitor/2.
solve (A,yes ,Tree) - fact (A) , Tree = fact (A) . Having generated an explanation, we now consider how to print it.
solve(A,Result,Tree) - The proof tree is a recursive data structure that must be traversed to
rule (A,B ,Name), solve-body (B ,Result ,proof),
Tree = A because B with Proof.
be explained. Traversing a recursive data structure is a straightforward
solve(A,no ,Tree) - exercise. Appropriate code is given in Program 17.22, and a trace of a
computation given in Figure 17.4.
not fact (A), not rule(A,B,Name) , Tree = no- match(^) .
solve~body(A&B,Result,Proof) - The explanation shell is obtained by combining the enhancements of
Programs 17.19, 17.20, and 17.21. The final program is given as Pro-
solve-body(A,ResultA,ProofA),
solve-and(ResultA,B,Result,ProofB), gram 17.23. Understanding the program is greatly facilitated by viewing
Proof = ProofA & ProofB. it as a sum of the three components.
solve-body(A is-true,Result,Proof) -
solve(~,~esult,Proof).
Program 17.21 A two-level rule interpreter with proof trees (i) Add the ability to explain askable goals to the proof explainer in
Program 17.22.
(ii) Add the ability to execute Prolog builtin predicates to the explana-
tion shell.
(iii) Write a two-level meta-interpreter to find the maximum depth
reached in any computation of a goal.
Chapter 17 Interpreters
explain(Goal) -
Explains how the goal Goal was proved.
place-in-oven(dish1 ,middle) is proved using the rule
IF pastry (dishl) AND size(dish1 ,big)
explain(Goa1) - monitor(Goal,Proof), interpret(Proof). THEN place-in-oven(dish1,middle)
monitor (Goal,Proof) - See Program 17.21. pastry (dishl) is proved using the rule
interpret(ProofA&ProofB) -
interpret(ProofA), interpret(Pro0fB).
IF type(dish1,bread)
THEN pastry (dishl)
interpret(failed(A,Branches)) +
type(dish1,bread) is a fact in the database
nl, writeln([A,' has failed with the following failure size (dishl ,big) is a fact in the database.
branches : 'I ) , X =middle ;
interpret(Branches).
interpret ( [Fail I Fails] ) - place-in-oven(dish1 ,XI has failed with the following failure branches:
place-in-oven(dish1 ,middle) is proved using the rule
interpret(Fail), nl, write('NEW BRANCH'), nl,
interpret(Fai1s). IF main-meal(dish1)
interpret ( [ I). THEN place-in-oven(dish1,middle)
interpret (fact (A)) - main-meal(dish1) is proved using the rule
monitor (Goa1,Proof -
Succeeds if a result of yes is returned from solving Goal at the
The following predicates use side effects to record and remove
branches of the search tree.
--
solve level, in which case Proof is a proof tree representing the collect-proof(Proof) retract('search treeJ(Proof)).
successful computation, or when the end of the computation is reached, store-proof(Proof
in which case Proof is a list of failure branches since the last success. retract ('search tree' (Tree)),
monitor(Goa1,Proof) -
set-search-tree, solve(Goa1 ,Result,[ 1 ,Proof), set-search-tree --
assert('search tree'(CProoflTree1)).
assert('search tree'([ I)).
filter(Result,Proof).
monitor(Goa1,Proof) - reset-search-tree
retract('search tree'(Proof)), assert('search tree'([ I))
collect-proof(PI , reverse (P,[ I ,PI),
Proof = failed(Goa1,Pl).
reverse (Xs ,Ys) - See Program 3.16.
--
The following predicates facilitate interaction with the user.
filter(yes,Proof) reset-search-tree.
filter(no,Proof) store-proof(Proof), fail.
solve( Goal,Result,Rules,Proof -
Given a set of rules of the form rule(A,B,Name), Goal has
respond(yes,A,yes)
respond(no,A,no) -- assert(known-to-be-true(A)).
-
assert(known-to-be-false(A1).
respond(why ,A,[Rule 1 Rules] )
Result yes if it follows from the rules and no if it does not.
Rules is the current list of rules that have been used.
Proof is a proof tree if the result is yes and a failure branch respond(why ,A,C I ) -
display-rule(Rule), ask(A,Answer), respond(Answer,A,Rules).
ward chaining inference engine. Early advocates of Prolog for expert sys-
1 7.5 Background tems were Clark and McCabe (1982),who discussed how explanation fa-
cilities and uncertainty can be added to simple expert systems expressed
Our notation for automata follows Hopcroft and Ullman (1979).
as Prolog clauses by adding extra arguments to the predicates. Incorpo-
There is considerable confusion in the literature about the term meta-
rating interaction with the user in Prolog was proposed by Sergot (1983).
interpreter-whether it differs from the term meta-level interpreter,
An explanation facility incorporating Sergot's query-the-user was part
for example. The lack of clarity extends further to the topic of meta-
of the APES expert system shell, described in Hammond (1984).
programming. A good discussion of meta-programming can be found in
Using meta-interpreters as a basis for explanation facilities was pro-
Yalqinalp (1991).
posed by Sterling (1984).Incorporating failure in a meta-interpreter has
One dimension of the discussion is whether the interpreter is capable
been discussed by several researchers, including Hammond (1984), Ster-
of interpreting itself. An interpreter with that capability is also called
ling and Lalee (1986),and Bruffaerts and Henin (1989). The first descrip-
meta-circular or self-applicable. An important early discussion of meta-
tion of an integrated meta-interpreter for both success and failure is in
circular interpreters can be found in Steele and Sussman (1978). That
Yalqinalp and Sterling (1989). The rule interpreter given in Section 17.4
paper claims that the ability of a language to specify itself is a funda-
is an adaptation of the last paper. The layered approach can be used
mental criterion for language design.
to explain cuts clearly, as in Sterling and Yalqinalp (1989), and also for
The vanilla meta-interpreter is rooted in Prolog folklore. A version
uncertainty reasoning, as in Yal~inalpand Sterling (1991) and more com-
was in the suite of programs attached to the first Prolog interpreter
pletely in Yalqinalp (1991).
developed by Colmerauer and colleagues, and was given in the early
collection of Prolog programs (Coelho et al., 1980). Subsequently, meta-
interpreters, and more generally meta-programs, have been written to
affect the control flow of Prolog programs. References are Gallaire and
Lasserre (1982), Pereira (1982), and Dincbas and Le Pape (1984). Using
enhanced meta-interpreters for handling uncertainties is described by
Shapiro (1983~).
There have been several papers on handling cuts in meta-interpreters.
A variant of the vanilla meta-interpreter handling cuts correctly is de-
scribed in Coelho et al. (1980) and attributed to Luis Pereira. One easy
method to treat cuts is via ancestor cut, whlch is only present in a few
Prologs like Waterloo Prolog on the IBM and Wisdom Prolog, described
in the first edition of this book. There is a good discussion of meta-
interpreters in general, and cuts in particular, in O'Keefe (1990).
Shapiro suggested that enhanced meta-interpreters should be the basis
of a programming environment. The argument, along with the debugging
algorithms of Section 17.3, can be found in Shapiro (1983a). Shapiro's
debugging work has been extended by Dershowitz and Lee (1987) and
Drabent et al. (1989).
Prolog is a natural language for building rule-based systems. The basic
statements are rules, and the Prolog interpreter can be viewed as a back-
Program Transformation
p (3) - var (3), clearly always fails, in contrast with the original clause. preduce ( Goa1,Residue) -
Partially reduce Goal to leave the residue Residue.
Unfolding for Prolog can be performed correctly by not propagating
bindings leftward, and replacing the unfolded goal by the unifier. For t h s preduce(true,true) - -!.
example, the result would be p(X) - var (XI , X=3. This will not be an preduce ((A ,B), (PA,PB))
preduce(A,B)
! , preduce(A,PA) , preduce (B,PB) .
should-fold(A,B), ! .
issue in the examples we consider.
-
+
preduce(A,Residue)
should-unfold(A), ! , clause(A,B), preduce(B,Residue).
Exercise for Section 18.1 preduce(A,A).
these operations is needed. The resulting equivalent goal is known as a ! , preduce (A,PA) , preduce (B ,PB) , combine (PA ,PB,Res) .
residue. Let us call our basic relation preduce (Goal,Residue), with in-
tended meaning that Residue is a residue arising from partially reducing The code for combine, removing superfluous empty goals, is given in
Goal by applying unfold and fold operations. Program 18.3.
Chapter 18 P r o g r a m Transformation
Putting all the preceding actions together gives a simple system for
partial reduction. The code is presented as Program 18.3. The program
also contains a testing clause.
Program 18.3 '4 simple partial reduction system We now concentrate on how to specify should-fold and should-
unfold declarations. Consider the NPDA example for recognizing palin-
dromes. The initial, final, and delta goals should all be unfolded. A
To extend Program 18.2 into a partial reducer, clauses must be han-
declaration is needed for each. The accept/l and accept/3 goals should
dled as well as goals. We saw a need in the previous section to partially
be folded into palindrome goals with the same argument. The declara-
reduce the head and body of a clause. The only question is in which or- tion for accept/l is should-fold(accept (Xs) ,palindrome(Xs)). All
der. Typically, we will want to fold the head and unfold the body. Since the necessary declarations are given in Program 18.4. Program 18.4 also
unfolding propagates bindings, unfolding first will allow more specific
contains the test program as data. Note the need to make all the vari-
folding. Thus our proposed rule for handling clauses is ables in the program distinct. Applying Program 18.3 to Program 18.4 by
preduce ( (A -
B) , (PA PB)) - - posing the query test (npda,P)? produces Program 18.1, with the only
difference being an explicit empty body for the last palindrome fact.
! , preduce ( B , PB) , preduce (A, PA)
We now give a more complicated example of applying partial reduction
This goal order is advantageous for the example of the rule interpreter to remove a level of overhead. We consider a simpler variant of the rule
to be presented later in this section. interpreter given in Section 17.4. The variant is at the bottom level of
To partially reduce a program, we need to partially reduce each of its the layered interpreter. The interpreter, whose relation is solve (A,N) ,
clauses. For each clause, there may be several possibilities because of counts the number of reductions used in solving the goal A. The code
nondeterminism. For example, the recursive accept/3 clause led to four for solve and related predicate solve-body is given in Program 18.5.
rules because of the four possible ways of unfolding the delta goal. The The rules that we will consider constitute Program 17.17 for determining
Chapter 18 Program Transformation
Rule interpreter for counting reductions where a dish should be placed in the oven. The rules are repeated in
Program 18.5 for convenience.
The effect of partial reduction in t h s case will be to "compile" the
rules into Prolog clauses where the arithmetic calculations are done. The
resulting Prolog clauses can in turn be compiled, in contrast to the com-
bination of interpreter plus rules. Rule place1 will be transformed to
Sample rule base
rule(oven(Dish,top),pastry(Dish) is-true oven(Dish,top,N) -
& size(Dish,small) is-true,placel). pastry (Dish,NI), size(Dish, small ,N2),
rule(oven(Dish,middle),pastry(Dish) is-true N3 is Nl+N2, N is N3+1.
& size(Dish,big) is_true,place2).
rule(oven(Dish,middle),main-meal(Dish) is_true,place3).
rule(oven(Dish,bottom),slow~cooker(Dish) is_true,place4). The idea is to unfold the calls to rule so that each rule can be handled,
rule(pastry(Dish) ,type(Dish, cake) is-true ,~astryl). and also to unfold the component of the interpreter that handles syn-
r ~ l e ( ~ a s t r(Dish),
y type(Dish, bread) is_true,~astry2). tactic structure, specifically solve-body. What gets folded are the indi-
rule (main-meal (Dish), type(Dish,meat) is-true ,main-meal) vidual calls to solve, such as solve(oven(D, P) , N ) , whlch gets replaced
rule(slow~cooker(Dish),type(~ish,milk~pudding~ by a predicate oven (D,P , N) . The necessary declarations are given in Pro-
is-true,slow-cooker). gram 18.5. Program 18.3 applied to Program 18.5 produces the desired
should-f old(solve(oven(D,P) ,N) ,oven(D,P,N)) . effect.
should-f old(solve(pastry(D) ,N) ,pastry @,Ill). Specifying what goals should be folded and unfolded is in general
should~fold(solve(main~meal(~),~),main~meal~D,N~~.
straightforward in cases similar to what we have shown. Nevertheless,
should~fold(solve(slow~cooker(~),~),slow~cooker~D,N~~.
should-f old(solve(type(D,P) ,N) ,type(D,P,N)).
malung such declarations is a burden on the programmer. In many cases,
should-fold(solve(size(D,P) ,N), size(D,P,N) 1. the declarations can be derived automatically. Discussing how is beyond
the scope of the chapter.
How useful partial reduction is for general Prolog programs is an open
program(ru1e-interpreter, [(solve(~l,1)
(solve(A2,N) - -
fact (Al)),
rule(A2,B,Name), solve-body(B,NB), N is NB+1)1)
issue. As indicated, care must be taken when handling Prolog's impuri-
ties not to change the meaning of the program. Further, interaction with
Prolog implementations can actually mean that programs that have been
Program 18.5 Specializing a rule interpreter partially reduced can perform worse than the original program. It will be
interesting to see how much partial reduction will be applied for Prolog
compilation.
(ii) Apply Program 18.3 to the two-level rule interpreter with rules
given as Program 17.20.
366 Chapter 18 Program Transformation
compose(Program1,Program2,Skeleton,FinalProgram)
Finalprogram is the result of composing Program1 and
- An important assumption made by Program 18.6 concerns finding the
goals in the bodies of the program that correspond to the goals in the
Program2, whch are both enhancements of Skeleton. skeleton. The assumption made, embedded in the predicate correspond,
compose ( [Cll I Clsl] , [C12 1 Cls21 , [ClSkel I ~ l s ~ k e l, LC1
compose~clause(C1l,C12,ClSkel ,C1),
l -
1~1~1) is that a mapping will be given from goals in the enhancement to goals
in the skeleton. In our running example, the predicates member and non-
compose(Clsl,Cls2,C1sSkel,Cls). member map onto themselves, while both union and common map onto
compose([ I,[ I , [ I,[ I ) . skel. This information, provided by the predicate map/2, is needed to
cornpose-clause((~l-~1),(~2-~2),(~~kel-~~kel),(A-B))
cornposition~specification(A1,A2,ASkel,A),
- correctly align goals from the skeleton with goals of the program being
composed. The code for align as presented allows for additional goals
cornpose-bodies(BSkel,Bl,B2,B\true).
to be present between goals in the skeleton. The only extra goal in our
compose-bodies(SkelBody,Bodyl,Body2,B\BRest)
first (SkelBody,G) , ! ,
- running example is the arithmetic calculation in common, whch is after
align(G,Bodyl,Gl,RestB~dyl,B\Bl),
the goals corresponding to the skeleton goals.
align(~,~ody2,G2,~estBody2,~1\(Goal,B2)), The second clause for compose-bodies covers the case when the body
compose-goal (GI,G2 ,Goal) , is empty, either from dealing with a fact or because the skeleton has been
rest (SkelBody ,Gs), traversed. In this case, any additional goals need to be included in the
compose~bodies(~s,~est~odyl,~est~ody2,~2\~Rest~.
compose-bodies (true,Bodyl ,Body2 , ~ \ B R e s t ) - result. This is the function of rest-goals.
