Lumafusion Reference Guide Publication 3.0
Lumafusion Reference Guide Publication 3.0
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1. LumaFusion Reference Guide
LumaFusion Reference Guide
Introduction
Welcome to the LumaFusion user guide! This guide should serve as a reference for those
wanting to dig deeper into the workings of the LumaFusion app.
LumaFusion is the first professional multitrack video editing and effects app for iOS.
LumaFusion was first published to the Apple App Store in December of 2016, and our team
is dedicated to continued support and development. This guide provides a detailed
reference of the features and capabilities of LumaFusion. The LumaTouch team is excited
to welcome you to LumaFusion!
Throughout the guide you’ll find corresponding video tutorials to help you get the most out
of using LumaFusion.
Video Tutorial: https://youtu.be/GmKFPpI67ZM
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2. What’s New in the Reference Guide
What’s New in the Reference Guide
New Topics Added to Reference Guide for LumaFusion 3.0
· The User Interface Resize Handle adjusts the size of the Preview, Timeline and
Library in any selected layout.
· LumaFusion's integration of CoreMelt Lock and Load Stabilization gives full control
to reduce camera shake.
· Editing Directly From an External USB-C Drive and Export to USB-C Drives avoids
filling your iPad with source media.
· Using USB-C connected drives as a traditional import source.
· Audio Graphic Equalizer delivers an intuitive graphic interface for adjusting audio
frequencies.
· Advanced support for Audio Unit plug-in's including the display of the third party
plug-in interface within the LumaFusion Audio Editor.
· New interface throughout the Clip Editor and new organization of Audio Filters and
Effects
· Improved External Monitor support allows you to view your video over HDMI or
Airplay and at the same time see your normal LumaFusion preview on your device.
· All sliders now have a Numerical Keypad to accurately set parameters for effects
and titles.
· Audio Mixer moved to Audio Editor and Mixer chapter in this guide.
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3. Getting Started
Getting Started
Projects can be created in integer and non-integer frame rates from 18 to 240 frames per
second (fps) and aspect ratios including 16:9, 1:1, 9:16, and a variety of other aspect ratios
such as widescreen film aspect ratios, aspect ratios for screen recordings and for App
Store preview videos for different iOS devices.
LumaFusion is designed to easily let you create App Store Preview videos. It has all of the aspect ratios
and resolutions needed for App Store Previews and lets you work with screen recordings made on any
devices.
You can provide previews at the following aspect ratios and resolutions:
· New iPhones with notches, use 19.5:9 aspect ratio (or 9:19.5 for portrait), and export at 1920x886
or 886x1920 (note that screen recordings from Max phones are 888x1920, but LumaFusion will
export at 886 for proper App Store previews)
· 5.5" iPhones, use 16:9 (or 9:16) aspect ratio, and export at 1920x1080 or 1080x1920
· iPads, use 4:3 (or 3:4) aspect ratio and export at 1600x1200 (or 1200x1600)
· 4.7" iPhones, use 16:9 (or 19:16) aspect ratio, and export at 1334x750 (or 750x1334)
· 11" iPad Pro, use 4.3:3 (or 3:4.3) and export at 1600x1200 (or 1200x1600). Note that the iPad Pro
uses a slightly different aspect ratio (4.3:3 or 1.43 to 1) than other iPads, but the preview is still
expected at (4:3) for the App Store preview. LumaFusion correctly provides a 1600x1200 (4:3)
export resolution when using the 4.3:3 aspect ratio).
When LumaFusion is first installed, LumaFusion will ask permission to access some or all
of the media in your Photos app. Under iOS 14 and above, if you have chosen to limit
the access, either upon installing or updating LumaFusion, or by changing the Photos app
permissions in the Settings app, these selections will be respected in LumaFusion. With
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limited access (Selected Photos only), the Moments and Albums folders will not appear in
the LumaFusion Library, nor will Shared Albums or Synced Albums if you have these set up.
Earlier versions of iOS allow either access to ALL or None of your Photos app media.
Tip: It is recommended to give LumaFusion unlimited access to All Photos app media.
· LumaFusion will ask for permission to access some or all of the media in
your Photos app (see limitations above).
· LumaFusion will ask for permission to use your device microphone. This is used for
voiceover recordings.
· LumaFusion will ask for permission to access devices on your local network. This is
used for External wireless drives such as Gnarbox, Western Digital or other wireless
drives.
After giving permissions, you’ll see the empty Project Manager with a prompt to create a
new project.
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See Also:
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3.1. Creating a New Project
Creating a New Project
Video Tutorial: https://youtu.be/7LVrmib0epU
1. Tap on the Create Project button at the bottom of the Project Manager. A popup
will appear letting you name the project and set the initial frame rate, aspect ratio,
and color space. By default, LumaFusion bases these parameters on the first video
clip added to the Timeline.
2. Tap on each setting to override the defaults and adjust to your desired frame rate,
aspect ratio and color space.
3. Tap on the Create Project button on the panel to create the project. The Project
Manager will close so you can begin editing.
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Tip: You can set your own preferred default in Help and Settings under the Preferences tab
by turning OFF Adjust Based on First Video Clip Added.
See Also:
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3.1.1. Setting and Changing the Frame Rate
Setting and Changing the Frame Rate
Setting the Frame Rate on a New Project
When choosing a project frame rate, it is best to match the frame rate of the majority of
your source clips, unless you have purposefully shot your clips at a higher frame rate in
order to slow your shots down later.
Tip: If you shoot at 30fps, and set your project to 60fps, then you won’t be gaining any
quality. Every frame will have to be displayed twice in order to make up 60fps, essentially
resulting in a 30fps result with twice the data.
However, if you change the frame rate of an existing project, LumaFusion will duplicate the
project, leaving your original project with the old frame rate. This is because some frame
rate conversions may cause the cut points to be calculated slightly differently, such as
when changing from 60fps to 24fps.
