Le A oP, Skee EA
+ () CD (your game)
+ Advanced Tactical Fighters Reference Manual (256 pp.) which gets you up
into the air and explains the physics of flight, piloting and combat. (See How
to Use at the beginning of the manual for specific chapter information.)
* Reference Card (8 pp.) listing all keyboard and joystick commands in the
game.
+ Install Guide (32 pp.), which is what you're reading now, (Includes trou-
bleshooting tips, steps for creating a boot disk and Windows '95 information.)
+ Registration Card — we'd love to know who you are:
ADVANCED TACTICAL
FIGHTERS"
INSTALL GUIDE
Welcome to Advanced Tactical Fighters (ATF). This guide begins with installation
instructions for people who are about to play the game for the first time. To avoid
compatibility or memory problems, please take a moment to confirm that your
machine matches the system requirements. The basic system requirements are listed
on the bottom of the Advanced Tactical Fighters box. A detailed list of system
requirements and recommendations are in System Requirements, p. 9
Note: Disk compression of any kind will result in substantially increased load
times. Advanced Tactical Fighters has been fully tested with Double Space and
Drive Space (the disk compression utilities that shipped with MS-DOS 6.0 and
later). We cannot guarantee the compatibility of our games with other disk com-
pression utilities. For better performance, use a drive without disk compression.PRE-INSTALLATION PROCEDURES: DOS
IMPORTANT: Follow these steps if you do not have Windows *95 installed. Before
installing any piece of software, it is critical that your hard drive be in proper
working order. Failure to verify this may result in corrupt data.
1. Type ver (Enter) from your C: prompt (C:\>).
If you are using DOS version 6.2 or later, it is extremely easy to verify your drive's
condition with a few simple commands, If you are using Windows ’95, please see
Pre-Installation Procedures: Windows ’95, below.
The DOS version you currently have installed will be displayed on the screen. If it
says MS-DOS VERSION 6.2 or any version later than that, follow the instructions
below. If you are using DOS version 5.0, or are unable to use the commands in
Steps 2 and 3, you may need to use other utilities (such as Norton Utilities and
Central Point Tools) to check your drive’s condition
2. Type SCANDISK C: (Enter) from your C: prompt.
This determines if your drive is in good repair. If any damage is found, you
should repair it before continuing. Follow the instructions in your DOS manual
3. Type DEFRAG c: /e Enter) from your C: prompt.
This runs a complete defragmentation of your hard drive to ensure all of your data
is sorted properly. It also optimizes your system for faster load and access times.
PRE-INSTALLATION PROCEDURES:
WINDOWS ’95
Before installing any piece of software, it is critical that your hard drive be in prop-
er working order. Windows ’95 provides the disk tools SCANDISK and DEFRAG
to ensure this is working correctly. Then you should create a shortcut. (You can also
create a normal boot disk, but a shortcut is recommended.)
1. First you should run SCANDISK. To activate SCANDISK, left-click on the
START button. Move the mouse up and highlight Programs. From Programs a
new menu will come up. In that menu select Accessories (usually at the top). Yet
another menu will come up — within that menu select System Tools. Finally, high-
light ScanDisk and the program will run. Once activated, make sure there is a
check mark in the Automatically Fix Errors box and select the hard drive to
which you are installing Advanced Tactical Fighters (.e., if you are installing the
game on drive C:, make sure C: is highlighted). Once everything is set up correctly
click Start to have the program scan the drive and correct any errors.
2. Next, run DEFRAG. In order to activate DEFRAG, go to System Tools (as in
previous step). Highlight Disk Defragmenter and the program will run. As with
SCANDISK, select the drive to which you are installing Advanced Tactical
Fighters and left-click OK.
QUICK INSTALL
IF YOU’RE USING MS-DOS
1. Turn on your computer.
2. Ifyou're in Windows, close all programs and exit Windows
3. Insert the ATF CD into the CD-ROM drive.
4. Go to your CD-ROM drive (usually D:) and type INSTALL (You need
490K of conventional memory to run the install program.)
If you experience trouble, consult Troubleshooting, p. 23.
IF YOU’RE USING WINDOWS ‘95
1. Turn on your computer and wait for Windows to load
2. Insert the ATF CD into the CD-ROM drive.
3. If no menu appears, double-click on My Computer and select the CD-ROM
Drive. Double-click on the ATF icon.
4. Click INSTALL in the ATF menu.
5. Create an ATF shortcut icon, (See Creating an ATF Shortcut, pp. 20-22, for
details).
TABLE OF CONTENTS
INSTALLATION...
READ.ME Fik
Disk Cache Program:
Starting the Install Program: Windows “95...
Starting the Install Program: DOS
Installing the Game ..
PLAYING FOR THE FIRST TIME
Step 1 — Video
Step 2— Sound
‘Adjusting Graphic Preferenc
Adjusting Sound Preferences
SeUCalibrate Control Type ..
SYSTEM REQUIREMENTS ...
Memory Requirements
CREATING AN MS-DOS BOOT DISK.
Installing VESA-Compatible Drivers
Changing Sound Card Configuration
SHORTCUTS
TROUBLESHOOTING i a
ORIGIN/EA PRODUCT SUPPORT...INSTALLATION
You can install the game from DOS or through Windows ’95. The game will not
create a Windows ’95 shortcut icon for you. See Creating an ATF Shortcut, p. 20,
6.
to learn how to create one,
READ.ME FILE
‘To view an important text file that contains last-minute changes in the game or
documentation, refer to the READ.ME File. To view the READ.ME file, go to
your CD-ROM drive (usually D:) and type EDIT READ.ME. After viewing the file.
you can print it out by typing COPY READ.ME PRN. In Windows ’95, insert the ATF
CD into the drive and click on README when the ATF menu appears.
DISK CACHE PROGRAMS
Although not recommended, you can run ATF with a disk cache (such as recent
versions of SMARTDrive), which may reduce the CD load time for missions. If you
can’t free up enough conventional memory, or don’t want to use a disk cache, you .
can temporarily disable it by making a boot disk. (Refer to Creating an MS-DOS
Boot Disk, p. 10, to learn how to create such a boot disk.) Reboot your computer
with the boot disk in your A: drive so that you can run on a configuration that does 4
not include a disk cache.
STARTING THE INSTALL PROGRAM:
WINDOWS '95 8.
1. Turn on your computer and wait for Windows to load.
2. Insert the Advanced Tactical Fighters CD into your CD-ROM drive. 9.
3. Click INSTALL from the blue ATF menu screen that appears. (The ATF icon
appears automatically when Autorun is enabled.)
4. (If menu does not appear) Autorun is not enabled. You must double-click on
My Computer, then double-click on the ATF icon.
5. Proceed to Step 6 in Installing the Game, facing page.
STARTING THE INSTALL PROGRAM: DOS
1. Turn on your computer and wait for the DOS prompt. Some machines boot
directly to Windows, or a different shell environment. Be sure to exit 10
Windows (or other shell program), and install directly from the DOS com-
mand prompt (CA>). a
2. Insert the Advanced Tactical Fighters CD into your CD-ROM drive. is
3. Type the name of your CD-ROM drive (usually p:), then press (Enter).
4. Type INSTALL and press ‘You can run this anytime you want to re-run
the install program.)