Program 18.7 contains a testing clause for Program 18.6,along with the
rest-goals (Bodyl ,B\Bl) , rest-goals (Body2 , ~ 1 \ ~ R e s .t )
specific data for our running example. As with Program 18.4, variables
align(Goal,Body,G,RestBody,B\B) -
f irst(Body ,GI, correspond(G,Goal) , ! , r e s t ( ~ o d,~~ e s t ~ o d y ) .
in the programs being composed must be named differently. Automatic
align(Goal,(G,Body),CorrespondingG,RestBod,G,\ - generation of composition specifications for more complicated examples
is possible.
align(Goal,Body,~orres~ondin~~,~est~ody,B\Bl).
The second example of explicit manipulation of programs is the con-
first(G,G) -
first((G,Gs),G).
G f (A,B), G f true. version of context-free grammar rules to equivalent Prolog clauses.
Context-free grammars are defined over a language of symbols, divided
rest ((G,Gs) ,Gs).
rest(G,true) -
G f (A,B). into nonterminal symbols and terminal symbols. A context-free grammar
correspond(G,G).
is a set of rules of the form
correspond(G,B)
compose-goal(G,G,G)
- map(G,B).
--
!.
(head) - (body)
compose-goal (A1 ,A2,A) where head is a nonterminal symbol and body is a sequence of one
! , composition~specification(~1,~2,ASkel,A). or more items separated by commas. Each item can be a terminal or
rest-goals(true,B\B) -
!.
rest-goals(Body,(G,B)\BRest) -
nonterminal symbol. Associated with each grammar is a starting symbol
and a language that is the set of sequences of terminal symbols obtained
first (Body ,GI, ! , rest (Body ,Body11 , rest-goals(~ody1, ~ \ ~ ~ e s t ) . by repeated (nondeterministic) application of the grammar rules starting
from the starting symbol. For compatibility with Chapter 19, nonterminal
Program 18.6 Composing two enhancements of a skeleton
symbols are denoted as Prolog atoms, terminal symbols are enclosed
w i t h lists, and [ ] denotes the empty operation.
The language a(bc)* can be defined by the following context-free gram-
mar consisting of four rules:
Chapter 18 Program Transformation
test-compose(X ,Prog) -
programl(X,Pr~gl), program2(~,~rog2),
skeleton(X,~keleton), compose(~rogl,~rog2,~keleton,~rog).
program1 (test,[
(union([xl Ixsll ,Ysl,Zsl) -
member(X1 ,Ysl), union(xs1 ,Ysl,Zsl)),
(union( [ ~ 1Xs21
2 -
,Ys2,CX2 1 Zs21)
nonmember(X2 ,Ys2), union(Xs2 ,Ys2,Zs2)),
(union( [ 1 ,Ys3,Ys3)
program2(test, [
- true)] ) .
Figure 18.1 A context-free grammar for the language a*b*c*
map(union(Xs,Ys,Zs), skel(Xs,~s)). Program 18.8 A Prolog program parsing the language a*b*c*
map(cornmon(Xs,Ys,N), skel(Xs,Ys)).
-
translate( G r a m m a r , P r o g r a m )
P r o g r a m is the Prolog equivalent of the context-free
the same functor is created. If the goal is a list of terminal symbols, the
appropriate connect goal is created. When executed, the connect goal
grammar G r a m m a r . connects the two difference-lists. Code for connect is in Program 18.8.
translate ( [Rule I Rules] , [ClauseI Clauses] ) - Program 18.9 can be extended for automatic translation of definite
translate~rule(Rule,Clause), clause grammar rules. Definite clause grammars are the subject of Chap-
translate(Rules,Clauses). ter 19. Most versions of Edinburgh Prolog provide such a translator.
translate( C I , [ 1 ) .
translate-rule( GrammarRule,PrologClause)
PrologClause is the Prolog equivalent of the
- grammar Exercise for Section 18.3
rule G r a m m a r R u l e .
translate-rule((Lhs - - -
R h s ) , ( ~ e a d Body)) (i) Apply Program 18.6 to one of the exercises posed at the end of
Section 13.3.
translate-head(Lhs ,Head,Xs\Ys) ,
translate-body (Rhs,Body ,Xs\Ys) .
18.4 Background
translate-body(A,B),(Al,Bl),Xs\Ys) -
! , translate-body(A,Al,Xs\Xsl), translate-b~d~(~,Bl,~sl\~s).
translate-body ( A ,A1 ,Xs) - Often research in logic programming has followed in the steps of related
research in functional programming. This is true for unfold/fold and par-
translate-goal(A,Al,Xs).
translate-goal(A,Al,DList) -
nonterminal(A1, functor (A1, A ,11, arg(l ,A1, ~ ~ i s t ) .
tial evaluation. Burstall and Darlington (1977) wrote the seminal paper
on unfold/fold in the functional programming literature. Their work was
translate~goal(Terms,connect(Terms,~),S)
terminals(Terms1.
- adapted for logic programming by Tamaki and Sato (1984).
The term partial evaluation may have been used first in a paper by
Lombardi and Raphael (19641, where a simple partial evaluator for Lisp
terminals(Xs) - .
list (Xs) was described. A seminal paper introducing partial evaluation to com-
list ( X S ) - see Program 3.11. puter science is due to Futamura in 1971, who noted the possibility
of compiling away levels of interpretation. Komorowski described the
Program 18.9 Translating grammar rules to Prolog clauses first partial evaluator for pure Prolog in his thesis in 1981. He has since
preferred the term partial deduction. Gallagher in 1983 was the first to
We now present Program 18.9, whlch translates Figure 18.1 to Pro- advocate using partial evaluation in Prolog for removing interpretation
gram 18.8. As for Program 18.6, the translation proceeds clause by overhead (Gallagher, 1986). Venken (1984) was the first to list some of
clause. There is a one-to-one correspondence between grammar rules the problems of extending partial evaluation to full Prolog. The paper
and Prolog clauses. The basic relation is translate (Rules,Clauses). that sparked the most interest in partial evaluation in Prolog is due
Individual clauses are translated by translate_rule/2. To translate a to Takeuch and Furukawa (1986). They discussed using partial evalua-
rule, both the head and body must be translated, with the appropriate tion for removing runtime overhead and showed an order of magnitude
correspondence of difference-lists, which will be added as additional speedup. Sterling and Beer (1989) particularize the work for expert sys-
arguments. tems. Their paper introduces the issue of pushng down meta-arguments,
Adding an argument is handled by the predicate translate-goal. If whch is subsumed in this chapter by should-f old declarations. Specific
the goal to be translated is a nonterminal symbol, a unary predicate with Prolog partial evaluation systems to read for more details are ProMiX
Chapter 18
--- C I .
a(N) [a], a(N1), {N i s N1+1}.
a(0) [
The extra argument counting the nilmber of a's, b's, and c's can be b(N) [b] , b ( N l ) , {N i s N I + I J .
added to the grammar rule just as easily, ylelding
-- C I .
b(0) 1.
c(N) Ccl , c ( N l ) , {N i s N1+1}.
c(0)
Adding arguments to nonterminal symbols of context-free grammars, Program 19.1 Enhancing the language a*b*c *
and the ability to call (arbitrary) Prolog predicates, increases their util-
ity and expressive power. Grammars in this new class are called definite
clause grammars, or DCGs. Definite clause grammars are a generaliza-
tion of context-free grammars that are executable, augmented by the
language features of Prolog.
a(N)
a(0)
b(N)
--- I ,.
[a], a(N1), {N i s ~ 1 + 1 } .
[
Cbl b ( N l ) , {N is N1+1}.
--- CC I .,
Program 18.9, translating context-free grammars into Prolog programs,
b(0) 1.
can be extended to translate DCGs into Prolog. The extension is posed as c(N) Ccl c(N1), {N i s ~ 1 + 1 } .
Exercise (i) at the end of this section. Throughout tlvs chapter we write c(0)
DCGs in grammar rule notation, being aware that they can be viewed
as Prolog programs. Many Edinburgh Prolog implementations provide Program 19.2 Recognizing the language a" b\cA
support for grammar rules. The operator used for - is -->. Grammar
rules are expanded automatically into Prolog clauses with two extra ar-
However, there is a straightforward modification to the grammar given
guments added as the last two arguments of the predicate to represent
as Program 19.1. All that is necessary is to change the first rule and make
as a difference-list the sequence of tokens or words recognized by the
the number of a's, b's, and c's the same. The modified program is given
predicate. Braces are used to delimit goals to be called by Prolog di-
as Program 19.2.
rectly, which should not have extra arguments added during translation.
In Program 19.2, unification has added context sensitivity and in-
Grammar rules are not part of Standard Prolog but will probably be in-
creased the expressive power of DCGs over context-free grammars. DCGs
corporated in the future.
should be regarded as Prolog programs. Indeed, parsing with DCGs is a
Program 19.1 gives a DCG that recognizes the language a*b*c* and
perfect illustration of Prolog programming using nondeterministic pro-
also counts the number of letters in the recognized sequence. The en-
gramming and difference-lists. The top-down, left-to-right computation
hancement from Figure 18.1 is immediate. To query Program 19.1, con-
model of Prolog yields a top-down, left-to-right parser.
sideration must be taken of the two extra arguments that will be added.
Definite clause grammars can be used to express general programs.
For example, a suitable query is s (N , [ a , a , b ,b ,b ,cl , [ 1 > ?.
For example, a version of Program 3.15 for append with its last two
Counting the symbols could, of course, be accomplished by traversing
arguments swapped can be written as follows.
the difference-list of words. However, counting is a simple enhancement
to understand, whch effectively displays the essence of definite clause
grammars. Section 19.3 presents a wider variety of enhancements.
append([ I )
append( CX I Xsl )
[ - -I .CXI , append(Xs) .
Our next example is a strilung one of the increase in expressive power
possible using extra arguments and unification. Consider recognizing the Using DCGs for tasks other than parsing is an acquired programming
language aNbNcN,which is not possible with a context-free grammar. taste.
Chapter 19 Logic Grammars
The grammar for the declarative part of a Pascal program. Procedure declarations
declarative-part -
const-declaration, type-declaration,
procedure-declaration
procedure-declaration
- [ 1.
- procedure-heading, [ ; I , block.
var-declaration, procedure-declaration.
Constant declarations
procedure-heading -
[procedure], identifier, formal-parameter-part
const-declaration
const-declaration
[ I. -- formal-parameter-part
formal-parameter-part
-
- [(I,I .
[
formal-parameter-section, [)I.
[const], const-definition, [;I, const-definitions. formal-parameter-section - formal-parameters.
const-def initions
const-definitions
[ 1. -- formal-parameter-section
formal-parameters,
-
[;I, formal-parameter-section.
const-definition, [;I, const-definitions. formal-parameters - value-parameters.
const-definition - identifier, [=I, constant formal-parameters - variable-parameters.
identifier
constant -- [XI , {atom(X) 1 .
[XI , {constant(X)
value-parameters - var-definition.
variable-parameters - [var], var-definition.
Type declarations Program 19.3 (Continued)
type-declaration -
[ I.
type-declaration -
[type] , type-def inition, [;I , type-def initions. We conclude this section with a more substantial example. A DCG is
type-definitions - 1. [ given for parsing the declarative part of a block in a Pascal program. The
type-definitions - type-definition, [;I, type-definitions code does not in fact cover all of Pascal - it is not complete in its defi-
type-definition - identifier, [=I , type nition of types or constants, for example. Extensions to the grammar are
type
type
-- ['INTEGER'].
['REAL'].
posed in the exercises at the end of this section. Parsing the statement
part of a Pascal program is illustrated in Chapter 24.
type - ['BOOLEAN'] . The grammar for the declarative part of a Pascal block is given as Pro-
type - ['CHAR']. gram 19.3. Each grammar rule corresponds closely to the syntax diagram
Variable declarations for the corresponding Pascal statement. For example, the syntax diagram
var-declaration
var-declaration
--
[ 1. for constant declarations is as follows:
--- > const ----- > Constant Definition -------> ; ------- >
[var] , var-def inition, [;] , var-def initions.
var-definitions
var-definitions
-- [ 1.
var-definition, [ ; I , var-definitions.
I
+---------------<--------------------+
I
~arse(A,Tokens,N)
nonterminal(A), A
- - B, parse(B,Tokens,N).
noun-phrase
noun-phrase2 --
noun-phrase2.
adjective, noun-phrase2
-
parse ((A,B) ,Tokens\Xs ,N)
parse (A ,Tokens\Tokensl,NA) , ~ a r s (B
e ,~okensl\Xs
,NB),
noun-phrase2
verb-phrase - verb.
noun.
determiner(det (the))
determiner(det (a)) -- [the] .
[a] .
noun(noun(piep1ate) ) -
-
[pieplate] . Vocabulary
noun(noun(surprise)) [surprise].
-[the] .
- -
determiner (det (the) ,Num)
adjective (adj (decorated) ) [decorated] . determiner (det (a), singular) -
[a] .
---
verb(verb(c0ntains)) [contains].
noun(noun(pieplate),singular) [pieplatel.
Program 19.7 A DCG computing a parse tree noun (noun (pieplates) ,plural) [pieplatesl .
noun(noun(surprise),singular) [surprise].
noun(noun(surprises) ,plural) - [surprises] .
The next enhancement concerns subject/object number agreement. adjective(adj (decorated)) - [decorated] .
verb (verb (contains) ,singular) - [contains]
Suppose we wanted our grammar also to parse the sentence "The dec-
orated pieplates contain a surprise." A simplistic way of handling plural verb(verb(contain) ,plural) - [contain] .
forms of nouns and verbs, sufficient for the purposes of this book, is to
treat different forms as separate words. We augment the vocabulary by Program 19.8 A DCG with subject/object number agreement
adding the facts
noun(noun(piep1ates)) -
[pie~latesl.
verb (verb (contain)) -- [contain] .
the same number, singular or plural. The agreement is indicated by the
The new program would parse "The decorated pieplates contain a sur- sharing of the variable Num. Expressing subject/object number agreement
prise" but unfortunately would also parse "The decorated pieplates con- is context-dependent information, whch is clearly beyond the scope of
tains a surprise." There is no insistence that noun and verb must both be context-free grammars.
singular, or both be plural. Program 19.8 is an extension of Program 19.7 that handles number
Number agreement can be enforced by adding an argument to the agreement correctly. Noun phrases and verb phrases must have the same
parts of speech that must be the same. The argument indicates whether number, singular or plural. Similarly, the determiners and nouns in a
the part of speech is singular or plural. Consider the grammar rule noun phrase must agree in number. The vocabulary is extended to indi-
sentence (sentence(NP,VP) ) - cate whch words are singular and whch plural. Where number is unim-
portant, for example, with adjectives, it can be ignored, and no extra
noun-phrase (NP ,Num) , verb-phrase (VP,Num) .
argument is given. The determiner the can be either singular or plural.