1. Tap the Help and Settings button and then tap on the Settings tab.
2. Tap Frame Rate under Current Project Settings and adjust to select your preferred
frames per second (fps).
See Also:
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3.1.2. Setting and Changing the Frame Aspect Ratio
Setting and Changing the Frame Aspect Ratio
Setting the Frame Aspect Ratio for a Current Project
Aspect Ratios are the width:height of your video measured in pixels. A normal HD
landscape video is 16:9, while a portrait video would be 9:16, and a square video would be
1:1. There are several things to consider when choosing your Frame Aspect Ratio. The
most important consideration is where your final movie will be displayed or posted. Some
social media sites will only accept certain aspect ratios. Check your destination
requirements before setting your aspect ratio.
If you change your aspect ratio after editing, graphics and titles may have to be
repositioned to make sure they are both visible and aesthetic in your new aspect ratio.
When source clips have a different aspect ratio than your project, you will need to make a
choice about how each clip is displayed in the space. This is called the setting the Fit
Mode.
For 360° projects, you must set the project aspect ratio to 2:1. For more information
see: Creating and Exporting 360° VR
See Also:
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3.1.3. Setting and Changing the Color Space
Setting and Changing the Color Space
Setting the Color Space for a Current Project
With iOS 14.1 and above on compatible devices, you gain access to the colorful world of
10-bit HDR workflows in LumaFusion. 10-bit color processing means your image pipeline
has over a billion colors to work with, compared with around 16 million colors in an 8-bit
scheme. This can result in cleaner, brighter, more vivid images with fewer banding
artifacts, with lighter whites and darker blacks for your videos.
Videos produced in a particular color space will carry that color space info on export
(including to Final Cut Pro via FCPXML export) and will provide full HDR playback on
compatible devices and platforms.
· Standard - Rec. 709 (8-bit or 10-bit): The default color space in LumaFusion is also
the default for most video cameras, as well as being the standard dynamic range
color space for HDTV projects, including HD cable, Blu-ray discs and most
streaming video today.
· Wide Gamut HDR-HLG: This option is used to create an HDR movie with the Rec.
2020 color space and HLG transfer function (Rec. 2100 standard). HLG, or Hybrid
Log-Gamma, was developed by the BBC and NHK broadcasting networks and is
compatible with older SDR televisions. For most users, HLG provides the widest
compatibility with output displays. Check that your browser supports HLG for HDR
playback.
· Wide Gamut HDR10 (PQ): This option is used to create an HDR movie with the Rec.
2020 color space and PQ transfer function (Rec.2100 standard). PQ is used when
mastering for playback on specific playback monitors.
· Wide Gamut HDR - P3 D65 HLG: This is the color space used by the iPad and is
included primarily for users who need to master HDR videos specifically for
playback on the latest iOS devices and Mac computers.
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The following three videos explain HDR and using HDR in LumaFusion in depth:
Video Tutorial: https://youtu.be/ZrqVgF6hvGU
Video Tutorial: https://youtu.be/ovzAI56h8zg
Video Tutorial: https://youtu.be/KdfG7iDJq5A
o iPhone 7 or later
Regardless of your default setting, the Color Space can be changed for your current project
at any time. However, Color Space will not show up as an Export Option if your project is
currently set to Standard - Rec. 709. To change the color space of the current project:
· Tap the Help and Settings button and then tap on the Settings tab.
· Tap Color Space and adjust the dial to select your preferred color space.
See Also:
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3.2. Setting Default Values for Project Creation
Setting Default Values for Project Creation
Video Tutorial: https://youtu.be/o-Ppr1smAKk
Any new projects created will default to the new settings you choose. These settings can
be changed at any time.
2. Tap on the Aspect Ratio picker to set your preferred default ratio for new projects.
Any new projects created will default to the new settings you choose. These settings can
be changed at any time.
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Default Project Color Space
By default, LumaFusion matches the Color Space of the first clip you place on the timeline.
If you do not want to automatically set the Color Space when the first clip is dropped, tap
2. Tap on the Color Space default to set your preferred color space for new projects.
See Also:
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3.3. Adding Clips to the Timeline
Adding Clips to the Timeline
There are several ways to add your video, photo and audio clips to the Timeline:
· Press-and-hold for a moment on any media item in the Library to begin dragging it.
You can then drag it to any track on the Timeline, OR
· Tap once on a clip to view it in the Preview, and then Press-and-hold on the Preview
image to drag the marked portion to the Timeline, OR
· Double tap an item in the Library to quickly add it to the Main Track of the Timeline
at the current play head location. Any photos, videos or titles will be added to the
Main Track, while audio clips will be added to whichever audio track has ‘room’ for it
at the current time, OR
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· Tap once on a clip in the Library to view it in the Preview, and then tap on the Send
to Timeline button under the Preview. Devices without enough screen space
will not display this option. Long press on the Send to Timeline button to display a
list of options. Choosing Overwrite to Main or Insert to Main will disregard the current
Insert/Overwrite Edit Mode on the timeline.
If the Play head is at the end of the Main Track, when you insert a clip, the play head will
update to the end of the added clip, so you can quickly insert multiple clips in a row to your
Timeline.
See Also:
· Creating a New Project
· Setting Default Values for Project Creation
· Adjusting the User Interface
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3.4. Adjusting the User Interface
Adjusting the User Interface
In addition to the Layout preset tool on the bottom bar , a Resize handle is located at the
junction of the Library, Timeline and Preview when your device is in landscape mode, and
at the junction of the Timeline and Preview in portrait mode. By dragging this handle you
can change the size of all three areas at once for any of the available layouts.
Tip: Tap on the Timeline Toolbar to quickly change the UI layout for left or right hand
Library and other options depending on your device and the rotation of your device. Resize
adjustments will be saved with each layout.
See Also:
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4. Project Manager
Project Manager
The Project Manager provides a sortable list of all of your projects, giving you options to
create new projects, import projects, duplicate, consolidate and optimize, and delete
projects. Open and close the Project Manager by tapping on the Project Manager button
.