5. Proceed to Step 6 on the next page
INSTALLING THE GAME
When the install program begins, you see a line of text at the bottom of the
screen (or window) describing four function keys:
(Fi) Displays World Wide Web address and phone/fax numbers for ORIGIN
Product Support. (See p. 28.)
2) Opens a temporary DOS shell window. (Type EXIT to return to the
installation program.)
Displays your computer's
your machine speed, video card, available memory, etc.).
specifications (the install program detects
(F9) Quits the install program and returns to DOS (or Windows '95)
To abort the installation at any point, press (Ctri[X).
Highlight one of the following music install options using (¥) or (2), then
press (Enter}
INSTALL ATF WITH MIDI MUSIC Will install MIDI music on your hard drive
(requires 29 MB of hard disk space). Use this if your sound card supports
MIDI music, and you don’t have enough space for digital music.
INSTALL ATF WITH DIGITAL MUSIC will install digital music on your hard
drive (requires 61 MB of hard disk space). Use this if your sound card does
not support MIDI music, or if you'd rather hear digital music
Select the drive where you want to install the game (usually C:). Use (4) or
(to highlight a drive, then press (Enter).
Select a directory on the hard drive for installation:
+ To accept the default drive and directory where you want to store game
files and saved games (C:\JANES\ATF), press (Enter).
+ To change the drive and directory where you want to store game files
and saved games, backspace over C:JANES\ATF and type the drive
and directory you'd prefer. Press (Enter
Note: If you're using a disk cache, wait a few seconds once installation is
complete. This allows all information to be copied to your hard drive
Pressing a key t00 soon may corrupt information in the cache.
Highlight VIEW README FILE to look at the game’s READ.ME file, which con-
tains late-breaking game information.
Highlight extr To DOS to return to DOS (or Windows, if running Windows '95)
To start the game:
(DOS) Type arP. In the future, change to the game directory by typing cb
JANES\ATF (or Whichever directory you specified during installation) then
type ATF.
°95) Double-left-click on the ATF shortcut icon. (To create a short-
Shorteuts, p. 20.)
(Windows
cut icon, sePLAYING FOR THE FIRST TIME ADJUSTING GRAPHIC PREFERENCES
Once you start th
configure your video mode and sound/music cards as described in the following GRAPHICS... from the PREF menu.
me for the firs
n appears that lets you From the main menu, you can adjust graphic and sound options by selecting
two steps. You can also adjust sound and graphic options using the menu bar Terrain/Object Detail
STEP 1 — VIDEO + Select terrain and object ADVANCED TACTICAL FICHTERS
detail by clicking
HIGH/MED/LOW on the
respective dial. (HIGH
gives more detail, but
a Select an in-flight video mode (left-click on a line), then press OK or (Enter).
(Click the PREV or NEXT switch to cycle through pages.)
. Select a non-flight video mode (left-click on a line), then press OK or (Enter).
(Click the PREV or NEXT switch to cycle through pages.)
slows down the frame
ing power. Most systems run well in rate; Low has less detail,
rease frame rate). In the future, cl
Higher resolutions require more proc
640x480 mode (higher resolutions d ange video but speeds up play.
modes by selecting CONFIGURE VIDEO HARDWARE... from the PREF menu.
+ Click beside the boxes to
STEP 2 — SOUND activate or deactivate var-
ious options. Activating
+ Select the sound card that most closely matches your system. Click on a line,
one or more of these
then press OK or (Enter). Click the PREV or NEXT switch to cycle through pages.
options slows down gameplay. If you’re experiencing choppy flight, try
The game automatically detects most sound cards, and highlights the one it thinks deactivating one or more options.
matches your system. The name of the recommended driver appears at the bottom
TEXTURED SKY Turn sky texture and clouds on/off.
of the screen.
: 7 TEXTURED OCEAN Turn water texture on/off.
* ‘Type in cach sound card setting. When you've entered a setting, click OK (or : ef
press (Enter] to accept the default setting). TEXTURED LAND. Turn terrain texture on/off.
* Once you’ve chosen a sound card type, follow similar prompts to select a GOURAUD SHADING Turn smooth shading on/off.
music card type. TEXTURE MAPS Turn ground texture maps on/off.
Note: Some sound cards require a special setup for installation to work properly. For LIGHT SOURCE SHADING Add realistic lighting effects.
more information on these settings, see Required Sound Card Lines, p. /4, or
refer to your sound card documentation.
1/O Port. 220H is the usual default setting.
IRQ. This menu gives you a choice of IRQ ports (5 is the default for all but the
oldest Sound Blaster cards).
DMA, This menu gives you a choice of possible 8-bit and 16-bit DMA settings for
your sound card (default setting is 1 for most Sound Blaster cards).
In the future, change sound drivers by selecting CONFIGURE SOUND HARDWARE...
from the PREF menu.ADJUSTING SOUND PREFERENCES
From the main menu, you can adjust graphic and sound options by selecting
SOUND... from the PREF menu. To adjust volume, click on a red button and drag it
up/down, then
ase. MAX is the loudest setting, MIN is the quietest.
SOUND VOLUME slider bars Adjust sound effect volume. The top left slid-
er adjusts overall sound effect volume; the
other sliders adjust individual sound effects.
MUSIC VOLUME slider bars Adjust the overall music volume during flight
(IN-FLIGHT) or between missions (OTHER).
STEREO SEPARATION MAGNITUDE, Adjust the difference in volume between the
right/left speakers during stereo sound effects.
(MAX invokes the greatest difference, MIN
invokes the least.)
SWAP LEFT/RIGHT CHANNELS Reverse left/right speaker channels (this plays
right-hand sound effects in the left-hand
speaker, and vice-versa). Click switch to YES
position to activate, No position to deactivate.
Se UTA toe Chats
SET/CALIBRATE CONTROL TYPE
IMPORTANT: You must have a mouse connected in order to play ATE.
The game automatically detects your joystick if one is connected. To change the
flight control device:
. Select the CONTROL menu during flight, then select a control from the STICK
sub-menu — KEYBOARD / JOYSTICK / THRUSTMASTER / FLIGHTSTICK PRO.
. The program will ask you whether or not you want to use the throttle on cer-
tain joystick types. Press
- Follow the onscreen calibration instructions.
TEM REQUIREMENTS
's at least an IBM 486 DX/2 66+MHz
‘sion 5.0 or higher. Pentium™
Computer. Advanced Tuctical Fighters requi
or 100% compatible system, and MS-DOS v
machines are recommended.
Video Card. VESA-compliant SVGA (640x480). A local bus or PCI video card is
required.
Hard Drive. You must have a minimum of 31 MB free on your hard drive (29 for
MIDI music, 2 for save games) to install and play this game with MIDI music. You
must have a minimum of 63 MB (61 for digital music, 2 for save games) to install
and play with digital music.
CD-ROM Drive. You must have at least a double-speed CD-ROM drive with a
transfer rate of 300,000 bytes/second or higher.
Mouse. ATF requires a Microsoft or 100% compatible mouse using Microsoft soft-
ware driver version 7.0 or higher or 100% compatible software driver.
Memory. ATF uses 490K (501,760 bytes) of conventional RAM (base memory) and
6900K (7,065,600 bytes) of either extended memory (XMS) or expanded memory
(EMS). You must have a minimum of 8 megabytes of RAM installed in your machine.