The rule insists that both the noun phrase, whch is the subject of the This is handled by leaving the argument indicating number uninstanti-
sentence, and the verb phrase, whch is the object of the sentence, have ated.
Chapter 19 Logic Grammars
The next example of a DCG uses another Prolog feature, the ability number(0)
number(N)
-- [zero] .
xxx(N).
to refer to arbitrary Prolog goals in the body of a rule. Program 19.9 is
a grammar for recognizing numbers written in English up to, but not xxx(N) -
digit (Dl, [hundred] , rest-xxx(NI), {N is D * ~ O O + N I }
including, 1,000. The value of the number recognized is calculated using
the arithmetic facilities of Prolog.
xxx(N) - xx(N).
The basic relation is number (N), where N is the numerical value of the rest-xxx(0)
rest-xxx (N)
-- [ I.
Candl , xx (N).
number being recognized. According to the grammar specified by the
program, a number is zero or a number N of at most three digits, the rela- xx(N) -- digit (N) .
tion xxx (N). Similarly xx(N) represents a number N of at most two digits,
and the predicates rest-xxx and rest-xx denote the rest of a number of
xx(N)
XX(N) - teen(N).
tens(T), rest-xx(N1), {N is T + N ~ }
three or two digits, respectively, after the leading digit has been removed.
--- ---
The predicates digit, teen, and tens recognize, respectively, single dig-
digit(1) [one] . teen(l0) [ten].
its, the numbers 10 to 19 inclusive, and the multiples of ten from 20 to digit (2) [two] . teen(l1) [eleven] .
90 inclusive.
A sample rule from the grammar is
digit (3)
digit (4) -- [three].
[four] .
[five] .
teen(l2)
teen(l3) -- [twelve].
[thirteen].
digit (5) [fourteen] .
---
teen(l4)
xxx(N) -- digit (6) - [six]. teen(l5) If ifteenl .
- [seven] . [sixteen] .
digit(D), [hundred], rest-xxx(Nl), {N is ~ * 1 0 0 + ~ 1 } . digit(7)
digit(8)
digit(9)
-
-
[eight] .
[nine] .
teen(l6)
teen(l7)
teen(l8) -
[seventeen] .
[eighteen] .
This says that a three-digit number N must first be a digit with value teen(l9) - [nineteen]
D, followed by the word hundred followed by the rest of the number, - [twenty] .
which will have value Nl. The value for the whole number N is obtained
by multiplying D by 100 and adding N1.
tens(20)
tens(30) -- [thirty] .
grammar are generated one by one and tested to see whether they have Program 19.9 A DCG for recognizing numbers
the correct value, until the actual number posed is reached. This feature
is a curiosity rather than an efficient means of writing numbers.
The generative feature of DCGs is not generally useful. Many grammars
have recursive rules. For example, the rule in Program 19.6 defining a
noun-phrase2 as an adjective followed by a noun-phrase2 is recursive.
Using recursively defined grammars for generation results in a nonter-
minating computation. In the grammar of Program 19.7, noun phrases
with arbitrarily many adjectives are produced before the verb phrase is
considered.
Chapter 19
(i) Write a simple grammar for French that illustrates gender agree- Search Techniques
ment.
(ii) Extend and modify Program 19.9 for parsing numbers so that it cov-
ers all numbers less than 1 million. Don't forget to include thmgs
like "thirty-five hundred" and to not include "thlrty hundred."
19.4 Background
Prolog was connected to parsing right from its very beginning. As men- In thls chapter, we show7programs encapsulating classic A1 search tech-
tioned before, the Prolog language grew out of Colmerauer's interest niques. The first section discusses state-transition frameworks for solv-
in parsing, and his experience with developing Q-systems (Colmerauer, ing problems formulated in terms of a state-space graph. The second
1973). The implementors of Edinburgh Prolog were also keen on natu- discusses the minimax algorithm with alpha-beta pruning for searching
ral language processing and wrote one of the more detailed accounts of game trees.
definite clause grammars (Pereira and Warren, 1980). This paper gives a
good discussion of the advantages of DCGs as a parsing formalism in
comparison with augmented transition networks (ATNs). 20.1 Searching State-Space Graphs
The examples of using DCGs for parsing languages in Section 19.1were
adapted from notes from a tutorial on natural language analysis given State-space graphs are used to represent problems. Nodes of the graph
by Lynette Hirschrnan at the Symposium on Logic Programming in San are states of the problem. An edge exists between nodes if there is a
Francisco in 1987. The DCG interpreter of Section 19.2 is adapted from transition rule, also called a move, transforming one state into the next.
Pereira and Shieber (1987). Solving the problem means finding a path from a given initial state to a
Even though the control structure of Prolog matches directly that of desired solution state by applying a sequence of transition rules.
recursive-descent, top-down parsers, other parsing algorithms can also Program 20.1 is a framework for solving problems by searching their
be implemented in it quite easily. For example, Matsumoto et al. (1986) state-space graphs, using depth-first search as described in Section 14.2.
describes a bottom-up parser in Prolog. No commitment has been made to the representation of states. The
The grammar in Program 19.3 is taken from Appendix 1 of Findlay moves are specified by a binary predicate move ( S t a t e , Move), where
and Watt (1985).The grammar in Program 19.6 is taken from Winograd's Move is a move applicable to S t a t e . The predicate update ( S t a t e ,Move,
(1983)book on computational linguistics. S t a t e l ) finds the state S t a t e 1 reached by applying the move Move to
For further reading on logic grammars, refer to Pereira and Shleber state S t a t e . It is often easier to combine the move and update proce-
(1987) and Abramson and Dahl(1989). dures. We keep them separate here to make knowledge more explicit and
to retain flexibility and modularity, possibly at the expense of perfor-
mance.
The validity of possible moves is checked by the predicate l e g a l
( S t a t e ) , which checks if the problem state S t a t e satisfies the con-
straints of the problem. The program keeps a history of the states visited
Chapter 20 Search Techniques
solve-dfs (State,History,Moves) -
M o v e s is a sequence of movesto reach a
The occupants of the left bank can be deduced from the occupants of
the right bank, and vice versa. But having both makes specifying moves
desired final state from the current State, clearer.
where History contains the states visited previously.
solve-df s(State ,History,[ 1 ) - It is convenient for checlung for loops to keep the lists of occupants
sorted. Thus wolf will always be listed before goat, both of whom will be
final-state(State).
solve~dfs(State,History,[Move~Movesl)
move(State ,Move),
- before cabbage if they are on the same bank.
Moves transport an occupant to the opposite bank and can thus be
update(State ,Move,Statel), specified by the particular occupant who is the Cargo. The case when
legal(State1) , nothmg is taken is specified by the cargo alone. The nondeterministic
not member(Statel,History), behavior of member allows a concise description of all the possible moves
solve~dfs(Statel,[StatellHistory],Moves).
in three clauses as shown in Program 20.2: moving something from the
Testing the f r a m e w o r k left bank, moving somethng from the right bank, or the farmer's rowing
in either direction by hlmself.
For each of these moves, the updating procedure must be specified,
Program 20.1 A depth-first state-transition framework for problem solving namely, changing the position of the boat (by update_boat/2) and up-
dating the banks (by update-banks). Using the predicate select allows
a compact description of the updating process. The insert procedure
to prevent looping. Checlung that looping does not occur is done by see- is necessary to keep the occupant list sorted, facilitating the check if a
ing if the new state appears in the history of states. The sequence of state has been visited before. It contains all the possible cases of adding
moves leading from the initial state to the final state is built incremen- an occupant to a bank.
tally in the third argument of solve-df s / 3 . Finally, the test for legality must be specified. The constraints are sim-
To solve a problem using the framework, the programmer must decide ple. The wolf and goat cannot be on the same bank without the farmer,
how states are to be represented, and axiomatize the move, update, and nor can the goat and cabbage.
legal procedures. A suitable representation has profound effect on the Program 20.2, together with Program 20.1, solves the wolf, goat, and
success of thls framework. cabbage problem. The clarity of the program speaks for itself.
Let us use the framework to solve the wolf, goat, and cabbage problem. We use the state-transition framework for solving another classic
We state the problem informally. A farmer has a wolf, goat, and cabbage search problem from recreational mathematics-the water jugs prob-
on the left side of a river. The farmer has a boat that can carry at most lem. There are two jugs of capacity 8 and 5 liters with no markings, and
one of the three, and he must transport this trio to the right bank. The the problem is to measure out exactly 4 liters from a vat containing 20
problem is that he dare not leave the wolf with the goat (wolves love liters (or some other large number). The possible operations are filling
to eat goats) or the goat with the cabbage (goats love to eat cabbages). up a jug from the vat, emptying a jug into the vat, and transferring the
He takes all his jobs very seriously and does not want to disturb the contents of one jug to another until either the pouring jug is emptied
ecological balance by losing a passenger. completely, or the other jug is filled to capacity. The problem is depicted
States are represented by a triple, wgc(B,L,R), where B is the po- in Figure 20.1.
sition of the boat (left or right), L is the list of occupants of the The problem can be generalized to N jugs of capacity CI,. . .,CN. The
left bank, and R the list of occupants of the right bank. The ini- problem is to measure a volume V, different from all the C, but less
tial and final states are wgc (left , [wolf,goat, cabbage] , [ 1 and than the largest. There is a solution if V is a multiple of the greatest
wgc (right, [ 1 , [wolf,goat, cabbage] ) , respectively. In fact, it is not common divisor of the Ci. Our particular example is solvable because 4
strictly necessary to note the occupants of both the left and right banks. is a multiple of the greatest common divisor of 8 and 5.
Chapter 20 Search Techniques
States for the wolf, goat and cabbage problem are a structure
wgc(Boat,Left,Right),where Boat is the bank on which the boat
currently is, Left is the list of occupants on the left bank of
the river, and Right is the list of occupants on the right bank.
initial-state (wgc,wgc (left , [wolf ,goat,cabbage] , [ 1 ) ) .
f inal-state (wgc (right, [ 1 , [wolf ,goat,cabbage] ) ) . -
move(wgc(left,L,~),~arg~) member(~argo,L).
Figure 20.1 The water jugs problem ric: 4 9 I
- e
<"
- deli:
+
initial-statecjugs, jugs(0,O)).
to put more knowledge into the moves allowed. Solutions to the jug prob-
final-state(jugs(4,V)). lem can be found by filling one of the jugs whenever possible, emptying
f inal_state(jugs(V,4). the other whenever possible, and otherwise transferring the contents of
move(jugs(~l,V2) ,fill(l)). the jug being filled to the jug being emptied. Thus instead of six moves
move(jugs(V1 ,v2) ,fill(2) 1. only three need be specified, and the search will be more direct, because
move(jugs(Vl,V2),empty(l))
move(jugs(vl,v2),empty(2))
--
V1 > 0.
V2 > 0.
only one move will be applicable to any given state. This may not give an
optimal solution if the wrong jug to be constantly filled is chosen.
move(jugs(V1,~2),transfer(2,1)).
Developing this point further, the three moves can be coalesced into
move(jugs(V1,~2),transfer(1,2)).
a higher-level move, f ill-and-transfer. This tactic fills one jug and
update(jugs(Vl,V2) ,fill(l), jugs(Cl,V2)) - capacity(1,Cl).
update(jugs(V1 ,V2),fill(2), jugs(V1 ,C2))- capacity(2,c2).
transfers all its contents to the other jug, emptying the other jug as
necessary. The code for transferring from the bigger to the smaller jug
update(jugs(Vl ,V2) ,empty(l) ,jugs(O,v2)).
is
update(jugs(V1 ,V2) ,empty(2), jugs(v1,O)).
update(jugs(V1,V2),transfer(2,1),jugs(~1,~2)) -
capacity(1 ,C1), move(jugs(V1 ,V2) ,fill-and-transf er(1) ) .
Liquid is V1 + V2,
update(jugs(V1 ,V2) ,fill-and-transfer (I), jugs ( 0 , V ) ) +
Hill climbing is a generalization of depth-first search where the suc- solve- hill-climb (State,History,Moves)
Moves is the sequence of moves to reach a
-
cessor position with the highest score is chosen rather than the leftmost
desired final state from the current State,
one chosen by Prolog. The problem-solving framework of Program 20.1 is where History is a list of the states visited previously.
easily adapted. The hill climbing move generates all the states that can be
reached from the current state in a single move, and then orders them
solve~hill~climb(State,History,[1 )
f inal-state(State1 .
-
in decreasing order with respect to the values computed by the evalu-
ation function. The predicate evaluate-and-order (Moves, S t a t e , MVs)
solve~hill~climb(State,History,[Move~Moves])
hill-climb(State ,Move),
-
determines the relation that MVs is an ordered list of move-value tuples update(State,Move,Statel),
legal(Statel),
corresponding to the list of moves Moves from a state S t a t e . The overall
not member(State1 ,History),
program is given as Program 20.4. solve~hill~climb(Statel, [Statel (History],Moves).
To demonstrate the behavior of the program we use the example tree
of Program 14.8 augmented with a value for each move. This is given as
hill-climb(State,Move) -
f indall(M,move(State ,M) ,Moves),
Program 20.5. Program 20.4, combined with Program 20.5and appropri- evaluate-and-order(Moves,State,[ ],MVs),
ate definitions of update and l e g a l searches the tree in the order a, d, member ( ( M o v e ,Value) ,MVs) .
j. The program is easily tested on the wolf, goat, and cabbage problem
using as the evaluation function the number of occupants on the right
evaluate-and-order (Moves,Srate,SoFar,OrderedMVs)
All the Moves from the current State
-
bank. are evaluated and ordered as O r d e r e d M V s .
Program 20.4 contains a repeated computation. The state reached by S o F a r is an accumulator for partial computations.