Project Filmstrip
Each project in the list includes a filmstrip that gives you a quick idea of the project’s
contents as well as information about the project, some of which can be changed.
· Tap the Info button under the Preview to see information about the project.
Gesture: You can tap on a project and slide your finger along the filmstrip to quickly scrub
through the selected project. You can also use the normal Preview buttons to play and
Preview the project without closing the project manager.
See Also:
· Adding a Project
· Duplicating a Project
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· Deleting a Project
· Setting or Changing Project Information
· Searching and Sorting Projects
· Optimizing and Consolidating Projects
· Archive and Restore Projects
· Automatic Project Data Backup
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4.1. Adding a Project
Adding a Project
1. Open the Project Manager by tapping on the Project Manager button.
A popup will appear asking you to name the project and select the Frame Rate, Frame
Aspect, and Color Space (the current project settings can be changed at any time in Help
and Settings under the Settings tab, and you can change the default values for these in
the Preferences tab).
3. Tap the Create Project button on the panel to create the project and begin editing
(the Project Manager will close automatically).
For more information about project creation, see: Creating a New Project
See Also:
· Duplicating a Project
· Deleting a Project
· Setting or Changing Project Information
· Searching and Sorting Projects
· Optimizing and Consolidating Projects
· Archive and Restore Projects
· Automatic Project Data Backup
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4.2. Duplicating a Project
Duplicating a Project
In the Project Manager tap on the Duplicate button to create a duplicate copy of the
currently selected project. The new project will be named automatically with a sequential
number at the end. The original project and the duplicate project can be changed or
deleted independently from one another.
See Also:
· Adding a Project
· Deleting a Project
· Setting or Changing Project Information
· Searching and Sorting Projects
· Optimizing and Consolidating Projects
· Archive and Restore Projects
· Automatic Project Data Backup
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4.3. Deleting a Project
Deleting a Project
In the Project Manager tap on the Delete button to delete the selected project. You will
be asked to verify whether you want to delete the project.
Media is independent from the project and must be deleted separately if desired, however
cached media may be removed when the project is deleted depending on the settings you
have selected in the Automatic Cache Cleanup Settings.
If you have accidentally deleted a project, you can restore it by accessing the automatic
project data backup. For more information, see Automatic Project Data Backup.
See Also:
· Adding a Project
· Duplicating a Project
· Setting or Changing Project Information
· Searching and Sorting Projects
· Optimizing and Consolidating Projects
· Archive and Restore Projects
· Automatic Project Data Backup
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4.4. Setting or Changing Project Information
Setting or Changing Project Information
Color Tagging a Project
· In the Project Manager tap on the Color Tag button located to the left of the
project name, to open the color tag popover. You can later search or sort by color
tag, helping you to organize your projects.
Renaming a Project
· In the Project Manager tap on the name of the project to edit the project’s name,
OR
· Tap on the Info button and then on the Project name to rename it.
· In the Project Manager tap on the Notes button to edit notes for the project. Tap
outside of the Notes popover to close it, OR
· On the Timeline, with no clips selected, tap on the Info button and then on the
Notes button
Remember, if you don’t have a keyboard connected, you can use the microphone button
located on the on-screen keyboard to quickly dictate your notes.
See Also:
· Adding a Project
· Duplicating a Project
· Deleting a Project
· Searching and Sorting Projects
· Optimizing and Consolidating Projects
· Archive and Restore Projects
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· Automatic Project Data Backup
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4.5. Searching and Sorting Projects
Searching and Sorting Projects
Search Project Info
As soon as you begin to type into the search field, the project list will be filtered, showing
only those projects that match the text you’ve entered. Search will accept the project name,
data in the notes, the frames-per-second, and aspect ratio. You can even search by color
tag using the English name of the color; Purple, Blue, Green, Yellow, Orange or Red.
Tapping the search button again will close the search tool and clear the current search
filter.
· In the Project Manager tap the Search button to open the search bar and
keyboard.
Sort Projects
· In the Project Manager tap the Sort button to pop up a list of fields you can sort
by.
o Tap on any field to sort by that field.
o Tap on ‘Ascending’ or ‘Descending’ to change the sort order.
o Tap the Close button or tap outside the popover to close it.
Limited metadata is available for media stored in the cloud, such as Photos app media that
has not been cached in LumaFusion.
See Also:
· Adding a Project
· Duplicating a Project
· Deleting a Project
· Setting or Changing Project Information
· Optimizing and Consolidating Projects
· Archive and Restore Projects
· Automatic Project Data Backup
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4.6. Optimizing and Consolidating Projects
Optimizing and Consolidating Projects
Optimize and Consolidate
Optimize and Consolidate resolves most performance and sync issues that can arise in the
event that LumaFusion does not receive reliable file data from outside the app. This option
assures that all media in your project is encoded in an iOS compatible format at the highest
possible quality that your device supports.
Consolidate Only
Consolidating without optimizing can be useful in order to ensure the portions of the media
used in your consolidated project are located in the LumaFusion directory and not
inadvertently removed from your device by an external action (including deletion to save
space).
In both cases, your original project remains unchanged with the original media. Both
Optimize and Consolidate and Consolidate Only will create a duplicate project with the text
“Opt” or “Cons” appended. The media for the duplicated project will be copied into the
Imported folder in your LumaFusion Library and can be found in the LumaFusion >
UserMedia folder in the Files app.
See Also:
· Adding a Project
· Duplicating a Project
· Deleting a Project
· Setting or Changing Project Information
· Searching and Sorting Projects
· Archive and Restore Projects
· Automatic Project Data Backup
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4.7. Archive and Restore Projects
Archive and Restore Projects
Archiving a LumaFusion Project Package
Creating a LumaFusion Project Package creates an “archive” of the project and the media
referenced by the project. The Package (.lfpackage) can be saved to cloud storage,
AirDropped to your Mac desktop, or sent to another app such as the Files app. If a project
is AirDropped to another device, the project will be immediately imported to LumaFusion
on the destination device. Projects that are archived can be restored again using
6. Name your project export if desired and tap the Export button on the panel.
1. Tap on the Project Import button in the Project Manager to import projects
you’ve previously saved as LumaFusion Project Packages.