MEMORY REQUIREMENTS
Advanced Tactical Fighters uses conventional RAM (base memory), plus extended
memory (XMS) or expanded (EMS) memory. As long as you have at least 490K
available conventional memory, and at least 6900K available XMS or EMS memo-
ry, the game should run correctly. If you are unsure about any details regarding the
different types of memory, consult your DOS manual
To find out how much conventional, XMS or EMS memory you have available:
From the DOS prompt, type: MEM (Enter).
When the memory information is displayed on the screen, look for the following:
. LARGEST EXECUTABLE PROGRAM SIZE — This number indicates
how much DOS conventional memory is available. You must have at least
501,760 bytes (490K) listed here.
You must have the above listing, along with one of the following two listings
. TOTAL EXTENDED (XMS) or TOTAL CONTIGUOUS EXTENDED —
This is the amount of extended memory in your computer, You must have
at least 7,065,600 bytes (6900K) listed here.
: BYTES FREE OF EMS OR FREE EXPANDED (EMS) — This is the
amount of expanded memory configured for your system. You must have
at least 7,065,600 bytes (6900K) listed here.
If you have only 8 MB RAM, we recommend using an XMS setup. If you have
more than 8 MB RAM, you can use either an EMS or an XMS setup. but XMS is
always preferable.CREATING AN MS-DOS BOOT DISK
If you use a lot of your computer’s power to do things besides run the game, it may
take a little extra work to get any game running. Using Windows frequently, or hook-
ing your computer up to a printer, a network, a modem, a fax machine or any sort of
useful external device ties up a lot of what the game expects to be able to use.
To ensure maximum performance from Advanced Tactical Fighters, it is recom-
mended that you create a boot disk that will optimize your computer specifically
for installing and/or running the game. If you are experiencing problems installing
and/or running ATF or do not have enough free memory, it will help to create a
separate boot disk and decrease the number of memory resident programs (TSRs)
you have loaded
CHECKING OUT THE FOUNDATION
If you’ve got a computer that meets the specifications printed on the bottom edge
of the box, you should be able to run the game. First, make sure your computer has
everything you need. (You only need to do this if you’re using an MS-DOS boot
disk instead of running the game through Windows '95.)
1. Type VER t the DOS prompt (C:\>).
‘The line MS-DOS VERSION 6.0 (or any other version as long as it is 5.0 or
later) should appear. If it does, so far so good. If it gives a number less than
5, you won't be able to run the game. If you have an earlier version of DOS,
you will have to upgrade before you can play Advanced Tactical Fighters
a Type MEM
This checks to see if you have enough memory. (See Memory
Requirements, p. 9, for details)
3. Check that you have a 100% compatible mouse driver.
If you aren’t sure, you can find your mouse driver line in your
AUTOEXEC.BAT:
a. Type TYPE c:\auTorxec.par and look for any line that includes MOUSE (but
not SET MOUSE).
b. Write the entire line on paper.
c. If you can’t find the line, try typing mou: i the DOS prompt. If you
get a line saying MICROSOFT (R) MOUSE DRIVER VERSION
, your mouse is 100% compatible.
4. Cheek that you have a 100% compatible sound card. (See System
Requirements, p. 9, and Required Sound Card Lines, p. 14.)
MAKING A BOOT DISK
1 Put a blank disk into your A: drive.
When your computer is turned on, it should look for your “startup” files
(CONFIG.SYS and AUTOEXEC.BAT) first in your A: drive. If those files
aren’t there, it will go on to look in your hard drive. (A boot disk in your B:
drive won’t do any good at all; the computer will never look there.)
2, Format the disk in your A: drive.
Even if the disk in drive A is already formatted, format it again to make sure
that your current operating system is copied to it. Do this from your C:
prompt:
a. Type Format a: /s (Enter
The /s is the command that copies over your system files.
3. Copy your CONFIG.SYS onto your boot disk:
This moves the raw material onto your boot disk, so that you can modify it
without having to type in all the information that is going to stay the same —
like your sound drivers.
Note: You do not want to change your hard drive’s CONFIG.SYS or
AUTOEXEC.BAT.
a, Switch to the A: drive by typing a:
b. Type COPY C:\CONFIG.SYS A:
4. Modify your CONFIG.SYS:
Now it’s time to take out or change all the lines that don’t facilitate game play.
a. Type EDIT A:\CONFIG.SYS
You're going to want at least seven lines. Some you're going to keep as they
already appear, and some you can change slightly. (Any line containing or
PowerShare should be removed. It will conflict with the game.) If you have
used DOS’s MEM MAKER, your lines may start with /L:, followed by several
numbers. If so, try to make all lines resemble the ones listed in this section.
b. You should already have a line that looks similar to the one below. If it’s not
identical, that’s fine.
DEVICE=C:\DOS\HIMEM.SYS.
Some newer systems also have “plug-and-play” peripherals that use a special
driver. If yours does, you'll see the following line (make it the first line in
your boot disk CONFIG.SYS). If your system doesn’t have plug-and-play
capabilities, do not add this line:
DEVICE=C:\PLUGPLAY\DRIVERS\DOS\DWCFGMG.SYSbo!
IGH
If you don't have one this, type it in. Wt loads your DOS commands into high
memory, where they won't compete with the game for room
d.
FILES=40
If you don't have this one, type it in. If it says something other than 40,
change it 10 40. This line sets how many files the game can have open at the
same time. The more complex and busy the game, the more things will be
happening simultaneously, and therefore the more files will need to be open
BUFFERS=40)
If you dont have this one, type it in, If it says something other than 40,
change it to 40. This line allows the game to make a “holding poo!” for
information. Sometimes the game throws more information at your computer
than your computer can deal with immediately — this sets how much infor-
mation can be put “on hold.”
SHELL=C:\DOS\COMMAND.COM C:\Dos_ /P
If you don't have this one, type it in. This line is just a note reminding your
computer to look in your hard drive’s DOS directory to find the system
commands.
DEVICE=C:\call the information about your sound card driver, if any>
You want to keep the sound card driver line from your original
CONFIG.SYS. This is another important line to keep, because if you don’t
mention your sound card driver in your CONFIG.SYS, not only will your
game not have sound, but it just won't play for very long, You can spot the
sound card driver because it will mention your sound card (for example, if
you have a Sound Blaster 16, look for “SB16”). If you can’t find this line,
don’t worry about it — unless your game won't play.
See Required Sound Card Lines, p. 14, for common sound card lines.
i
DEVICE=C:\
You want to keep the CD-ROM driver line from your original CONFIG.SYS
This is an important line to keep, because it gets your CD-ROM working.
Because you already know it works, you'll want to keep this line. It will usually
be a line containing the driver name (example: SBCD.SYS) followed by the
device name of your CD-ROM (example: /D:MSCD001). The presence of the
/D: indicates a CD-ROM driver line.
Exit and save your file by typing (Alt [F), then (X), then (¥]
12
Copy your AUTOEXEC.BAT onto your boot disk:
(This is similar to the process that you used in Step 3.)
Go to the A: drive by typing a: Enier)
Type COPY C:\AUTOEXEC.BAT A: (Enter).
Modify your AUTOEXEC.BAT:
Type EDIT A:\AUTOEXE!
You will need the following lines. One or two are going to depend on what your
original AUTOEXEC.BAT reads.
PROMPT $PSG
This is the line that tells your computer to list what subdirectory you're in,
and to put the “>” at the end.