Move is calculated in order to reach a value for the move and then re- evaluate~and~order([MoveIMovesl,State,MVs,OrderedMVs) -
calculated by update. This recalculation can be avoided by adding an update(State,Move,Statel),
value (Statel,Value) ,
extra argument to move and keeping the state along with the move and insert ((Move ,Value),MVs ,MVsl),
the value as the moves are ordered. Another possibility if there will be evaluate-and-order(Moves,State,MVsl,OrderedMVs).
many calculations of the same move is using a memo-function. What is evaluate-and-order([ ] , S t a t e , M V s , M V s ) .
the most efficient method depends on the particular problem. For prob- insert ( M V ,[ 1 , [MV] 1.
lems where the u p d a t e procedure is simple, the program as presented i n s e r t ( ( M , V ) , [ ( ~ l , V lIMVs],[(M,V),(Ml,Vl)~MVs])
v 2 v1.
) -
will be best.
Hill climbing is a good technique when there is only one hill and the insert((~,~),[(Ml,Vl)IMVs] ,[(Ml,Vl)IMVsl])
V < V 1 , insert((M,V),MVs,MVsl).
-
evaluation function is a good indication of progress. Essentially, it takes
a local look at the state-space graph, making the decision on where next Testing the f r a m e w o r k
to search on the basis of the current state alone. test-hill-climb(Problem,Moves)
initial-state (Problem,State) ,
-
An alternative search method, called best-first search, takes a global
solve-hill-climb(State, [State] ,Moves).
look at the complete state-space. The best state from all those currently
unsearched is chosen. Program 20.4 Hill climbing framework for problem solving
Program 20.6 for best-first search is a generalization of breadth-first
search given in Section 16.2. A frontier is kept as for breadth-first search,
whch is updated as the search progresses. At each stage, the next best
available move is made. We make the code as similar as possible to
Program 20.4 for hill climbing to allow comparison.
Chapter 20 Search Techniques
Three missionaries and three cannibals are standing on the left bank o f
evaluates (States,Values) -
Values is the list of tuples of States augmented by their value.
a river. There is a small boat to ferry them across with enough room
for only one or two people. They wish to cross the river. If ever there evaluates( [(S,P) I Statesl, [state(S,P,V) IValuesI)
value(S,V), evaluates(States,Values).
-
are more missionaries than cannibals on a particular bank of the river,
evaluates( [ I , [ I).
the missionaries will convert the cannibals. Find a series of ferryings
to transport safely all the missionaries and cannibals across the river Program 20.6 Best-first framework for problem solving
without exposing any of the cannibals to conversion.
Search Techniques
Chapter 20
inserts(States,Frontier,Frontierl) -
Frontier1 is the result of inserting States into the current Frontier.
(iii) Write a program to solve the five jealous husbands problem (Du-
deney, 1917):
-- - -
play(Game) -
Play game with name G a m e .
evaluate-and-choose (Moves,Position,Record,BestMove
Chooses the BestMove from the set of M o v e s from the
-
current Position. Record records the current best move.
-
evaluate-and-choose ( [Move I Moves] ,position ,Record,~ e s t ~ o v e )
move(~ove,Position,~ositionl),
value (Positionl ,Value) ,
play(Position,Player,Re~ult) -
game-over (~osition,Player,Result) , ! , announce(Result)
update (Move,Value,Record, Recordl) ,
evaluate~and~choose(Moves,Position,Recordl,BestMo~e).
play(Position,Player,Re~ult) -
choose-move(~osition,Player,Move),
evaluate-and-choose([ ],~osition,(~ove,Value),Move).
update(Move,Value,(Movel,Valuel),(Movel,Valuel)) -
move(Move,P~~iti~n,P~~iti~nl),
display-game (Position1 ,Player) ,
next-player(P1ayer ,Playerl) ,
Value IValue 1.
update(Move,Value,(Movel,Valuel),(Move,Value~)
Value > Valuel.
-
! , play(Positionl,Playerl,Re~~lt).
Program 20.9 Choosing the best move
Program 20.8 Framework for playing games I
I
I Most game trees are far too large to be searched exhaustively. This sec-
I
predicates in the clause for play/3 display the state of the game and I tion discusses the techniques that have been developed to cope with the
determine the next player: I large search space for two-person games. In particular, we concentrate
on the minimax algorithm augmented by alpha-beta pruning. This strat-
play (position,~layer ,Result) - egy is used as the basis of a program we present for playing Kalah in
choose-move (Position,Player ,Move) ,
Chapter 21.
move (Move , ~ o s i t i ~ n , P ~ ~ i t,i ~ n l )
We describe the basic approach of searchmg game trees using evalua-
display-game(~o~iti~nl,Player),
tion functions. Again, in this section value (Posit ion,Value) denotes
next-player (Player ,Playerl) ,
an evaluation function computing the Value of Position, the current
! , play (Position1 ,Player1,Result). state of the game. Here is a simple algorithm for choosing the next move:
Program 20.8 provides a logical framework for game-playing programs. Find all possible game states that can be reached in one move.
Using it for writing a program for a particular game focuses attention on Compute the values of the states using the evaluation function.
the important issues for game playing: what data structures should be Choose the move that leads to the position with the highest score.
used to represent the game position, and how strategies for the game
should be expressed. We demonstrate the process in Chapter 2 1 by writ- This algorithm is encoded as Program 20.9. It assumes a predicate
ing programs to play Nim and Kalah. move (Move,Position,Positionl) that applies a Move to the current Po-
The problem-solving frameworks of Section 20.1 are readily adapted sition to reach Positionl. The interface to the game framework of
to playing games. Given a particular game state, the problem is to find a Program 20.8 is provided by the clause
path of moves to a winning position.
A game tree is similar to a state-space graph. It is the tree obtained by
choose~move(Position,computer,Move) -
f indall (M,move (Position,M) ,Moves),
identifying states with nodes and edges with players' moves. We do not, evaluate~and~choose(Moves ,Position,(nil,-1000) , ~ o v e .)
however, identify nodes on the tree, obtained by different sequences of
moves, even if they repeat the same state. In a game tree, each layer is The predicate move (Position,Move) is true if Move is a possible move
called a ply. from the current position.
Chapter 20 Search Techniques
evaluate~and~choose(Moves,Position,Depth,Flag,Record,BestMove~ - evaluate~and~choose(Moves,Position,Depth,Alpha,Beta,Record,BestMove) -
Choose the BestMove from the set of Moves from the current Chooses the BestMove from the set of Moves from the current
Position using the minimax algorithm searching Depth ply ahead. Position using the minimax algorithm with alpha-beta cutoff searchmg
Flag indicates if we are currently minimizing or maximizing. Depth ply ahead. Alpha and Beta are the parameters of the algorithm.
Record records the current best move. Record records the current best move.
evaluate~and~choose([MoveIMovesl,Position,D,Alpha,Beta,Movel,
evaluate-and-choose( [Move l Moves] ,Position,D, ~ a x ~ i n , ~ e c o r d , ~ e s t )
move(Move,Position,Positionl),
+
BestMove) -
move (Move,Position,Positionl) ,
minimax(D,Positionl,MaxMin,MoveX,Value),
alpha-beta(D,Positionl,Alpha,Beta,MoveX,Value),
update(Move,Value,Record,Recordl),
Value1 is -Value,
evaluate~and~choose(Moves,Position,D,~ax~in,~ecordl,~est).
cutoff(Move,Valuel,D,Alpha,Beta,Moves,Position,Move1,BestMove).
evaluate-and-choose ( [ 1 ,Position,D,MaxMin ,Record,~ecord).
minirnax(0,Position,MaxMin,Mo~e,Value) - evaluate-and-choose([ 1,Position,D,Alpha,Beta,Move,(Move,Alpha)).
alpha~beta(0,Position,Alpha,Beta,Move,Value -
value(Position,V) ,
value(Position,Value).
Value is V*MaxMin.
minimax(D,Position,MaxMin,Mo~e,Value) - alpha~beta(D,Position,Alpha,Beta,Move,Value -
f indall (M,move(Position ,M),Moves),
D > 0,
Alpha1 is -Beta,
f indall(M,move(Position,M) ,Moves),
Beta1 is -Alpha,
Dl is D - 1 ,
Dl is D-1,
MinMax is -MaxMin,
evaluate~and~choose(Moves,Position,D1,Alphal,Beta1,nil,
evaluate~and~choose(Moves,Position,Dl,MinMax,
(nil,-1000),
(Move,Value)). i (Move,Value)).
Prolog has been used for a wide range of applications: expert systems,
natural language understanding, symbolic algebra, compiler writing,
building embedded languages, and architectural design, to name a few.
In this part, we give a flavor of writing application programs in Prolog.
The first chapter looks at programs for playing three games: master-
mind, Nim, and Kalah. The next chapter presents an expert system for
evaluating requests for credit. The third chapter presents a program for
solving symbolic equations, and the final chapter looks at a compiler for
a Pascal-like language.
The emphasis in presentation in these chapters is on writing clear
programs. Knowledge embedded in the programs is made explicit. Minor
efficiency gains are ignored if they obscure the declarative reading of the
program.
Leonardo Da Vinci, The Proportions of the Human Figure, after Vitruvius. Pen
and ink. About 1492. Venice Academy.
Game-Playing Programs
2 1.1 Mastermind
Our first program guesses the secret code in the game of mastermind. It
is a good example of what can be programmed in Prolog easily with just
a little thought.
The version of mastermind we describe is what we played as kids. It
is a variant on the commercial version and needs less hardware (only
pencil and paper). Player A chooses a sequence of distinct decimal digits
as a secret code-usually four digits for beginners and five for advanced
players. Player B makes guesses and queries player A for the number of
bulls (number of digits that appear in identical positions in the guess and
in the code) and cows (number of digits that appear in both the guess and
the code, but in different positions).
There is a very simple algorithm for playing the game: Impose some
order on the set of legal guesses; then iterate, making the next guess that
is consistent with all the information you have so far until you find the
secret code.
Chapter 21 Game-Playing Programs
queries if the answers to the queries would have remained the same if guess(Code) -
Code = CXl,X2,X3,X41, selects(Code,[1,2,3,4,5,6,7,8,9,01).
the guess were the secret code.
The algorithm performs quite well compared with experienced players: Verify the proposed guess
an average of four to six guesses for a code with four digits with an check(Guess) -
observed maximum of eight guesses. However, it is not an easy strategy not inconsistent (Guess) , ask(Guess)
for humans to apply, because of the amount of bookkeeping needed. On inconsistent(Guess) -
the other hand, the control structure of Prolog-nondeterministic choice, query(0ldGuess,Bulls,Cows),
not bulls~and~cows~match(OldGuess,Guess,Bulls,Cows).
simulated by backtraclung-is ideal for implementing the algorithm.
We describe the program top-down. The entire program is given as bulls~and~cows~match(OldGuess,Guess,Bulls,Cows)
exact-matches (OldGuess,Guess ,N1) ,
-
Program 21.1. The top-level procedure for playing the game is Bulls = : = N1, % Correct number of bulls
rnastermind(C0de) - common~members(OldGuess,Guess,N2),
Cows =:= N2-Bulls. % Correct number of cows
cleanup, guess (Code) , check(Code), announce
The heart of the top level is a generate-and-test loop. The guessing pro-
cedure guess(Code), whch acts as a generator, uses the procedure se-
lects(Xs,Ys) (Program 7.7)to select nondeterministically a list Xs of
elements from a list Ys. According to the rules of the game, Xs is con- same-place (X, CX I Xsl , [X I Ysl ) .
strained to contain four distinct elements, while Ys is the list of the ten same-place (A,[XI Xsl , [Y I Ysl ) - same-place (A,Xs ,Ys) .
decimal digits: Asking a guess
Using the more efficient versions of exact-matches and common- Figure 21.1 A starting position for Nim
members saves about 10%-30%of the execution time.
Chapter 21 Game-Playing Programs
The initial piles of matches and who moves first must be decided by
the two players. Assuming the computer moves second, the game of
play (Game) - See Program 20.8.
Filling in the game-playing framework
Figure 21.1 is specified as
nim-sum (Position,SoFar,Sum) -
Sum is the nim-sum of the current Position,
and SoFar is an accumulated value.
nim-sum( [N I Nsl ,Bs,Sum) -
binary(N,Ds) , nim-add(Ds ,Bs,Bsl), nim-sum(Ns ,Bsl,Sum).
nim-sum( [ I ,Sum,Sum). Figure 2 1.2 Computing nim-sums
nim-add(Bs, [ 1 ,Bs).
nim-add( [ 1 ,Bs,Bs).
nim-add([~IBsl,[CICs], [DIDsl) - The winning strategy is to always leave the position safe. Any unsafe
D is (B+C) mod 2, nim-add(Bs,Cs,Ds). position can be converted to a safe position (though not all moves do),
binary (1,[ll ) . while any move from a safe position creates an unsafe one. The best
binary (N,[D I Dsl ) - strategy is to make an arbitrary move when confronted with a safe posi-
N > 1, D is N mod 2, N1 is N/2, binary(N1,Ds).
tion, hoping the opponent will blunder, and to convert unsafe positions
to safe ones.
The current position is evaluated by the predicate e v a l u a t e / 3 , whlch
determines the safety of the current position. An algorithm is needed
to compute the nim-sum of a position. The nim-sum is checked by the
zero([ I).
zero( [oI Zsl ) - zero(Zs1. predicate s a f e t y (Sum, Saf e t y ) , which labels the position safe or unsafe
safe-move(Position,NimSum,Move) - depending on the value of Sum.
Move is a move from the current Position with
the value N i m S u m that leaves a safe position.
The difficulty for programming the game in Prolog is finding an effi- tion for a large number of stones. The pick-up-and-distribute pred-
cient data structure to represent the board, to facilitate the calculation icate is the generalization of distribute to handle these cases. The
of moves. We use a four-argument structure board (Holes,Kalah, Opp- predicate check-capture checks if a capture has occurred and updates
Holes, OppKalah), where Holes is a list of the numbers of stones in your the holes accordingly; updat e-kalah updates the number of stones in
six holes, Kalah is the number of stones in your kalah, and OppHoles the player's kalah. Some other necessary utilities such as n-substitute
and OppKalah are, respectively, the lists of the numbers of stones in the are also included in the program.
opponent's holes and the number of stones in his kalah. Lists were cho- The evaluation function is the difference between the number of stones
sen rather than six-place structures to facilitate the writing of recursive in the two kalahs:
programs for distributing the stones in the holes.
A move consists of choosing a hole and distributing the stones therein.
value(board(H,K,Y,L),Value) - Value is K-L
A move is specified as a list of integers with values between 1 and 6 The central predicates have been described. A running program is now
inclusive, where the numbers refer to the holes. Hole 1 is farthest from obtained by filling in the details for I/O, for initializing and terminating
the player's kalah, while hole 6 is closest. A list is necessary rather than the game, etc. Simple suggestions can be found in the complete program
a single integer because a move may continue. The move depicted in for the game, given as Program 21.3.