2. Navigate to the directory where you’ve stored your LumaFusion Project Package,
logging into a cloud service or external drive if necessary and browse or search to
find the .lfpackage file you want to import.
3. If you don’t see the source you are looking for tap the Add/Edit Import Sources
button. For more information, see Add/Edit Import Sources
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The imported project will be added to the project list. If there is already a project with the
same name, the newly added project name will be appended with a number.
See Also:
· Adding a Project
· Duplicating a Project
· Deleting a Project
· Setting or Changing Project Information
· Searching and Sorting Projects
· Optimizing and Consolidating Projects
· Automatic Project Data Backup
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4.8. Automatic Project Data Backup
Automatic Project Data Backup
Multiple backups of your project are saved automatically (data only, no media). You can
find the backups in the Files app under On My iPad (or On My iPhone) > LumaFusion >
Project Backups.
To open a backup, tap on the backup file in the Files app and it will open in LumaFusion
with an appended number after the name.
You can set the number of backups stored, in Help and Settings menu
under Preferences.
See Also:
· Adding a Project
· Duplicating a Project
· Deleting a Project
· Setting or Changing Project Information
· Searching and Sorting Projects
· Optimizing and Consolidating Projects
· Archive and Restore Projects
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5. The Media Library
The Media Library
The Media Library shows media and content that can be added to your project. In addition
to media in the Photos app and Music downloaded to your Music app, you can also import
media from a variety of cloud storage options, some types of wireless connected drives
and USB-C drives, or you can access media in the Storyblocks for LumaFusion royalty-free
Library. The Media Library also holds media and functions provided by LumaFusion such
as transitions and Title presets.
See Also:
· Library Sources
· Multiselect Library Clips
· Media Status Indicators
· Finding Your Media
· Incompatible Media
· Optimize iOS Device Storage
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5.1. Library Sources
Library Sources
Tap on the source button in the top left to select a new source for the media Library.
When you switch between sources, LumaFusion will keep track of your last location within
each source to make it easy to quickly find and work with your media.
See Also:
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5.1.1. Add and Edit Library Sources
Add and Edit Library Sources
You can add, remove and organize your Library Sources. Limiting the source list to the
items you use will help you stay focused and work faster.
See Also:
· Photos App
· Storyblocks
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· Titles
· Transitions
· Music
· Frame.io
· Imported Media
· Files App
· Gnarbox
· Western Digital
· Editing Directly From an External USB-C Drive
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5.1.2. Photos App
Photos App
The Photos tab displays content from the Photos app. When you start LumaFusion the
first time, the Library will show the various folders from the Photos app, starting with All
Photos and Videos. When LumaFusion is first installed, iOS will ask permission to access
some or all of the media in your Photos app. For information about how your answer affects
LumaFusion see, Getting Started.
As you add, remove, edit or move items into Albums inside the Photos app, the
LumaFusion Library will be updated. To force an update, pull down on the Library window
to refresh.
If you have edited any of your assets while in the Photos app, those current versions will be
displayed whenever possible. There are two times LumaFusion will provide the original
unedited file in order to preserve data:
1. When there is an image with transparency (such as a .png file with an alpha
channel)
2. When there is a slow-motion video clip
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Automatic Caching and Automatic Cleanup
When a clip is used from the Photos app in a Project, LumaFusion makes a copy of media
so that if the original media is deleted from the Photos app it will still exist on your device
for your project. LumaFusion will automatically remove its copy of the media when it’s no
longer in use in a project. For more information about Automatic Cleanup, see Automatic
Cache Cleanup Settings
See Also:
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5.1.3. Storyblocks
Storyblocks
· Contents from the Storyblocks for LumaFusion royalty-free stock footage and music
Library including Backgrounds, Footage, Music and Sound FX. (Requires internet
connection and subscription for the full library – some items are provided for free.)
· Storyblocks clips that have already been downloaded in a Cached Media folder. For
more information, see Storyblocks for LumaFusion
See Also:
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5.1.4. Titles
Titles
See Also:
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5.1.5. Transitions
Transitions
The Transitions tab includes a variety of transitions to add before, after and between
clips on your Timeline. For more information about Transitions, see Transitions.
See Also:
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5.1.6. Music
Music
· All unprotected media in the Music app that has been downloaded to your iPhone or
iPad using the Music app.
See Also:
· Add and Edit Library Sources
· Photos App
· Storyblocks
· Titles
· Transitions
· Frame.io
· Imported Media
· Files App
· Gnarbox
· Western Digital
· Editing Directly From an External USB-C Drive
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5.1.7. Frame.io
Frame.io
By integrating with Frame.io LumaTouch has eliminated the need to exit the LumaFusion
app to review and respond to comments, mark in and out points on source media, and
share and receive comments on versions of your projects with disparate teams and
clients.
There are several ways you can utilize Frame.io to improve collaboration opportunities in
LumaFusion.
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Previewing and Commenting on Frame.io Source Media
See Also:
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5.1.8. Imported Media
Imported Media
The Imported tab includes media imported directly into LumaFusion from cloud storage
(such as Box, Dropbox, Google Drive, or OneDrive), media imported via Share to/Open In
(from another app), media added manually to the LumaFusion/UserMedia folder in the
Files app, and Voiceover or Rendered Movie media created inside the LumaFusion app.
See Also:
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5.1.9. Files App
Files App
The Files tab provides access to external drives, network drives (SMB), and folders
from any other apps that have a shared folder of media (such as FiLMiC Pro).
· You can add a link to the FiLMiC Pro app folder, and you’ll be able to directly browse
and access media you’ve captured in FiLMiC without having to copy files or save
them to the Photos app.