PATH=C:\DOS-
This line tells your computer how to find your DOS commands. Don’t worry
if you have other things after “DOS”; they can remain in the line
This line tells the computer to look into the correct drive for Advanced
Tactical Fighters. If you installed to a different drive, use that letter.
This loads your mouse, so you have the option of using it if you want to.
Keep it just the way it appears in your original AUTOEXEC.BAT. The word
“mouse” appearing in the line is what you're looking for.
f You should keep this line from your original AUTOEXEC.BAT, except for
two items: delete the /é, /s and /L parameters and change /M:## to /M:15. For
example,
C:\DOs\MSCDEX.EXE /E /M:5./p:Mscb001
would change to:
C:Apos\MSCDEX.EXE /M: 15 /p:mscp001
g. You want 1o keep the sound card driver lines in your original
See Required Sound
AUTOEXEC.BAT.
rd Lines, p. 14, for common sound card lines.
13CD\ANES\ATE
h. This tells your computer to go to the directory where Advanced Tactical
Fighters is located (if you did not use the default directory, replace “ATF”
with the correct directory).
ATF
i. This starts the game.
j. Exit and save this file by typing (ARIF),
7. Use your new boot disk by turning your computer off, waiting ten seconds,
inserting your new boot disk in your A: drive and turning the computer back
on. The boot disk should run and automatically take you into Advanced
Tactical Fighters. (To return to your original setup, simply remove the disk
from your A: drive and restart your computer.)
Note: If your boot disk doesn't work, contact ORIGIN/EA Product Support, p. 27.
INSTALLING VESA-COMPATIBLE DRIVERS
Advanced Tactical Fighters requires a 100% VESA-compatible SVGA driver to
operate in SVGA 640x480x256-color mode. Some video cards have the nec
driver within the hardware BIOS. Customers with these cards need not load any
other drivers. Other cards, how ident program (TSR)
to be loaded prior to the application being loaded. (The ATI Mach 32, for instance,
requires VVESA.COM to enable VESA compatibility.) You must load this driver
prior to running ATF.
ry
May require a memory-
If you cannot find a VESA-compatible video driver on your system, contact the
card manufacturer.
CHANGING SOUND CARD CONFIGURATION
If you ever add a sound card (or change from one sound card to another), you must
reconfigure the sound card configuration for Advanced Tactical Fighters. To change
the sound driver, select CONFIGURE SOUND HARDWA\I om the PREF menu and
choose a new driver. (Doing so won’t harm your saved games.)
Required Sound Card Lines
The following lines are the default lines for these sound
your CONFIG.SYS and AUTOEXEC.BAT files. The sp.
tories lines for your card may vary slightly, so you should use the ones that current-
ly exist in your CONFIG.SYS and AUTOEXEC.BAT files. If you load the SET
BLASTER= environment variable, you must ensure that it is correctly set to match
your sound card settings. If you have the wrong settings, you may experience lock-
up. If you're unsure of your card type, contact your system manufacturer.
cds that should appear in
parameters and direc
14
Creative Labs Sound Blaster
CONFIG.SYS: none
AUTOEXEC.BAT: none
Note: This card usually has all settings determined by physical jumpers on
the card.
‘reative Labs Sound Blaster Pro
CONFIG.SYS: none
AUTOEXEC.BAT:
SET SOUND=C:\SBPRO
SET BLASTER=A220 15 D1 14
Note: This card usually has all settings determined by physical jumpers on
the card.
Creative Labs Sound Blaster 16
CONFIG.SYS:
DEVICE=C:\SB 1 6\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 1:5 D1 H:5,
DEVICE=C:\SB 1 6\DRV\CTMMSYS.SYS
For Vibra 16 cards, use the two following lines instead:
DEVICE=C:\VIBRA 1 6\DRV\VIBRA 16.SYS /UNIT=0 /BLASTER=A:220 1:5 D:1 H:5
DEVIC \VIBRA L6\DRV\ CTMMSYS.SYS.
AUTOEXEC.BAT:
A220 15 DI HS P330 16
SET MIDI=SYNTH: 1 MAP:E
C:\SB16\DIAGNOSE /S
c:\sB 16\sB16ser /P /Q
For Vibra 16 cards, replace the previous two lines with the following:
CAVIBRA LO\DIAGNOSE /S
C:\ VIBRAL6\MIXERSET /P /Q
Creative Labs Sound Blaster AWE32
CONFIG.SYS.
3B LO\DRV\CTSB16.SYS /UNIT=0 /BLASTER:
DEVIC
DEVICE=C:\SB 1 6\DRV\CTMMSYS.SYS,AUTOEXEC.BAT:
SET SOUND=C:\SB16
SET BLASTER=A220 15 DI H5 P330 £620 T6
SET MIDI=SYNTH: 1 MAP:E MODE: 0
c:\SB16\DIAGNOSE /S
C:\SB16\sB16SET /P /Q
C:\SB16\AWEUTIL /S
Pro Audio Spectrum
CONFIG.SYS:
DEVICE=C:\PROAUDIO\MVSOUND. SYS D:3 Q:7 $:1,220,1,5 M:1,330,2 J:1 v:99
AUTOEXEC.BAT:
SET SOUND=C:\PROAUDIO
SET BLASTER=A220 D1 15 T3
Note: Make sure the MVSOUND.SYS driver (see the CONFIG.SYS line
above) is loaded. Copy the line as it appears in your original CONFIG.SYS
setting.
Roland RAP-10
CONFIG.SYS: none
AUTOEXEC.BAT: none
Note: The 1/0 port and the IRQ for the RAP-10 are determined by the card
itself. You must have DMA 6 available for proper operation. The RAP-10
does not provide user-configurable DMA channels and works only on DMA
6 for ATF.
Ensoniq Soundscape
CONFIG.SYS: none
AUTOEXEC.BAT (do not alter order):
SET SNDSCAPE=C:\SNDSCAPE.
SET BLASTER=A220 IXX Dx T1
C:ASNDSCAPE\SSINIT /I
Note: The ‘XX’ found in the SET BLASTER line is normal. SSINIT /I is nec-
essary to properly enable the sound card. The switches GM, FM and MT32
are all found only on the older SSINIT executable. If the SSINIT line (last
line listed above) contains one of these variables instead of /, the drivers
should be updated. Contact Ensonig for the latest version.
16
ESS (Manufactured by Diamond)
CONFIG.SYS: none
AUTOEXEC.BAT
SET BLASTER=A220 15 D1 14
C:NDIAMOND\ESSCFG.EXE /A:220 1:5 D:1 M:5 B:330 1:6
C:\DIAMOND\ESSVOL.EXE /V:10 /L:10 /w:10 /m:0 /c:10 /s:10 /a:10.
Galaxy (Standard in most Packard Bell computers. Types include Sound 144;
Sound 16A; SC400; Reveal Sound F/X).
CONFIG.SYS: none
AUTOEXEC.BAT:
SET SOUND=C:\
SET BLASTER=A220 IS D1 14
SET GALAXY=A220 IS D1 K10 P530 16
c:\\UTILITY\SETMODE /SBP
c:\ \UTILITY\WOLSET.EXE /V:16,16
Substitute in the above lines as follows for your type of sound card:
Sound 144 sounD144
Sound16A SOUND16A,
SC400 sc400
Reveal Sound F/X MMP16P.
For example, if you have a Sound 144 sound card, your set sound line would
read:
SET SOUND=C:\SOUND 144.