Figure 21.3 is [1,4]. In order to optimize the performance of the program, cuts can be
The code gives all moves on backtracking. The predicate stones-in- added. Another tip is to rewrite the main loop of the program as a failure-
hole (M,Board, N ) returns the number of stones N in hole M of the Board driven loop rather than a tail recursive program. This is sometimes nec-
if N is greater than 0, failing if there are no stones in the hole. The essary in implementations that do not incorporate tail recursion opti-
predicate extend-move (M ,Board,N ,Ms) returns the continuation of the mization and a good garbage collector.
move Ms. The second clause for move handles the special case when all
the player's holes become empty during a move.
Testing whether the move continues is nontrivial, since it may involve 2 1.4 Background
all the procedures for making a move. If the last stone is not placed in the
kalah, which can be determined by simple arithmetic, the move will end, The mastermind program, slightly modified, originally appeared in
and there is no need to distribute all the stones. Otherwise the stones are SIGART (Shapiro, 1983d) in response to a program for playing master-
distributed, and the move continues recursively. mind in Pascal. The SIGART article provoked several reactions, both
The basic predicate for making a move is distribute-stones (Stones, of theoretical improvements to algorithms for playing mastermind and
N ,Board,Boardl), which computes the relation that Board1 is obtained practical improvements to the program. Most interesting was an analy-
from Board by distributing the number of stones in Stones starting sis and discussion by Powers (1984) of how a Prolog program could be
from hole number N. There are two stages to the distribution, putting rewritten to good benefit using the mastermind code as a case study.
the stones in the player's holes, distribute-my-holes, and putting the Eventually, speedup by a factor of 50 was achieved.
stones in the opponent's holes, distribute-your-holes. A proof of the correctness of the algorithm for playing Nim can be
The simpler case is distributing the stones in the opponent's holes. found in any textbook discussing games on graphs, for example, Berge
The holes are updated by distribute, and the distribution of stones (1962).
continues recursively if there is an excess of stones. A check is made Kalah was an early A1 target for game-playing programs (Slagle and
to see if the player's board has become empty during the course of the Dixon, 1969).
move, and if so, the opponent's stones are added to his kalah.
Distributing the player's stones must take into account two possibili-
ties, distributing from any particular hole, and continuing the distribu-
Chapter 21 Game-Playing Programs
distribute~your~holes(Stones,board(Hs,K,Ys,L~,Board~
Stones > 6, ! ,
-
distribute(6,Ys,Ysl),
Stones1 is Stones-6,
distribute~stones(Stonesl,O,board(~s,~,Ys1,L~,Board~.
distribute-your-holes(Stones ,board(Hs,K,Ys,L),board(~s,K,Hs,~l))
zero(Hs) , ! , sumlist(Ys,YsSum), L1 is Stones+YsSum+L.
-
Lower-level stone distribution
pick-up-and-distribute(O,N,Hs ,Hsl) -
! , distribute(N,Hs,Hsl).
pick-up-and-distribute(l , N , [HI Hsl , [O IHsll ) - show(board(H,K,Y,L)) -
reverse (H,HR), write-stones (HR) ,
! , distribute(N,Hs,Hsl).
pick-up-and-distribute(K,N , [H 1 Hsl , [HI Hsll ) - write-kalahs(K,L), write-stones(Y).
-
K > 1, ! , K1 is K-1, pick-up-and-distribute(~l,N,Hs,Hsl) write-stones(H)
nl, tab(5) , display-holes(HI
Evaluation function
value(board(H,K,Y,L),Value) - Value is K-L
write-kalahs(K,L) -
Testing for the end o f the game
game-over(board(O,N,O,N),Player,draw) - write(K), tab(34), write(L),
zero([0,0,0,0,0,01).
nl.
When the first edition of t h s book was published, there was a surge of
activity in the application of artificial intelligence to industry. Of partic-
ular interest were expert systems-programs designed to perform tasks
previously allocated to hghly paid human experts. One important fea-
ture of expert systems is the explicit representation of knowledge.
Thls entire book is relevant for programming expert systems. The ex-
ample programs typify code that might be written. For instance, the
equation-solving program of Chapter 23 can be, and has been, viewed as
an expert system. The knowledge of expert systems is often expressed as
rules. Prolog whose basic statements are rules is thus a natural language
for implementing expert systems.
- -
told us that three factors are of the utmost importance in considering a This information is sufficient to build a prototype. We show how these
request for credit from a client (a small business venture). comments and observations are translated into a system. The top-level
The most important factor is the collateral that can be offered by the basic relation is credit (Client,Answer), where Answer is the reply
client in case the venture folds. The various types of collateral are di- given to the request by Client for credit. The code has three modules-
vided into categories. Currency deposits, whether local or foreign, are collateral, f inancial-rating, and bank-yield-corresponding to the
first-class collateral. Stocks are examples of second-class collateral, and three factors the expert said were important. The initial screening to
the collateral provided by mortgages and the like is illiquid. determine that the client is worth considering in the first place is per-
Also very important is the client's financial record. Experience in the formed by the predicate ok-prof ile(C1ient). The answer Answer is
bank has shown that the two most important factors are the client's then determined with the predicate evaluate (Profile ,Answer), which
net worth per assets and the current gross profits on sales. The client's evaluates the Profile built by the three modules.
short-term debt per annual sales should be considered in evaluating the Being proud knowledge engineers, we stress the features of the top-
record, and slightly less significant is last year's sales growth. For knowl- level formulation in credit/2. The modularity is apparent. Each of the
edge engineers with some understanding of banlung, no further expla- modules can be developed independently without affecting the rest of
nation of such concepts is necessary. In general, a knowledge engineer the system. Further, there is no commitment to any particular data struc-
must understand the domain sufficiently to be able to communicate with ture, i.e., data abstraction is used. For this example, a structure pro-
the domain expert. file (C,F,Y) represents the profile of collateral rating C, the financial
The remaining factor to be considered is the expected yield to the rating F, and the yield Y of a client. Ho\z,e\.er, nothing central depends
bank. This is a problem that the bank has been worlung on for a while. on this decision, and it would be easy to change it. Let us consider some
Programs exist to give the yield of a particular client profile. The knowl- of the modular pieces.
edge engineer can thus assume that the information mill be available in Let us look at the essential features of the collateral evaluation module.
the desired form. The relation collateral_rating/2 determines a rating for a particu-
Chas uses qualitative terms in speaking about these three factors: "The lar client's collateral. The first step is to determine an appropriate pro-
client had an excellent financial rating, or a good form of collateral. His file. This is done with the predicate collateral-prof ile, which classi-
venture would provide a reasonable yield," and so on. Even concepts that fies the client's collateral as first-class, second-class, or illiquid
could be determined quantitatively are discussed in qualitative terms. and gives the percentage each covers of the amount of credit the
The financial world is too complicated to be expressed only with the client requested. The relation uses facts in the database concerning
numbers and ratios constantly being calculated. In order to make judg- both the bank and the client. In practice, there may be separate data-
ments, experts in the financial domain tend to t h n k in qualitative terms bases for the bank and the client. Sample facts shown in Program
with whch they are more comfortable. To echo expert reasoning and to 22.1 indicate, for example, that local currency deposits are first-class
be able to interact with Chas further, qualitative reasoning must be mod- collateral.
eled. The profile is evaluated to give a rating by collateral-evaluation. It
On tallung to Chas, it became clear that a significant amount of the uses rules of thumb to give a qualitative rating of the collateral: excellent,
expert knowledge he described could be naturally expressed as a mixture good, etc. The first collateral-evaluation rule, for example, reads:
of procedures and rules. On being pressed a little in the second and third "The rating is excellent if the coverage of the requested credit amount
interviews, Chas gave rules for determining ratings for collateral and by first-class collateral is greater than or equal to 100 percent."
financial records. These involved considerable calculations, and in fact, Two features of the code bear comment. First, the terminology used
Chas admitted that to save lvmself work in the long term, he did a quick in the program is the terminology of Chas. This makes the program (al-
initial screening to see if the client was at all suitable. most) self-documenting to the experts and means they can modify it with
A Credit Evaluation Expert System
Chapter 22
Financial rating
Credit Evaluation
credit(Client,Answer) - financial-rating ( Client,Rating) -
Rating is a qualitative description assessing the financial
Answer is the reply to a request by Client for credit.
credit(Client,Answer)
ok-profile(Client),
- record offered by Client to support the request for credit.
financial-rating(Client,Rating) -
financial~factors(Factors),
collateral~rating(C1ient,CollateralRating~,
score(Factors,Client,O,Score),
financial-rating(Client,FinancialRating), calibrate(Score,Rating).
bank-yield(Client,Yield),
,Yield) ,Answer)
evaluate (profile( ~ o l l a t e r a l ~ a t i~inancialRating
n~, Financial evaluation rules
The collateral rating module calibrate(Score,bad) -Score < -500.
collateral-rating (Client,Rating) -
Rating is a qualitative description assessing the collateral
calibrate(Score,medium)
calibrate(Score,good) -- -
calibrate(Score,excellent)
-500 < Score, Score < 150.
150 IScore, Score < 1000.
Score 2 1000.
offered by Client to cover the request for credit.
collateral-rating(C1ient ,Rating) -
collateral~profile(Client,FirstClass,~econd~lass,Illiquid),
Bank data - weighting factors
financial-factors([(net-worth_per_assets,5),
collateral~evaluation(FirstClass,SecondClass,Illiquid,Rating). (last-year-sales-growth,1) ,
collateral~profile(Client,FirstClass,SecondClass,~lliquid~ - (gross~profits~on~sales,5),
(short-term-debt-per_annual_sales,2) 1 ) .
requested-credit(Client,Credit),
collateral~percent(first~class,~lient,~redit,~irstCla~~~, score([(Factor,Weight)lFactorsl,Client,Acc,Score)
value(Factor,Client,Value),
-
collateral~percent(second~class,Client,~redit,~econdClass~,
collateral~percent(illiquid,Client,~redit,Illiq~id~. Accl is Acc + WeighttValue,
collateral~percent(Type,Client,Total,Value~
findall(X,(collatera1(Collateral,Type),
- score(Factors,Client,Accl,Score).
score([ l,Client,Score,Score).
amount (Collatera1,Client,XI),Xs), Final evaluation
sumlist (Xs,Sum) , evaluate(Profile,Outcome) -
Value is Sum*lOO/Total. Outcome is the reply to the client's Profile
Evaluation rules
collateral~evaluation(FirstClass,SecondClass,~lliquid,ex~ellent~
FirstClass 2 100.
-
collateral~evaluation(FirstClass,SecondClass,~lliquid,e~cellent) -
FirstClass > 7 0 , FirstClass + SecondClass 2 100.
collateral~evaluation(FirstClass,SecondClass,Illiq~id,g~~d~
FirstClass + SecondClass > 60,
-
FirstClass + SecondClass < 7 0 ,
FirstClass + SecondClass + Illiquid 2 100.
compare('=',Scale,Rating,Rating).
Bank data - classification ofcollateral compare( ' > ' ,Scale,Rat ingl ,Rating21 -
collateral(local~currency~deposits,first~class~.
collateral(foreign~currency~deposits,first~~la~~~.
precedes(Scale,Ratingl,Rating2).
compare('>',Scale,Ratingl,Rating2) -
precedes(Scale,Ratingl,Rating2) ; Rating1 = Rating2
collateral(negotiate~instruments,second~cla~s).
collateral(mortgage,illiquid).
Program 22.1 (Continued)
Program 22.1 A credit evaluation system
Chapter 22 A Credit Evaluation Expert System
expert, Chas Manhattan, rather than a universal truth. Withn the bank
there is no consensus about the subject. Some people tend to be conser-
vative and some are prepared to take considered risks.
Programming the code for determining the collateral and financial rat-
precedes( [Rl I Rs] ,R1 .R2) . ings proceeded easily. The knowledge provided by the expert was more
precedes ( [R I Rs] ,R1 ,R2) -Rf R2, precedes (Rs ,R1 ,R2)
or less directly translated into the program. The module for the overall
select-value (collateral ,profile(C ,F ,Y) ,C) . evaluation of the client, however, was more challenging.
select-value(finances,profile(~,~,~),~). The major difficulty was formulating the relevant expert knowledge.
select-value(yield,profile(C,F,Y),Y).
Our expert was less forthcoming with general rules for overall evaluation
Utilities than for rating the financial record, for example. He happily discussed
sumlist (XS,sum) - See Program 8.6b. the profiles of particular clients, and the outcome of their credit requests
Rank data and rules and loans, but was reluctant to generalize. He preferred to react to sug-
rule([condition(collateral,'~',excellent~, gestions rather than volunteer rules.
condition(finances,'2',good), T h s forced a close reevaluation of the exact problem we were solving.
condition(yield,'2',reasonable)] ,give-credit). There were three possible answers the system could give: approve the
rule( [condition(collateral, '=' ,good) ,condition(f inances, I = ' ,good), request for credit, refuse the request, or ask for advice. There were three
condition(yield,'L',reasonable)],consult~superi~~~.
rule([condition(collateral,'~',moderate),
factors to be considered. Each factor had a qualitative value that was one
condition(f inances, ' 5 ' ,medium)] , of a small set of possibilities. For example, the financial rating could
refuse-credit). be bad, medium, good, or excellent. Further, the possible values were
ranked on an ordinal scale.
Our system clearly faced an instance of a general problem: Find an
outcome from some ordinal scale based on the qualitative results of
several ordinal scales. Rules to solve the problem were thus to give a
Program 22.1 (Continued)
conclusion based on the outcome of the factors. We pressed Chas with
t h s formulation, and he rewarded us with several rules. Here is a typical
little help from the knowledge engineer. Allowing people to think in do- one: "If the client's collateral rating is excellent (or better), her financial
main concepts also facilitates debugging and assists in using a domain- rating good (or better), and her yield at least reasonable, then grant the
independent explanation facility as discussed in Section 17.4. Second, the credit request."
apparent naivete of the evaluation rules is deceptive. A lot of knowledge An immediate translation of the rule is
and experience are hidden behnd these simple numbers. Choosing poor
values for these numbers may mean suffering severe losses.