· You can also use the Files app in iOS to setup network drive (SMB) connections that
can then be linked to in LumaFusion.
· You can use external drives on iPhones and iPads with Lightning connectors by
using the USB adaptor. You will need to connect separate power to the extra
lightning connector on the USB adaptor for the drive to work properly.
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If you try to access a linked folder for a drive that is not currently connected, LumaFusion
will display a message. In this case, simply connect the drive, wait a few moments for iOS
to recognize it, and then pull-down in the LumaFusion library to refresh the contents.
Media Caching
Only when you add clips to the Timeline will LumaFusion make a copy of the file into the
LumaFusion app. These copied files will appear in the Cached Media folder in the Files
tab.
The Cleanup tab in Help and Settings of LumaFusion gives you options to remove this
cached media automatically or when you want. You can also select individual media files in
the Cached Media folder to delete them if not in use in any projects.
M1 Mac
The M1 does not use the Files app. If you are using LumaFusion on an M1 Mac:
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5.1.10. Gnarbox
Gnarbox
The GNARBOX tab shows media on a connected GNARBOX drive. LumaTouch has
partnered with GNARBOX, the creators of Network Attached Storage (NAS) drives to
provide a seamless experience for previewing, importing and exporting media for editing
within LumaFusion.
2. Tap on the Library Source button and then select GNARBOX from the list.
In the Library, you will see thumbnails of the media located on the drive. You will be able to
preview the media inside LumaFusion without importing it first.
Unique to GNARBOX, once the clip is on the Timeline, LumaFusion will begin to import
only the portion added to the Timeline, and you will see a progress message. The import
will happen as a background process and you can continue to preview and add clips to the
Timeline while import continues.
If the GNARBOX drive is not connected you will see a warning at the top of the Library.
You will still see any previously cached media and will be able to continue to edit with this
media.
You may also import full files from GNARBOX, see SMB Network Attached Storage Drives
See Also:
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· Photos App
· Storyblocks
· Titles
· Transitions
· Music
· Frame.io
· Imported Media
· Files App
· Western Digital
· Editing Directly From an External USB-C Drive
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5.1.11. Western Digital
Western Digital
Western Digital WD My Passport Wireless Pro, SSD and MyCloud
(The WD tab won’t display unless a WD My Passport Wireless Pro, WD My Passport
Wireless SSD, or MyCloud Drive is, or was previously, connected.)
2. Tap on the Library Source button and then select WD from the list.
In the Library, you will see thumbnails of the media located on the drive. You will be able to
Preview the media inside of LumaFusion without importing it first.
If the WD drive is not connected you will see a warning at the top of the Library. You will be
able to view and use any previously imported media.
You may also use Import to add files from WD, see SMB Network Attached Storage Drives
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See Also:
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5.1.12. Editing Directly From an External USB-C Drive
Editing Directly From an External USB-C Drive
Starting with LumaFusion 3.0, SSD drives connected via USB-C can be used as direct
storage. Media does not have to be copied from the external drive to your iPad or Mac M1
device in order to edit or export, saving space on your device. USB-C drives can also be
used as an Import Source where media is copied into LumaFusion for use.
Tip: For best performance, a drive with a quoted speed of 1050MBps or better is
recommended for external drive editing.
· USB-C is a connector standard that Apple is using in all modern Macs and in iPad
Pros and iPad Airs.
· USB 3.1, 3.2, USB4, and Thunderbolt 3 are the communication standards that all
share the use of the physical USB-C connector.
Note: The new Thunderbolt iPad Pro and all Macs support Thunderbolt 3, USB4, and USB
3.1 gen 2 (which is 10Gbps). They do not support the faster 3.2 formats of USB.
You'll need an iPad model that has a USB-C port or a M1 Mac running LumaFusion (USB-
C ports are not available on iPhones at this time):
Tip: It is important to use the correct cable with your external drive (ie: use a Thunderbolt 3
cable with a Thunderbolt 3 drive), otherwise it will either not work at all, or potentially work
at a slower speed. Usually you should use the cable that came with the device to get the
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best performance. Note that USB4 is effectively the same as Thunderbolt 3 with a few
additional features so can be connected with a Thunderbolt 3 cable.
4. In the LumaFusion Library, choose the Files app and choose Add Link to
Folder:
The Files browser will pop up. Tap on the folder where your media is located on the drive
and tap "Done". Choose to link to the folder where the media resides, rather than directly to
the media or a folder higher in the tree, which will cause you to have to navigate folders in
LumaFusion to find media:
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After adding a link to your folder, LumaFusion will automatically display the media on the
drive which can be used for editing as long as the drive is connected.
Tip: If the currently open Timeline includes clips that need access to media on an external
drive, you will see an External Drive button on the lower Timeline Toolbar. Tap the
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External Drive button to refresh the Library and the Timeline after reconnecting a drive, or
to verify whether the Timeline can access all media. If it cannot access all necessary media
to play the timeline, you will see a warning message.
Clips that need access to media on an external drive show a small External Drive icon on
them:
When the drive is not available, the clip will show the External Drive icon as well as red
stripes to indicate missing media. To learn about reconnecting external media,
see: Reconnecting an External Drive to LumaFusion.
See Also:
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5.1.12.1. Reconnecting an External Drive to LumaFusion
If you have added a link to a folder on an external drive, and then have physically
disconnected the drive from the USB-C port, or the wrong external drive is connected, or
the media has been deleted from the external drive:
· The Library will show a blue message bar that tells you to reconnect the drive and
refresh the Library.
· Clips on the Timeline that need access to media on a disconnected external
drive, will show those clips as "missing media" with red stripes on the clips.
· The Navigator under the Preview will show the clips with "missing media" as red
clips.
Note: In most cases, it is okay to rename the media, rename the folder where the media is
located, or move the media to another folder on the external drive, and LumaFusion will still
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be able to find and link to the media using other identifiers. This is not a recommended
workflow because it can cause confusion for humans, and there may be some edge cases
where the media simply cannot be found. In this case, put the media back in the original
folder using the Files app.