Galaxy Forte 16
Use the following lines for Galaxy Forte 16 sound cards.
CONFIG.SYS: none
AUTOEXEC.BAT
SET SOUND=C:\FORTE 16,
SET BLASTER=A220 IS D1 14
SET GALAXY=A220 I5 D1 K10 P530 76
CAFORTE 1 6\EMUTSR.EXEMagic $20 (Including Magic $20; ISP 16; Mad 16; Opti930)
CONFIG.SYS:
pevice=c:\\CDIFINIT /1:X
(Only use the above line if your CD-ROM is connected to a sound card port.)
AUTOEXEC.BAT:
set SOUNDI6=c:\
SET BLASTER=A220 15 DI 14
cA \snpintt /8
Substitute in the above lines as follows:
Magic S20 Magics20
ISP 16 ISP16 (but change in SET SOUND line to SETISP16)
MAD 16 Mad16
OPTI930 OPTI930
For example, if you have an MAD 16 sound card, your set sound line would read:
SET SOUND16=C:\ MAD16
SE1440 (Standard in most NEC brand Pentium computers)
CONFIG.SYS:
Remove the following line (it goes into the AUTOEXEC.BAT instead):
DEVICE=C:\SE1440\cSACMODI EXE.
AUTOEXEC.BAT:
SET BLASTER=A220 I5 D1 T4
c:\sE1440\cSACHMX 1 /PM:L
c:\sE1440\cSACMODI.EXE /S
DEVICE=C:\sE 1440\csAcMoD 1 .EXE
Select SOUND BLASTER PRO OPL3 from the list of sound cards (see Step 2 — Sound, p. 6).
MWAV (Standard in most IBM computers)
CONFIG.SYS: none
AUTOEXEC.BAT
PATH=C:\MWD;C:AMWD\MANAGER
SET MWROOT=C:\MWD
SET LIBPATH=C:\MWD\MANAGER
SET MWPATH=C:\MWD\MANAGER: |WD\MWGAMES
SET BLASTER=A220 15 D1 14
CALL MWGAMES ON PRO.
Crystal (Common in Hewlett-Packard computers)
CONFIG.SYS:
Remove this line if it appears:
DEVIC! DOSBOOT\CS4232C.EXE /O /V
AUTOEXEC.BAT:
OSBOOT
SET BLASTER=A220 15 DI T4
OTHER STEPS:
With the above Crystal sound card lines in your system files, go to a DOS
prompt, change to the root directory (by typing cD\) and type the following:
copy c:\wINDOws\cs*.* C:\DOSBOOT,
CD\DOSBOOT
EDIT C54232.INI
Now, edit this file so that it resembles the following:
[PNP]
WssIO=534
WssInT=5
WssDMAPLAY=1
WssDMACaPTURE=0
SBLO=220
OpLIo=388
OPLINT=DISABLED
GamelO=200,
423210=538
4232INT=DISABLED
MPU401I0=pISABLED
MPU401INT=DISABLED
CDIO=p1IsABLED
CDINT=DISABLED
CDDMA=DISABLED
Save and exit by typin;
Select SOUND BLASTER PRO from the list of sound cards (sce Step 2 — Sound, p. 6).SHORT By
When you create a shortcut, you are, in essence, creating a boot disk for the game
and attaching it to an icon in Windows "95.
Note: Never turn off your computer while in a shortcut. This can often cause pro-
gram loops (i.e., the computer continually reboots) and other complications. To quit
a shortcut, return to Windows "95 and then exit via the Shut Down option.
CREATING AN ATF SHORTCUT
Before you start creating a shortcut, make sure that the Advanced Tactical Fighters
CD is in your CD-ROM drive.
0.
&
as»
Sf MM
Start Windows 95.
Place your mouse cursor on an empty part of your desktop, then right-click
Highlight New.
Left-click Shortcut from the menu.
Tn the blank command line, type c:\JANES\ATF\ATE.BAT. (If you installed to a
drive other than C:, use that drive letter instead.)
Left-click NEXT.
If you want to change the name of the Shortcut, type a new name (such as
“ATF Shortcut”) and press FINISH. If not, just press FINISH. This places the
new Shortcut icon on your desktop.
Right-click once on the new Advanced Tactical Fighters Shortcut icon.
Left-click once on Properties.
Left-click once on the Program tab.
Left-click in the box next to Close on exit. Make sure there is a check mark
in the box.
Left-click once on the Advanced button.
Left-click once in the box next to MS-DOS mode. Make sure there is a
check mark in the box.
Left-click once in the circle next to Specify a new MS-DOS configuration.
Make sure there is a dot in the circle, (There should be two boxes under
Specify a new MS-DOS configuration, one labeled CONFIG.SYS and one
labeled AUTOEXEC.BAT)
Two windows open up — one displays CONFIG.SYS lines, the other
AUTOEXEC.BAT lines.
Right-click inside the CONFIG.SYS FOR MS-DOS window. Highlight
Select All, pres and then press (Delete). Do the same for the AUTOEX-
EC.BAT FOR MS-DOS window. This has no effect on the files your system
uses to boot up.
20
20.
21,
22
23.
Start Notepad (under Programs: Accessories on the START button), Leave
the Advanced Program Settings screen open
Open your system CONFIG.SYS (or, if you cannot find it, CONFIG.DOS)
* Click on File
+ Click on Open...
+ Type c:\CONF
SYS (Or CONFIG.DOS)
* Click on the Open button.
Save this file as a temporary text document,
* Click on File.
* Click on Save As.
+ Type in a filename, such as TEP.TxT. (You can delete this file later — for
now, you're going to edit it and copy the contents into the Shortcut win-
dow you have open.)
Edit the lines in this file to match the CONFIG.SYS lines listed in Creating
an MS-DOS Boot Disk, pp. 10-19.
Change the HIMEM line as follows:
DEVICE=C:\D0S\HIMEM.SYS
should read
DEVICE=C:\WINDOWS\HIMEM.SYS
Note: If you have trouble finding your sound card, mouse or CD-ROM lines
in your CONFIG.SYS file, look for them in CONFIG.DOS. If you still can’t
{find the lines, contact your computer manufacturer and have them locate or
install the correct drivers.
When you're through editing, highlight Select All from the Edit menu, then
press to copy the contents of the screen.
Press to cycle through open applic:
Program Seitings screen displays.
Left-click inside the CONFIG.SYS FOR MS-DOS window.
Press to paste the Notepad contents into the window.
until the Notepad screen displays.
Open your system AUTOEXEC.BAT (or, if you cannot find it, AUTOEX-
EC.DOS).
Click on File, then click on Open...
ions until the Advanced
Pres
Type C:\AUTOEXEC.BAT (or AUTOEXEC.DOS)
Click on the Open button. (Press (N) when it asks if you want to save
changes to the temporary file you created.)
2124. Save this file as a temporary text document
* Click on File.
* Click on Save As...
+ Type in a filename (you can overwrite the TEMP.TXT file you created earlier).
Bs. Edit the lines in this file to match the AUTOEXEC.BAT lines listed in
Creating an MS-DOS Boot Disk, pp. 10-19.
Add the following directories to the end of the PATH line as follows:
PATH=;C:\WINDOWS;C:\WINDOWS\COMMAND
Change the beginning of the MScDEX CD-ROM driver line as follows:
c:\DOS\MSCDEX.EXE .... Should read_C:\WINDOWS\COMMAND\MSCDEX.EXE ...