The financial evaluation module evaluates the financial stability of the
client. It uses items taken mainly from the balance and profit/loss sheets. But this misses many cases covered by the rule, for example, when the
The financial rating is also qualitative. A weighted sum of financial fac- client's profile is (excellent,good, excellent 1. All the cases for a given
tors is calculated by score and used by calibrate to determine the rule can be listed. It seemed more sensible, however, to build a more
qualitative class. general tool to evaluate rules expressed in terms of qualitative values
It should be noted that the modules giving the collateral rating and the from ordinal scales.
financial rating both reflect the point of view and style of a particular
Chapter 22 A Credit Evaluation Expert System
There is potentially a problem with using ordinal scales because Client Data
of the large number of individual cases that may need to be speci-
fied. If each of the N modules have M possible outcomes, there are
NM cases to be considered. In general, it is infeasible to have a sep-
arate rule for each possibility. Not only is space a problem for so
many rules but the search involved in finding the correct rule may
be prohibitive. So instead we defined a small ad hoc set of rules. We
hoped the rules defined, which covered many possibilities at once,
would be sufficient to cover the clients the bank usually dealt with. amount (mortgage,client 1,12000) .
amount(documents,client1,14000)
We chose the structure rule(Conditions,Conclusion) for our rules,
where Conditions is a list of conditions under whch the rule applies valuehet-worth-per-assets,clientl,40).
value(last-year-sales-growth,clientl,20).
and Conclusion is the rule's conclusion. A condition has the form con-
value(gross-profits-on-sales,clientl,45).
dition(Factor ,Relation, Rating), insisting that the rating from the value ( s h o r t - t e r m - d e b t - p e r - a n u a l - s a l e s , client l,9).
factor named by Factor bears the relation named by Relation to the
rating given by Rating.
The relation is represented by the standard relational operators: <, =, Program 22.2 Test data for the credit evaluation system
>, etc. The previously mentioned rule is represented as
rule ( [condition(collateral, ' 2 ' ,excellent), The interpreter for the rules is written nondeterministically. The pro-
condition(f inances, ' 2 ' ,good), cedure is: "Find a rule and verify that its conditions apply," as defined
condition(yield, ' 2 ' ,reasonable)] ,give-credit) by evaluate. The predicate verify (Conditions ,Profile) checks that
the relation between the corresponding symbols in the rule and the ones
Another rule given by Chas reads: "If both the collateral rating and fi- that are associated with the Profile of the client is as specified by Con-
nancial rating are good, and the yield is at least reasonable, then consult ditions. For each Type that can appear, a scale is necessary to give
your superior." This is translated to the order of values the scale can take. Examples of scale facts in the
rule ( [condition(collateral, '=' ,good), bank database are scale (collateral, [excellent ,good,moderatel )
condition (finances , '=' ,good) , and scale (finances , [excellent, good ,medium,bad1 ). The predicate
.
condition(yield, ' 2 ' ,reasonable)] ,consult-s~~erior) select-value returns the appropriate symbol of the factor under the or-
dinality test that is performed by compare. It is an access predicate, and
Factors can be mentioned twice to indicate they lie in a certain range or consequently the only predicate dependent on the choice of data struc-
might not be mentioned at all. For example, the rule ture for the profile.
At t h s stage, the prototype program is tested. Some data from real
rule ( [condition(collateral, ' 5 ' ,moderate),
clients are necessary, and the answer the system gives on these individ-
condition (finances , ' 5 ' ,medium)1 ,
uals is tested against what the corresponding bank official would say.
ref use-credit) .
The data for clientl is given in Program 22.2. The reply to the query
states that a client should be refused credit if the collateral rating is no credit (client1 ,X) is X = give-credit.
better than moderate and the financial rating is at best medium. The Our prototype expert system is a composite of styles and methods -
yield is not relevant and so is not mentioned. not just a backward chaining system. Heuristic rules of thumb are used
Chapter 22
solve-equation(Equation,Unknown,Solution) -
Solution is a solution to the equation Equation
The isolation method
maneuver-sides(1,Lhs = Rhs,Lhs = Rhs) - !.
in the unknown Unknown. maneuver-sides(2,Lhs = Rhs,Rhs = Lhs) !.
-
+-
solve~equation(A*B=0,X,Solution)
!,
f actorize(A*B,X,Factors\ [ I ) ,
remove-duplicates (Factors,Factorsl) ,
solve~factors(Factorsl,X,Solution).
solve~equation(Equation,X,Solution)
single-occurrence (X,Equation),
- Axioms for isolation
isolax(1,-Lhs = Rhs,Lhs = -Rhs). % Unary minus
isolax(l,Terml+Term2 = Rhs,Terml = Rhs-Term2). % Addition
isolax(2,Terml+Term2 = Rhs,Term2 = Rhs-Terml). % Addition
isolax(1,Terml-Term2 = Rhs,Terml = Rhs+Term2). % Subtraction
isolax(2,Terml-Term2 Rhs,Term2 Terml-Rhs). % Subtraction
-
= =
solve~equation(Lhs=Rhs,X,Solution)
polynomial (Lhs,X),
isolax(l,Terml*Term2 = Rhs,Terml = Rhs/Term2) - % Multiplication
Term2 f 0 .
polynomial(Rhs,X), isolax(2,Terml*Term2 = Rhs,Term2 = Rhs/Terml) - % Multiplication
! 9
Term1 # 0 .
polynomial-normal-form(Lhs-Rhs,X,PolyForm),
solve~polynomial~equation(PolyForm,X,~oluti~n~. isolax(l,Terml~Term2= Rhs,Terml = RhsT(-Term2)).
% Exponentiation
isolax(2,TermllTerm2 = Rhs,Term2 = log(base(Terml),Rhs)).
% Exponentiation
% Sine
% Sine
% Cosine
The factorization method %
factorize(Expression,Subterm,Factors) - The polynomial method
Cosine
solve-factors (Factors,Unknown,Solution) -
Solution is a solution of the equation Factor = 0 in the
U n k n o w n for some Factor in the list of Factors.
solve-f actors( [Factor l Factors] ,X,solution) -
solve~equation(Factor=O,X,~oluti~n).
-
solve-f actors( [Factor I Factors] , ~ , ~ o l u t i o n )
solve~factors(Factors,X,Solution).
offenders(Equation,Unknown,Offenders) - substitute(Expression,Substitutions,Expression1) -
The list of Substitutions is applied to Expression to produce
Offenders is the set of offenders of the Equation in the Unknown.
offenders(Equation,X,Offenders) - Expressionl.
parse(~quation,X,Offendersl\ [ ] ) ,
remove-duplicates(Offendersl,Offenders),
multiple(Offenders).
reduced-term(x,Off enders,Type,Xl) -
classify(Offenders,~,Type),
candidate(Type,Offenders,X,Xl).
Heuristics for exponential equations
classify(Offenders,X,exponential)
exponential-offenders(Offenders,X).
-
exponential~offenders([A~BlOffsI,X) -
free-of (X,A), subterm(X,B) , exponential-offenders(0ff s ,XI.
exponential-offenders( [ 1 ,X) .
candidate(exponential,Offenders,X,ATX) -
base(Offenders,A), polynomial~exponents(~ffenders,X).
Finding homogenization rewrite rules
rewrite( [Off 1 Off s] ,Type,Xl,[Off=Terml Rewrites] ) +
occurrence(M,Sub,Term,Nl,N2) -
M > 0 , ! , arg(M,Term,Arg) , o c c u r r e n c e ( ~ u b , ~ r ~ , ~N3
) ,is N+N1,
The top-level clause in Program 23.1 has a cut as the first goal in the
M1 is M-1, occurrence(M1,Sub,Term,N3,N2).
body. Thls is a green cut: none of the other methods depend on the
occurrence(O,Sub,Term,N,N). success or failure of factorization. In general, we omit green cuts from
remove-duplicates(Xs ,Ys) - no-doubles (Xs ,Ys).
clauses we describe in the text.
no-doubles(xs ,YS) - See Program 7.9.
multiple(~X1,X2~Xs~).
Testing and data
23.3 Isolation
test-press(X,Y) - equation(X,E,U), s ~ l v e - e ~ u a t i o n ( ~ , ~ , ~ ) .
A useful concept to locate and manipulate the single occurrence of the
equation(l,cos(x)*(l-2*sin(x))=O,x). unknown is its position. The position of a subterm in a term is a list of
equation(2,xt2-3*~+2=0,~). argument numbers specifying where it appears. Consider the equation
equation(3,2T(2*~)-5*2t(x+1)+16=0,~). cos(x) = 0. The term cos(x) containing x is the first argument of the
equation, and x is the first (and only) argument of cos(x). The position
Program 23.1 (Continued) of x in cos(x) = 0 is therefore [1,1].Thls is indicated in the diagram in
Figure 23.2. The figure also shows the position of x in 1 - 2 . sin(x) = 0
Program 23.1 has four clauses for solve-equation, one for each of which is [1,2,2,1].
the four methods needed to solve the equations in Figure 23.1. More The clause defining the method of isolation is
generally, there is a clause for each equation-solving method. The full
PRESS system has several more methods.
solve-equation(Equation,X,Solution) -
single-occurrence (X,Equation) ,
Our equation solver ignores several features that might be expected. position(X,Equation,[SidelPosition]),
There is no simplification of expressions, no rational arithmetic, no maneuver-sides (Side,Equation,Equationl) ,
record of the last equation solved, no help facility, and so forth. PRESS isolate(Position,Equationl,Solution).
does contain many of these facilities as discussed briefly in Section 23.6.
2 3.2 Factorization
/ \
Factorization is the first method attempted by the equation solver. Note COS 0
that the test whether factorization is applicable is trivial, being unifica-
*
tion with the equation A B = 0. If the test succeeds, the simpler equa-
tions are recursively solved. The top-level clause implementing factoriza-
tion is /\
2 sin
X
I
Figure 23.2 Position of subterms in terms
Chapter 23 An Equation Solver
The condition characterizing when isolation is applicable is that there can be rewritten to either u = w + v or Y = u - w. The first argument of
be a single occurrence of the unknown X in the equation, checked by isolax specifies whch argument of the sum contains the unknown. The
single-occurrence. The method calculates the position of X with the Prolog equivalent of the two rewrite rules is then
predicate position. The isolation of X then proceeds in two stages. First,
isolax(l,Terml-Term2 = Rhs,Terml = Rhs+Term2).
maneuver-sides ensures that X appears on the left-hand side of the
isolax(2,Terml-Term2 = Rhs,Term2 = Terml-Rhs).
equation, and second, isolate makes it the subject of the formula.
It is useful to define single-occurrence in terms of the more general Other isolation axioms are more complicated. Consider simplifying a
predicate occurrence (Subterm,Term,N) , which counts the number of product on the left-hand side of an equation. One of the expected rules
times N that Subterm occurs in the term Term. Both occurrence and would be
position are typical structure inspection predicates. Both are posed as
exercises at the end of Section 9.2. Code for them appears in the utilities
section of Program 23.1. If Term2 equals zero, however, the rewriting is invalid. A test is therefore
The predicate maneuver-sides ( N , Equat ion, Equat ion11 consists of added that prevents the axioms for multiplication being applied if the
two facts: term by whch it divides is 0. For example,
rnaneuver-sides (I,Lhs = Rhs ,Lhs = Rhs) .
maneuver-sides (2,Lhs = Rhs ,Rhs = Lhs) .
Its effect is to ensure that the unknown appears on the left-hand side of Isolation axioms for trigonometric functions illustrate another possi-
Equationl. The first argument N, the head of the position list, indicates bility that must be catered for - multiple solutions. An equation such as
the side of the equation in which the unknown appears. A 1 means the sin(x) = 112 that is reached in our example has two solutions between 0
left-hand side, and the equation is left intact. A 2 means the right-hand and 2 . n. The alternative solutions are handled by having separate iso-
side, and so the sides of the equation are swapped. lax axioms:
The transformation of the equation is done by isolate/3. It repeatedly
applies rewrite rules until the position list is exhausted:
-
isolate( [N [Position], ~ ~ u a t i o~ns,o l a t e d ~ ~ u a t i o n )
In fact, the equation has a more general solution. Integers of the form
isolax(N,Equation,Equationl),
2 . n . n can be added to either solution for arbitrary values of n. The
isolate(Position,Equationl,~solated~quati~n~. decision whether a particular or general solution is desired depends on
isolate([ I ,Equation,Equation) . context and on semantic information independent of the equation solver.
The rewrite rules, or isolation axioms, are specified by the predicate Further examples of isolation axioms are given in the complete equa-
isolax (N ,Equation,Equat ionl) . Let us consider an example used in tion solver, Program 23.1.
solving 1 - 2 . sin(x) = 0. An equivalence transformation on equations The code described so far is sufficient to solve the first equation in Fig-
is adding the same quantity to both sides of an equation. We show its ure 23.1, cos(x) . (1 - 2 . s i n ( x ) )= 0. There are four answers arccos(O),
translation into an isolax axiom for manipulating equations of the form - arccos(O),arcsin((1 - 0) 121, n - arcsin((1 - 0) 12).Each can be simpli-
u - v = w. Note that rules need only simplify the left-hand side of equa- fied, for example, arcsin((1 - 0 ) / 2 ) to n I 6 , but will not be unless the
tions, since the unknown is guaranteed to be on that side. expression is explicitly evaluated.
Two rules are necessary to cover the two cases whether the first or The usefulness of an equation solver depends on how well it can per-
second argument of u - v contains the unknown. The term u - v = w form such simplification, even though simplification is not strictly part
Chapter 23 A n Equation Solver
of the equation-solving task. Writing an expression simplifier is nontriv- fore the.fina1 step of polynomial-normal-form is removing those terms
ial, however. It is undecidable whether two expressions are equivalent in whose coefficients are zero. T h s is acheved by a simple recursive proce-
general. Some simple identities of algebra can be easily incorporated, for dure remove-zero-terms.
example, rewriting 0 + u to u. Choosing between other preferred forms, The code for polynomial-form directly echoes the code for polyno-
e.g., (1 + x ) b n d 1 + 3 . x + 3 . x2+ x 3 ,depends on context. mial. For each clause used in the parsing process, there is a correspond-
ing clause giving the resultant polynomial. For example, the polynomial
form of a term xn is [ ( I ,n ) ]whch
, is expressed in the clause
2 3.4 Polynomial
Polynomial equations are solved by a polynomial equation solver, apply- The recursive clauses for polynomial-form manipulate the polynomi-
ing various polynomial methods. Both sides of the equation are checked als in order to preserve the polynomial form. Consider the clause
as to whether they are polynomials in the unknown. If the checks are
successful, the equation is converted to a polynomial normal form by polynomial~form(Poly1+Poly2,X,PolyF~rm) -
polynomial-normal-f orm, and the polynomial equation solver solve- polynomial-form(Poly1, X ,PolyForml),
polynomial-equation is invoked: polynomial-form(Poly2 ,X,PolyForm2),
solve~equation(Lhs=Rhs,X,Solution) - add~polynomials(PolyForml,PolyForm2,PolyForm).
polynomial (Lhs,X) , The procedure add-polynomials contains an algorithm for adding poly-
polynomial (Rhs,X) , nomials in normal form. The code is a straightforward list of the possi-
polynomial~normal~form(Lhs-Rhs,X,~ol~Form), bilities that can arise:
solve~polynomial~equation(PolyForm,X,Sol~ti~~~.
add-polynomials ( [ ] ,Poly ,Poly) .