1. Reconnect the external drive using the correct USB-C cable. See Editing Directly
From an External USB-C Drive.
2. To reconnect the Library, pull down on the grey background area of the Library to
refresh the contents.
For information about direct external drive editing, see: Editing Directly From an External
USB-C Drive.
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5.2. Multiselect Library Clips
Multiselect Library Clips
When a clip is selected in the Library, the Multiselect button is available.
1. Tap on the multiselect button to highlight it, then select additional clips from the
Library either by single tapping on each one, or by dragging your finger left and right
over the rows starting with an unselected clip (dragging to select is disabled on the
iPhone in portrait mode).
2. Each selected item will have a number showing its selection order. This is the order
in which they will be added to the Timeline.
3. Tap to remove a clip from the selection or change its selection order.
4. Press and hold on any of the selected items to drag all items to the Timeline (or
double tap any selected item to quickly insert all selected items at the play head on
the Main Track).
5. Tap on the Select All button to select all clips in the current Library view.
See Also:
· Library Sources
· Media Status Indicators
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· Finding Your Media
· Incompatible Media
· Optimize iOS Device Storage
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5.3. Media Status Indicators
Media Status Indicators
The top icon on each thumbnail in the Library indicates whether the media is a photo, a
video, or a video with audio.
· An orange line is shown at the bottom of the clip in the Library, as well as at the
bottom edge of the preview when a source clip is loaded. The length and position of
the line indicates the portion(s) used on the current Timeline.
· A yellow checkmark indicates the media is used in the currently open project.
· A white checkmark indicates the media is used in another project.
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· A cloud Icon is shown when the media is being viewed in LumaFusion via an
internet connection or other connection an is not yet local. Examples would be
media in iCloud Photos app , Frame.io, Gnarbox, Western Digital Wireless Drives,
Media linked from the Files app and Storyblocks.
· A box with a file inside is shown when the media has been cached in LumaFusion.
Media caching happens when a clip stored in the cloud is dragged to the Timeline.
This ensures the media is available to fill your Timeline in the event the external
source is removed or changed.
· No icon is shown if the media has been imported directly into LumaFusion.
Incompatible Media Icon
LumaFusion allows import from external sources such as cloud storage, USB-C drives and
wireless drives. Because of this, it is possible to import media that is not on Apple’s list of
supported files. These unsupported files could potentially cause the app to crash, or the
playback to be jumpy.
· A warning with an exclamation mark may be shown when the media is being flagged
by iOS as not compatible. For more information, see: Incompatible Media
See Also:
· Library Sources
· Multiselect Library Clips
· Finding Your Media
· Incompatible Media
· Optimize iOS Device Storage
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5.4. Finding Your Media
Finding Your Media
LumaFusion offers a variety of tools to help you locate your media, whether you have
imported it or are using media from the Photos app. In some cases, such as when
accessing media from the Photos app, LumaFusion has a limited amount of data until the
clip is used on a timeline and cached in the app. In other cases, such as when searching
for media you have imported, LumaFusion has the full information about the file, making
finding your media easier.
In every case, when editing larger projects it is important to stay organized and use tools
such as Color Tagging, adding notes and using naming conventions in order to easily find
your media.
Video Tutorial: https://youtu.be/X6kw-xgx228
See Also:
· The Breadcrumb
· View and Sort Media
· Searching Library Media
· Color Tagging Library Clips
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5.4.1. The Breadcrumb
The Breadcrumb
The Breadcrumb shows your location within the selected source. If there is not enough
room to display the entire location, just the current folder/group will be shown.
· Tap on the category to view its contents (in figure 5-5, the folder button). The
breadcrumb at the top of the Library will change to show your new location.
· Tap on the last text in the breadcrumb to go back one level or tap on any segment in
the breadcrumb to back to that specific level.
See Also:
· View and Sort Media
· Searching Library Media
· Color Tagging Library Clips
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5.4.2. View and Sort Media
View and Sort Media
The View and Sort button controls how the items in the Library are displayed. The
button dynamically displays the current sort type and direction, so the button will look
different depending on your current Sort settings.
1. Tap one of the three View buttons to select how you want to view items in the
Library, Auto, List or Thumbnails. Auto will switch between list and thumbnail view
automatically depending on your current location.
2. Tap the sort field to choose the criteria for sorting the contents of the current Library.
3. Tap Ascending or Descending to change the direction of the sort.
See Also:
· The Breadcrumb
· Searching Library Media
· Color Tagging Library Clips
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5.4.3. Searching Library Media
Searching Library Media
The Search tool allows you to find media based on the clip name, data in the notes, the
frames-per-second, and aspect ratio. You can even search by color tag using the name of
the color (Purple, Blue, Green, Yellow, Orange and Red). You can write your search term
using an Apple Pencil as well.
· Tap the Search button to open the search bar and keyboard.
· As soon as you begin to type into the search field, the clips will be filtered, showing
only those clips that match the text you’ve entered.
· The activity indicator next to the magnifying glass indicates whether the search is
still working.
Search Scope
To the right of the active Search bar you will see the Search Scope. Here you can change
where LumaFusion is searching. Normally it will search in the current Library source. You
can change to ‘All’ to search all Library sources.
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· Tap the Search button again.
See Also:
· The Breadcrumb
· View and Sort Media
· Color Tagging Library Clips
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5.4.4. Color Tagging Library Clips
Color Tagging Library Clips
Color tagging can be very useful for organizing your media (for example, tag all interviews
with green and b-roll video purple). The color you choose will be shown in the Library as
well as the Timeline for that clip.
· Tap on the Tag clip button to tag a clip or multiple selected clips with a color.
You can search for your media by the color tag using the name of the color as the search
term (purple, blue, green, yellow, orange and red).