Note: If you have trouble finding your sound card, mouse, or CD-ROM lines
in your AUTOEXEC.BAT file, look for the AUTOEXEC.DOS extension. If
you still can't find the lines, contact your computer manufacturer and have
them locate or install the correct drivers.
26. When you're through editing, highlight Select All from the Edit menu, then
pres: (0 copy the contents of the screen.
27. Highlight Exit from the File menu to close Notepad.
28. Press to cycle through open applications until the Advanced
Program Settings screen displays.
29. — Left-click inside the AUTOEXEC.BAT FOR MS-DOS window.
30. Press to paste the Notepad contents into the window.
31. Edit the lines in this file to match the AUTOEXEC.BAT lines listed in
Creating an MS-DOS Boot Disk, pp. 10-19.
32. — Left-click ox.
33. Left-click Change Icon ...
34. Left-click Browse ...
35. _ Left-click inside the box next to Filename (at the bottom of the window). Type
in p:\atrico, then click OK. (If D: is not your CD-ROM drive, replace it with the
correct drive letter.) This places your new ATF shortcut icon on your desktop.
36. Double-click on this Shortcut icon to run the game. (Make sure you’ve
installed the game first.)
If you’ve set up the Shortcut correctly, your machine will reboot and run ATF. If
you receive an error message, or the machine returns to Windows, double-check the
lines CONFIG.SYS FOR MS-DOS MODE and AUTOEXEC.BAT FOR MS-DOS
MODE windows in the Advanced Program Settings screen. (To look at these win-
dows, right-click on the Shortcut icon, then follow Steps 7-12 on p. 5.)
22
TROUBLESHOOTING
START-UP QUESTIONS
Q: When I type ATF to begin the game, I receive the message: “You do not have enough
conventional memory to run Advanced Tactical Fighters! Please refer to your Install
Guide for instructions on making a book disk that will free a total of 490K of memory.”
Al: You do not have enough free conventional memory. You need at least 490K
free conventional memory, and a total of 8 MB RAM to play ATF (with at least
6900K free) to play the game. Type MEM at the DOS prompt or check with your
computer manufacturer to ensure that you have 8 MB installed on your computer.
(See Memory Requirements, p. 9.)
Try making a boot disk to free up more memory. See Creating an MS-DOS Boot
Disk, pp. 10-19.
A2: You may have memory allocated to your other applications. See Creating an
MS-DOS Boot Disk (pp. 10-19) to fix this problem.
Q: When I try to run ATE, I receive the error message: “Buffers too high. Fatal
Error TNT. 10013: Insufficient conventional memory for data buffers.”
‘A: You do not have enough free conventional memory to run the game. You need
at least 490K free to install the game, and 420K to play. Reduce the number of
buffers specified in your CONFIG.SYS to 40 (see p. 12). Then, type MEM at the
DOS prompt to see how much conventional memory is available (See Memory
Requirements, p. 9.)
AUDIO QUESTIONS
Q: I have a supported sound card or 100% compatible but | am not getting any
sound while playing Advanced Tactical Fighters.
Al: Make sure the digital FX setting is correct for your sound card. Check you
sound card and its settings then run INSTALL from the directory to which you
installed Advanced Tactical Fighters (or in Windows '95, insert the ATF CD into
your CD-ROM drive).
A2: Make sure you have all of the necessary sound lines for your sound card load-
ing in the CONFIG.SYS and AUTOEXEC.BAT. Refer to your sound card docu-
mentation to determine which lines are necessary for the card to work correctly. A
list of the most popular cards and the lines needed to initialize them are given in
Changing Sound Card Configuration (pp. 14-19).
A3: If your card is one of the supported cards listed in the install program, make
sure you disable any emulation software you may have running. Advanced Tactical
Fighters provides native support for these cards.
‘A4: If you have a 100% compatible card, check your original configuration against
your boot disk configuration to make sure you have all the necessary sound card lines.
23Q: I have loaded all the correct sound lines and still get an error when Lrun
Advanced Tactical Fighters.
A: Advanced Tactical Fighters can only provide reliable support for those cards
listed on the box and in the installation program. Other sound cards may load soft-
ware that is not compatible. Consult your sound card manufacturer for more infor-
mation and the latest software drivers.
MOUSE QUESTIONS
Q: When I run Advanced Tactical Fighters, I get the error message: “This program
requires a Microsoft-compatible mouse. Please be sure that your mouse is connect-
ed to your computer, and you mouse driver program is loaded.”
Al: Make sure your mouse is plugged in, and connected to the correct serial port.
A2: You may not be loading a DOS-based mouse driver in your AUTOEXEC.BAT
or CONFIG.SYS. ATF only recognizes DOS-based drivers. Some multi-tasking
environments (such as Windows '95) load their own mouse drivers, which are not
compatible with ATF.
3: Your mouse may not be 100% compatible. You need to find and load a DOS-
based Microsoft mouse driver version 7.0 or higher. If you do not have a Microsoft
mouse driver, contact a local hardware technician to obtain one.
JOYSTICK QUESTIONS
Q: Why doesn't my joystick work correctly?
‘Al: Make sure the joystick has been calibrated correctly. Before you try to recali-
brate, make sure any auto-fire or turbo buttons are turned off, the trim knobs are
centered and any throttle and/or other accessories are set in the “neutral” or “off”
position, Then, recalibrate the joystick by selecting the CONTROL menu during
flight, then selecting one of the following from the STICK sub-menu — KEYBOARD /
JOYSTICK / THRUSTMASTER / FLIGHTSTICK PRO. Follow the onscreen instructions.
A2: You may have an active joystick port conflict. On most computers, you can find a
joystick port on your sound card, your I/O serial card and also on a separate gamecard.
Only one joystick port should be active; otherwise, conflicting information will be sent
to the program. Consult your sound card, gamecard or /O serial card documentation
to ensure that you have only one port enabled and all the other ports disabled.
A3: You may need a speed-adjustable gamecard to fine-tune the communication
between your joystick and your processor (and thus, the calibration routine). Faster
processors can communicate with the joystick faster than Advanced Tactical
Fighters expects them to. There are several types of gamecards available, Consult
with a hardware technician for the type that’s most convenient for you.
24
Q: How do J install my VFX-1 helmet (or IO glasses)?
A: Refer to READ.ME on the ATF CD, under the VFX-1 section. You can access this
file by re-running the install program (see READ.ME
WINDOWS '95 QUESTIONS
Q: I'm running the game in Windows '95, and my sound card is not being detected
or is not being detected correctly.
A: Certain sound cards are not recognized natively/correctly by Windows ’95. If the
correct DOS-based lines and drivers are not provided as a replacement, Advanced
Tactical Fighters will not be able to autodetect the sound card correctly. See
Changing Sound Card Configuration (p. 14) for more information. This may
also be helped by creating a DOS boot disk (see Creating an MS-DOS Boot Disk,
pp. 10-19) or a Shortcut to DOS (see Shorteuts, pp. 20-22)
Q: When I click on my Shortcut icon, my machine restarts and returns to Windows
°95. Why?
A: You don’t have your CD-ROM driver or mouse driver installed for DOS. Create
a boot disk (see Creating an MS-DOS Boot Disk, pp. 10-19), or edit your
Advanced Program Settings window for the Shortcut icon. To open the window:
+ Right-click on the Shortcut icon.