The polynomial normal form is a list of tuples of the form (A,,Ni), add-polynomials(Poly, [ 1 ,Poly) .
where A, is the coefficient of PI, which is necessarily nonzero. The tuples add-polynomials( [(Ai ,Ni) IPolylI , [(Aj ,Nj) 1 Poly21 , [(Ai,Ni) IPoly]) -
are sorted into strictly decreasing order of N,; for each degree there is at Ni > Nj , add-polynomials(Polyl, [(Aj ,Nj) lPoly21 ,Poly).
most one tuple. For example, the list [ ( I ,2 ) , ( - 3 , l ) ,( 2 , O ) ] is the normal add-polynomials( [(Ai ,Ni) (Polyll , [(Aj ,Nj) I Poly21 , [(A,Ni) IPoly] -
form for x2- 3 . x + 2. The leading term of the polynomial is the head of Ni = : = Nj, A is Ai+Aj, add-polynomials(Poly1,Poly2,Poly).
the list. The classic algorithms for handling polynomials are applicable to add-polynomials([(Ai,Ni) lPolyl], [(Aj,Nj) lPoly2], [(~j,Nj)~PolyI) -
equations in normal form. Reduction to polynomial normal form occurs Ni < Nj, add-polynomials([(Ai,Ni) ~Polyl],Poly2,Poly).
in two stages:
Similarly, the procedures subtract-polynomials,multiply-polyno-
mials, and binomial are algorithms for subtracting, multiplying, and
binomially expanding polynomials in normal form to produce results in
normal form. The subsidiary predicate multiply-single(Poly1 ,Mono-
The predicate polynomial-f orm(X ,Polynomial,PolyForm) decom- mial,Poly2) multiplies a polynomial by a monomial (C,N) to produce a
poses the polynomial. PolyForm is a sorted list of coefficient-degree new polynomial.
tuples, where tuples with zero coefficients may occur. Once the polynomial is in normal form, the polynomial equation solver
It is convenient for many of the polynomial methods to assume that is invoked. The structure of the polynomial solver follows the structure
all the terms in the polynomial form have nonzero coefficients. There- of the overall equation solver. The solver is a collection of methods that
Chapter 23 An Equation Solver
are tried in order to see whch is applicable and can be used to solve the
equation. The predicate solve-polynomial-equation is the analogous
relation to solve-equation.
The second equation in Figure 23.1 is quadratic and can be solved with
the standard formula. The equation solver mirrors the human method.
The code for homogenize/4 implements the four stages of homoge-
The polynomial is identified as being suitable for the quadratic method
nization, described in Section 23.1. The offenders set is calculated by
by checking (with quadratic) if the leading term in the polynomial is of
off enders/3, whch checks that there are multiple offenders. If there is
second degree. Since zero terms have been removed in putting the poly-
only a single offender, homogenization will not be useful:
nomial into its normal form, pad puts them back if necessary. The next
two steps are familiar: calculating the discriminant, and returning the
roots according to the value of the discriminant. Again multiple solutions
homogenize(Equation,X,Equationl,Xl) -
offenders (Equation,X, Of fenders) ,
are indicated by having multiple possibilities: reduced-term(X,Offenders,Type,Xl),
solve~polynomial~equation(Poly,X,Solution~ - rewrite(0ffenders,Type,X1,Substitutions),
substitute(Equation,Substitutions,Equationl).
quadratic (Poly) ,
pad(Poly, [(A,2), (B,I), (C,0)1), The predicate reduced_term/4 finds a reduced term, that is, a candi-
discriminant(A,B,C,Discriminant), date for the new unknown. In order to structure the search for the re-
root(X,A,B,C,Discriminant,Solution). duced term, the equation is classified into a type. This type is used in the
discriminant (A,B,C,D) -D is (B*B - 4*A*C) .
next stage to find rewrite rules expressing each element of the offenders
set as an appropriate function of the reduced term. The type of the exam-
ple equation is exponential. PRESS encodes a lot of heuristic knowledge
about finding a suitable reduced term. The heuristics depend on the type
of the terms appearing in the offenders set. To aid the structuring (and
retrieval) of knowledge, finding a reduced term proceeds in two stages -
Other clauses for solve-polynomial-equation constitute separate classifying the type of the offenders set, and finding a reduced term of
methods for solving different polynomial equations. Linear equations
that type:
are solved with a simple formula. In PRESS, cubic equations are handled
by guessing a root and then factoring, reducing the equation to a qua- reduced-term(X, Of fenders,Type ,XI) +
dratic. Other tricks recognize obvious factors, or that quartic equations classif y(0f fenders ,X,Type),
missing a cubic and a linear term are really disguised quadratics. candidate(Type,Offenders,X,Xl).
candidate(exponential,Offenders,X,AtX) - (v) Modify Program 23.1 so that it solves simple simultaneous equa-
base (Offenders ,A) , polynomial-exponents (offenders ,X) tions.
The straightforward code for base and polynomial-exponents is in the
complete program. The heuristics in PRESS are better developed than the
ones shown here. For example, the greatest common divisor of all the 23.6 Background
leading terms of the polynomials is calculated and used to choose the
reduced term. Symbolic manipulation was an early application area for Prolog. Early
The next step is checking whether each member of the offenders set examples are programs for symbolic integration (Bergman and Kanoui,
can be rewritten in terms of the reduced term candidate. T h s involves 1973) and for proving theorems in geometry (Welham, 1976).
finding an appropriate rule. The collection of clauses for homogenize- The PRESS program, from whch Program 23.1 is adapted, owes a debt
axiom constitute the possibly applicable rewrite rules. In other words, to many people. The original version was written by Bob Welham. Many
relevant rules must be specified in advance. The applicable rules in t h s of the researchers in the mathematical reasoning group worlung with
case are Alan Bundy at the University of Edinburgh subsequently t~nkeredwith
the code. Published descriptions of the program appear in Bundy and
Welham (1981),Sterling et al. (1982),and Silver (1986).The last reference
has a detailed discussion of homogenization.
Substituting the term in the equation echoes the parsing process used PRESS includes various modules, not discussed in t h s chapter, that
by offenders as each part of the equation is checked to see whether it is are interesting in their own right: for example, a package for inter-
the appropriate term to rewrite. val arithmetic (Bundy, 1984), an infinite precision rational arithmetic
package developed by Richard O'Keefe, and an expression simplifier
Exercises for Chapter 23 based on difference-structures as described in Section 15.2, developed by
Lawrence Byrd. The successful integration of all these modules is strong
(i) Add isolation axioms to Program 23.1 to handle quotients on the evidence for the practicality of Prolog for large programming projects.
left-hand side of the equation. Solve the equation x / 2 = 5 . The development of PRESS showed up classic points of software engi-
neering. For example, at one stage the program was being tuned prior
(ii) Add to the polynomial equation solver the ability to solve disguised to publishng some statistics. Profiling was done on the program, whch
linear and disguised quadratic equations. Solve the equations 2 . showed that the predicate most commonly called was f ree-of. Rewriting
x3-8=x3,andx4-5.xG6=00. it as suggested in Exercise 23(iv) resulted in a speedup of 35 percent in
(iii) The equation cos(2 . x ) - sin(x) = 0 can be solved as a quadratic the performance of PRESS.
equation in sin(x) by applying the rewrite rule cos(2 . x ) = 1 - 2 . Program 23.1 is a considerably cleaned-up version of PRESS. Tidying
sin2(x).Add clauses to Program 23.1 to solve t h s equation. You the code enabled further research. Program 23.1 was easily translated to
will need to add rules for identifying terms of type trigonometric, other logic programming languages, Concurrent Prolog and FCP (Sterling
heuristics for finding trigonometric reduced terms, and appropriate and Codish, 1986).Malung the conditions when methods were used more
homogenization axioms. explicit enabled the writing of a program to learn new equation-solving
methods from examples (Silver, 1986).
(iv) Rewrite the predicate free-of (Term,X) so that it fails as soon as it
finds an occurrence of X in Term.
A Compiler
-- - -- - ---- -
The source language for the compiler is PL, a simplified version of Pascal
designed solely for the purposes of this chapter. It contains an assign-
ment statement, an if-then-else statement, a while statement, and simple
1/0 statements. The language is best illustrated with an example. Fig-
ure 24.1 contains a program for computing factorials written in PL. A
formal definition of the syntax of the language is implicit in the parser
in Program 24.1.
The target language is a machine language typical for a one-accumu-
lator computer. Its instructions are given in Figure 24.2. Each instruction
has one (explicit) operand, which can be one of four things: an integer
constant, the address of a storage location, the address of a program
instruction, or a value to be ignored. Most of the instructions also have a
second implicit operand, which is either the accumulator or its contents.
In addition, there is a pseudoinstruction block that reserves a number of
storage locations as specified by its integer operand.
The scope of the compiler is clear from its behavior on our example.
Figure 24.3 is the translation of the PL program in Figure 24.1 into ma-
Chapter 24 A Compiler
Analysis *
tokens. The list of tokens is parsed in the second stage, syntax analysis,
to give a source structure. The thlrd and fourth stages transform the
source structure into relocatable code and assemble the relocatable code The basic predicate compile(Tokens,ObjectCode) relates a list of to-
into absolute object code, respectively. The final stage outputs the object kens Tokens to the Objectcode of the program the tokens represent.
program. The compiler compiles correctly any legal PL program but does not han-
Our compiler implements the middle three stages. Both the first stage dle errors; that is outside the scope of t h s chapter. The list of tokens
of lexical analysis and the final output stage are relatively uninteresting is assumed to be input from some previous stage of lexical analysis.
and are not considered here. The top level of the code handles syntax The parser performing the syntax analysis, implemented by the predi-
analysis, code generation, and assembly. cate parse, produces from the Tokens an internal parse tree Structure.
Chapter 24 A Compiler
compile( Tokens,ObjectCode) -
Objectcode is the result of compilation of
a list of Tokens representing a PL program.
compile(~okens,ObjectCode)
parse(Tokens,Structure),
-
encode(Structure,Dictionary,Code),
assemble(Code,Dictionary,0bjectCode). The codegenerator
The parser encode(Structure,Dictionary,RelocatableCode) -
parse( Tokens,Structure) - RelocatableCode is generated from the parsed Structure
building a Dictionary associating variables with addresses.
Structure represents the successfully parsed list of Tokens.
parse(Source,Structure) - encode((X;Xs),D,(Y;Ys)) -
encode(X,D,Y), encode(Xs,D,Ys).
pl~program(Structure,Source\[ I). encode(void,D,no-op).
pl-program(S) - [program] , identifier(X) , [ ' ; ' I , statement(S) . encode(assign(Name,E),D,(Code; instr(store,Address))) -
statement((S; Ss)) -
[begin], statement(S), rest-statements(Ss).
lookup(Name,D,Address), encode-expression(E,D,Code).
encode(if(Test,Then,Else),D,
statement(assign(X,V)) - (TestCode; Thencode; instr(jump,L2) ;
label(L1); Elsecode; label(L2))) -
identifier(X), [':='I, expression(V).
statement(if(T,Sl,S2)) - encode-test(Test,Ll,D,TestCode),
encode(Then,D,ThenCode),
[if] , test (TI , [then] , statement(S1) , [else] , statement( ~ 2 ).
statement(while(T,S)) - encode(Else,D,ElseCode).
[while] , test (T) , [do] , statement(S) .
statement(read(X) -
encode(while(Test,Do),D,
(label(L1); TestCode; DoCode; instr(jump,Ll); label(L2)))
encode-test(Test,L2,D,TestCode), encode(Do,D,DoCode).
-
[read] , identifier(X) .
statement(write(X)) - encode(read(X),D,instr(read,Address)) -
lookup(X,D,Address).
[write], expression(X) .
rest-statements((S;Ss)) - [';'I, statement(S1, rest-statements(Ss)
encode(write(E),D,(Code; instr(write,O))) -
rest-statements(void) - [end] .
encode-expression(E,D,Code).
-
expression(X) -pl-constant(X) .
encode-expression (Expression,Dictionary,
Code)
expression(expr(Op,X,Y)) -
pl-constant(X), arithmetic-op(Op), expression(Y).
Code corresponds to an arithmetic Expression.
arithmetic-op('+')
arithmetic-op('-')
-- ['+'I.
['-'I.
arithmetic-op('*')
arithmetic-op('/')
-- ['*'I.
['/'I.
pl-constant(name(l0
pl-constant(number(X))
-- identifier()().
pl-integer()().
encode~expression(expr(Op,E1,E2),D,Code) -
not single~instruction(0p,E2,D,Instruction),
-- [XI , atom(^)}.
identifier(X) single-operation(Op,EI,D,E2Code,Code),
pl-integer()() [XI , {integer(x)}. encode-expression(E2,D,E2Code).
test(compare(Op,X,Y)) -
expression(X) , comparison-op(Op), expression(Y) .
Program 24.1 (Continued)
not commutative(Op),
lookup('$temp',D,Address),
encode-expression(E,D,Load),
op-code(E,Op,OpCode).
op-code(number(C) ,Op ,OpCode)
op-code (name(X) ,Op,OpCode) --literal-operation(Op, OpCode) .
memory-operation(Op, OpCode) . program(f actorial,
literal-operation( ' + ' ,addc) . memory-operation( '+' ,add). [program,factorial,';'
literal-operation('-',subc). memory-operation('-',sub). ,begin
literal~operation('*',mulc). memory-operation('*',mul). ,read,value,';'
literal-operation('/' ,divc). memory-operation('/' ,div) . ,count,':=',l,';'
,result,':=',l,';'
commutative('+'). commutative( ' * ' .
,while,count,'~',value,do
encode-test(compare(Op,El,E2),Label,D,
(Code;instr(OpCode,Label)))
comparison~opcode(0p,OpCode),
- ,begin
,count,':=',count,'+',l,';'
,result,':=',result,'*',count
encode-expression(expr ( '-' ,El,E2) ,D ,Code).
comparison-opcode( f ' ,jumpeq) . end,'; '
comparison-opcode('=' ,jumpne) .
,write,result
comparison~opcode('>',jumple). comparison~opcode('2',jumplt).
comparison-opcode( ' < ' ,jumpge) . comparison-opcode( ' I ' ,jumpgt) .