See Also:
· The Breadcrumb
· View and Sort Media
· Searching Library Media
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5.5. Incompatible Media
Incompatible Media
LumaFusion allows import from external sources such as cloud storage, USB-C drives and
wireless drives. Because of this, it is possible to import media that is not on Apple’s list of
supported files. These unsupported files could potentially cause the app to crash, or the
playback to be jumpy.
In some cases it may still be possible to successfully edit and export your movie with
unsupported files on the Timeline. In some cases you may see black in the Preview instead
of video. If the item is selectable at all, you will see a message in the Information panel for
the clip that indicates the clip is not fully compatible.
LumaFusion supports all files that are supported by iOS and your device type. To see a
complete list of files that are supported by your device view the technical specifications for
your device. For example: https://www.apple.com/ipad-pro/specs/. You can also find a the
official LumaFusion list of supported files here: What types of media are supported by
LumaFusion
If your files are not supported by iOS, and you are experiencing difficulty with playback or
export, you may be able to use the Optimize and Consolidate feature to ensure your media
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is compatible. For more information on Optimize and Consolidate, see Optimize and
Consolidate Project
Another option for using media that is not supported by iOS is to re-encode your media to a
supported file type, using a desktop software such as Handbrake before importing to
LumaFusion.
See Also:
· Library Sources
· Multiselect Library Clips
· Media Status Indicators
· Finding Your Media
· Optimize iOS Device Storage
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5.6. Optimize iOS Device Storage
Optimize iOS Device Storage
When you have Optimize iPad (or iPhone) Storage turned ON in your iOS device’s Settings
app (Settings/Photos/iCloud Photo Library) some of your full resolution video is stored in
iCloud to save space on your device. In the Photos app you can view proxies of the media
stored on iCloud, but only when you tap the “Edit” button in the Photos app will the media
download. In LumaFusion you will see a cloud icon on the photo or video.
In LumaFusion when you drag a clip stored in iCloud to the Timeline, LumaFusion will
download the full-resolution photo or video while you continue to work. You will see blue
and green stripes on your Timeline clip until download completes and “Downloading
Media” with a progress wheel in the upper right of the Timeline. This process will be almost
instantaneous with photos as long as you have an internet connection.
See Also:
· Library Sources
· Multiselect Library Clips
· Media Status Indicators
· Finding Your Media
· Incompatible Media
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6. Storyblocks for LumaFusion
Storyblocks for LumaFusion
Storyblocks requires internet connection up until the point the clip is added to the timeline.
Once the clip is added to the timeline a cached version of the clip is made.
Under the Storyblocks tab in the Library you’ll find contents from the online Storyblocks
royalty-free stock footage and music Library including:
· Footage
· Backgrounds
· Music
· Sound FX
· Audio Collections
· Video Collections
Clips, if any, that have already been downloaded are located in a Cached Media folder.
Once clips are cached there, they are available without an internet connection.
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6.1. Storyblocks for LumaFusion Subscription
Storyblocks for LumaFusion Subscription
Hundreds of thousands of Storyblocks video, music, background and sound effects clips
can be Previewed without a subscription and are available for use in your LumaFusion
projects with either a monthly or yearly Storyblocks for LumaFusion subscription. With this
subscription the media will be available for download and use in any of your LumaFusion
projects. The media is royalty-free for any type of production, including personal or
commercial use.
Tip: The audible or visible watermark will disappear as soon as a clip is dropped to the
timeline. It is only possible for LumaFusion to remove the watermark after the footage is
cached in the app.
To start a subscription:
1. Drag any piece of Storyblocks media (that is not labeled as “Free”) to the Timeline,
or double tap on the media in the Library to add it to the Timeline. A pop-up panel
will appear.
2. Choose the subscription model that fits your needs. On this panel you can also view
the Storyblocks for LumaFusion Terms of Use.
3. Sign in with your Apple User ID to complete the purchase.
4. If you have already purchased Storyblocks for LumaFusion in some cases, you may
have to tap Restore Purchases on the purchase panel to reinitialize your
subscription.
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Tip: It is not possible to transfer subscriptions made directly with Storyblocks to the
LumaFusion app or visa versa because we do not track individual user information.
See Also:
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6.2. Cancelling Your Storyblocks Subscription
Cancelling your Storyblocks Subscription
To cancel a subscription:
1. At least one day before the end of your subscription, open your device’s Settings
app.
2. Tap on your Apple ID.
3. Go to Subscriptions.
4. Tap on LumaFusion – Storyblocks for LumaFusion.
5. Tap on Cancel Subscription for the subscription that is check-marked as active.
Tip: After your subscription ends, you may still continue to use any footage or music you
have already cached into LumaFusion until the footage is deleted from the device. At that
time, the media will no longer be available unless it is saved and restored as part of a
project backup.
Important: If you delete the LumaFusion app, you must still cancel the subscription in your
device’s Settings app to avoid automatic renewal of Storyblocks. This
subscribe/unsubscribe functionality is managed by the Apple App Store.
See Also:
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6.3. Using Tags and Search with Storyblocks
Using Tag and Search with Storyblocks
After selecting one of the categories (Backgrounds, Footage, Music, or Sound FX) a set of
‘Tags’ will appear at the bottom of the Library. The available tags are dependent on the
category selected.
For example, if you select the Sound FX category you will see tags such as Alarms,
Animals, Applause, Bangs and Bells etc. If you select the Footage category you will see
tags such as 360, Aerial, Animals, Beverages, Business etc.
· Tap on additional tags to further filter the contents. In this example, both Footsteps
and Glass are selected so the Sound FX displayed are clips that have both
Footsteps and Glass either in the name, or in the metadata of the clip.
· Use the Search button to narrow the search further. In the example above, we’ve
added ‘Running’
· When finding Storyblocks Music there are three types of tag that can be applied;
Genre, Instrument and Mood. Combine a variety of tags to narrow down the results
to the music you want find.
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· Tap on the Reset Tags button at the left of the row of tags to stop filtering by
tags.