+ Left-click on Properties.
+ Lefi-click on the Program tab.
* — Left-click on Advanced.
NETWORK QUESTIONS
Q: 1 am trying to play a network multi-player game, but Advanced Tactical Fighters
is having trouble connecting everybody.
Al: Make sure that everyone is in the appropriate multi-player screen (Network
Connection screen). Also, make sure that everyone chooses the same NUMBER OF
PLAYERS and the same GROUP ID.
A2: Ensure that all players have pressed CALL or ANSWER.
A3: Advanced Tactical Fighters can connect up to 8 network players for any one
gaming session. Make sure everyone who wants to connect is loading the appropri-
ate DOS network drivers. If you do not have them, see your network administrator.
A4: For more multi-player game details, see Multi-Player Games, pp. 1.18-1.28,
in the Reference Manual.
25MODEM QUESTIONS
If both computer systems are using high-speed serial cards, then any baud rate will
work for modem play. Also, a 16550 Alpha UART chip is recommended for any
connection. Any card with a chip slower than that (8250 or 16450 UARTs) requires
you to choose slower baud rates or play without sound effects.
Q: What is a 16650A UART chip and do I need one?
A: UARTS are chips on a serial port that convert byte-wide (character) data into bit-
wide (serial) data before it gets sent through a modem. 16550A UARTs have two
16-byte buffers (called FIFOs) that hold characters until the computer is ready to
remove or transmit the data in the buffer. 8250 and 16450 UARTs only have I-byte
buffers, which cannot store as much information
The 16550A chip is most useful under multi-tasking operating systems. It does not
transfer information any faster, but it does prevent data from being lost. If your sys-
tem performance drops drastically when you transter files across your modem, or if
you receive FIFO overrun messages while in a DOS application, a 16550A chip
may be helpful. It will also drastically improve your modem performance while
playing ATF.
Q: I’m playing over a modem or null modem connection. Why does the game seem
to pause randomly?
Az On systems with slow UART chips (such as the 16450 and 8250), try playing
with a lower baud rate selected, or try turning off sound effects in the game. This
should reduce the pausing. (See the previous questions for more details.)
Q: 1am trying to play a modem multi-player game, but I can’t get my modem to
connect.
Al: Make sure that you've chosen the correct settings for your modem. See
Modem Play, p. 1.21, in the Reference Manual, or refer to your modem documen-
tation.
A2: Make sure that one player presses ANSWER, and that the other player presses
CALL. If you both choose the same button, the modems will not connect.
OTHER COMMON QUESTIONS
Q: The game runs slowly and/or occasionally locks up.
A: You may be loading software that is not compatible with A7F. First try running
the game from a boot disk. Refer to Creating an MS-DOS Boot Disk (pp. 10-19)
for more information.
Also, you may not meet all of the system requirements. Refer to System
Requirements (p. 9) to check this possibility.
26
Q: When playing the game, sometimes the game crashes with the error message.
“Critical error on file : ". What's wrong?
A: Advanced Tactical Fighters is having a problem reading the CD. This can be
attributed to a configuration problem, outdated CD-ROM drivers, dirt/dust on the
surface of the CD, or a physically damaged CD.
Q: My game crashes when I run ATE through Microsoft Windows or Windows NT,
IBM OS/2, Desqview or Windows °95.
A: Multi-tasking environments such as these often conflict with ATF in their mem-
ory usage and other system resources. If you experience difficulty, we recommend
that you make a boot disk and run with MS-DOS. Refer to Creating an MS-DOS
Boot Disk (pp. 10-19) to fix this problem.
Q: Advanced Tactical Fighters still doesn’t work after I made a boot disk and tried
the other options in this guide.
‘A: Copy down the exact error code and information the computer displayed and/or an
exact description of the problem. Then see ORIGIN/EA Product Support, below.
ORIGIN/EA PRODUCT SUPPORT
If, after reviewing Troubleshooting, you are still having a problem with the
Advanced Tactical Fighters software, please read this section and call us. We have
a staff of product support technicians ready to help you with any problems you may
encounter with the game. Today’s PCs run with millions of different hardware and
software combinations. Because of this, you may also have to refer to your comput-
er dealer, hardware manufacturer or system software publisher in order to properly
configure their product to run with our game. When you do call us, if at all possi-
ble, be near your computer. If it is not possible to be near your computer, be sure to
have the following information:
+ Error message that displayed when the problem occurred
+ Contents of your CONFIG.SYS and AUTOEXEC.BAT files
+ Listing of your machine’s type and hardware contents
+ DOS version number and publisher that you are currently running
+ Type and version of mouse driver you use
* Type and speed of your CD-ROM drive
. Contents of a CHKDSK and MEM /C statement
* The brand of your sound card, and its IRQ, I/O address and DMA setting
- The brand of your video card and version of VESA-compliant video driver
PRODUCT SUPPORT MUST HAVE THIS INFORMATION IN ORDER TO
EFFICIENTLY SOLVE ANY PROBLEMS.
7Contact ORIGIN Product Support at (512) 434-HELP (434-4357), Monday through
Friday, between 9 a.m. and I p.m., or 2 p.m, and 5 p.m., Central time (1 p.m. to 4
p.m,, Friday afternoons). The ORIGIN fax number is (512) 795-8014.
You can also contact Electronic Arts Technical Support at (415) 572-ARTS Monday
through Friday between 8:30 a.m. and 4:30 p.m., Pacific time. The Electronic Arts
fax number is (415) 286-5080.
ONLINE SERVICES & BULLETIN BOARDS
Many of the most popular online services provide access to ORIGIN company
news, product updates, release dates, technical support and game hints. In addition,
ORIGIN has established its own electronic bulletin board as a customer service.
America Online. You can e-mail Customer Support at ORIGIN CS or Marketing at
OSL For Electronic Arts Technical Support, you can e-mail [email protected].
To reach our Customer Support board in the Industry Connection, press for
“Go to Keyword.” Then type ORIGIN in the Keyword window. In addition to read-
ing messages, you can download files from the “Origin Software Library.” For
membership information and a free starter kit, you can call America Online toll-free
at 1-800-827-6364.
CompuServe. To reach our Customer Support board in the Game Publishers
Forum, type GO GAMAPUB at any “!” prompt. Then select the Origin Section
(Section 12). In addition to reading the messages, you can download files from the
“Library Files” menu. To reach our Customer Service department by e-mail, our
address is 76004,2612 (or you can post a message in the Origin Game Publishers’
Section). You can reach ORIGIN Marketing at 71333,136. The Electronic Arts
e-mail address is 76004,237. For membership information and a free starter kit, you
can call CompuServe toll-free at 1-800-848-8199 and ask Representative #361 for
your free introductory membership and $15 usage credit.
ORIGIN BBS. The ORIGIN BBS is located in Austin, Texas and has a modem
support of: 300/1200/2400/9600/14,400 bauds with N,8,1. It is operational 24 hours
a day, 7 days a week. Full support is provided, Call 1-512-346-2BBS (2227) to
contact. No membership is required and the only cost is any long distance charges
that you may incur,
Internet. You can e-mail technical support and upgrade questions to ORIGIN
Customer Support at support @origin.ea.com. The Electronic Arts technical support
e-mail address is support! @ea.com. You can also retrieve demos, patches, press
releases and screen shots from ORIGIN and Electronic Arts’ anonymous FTP site at
ftp.ea.com.