,end] ) .
lookup(Name,Dictionary,Address) - See Program 15.9. Program 24.2 Test data
The assembler
assemble( Code,Dictionary,TidyCode) - The structure is used by the code generator encode to produce relocat-
able code Code. A dictionary associating variable locations to memory
TidyCode is the result of assembling Code removing
no-ops and labels,and filling in the Dictionary. addresses and keeping track of labels is needed to generate the code.
assemble(Code,Dictionary,TidyCode) -
tidy-and-count(Code,1 ,N,TidyCode\(instr(halt ,O);block(L))),
This is the second argument of encode. Finally, the relocatable code is
assembled into object code by assemble with the aid of the constructed
N1 is N+1, Dictionary.
allocate(Dictionary,Nl,N2),
The testing data and instructions for the program are given as Pro-
L is N2-N1, ! .
tidy-and-count ( (Codel ;Code2),M,N,TCodel\TCode2) - gram 24.2. The program factorial is the PL program of Figure 24.1 trans-
lated into a list of tokens. The two small programs consist of a single
tidy~and~count(Codel,M,M1,TCodel\Rest),
tidy-and-count(Code2,M1,N,Rest\TCode2). statement each, and test features of the language not covered by the
tidy-and-count(instr(X,Y),N,Nl,(instr(~,~);~ode)\Code)
N1 is N+1.
- factorial example. The program test1 tests compilation of a nontrivial
arithmetic expression, and test2 checks the if-then-else statement.
tidy-and-count (label(N) ,N,N,Code\Code).
tidy-and-count(no-op,N,N,Code\Code).
The parser proper is written as a definite clause grammar, as described Statements in PL are delimited by semicolons. The rest of the state-
in Chapter 19. The predicate parse as given in Program 24.1 is just an ments are accordingly defined as a semicolon followed by a nonempty
interface to the DCG, whose top-level predicate is pl-program. The DCG statement, and recursively the remaining statements:
has a single argument, the structure corresponding to the statements, as
described later. A variant of Program 18.9 is assumed to translate the
rest-statements( (S;Ss)) -
[ ' ; '1 , statement (S) , rest-statements(Ss) .
DCG into Prolog clauses. The convention of that program is that the last
argument of the predicates defined by the DCG is a difference-list: The end of a sequence of statements is indicated by the standard iden-
parse (Source,Structure) -
pl-program(Structure, Source\ [ 1 .
tifier end. The atom void is used to mark the end of a statement in the
internal structure. The base case of rest-statements is therefore
rest-statements (void) - [end] .
The first statement of any PL program must be a program statement. A
The above definition of statements precludes the possibility of empty
program statement consists of the word program followed by the name
statements. Programs and compound statements in PL cannot be empty.
of the program. We call words that must appear for rules of the grammar
The next statement to discuss is the assignment statement. It has a
to apply standard identifiers, the word program being an example. The
simple syntactic definition - a left-hand side, followed by the standard
name of the program is an identifier in the language. What constitutes
identifier is, followed by the right-hand side. The left-hand side is re-
identifiers, and more generally constants, is discussed in the context of
stricted to being a PL identifier, and the right-hand side is any arithmetic
arithmetic expressions. The program name is followed by a semicolon,
expression whose definition is to be given:
another standard identifier, and then the program proper begins. The
body of a PL program consists of statements or, more precisely, a sin- statement (assign(X,E) ) -
gle statement that may itself consist of several statements. All thls is identif ier(X), [ ' :='I , expression(E) .
summed up in the top-level grammar rule:
The structure returned by the successful recognition of an assignment
pl-program(S) - statement has the form assign(X, E) . The (Prolog)variable E represents
[program] , identifier (XI, [ ' ; 'I , statement (S) . the structure of the arithmetic expression, and X is the name of the
(PL) variable to be assigned the value of the expression. It is implicitly
The structure returned as the output of the parsing is the statement assumed that X will be a PL identifier.
constituting the body of the program. For the purpose of code genera- For simplicity of both code and explanation, we restrict ourselves to
tion, the top-level program statement has no significance and is ignored a subclass of arithmetic expressions. Two rules define the subclass. An
in the structure built. expression is either a constant or a constant followed by an arithmetic
The first statement we describe is a compound statement. Its syntax operator and recursively an arithmetic expression. Examples of expres-
is the standard identifier begin followed by the first statement, S, say, sions in the subclass are x, 3, 2 . t and x + y - 212, the expression in the
in the compound statement, and then the remaining statements Ss. The first test case in Program 24.2:
structure returned for a compound statement is (S;Ss), where ; is used
as a two-place infix functor. Note that S, Ss, or both may be compound expression()o -pl-constant (X) .
statements or contain them. The semicolon is chosen as functor to echo expression(expr (Op,X,Y)) -
pl-constant (X) , arithmetic-op(Op), expression(Y) .
its use in PL for denoting sequencing of statements:
Chapter 24 A Compiler
T h s subclass of expressions does not respect the standard precedence Tests are defined to be an expression followed by a comparison oper-
of arithmetic operators. The expression x . 2 + y is parsed as x . (2 + y ) . ator and another expression. The structure returned has the form com-
On the other hand, the expression x + y - 212 is interpreted unambigu- pare (Op ,X ,Y) , where Op is the comparison operator, and X and Y are the
ously as x + ( y - ( 2 1 2 ) ) . left-hand and right-hand expressions in the test, respectively:
For this example, we restrict ourselves to two types of constants in PL:
identifiers and integers. The specification of pl-constant duly consists
test (compare(Op,X,Y)) -
expression(X) , comparison-op(Op), expression(Y)
of two rules. Whch of the two is found is reflected in the structure
returned. For identifiers X, the structure name (X) is returned, whereas The definition of comparison operators using the predicate compari-
number (X) is returned for the integer X: son-op is analogous to the use of arithmetic-op to define arithmetic
assign(max ,name(b) 1) .
statement(if (T,SI,S2)) - The factorial program is parsed into a sequence of five statements fol-
[if] , test (T) , [then] , statement (S1) ,
[else] , statement (S2). lowed by void. The output after parsing for all three test programs is
Chapter 24 A Compiler
Program test1 : The structure produced by the parser for the general PL assignment
statement has the form assign(Name ,Expression), where Expression
is the expression to be evaluated and assigned to the PL variable Name.
The corresponding compiled form calculates the expression followed
Program test2 :
by a store instruction whose argument is the address corresponding
to Name. The representation of individual instructions in the compiled
code is the structure instr (X,Y), where X is the instruction and Y is the
Program test3 : operand. The appropriate translation of the assign structure is there-
fore (Code; instr (store,Address) ), where Code is the compiled form
of the expression, whch, after execution, leaves the value of the ex-
pression in the accumulator. It is generated by the predicate encode-
expression(Expression, D, Expressioncode). Encoding the assignment
statement is performed by the clause
Figure 24.5 Output from parsing
given in Figure 24.5. This is the input for the second stage of compila-
tion, code generation.
The general expression is the structure expr (Op ,El,E2), where Op is single-operation(Op,E,D,Code,
the operator, El is a PL constant, and E2 is an expression. The form (Code ;
of the compiled code depends on E2. If it is a PL constant, then the instr(store,Address) ;
final code consists of two statements: an appropriate load instruction Load ;
determined recursively by encode-expression and the single instruction instr(0pCode ,Address))
corresponding to Op. Again, it does not matter in whch order the two
instructions are determined. The clause of encode-expression is
1 - not commutative (0p) ,
lookup('$temp' ,D,Address) ,
encode-expression (E,D,Load) ,
op-code(E,Op,OpCode).
The nature of the single instruction depends on the operator and An optimization is possible if the operation is commutative, e.g., ad-
whether the PL constant is a number or an identifier. Numbers refer dition or multiplication, whch circumvents the need for a temporary
to literal operations, and identifiers refer to memory operations: variable. In t h s case, the memory or literal operation can be performed
single~instruction(0p,number(C),D,instr(Opcode,C~~ - on El, assuming that the result of computing E2 is in the accumulator:
literal-operation(Op,Opcode).
single~instruction(Op,name(X),D,instr(Op~~d~,A~~ -
memory-operation(Op, Opcode) , lookup (X ,D,A) .
The next statement is the conditional if-then-else parsed into the struc-
A separate table of facts is needed for each sort of operation. The ture if (Test,Then,Else). To compile the structure, we have to intro-
respective form of the facts is illustrated for +: duce labels to which instructions can jump. For the conditional we need
two labels marking the beginning and end of the else part respectively.
The labels have the form label (N), where N is the address of the instruc-
A separate calculation is necessary when the second expression is not tion. The value of N is filled in during the assembling stage, when the
a constant and cannot be encoded in a single instruction. The form of the label statement itself is removed. The schematic of the code is given by
compiled code is determined from the compiled code for calculating E2, the t h r d argument of the following encode clause:
and the single operation is determined by Op and El:
encode~expression(expr(Op,E1,E2),D,Code) - encode(if (Test ,Then,Else),D,
(Testcode ;
not single-instruction(Op,E2,D,1nstruction),
ThenCode ;
single-operation(Op,El ,D,E2Code, Code) ,
instr(jump,L2) ;
encode-expression(E2, D, E2Code) .
label (Ll) ;
In general, the result of calculating E2 must be stored in some tempo- ElseCode ;
rary location, called $temp in the following code. The sequence of instruc- label (L2))
tions is then the code for E2, a store instruction, a load instruction for >- encode~test(Test,Ll,D,TestCode),
El, and the appropriate memory operation addressing the stored con-
tents. The predicates shown previously are used to construct the final encode (Then,D ,ThenCode) ,
form of the code: e ElseCode) .
encode ( ~ l s ,D,
Chapter 24 A Compiler
In order to compare two arithmetic expressions, we subtract the sec- Program test1 :
ond from the first and make the jump operation appropriate to the par- ((((instr(load,~);instr(divc,2));instr(~tore,~emp~;
ticular comparison operator. For example, if the test is whether two ex- instr(load,Y) ;instr(sub,Temp)) ; instr(add,X)) ;
instr(write,O));no-op
pressions are equal, we circumvent the code if the result of subtracting
the two is not equal to zero. Thus comparison~opcode( '=' ,jumpne) is a Program test2 :
fact. Note that the label that is the second argument of encode-test is (((instr(load,A) ; instr(sub,B)) ;instr(jumple,L1)) ;
the address of the code following the test. (instr(load ,A); instr (store ,Max)) ; instr( j m p , L 2 ) ; label(L1) ;
(instr(load,B) ; instr(store,Max)) ;label(L2)) ;nO-OP
encode-test (compare (Op,E1 ,E2) ,Label,D, Program factorial :
(Code; instr(OpCode,Label))) - instr(read,Value);(in~tr(l~adc,l);instr(~t~re,C~~nt));
comparison~opcode(0p ,OpCode) , (instr(loadc,l);instr(~t0re,~es~lt));(label(~1);
encode~expression(expr('-',EI,E2),D,Code~. ((instr(load,Count) ; instr(sub,Value)) ; instr(jmpge ,L2)) ;
(((instr(load,Count) ;instr(addc, 1)) ; instr(store,~ount)) ;
The next statement to consider is the while statement. The statement is ((instr(load,~esult);instr(mul,~~unt));instr(store,~esult));
parsed into the structure while (Test ,Statements). A label is necessary no-op) ; instr(jump,Ll) ;label(~2)); (instr(load,~esult);
before the test, then the test code is given as for the if-then-else state- instr(write,O));no-op
ment, then the body of code corresponding to Statements and a jump
Figure 24.6 The generated code
to reperform the test. A label is necessary after the jump instruction for
when the test fails.
encode (while (Test,Do) ,D,
(label (L1) ; Figure 24.6 contains the relocatable code after code generation and be-
TestCode ; fore assembly for each of the three examples of Program 24.2. Mnemonic
DoCode ; variable names have been used for easy reading.
instr(jump,Ll) ;
label (L2))
) - encode-test (Test,L2 ,D,~estCode), 24.4 The Assembler
encode (Do,D ,DoCode) .
The final stage performed by the compiler is assembling the relocatable
The 1/0 statements are straightforward. The parsed structure for in- code into absolute object code. The predicate assemble (Code ,Dictio-
put, read(X), is compiled into a single read instruction, and the table is nary,Obj ectCode) takes the Code and Dictionary generated in the pre-
used to get the correct address: vious stage and produces the object code. There are two stages in the as-
encode (read(X) ,D,instr (read,~ d d r e s s )) - sembly. During the first stage, the instructions in the code are counted, at
the same time computing the addresses of any labels created during code
lookup(X,D,Address).
generation and removing unnecessary null operations. This tidied code
The output statement is translated into encoding an expression and then is further augmented by a halt instruction, denoted by instr (halt,0) ,
a write instruction: and a block of L memory locations for the L PL variables and tempo-
rary locations in the code. The space for memory locations is denoted
encode(write (E) ,D,(Code; instr (write ,0))) +
by block(L). In the second stage, addresses are created for the PL and
encode-expression(E,D,Code). temporary variables used in the program:
Chapter 24 A Compiler
N1 is N+1,
allocate(Dictionary ,N1,N2) , Program test2 :
L is N2-N1, ! . instr(load, 10) ; instrcsub, 11) ; instr(jumple ,7) ;instr(load,l~);
instr(store,12) ;instr(jump,9) ;instr(load,ll) ;instr(store,l2);
The predicate t idy-and-count (Code,M ,N ,TidyCode) tidies the Code instr (halt,0) ;block(3)
into TidyCode, where the correct addresses of labels have been filled
Program factorial :
in and the null operations have been removed. Procedurally, executing
instr(read,21) ; instr(loadc, 1) ; instr (store,19) ;instr(loadc, 1) ;
tidy-and-count constitutes a second pass over the code. M is the ad-
instr(store ,20); instr(load, 19) ;instr(sub,21) ; instr(jumpge, 16) ;
dress of the beginning of the code, and N is 1 more than the address of instr(load,l9);instr(addc,l);instr(store,19);instr(load,20);
the end of the original code. Thus the number of actual instructions in instr(mul,19);instr(store,20);instr(jump,6);instr(load,20);
Code is N+1-M. TidyCode is represented as a difference-structure based instr(write ,0) ; instr(ha1t ,0) ;block(3)
on ; .
Figure 24.7 The compiled object code
The recursive clause of tidy-and-count demonstrates both standard
difference-structure technique and updating of numeric values:
in the program, plus any temporary variables needed for computing ex-
tidy~and~count((Code1;Code2),M,N,~~odel\~~ode2~ +
pressions. The effect of allocate is to assign actual memory locations
tidy-and-count (Code1 ,M,MI ,TCodel\Rest) ,
for the variables and to fill in the references to them in the program.
tidy-and-count(Code2,Ml,N,Rest\TCode2).
The variables are found by traversing the Dictionary. M is the address
Three types of primitives occur in the code: instructions, labels, and of the memory location for the first variable, and N is 1 more than the
no-ops. Instructions are handled routinely. The address counter is incre- address of the last. The order of variables is alphabetic corresponding to
mented by 1, and the instruction is inserted into a difference-structure: their order in the dictionary. The code also completes the dictionary as a
data structure.
tidy-and_count(instr(X,Y) ,N,NI,(instr (x,Y) ;Code)\Code) +
Table A.2
Predefined Operators in Standard Prolog
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Index