World Wide Web. Please access the ORIGIN World Wide Web site at
hup://www.ea.com/origin.huml. Or, stop by Electronic Arts’ web page at
http:/Awww.ea.com.
28
WARRANTY
LIMITED WARRANTY
Electronic Arts (“BA”) warrants to the original purchaser of the computer software product, for a
period of ninety (90) days from the date of original purchase (the “Warranty Period”), that under
normal use, the media and the user documentation are free from defects in materials and workman-
ship.
WARRANTY CLAIMS
To make a warranty claim under this limited warranty, please return the product to the point of pur-
chase, accompanied by proof of purchase, your name, your return address, and a statement of the
defect. OR send the compact disc(s) to us at the address below within 90 days of purchase. Include
a copy of the dated purchase receipt, your name, your return address, and a statement of the defect.
FA or its authorized dealer will replace the product and return it to you (postage prepaid) or issue
you with a credit equal to the purchase price.
‘To replace defective media after the 90-day warranty period has expired, send the original disk(s)
to the address below. Enclose a statement of the defect, your name, your return address, and a
check or money order for $7.50 per replacement compact dise.
‘The foregoing states the purchaser's sole and exclusive remedy for any breach of warranty with
respect to the software product.
LIMITATIONS
‘This warranty is in lieu of all other warranties and no other representations or claims of any nature
shall be binding on or obligate Electronic Arts. Any implied warranties applicable to this software
product, including warranties of merchantability and fitness for a particular purpose, are limited to
the ninety (90) day period described above. In no event will Electronic Arts be liable for any spe-
cial, incidental, or consequential damages resulting from possession, use, or malfunction of this
Electronic Arts software product.
Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or
limitations of incidental or consequential damages so the above limitations and/or exclusions of lia-
bility may not apply to you, This warranty gives you specific rights, and you may also have other
rights which vary from state to state.
NOTICE
Electronic Arts reserves the right to make improvements in the product described in this manual at
any time and without notice.
This manual and the software described in this manual are copyrighted. Alll rights are reserved. No
part of this manual or the described software may be copied, reproduced, translated, or reduced to
any electronic medium or machine-readable form without the prior written consent of Electronic
Arts, P.O, Box 7578, San Mateo, California 94403-7578, Attn: Customer Support.
Reference work from Jane’s Library: ©1996 Jane's Information Group Limited. Jane’s is a registered
trademark of Jane’s Information Group Lid. Software and other materials, ©1996 Electronic Arts.
‘Advanced Tactical Fighters is a trademark of Electronic Arts. All rights reserved.
29ADVANCED TACTICAL FIGHTERS CREDIT
{in alphabetical order)
SOFTWARE DEVELOPMENT
Executive Producer
Product Managers
Associate Producer
Assistant Producer
Technical Director
Game Design
Software Engineering
Multi-Player E.
igineering
Game Scenarios
Content Artists
Art and Sound
3-D Shape Artists
2-D Artists
Music & Sound Effects
Additional Digital Music
Jane's Cinematic
Jane's Cinematic Music and Foley
ATF Cinematic
ATF Cinematic Music, Sound Effects
ATF Cinematic Voiceover
Video Producer
Video Narration
Video Editor
Paul Grace
Frank Gibeau, Albert Penello
Steve Matulac
Phil Engstrom
Scott Cronee
Andre Gagnon, Brent Iverson
Scott Cronce, Nicholas Fullagar, Andre Gagnon,
David Howell, Brent Iverson, Jeff Lefferts,
Duncan Meech
Nicholas Fullagar, Brent Iverson
Phil Engstrom, Ed Gwynn, David Howell,
Bob Lionel, David Luoto, Steve Matulac,
Lance Stites
Andre Gagnon, David Luoto
Nick Corea, David Howell
Laura Bowen, Connie Braat, Nick Corea,
Gary Martin, Susan Pike
The Fat Man: George A. Sanger, David Govett,
Adam Holzman, Joe McDermott,
K. Weston Phelan
Paul Baker, Joe Basquez
Paul Stankiewicz
Paul Baker, Stan Nuevo
Gary Martin, David Mosher, Brad Pollard,
Mich;
irley
Bing Bingham, Mark Farley, Ken Felton,
Rob Hubbard
Pat Hagan, Tom Chantler
Bing Bingham
‘Tom McKeon
Steve Consentino:
30
Video Off-line/On-line Editing Services Consentino Films and Video Productions
Photographic Source & Services
Studio-Audio Services
Media Contributors
Cobra Video Player
Video Lab Assistance
Additional Voiceover
Customer Service Supervisor
QA Supervisor
QA Project Leader
QA Assistant Project Leader
QA Translations Liaison
OA Testers
Check Six Inc, Putnam Photo Labs
Bingham Music
Major Alvina Mitchell, MSgt Mary Stowe;
USAF Media Relations Division, Office of
Public Affairs;
Dept. of Defense Motion Media Records Center;
Dept. of Defense Advanced Research Projects
Agency:
Office of Defense Cooperation, French Air
Attache; Dassault Aviation, Luc Berger, in
Charge of Information;
Lockheed Advanced Development Co.;
Boeing Defense & Space Group, Military
Airplanes Division;
Northrop Grumman Advanced Technology and
Design Center;
B-2 Public Affairs, Northrop Grumman;
Rockwell North American Aircraft; NASA
Dryden Flight Research Center; GE Aircraft
Engines:
Charles Mott, Flying
Lockeed Martin Aeronautical Systems Corp.;
Pratt & Whitney.
Tigers Association;
Jeff Litz
Eric Kornblum, Michael Marsh, Jerry Newton
Cinco Barnes
Marie Williams
Evan Brandt
Mark
nz
Dustin Cryer
Jeffrey Morris
Lee Gibson, Bob Lionel, Scott Loyd,
Grant McDaniel, Courtney McMillan,
John Moreland, Gabe Nickelson,
Jonathan Piasecki, Michael O'Reilly,
Drei Rendsland, Lance Stites, Kirk Watson,
Greg Wilson
31GAME MATERIALS
Package Art Direction
Package Design
Package Photography
Documentation*
Editing
Document Translation
Lead Documentation Designer
Documentation Design
Documentation Art
Specifications
Special Thanks
Very Special Thanks
Nancy Waisanen
13th Floor
Check Six (George Hall), Liason International
(Ron Richards), Image Bank (Alan Becker)
Tuesday Frase, Jennifer Spohrer
David Ladyman, Tuesday Frase,
Jennifer Spohrer
Frank Dietz, Monique Quirk
Catherine Cantieri
Susan Bednar, Kevin Hanson, Valerie Horne
Adrian Bourne, Lisa Undercoffler (USNF art);
Catherine Cantieri, Wendi Dunn,
Lisa Goodrich, Kevin Hanson, Jennifer Spohrer
Jane’s Information Group, Sally Velthaus,
Allison Volmer
Jane’s Information Group, EAC’s QA Tech
‘Team, Bob Hutchenson; Thompson Enterprises,
Charlie Lillis; Grumman Aircraft Corporation,
NASA; Waiters on Wheels Inc. for their
delivery service.
Wives, families, partners, friends and pets for
support and understanding, Incan monkey gods
and the makers of Crack” for inspiration.
* Some material based on the original U.S. Navy Fighters manual.
BA 733818
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