Search Scope
Use the Search Scope popup to determine whether to search within the current category,
All of Storyblocks, or All of your LumaFusion Library.
See Also:
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6.4. View and Sort Options for Storyblocks
View and Sort Options for Storyblocks
Tap on the View and Sort button to display options for Storyblocks. With so much media
in the Storyblocks Library, the Display option is a quick way to filter the results of your
Search and/or applied Tags based on characteristics like Most Relevant, Most
Downloaded, Highest Rated, Most Recent, Trending Now and Undiscovered.
If the filter is not applied to the Library contents immediately, you can pull down on the
Library window to refresh.
To see free media at the top of each category in the Storyblocks library, be sure the Sort
order is set to Storyblocks Display.
Some images may be used for editorial purposes only (NOT commercial or advertising
purposes). These images can be found by checking Is Editorial.
It is important to consult with your own legal advisor and review your license agreement to
make sure that you have secured all necessary rights, consents or permissions as may be
required for use of any media you present.
See Also:
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6.5. Disputing a Copyright Claim
Disputing a Copyright Claim
Automatic Whitelisting
LumaFusion takes advantage of Storyblocks' API for automatic whitelisting for YouTube
channels. When a LumaFusion project that includes Storyblocks music is uploaded directly
from LumaFusion, the channel is automatically whitelisted with YouTube, and that channel
is cleared to use all Storyblocks music in LumaFusion projects. This makes getting an
invalid copyright claim on YouTube against your project very unlikely.
In the event you do have a copyright claim on YouTube or another video hosting platform
against a LumaFusion project that has Storyblocks music in it, then disputing this claim
manually, from within the LumaFusion app, is easy.
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1. Tap on the Storyblocks clip in your project or on the Storyblocks clip in the Library.
2. Tap the tap the Information button and then the More button to show the
extended Information Panel.
3. Scroll down to the bottom of the panel where you see the SB-ID Number.
4. Tap on "Tap to dispute copyright claim".
5. Fill out the Dispute Form and Submit.
· For the Claimant Name, begin typing and choose from a list of valid claimants. You
can find this information on the notice of copyright claim.
· Storyblocks will attempt to clear the claim within 72 hours.
· If you submitted the form more than 72 hours ago and the claim has not been
cleared, please email LumaTouch at [email protected] so we can help
resolve the claim.
See Also:
· Storyblocks for LumaFusion Subscription
· Cancelling Your Storyblocks Subscription
· Using Tags and Search with Storyblocks
· View and Sort Options for Storyblocks
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7. Import and Media Management
Import and Media Management
Media can be imported from a variety of cloud storage sources including iCloud Drive,
Dropbox, Box, Google Drive and OneDrive. Media can also be imported from
wireless/network drives that use the SMB protocol, supported GNARBOX and Western
Digital drives, SanDisk iXpand Flash Drives, and USB-C connected drives.
1. Tap the Action Menu button at top right in the Library to reveal, then tap the
Import Media button .
2. Choose the source where your media is located. A popup will appear with a list of
cloud storage providers that you can import media files from as well as any
Wireless/Network SMB drives you have available. Upon import, the files will be
added to the Imported folder in the Library.
3. If you don’t see the source you are looking for, tap on the Add/Edit Sources button
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· Import Sources
· Managing Your Media
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7.1. Import Sources
Import Sources
1. Tap the Action Menu button at top right in the Library to reveal, then tap the
Import Media button .
2. A popup will appear with a list of cloud storage providers that you can import media
files from as well as any Wireless/Network SMB drives you have available.
See Also:
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7.1.1. Add/Edit Import Sources
Add/Edit Import Sources
1. Tap the Action Menu button at top right in the Library to reveal, then tap the
Import Media button .
2. A popup will appear with a list of cloud storage providers that you can import media
files from as well as any Wireless/Network SMB drives you have available.
3. Tap on the Add/Edit Sources button at the bottom of the list of import sources .
4. Touch and hold on the handle buttons to drag the sources between the Available
column and the In-Use column. Items in the In-Use column will appear in
LumaFusion in the order shown.
5. Move the items up or down in the list to reorder. You can pick up multiple items by
tapping and holding on one item, and then tapping on an additional item with
another finger.
6. Tap the back button in the upper left of the panel to exit.
See Also:
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7.1.2. Cloud Storage Providers
Cloud Storage Providers
Media can be imported from a variety of cloud storage providers. Imported media will
appear under the Imported category in the LumaFusion Library.
· Box
· Dropbox
· Google Drive
· One Drive
· iCloud Drive via the Files app
To Import:
1. Tap the Action Menu button at top right in the Library to reveal, then tap the
Import Media button .
2. A popup will appear with a list of cloud storage providers that you can import media
files from as well as any Wireless/Network SMB drives you have available.
See Also:
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7.1.3. USB-C Connected Drives
USB-C Connected Drives
USB-C drives can be connected to compatible iPads and media can be imported directly to
LumaFusion. Qualified USB-C drives can also be a direct source for editing, however the
benefit of importing media into LumaFusion is that you can then disconnect the drive after
importing and the media will be available for use.
To Import Directly:
1. Tap the Action Menu button at top right in the Library to reveal the import panel,
then tap the Import Media button .
2. A popup will appear, choose the Files app and navigate to your USB-C drive.
3. Choose the media you want to import and then press the Import button.
4. Upon import, the files will be added to the Imported folder in the Library.
If you don't see the Files App in the import panel, tap on the Add/Edit Sources button .
For more information see, Add/Edit Import Sources
See Also:
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7.1.4. SMB Network Attached Storage Drives
SMB Network Attached Storage Drives
Server Message Block (SMB) Protocol is a network file sharing protocol. External drives
using the SMB Protocol will work as a source to import from directly into LumaFusion
without first adding the media files to the Photos or Files app on your device. If you have an
SMB drive attached, it will show under Wireless/Network Drives.
If your drive requires a login and you haven’t logged in to this drive before, you’ll be guided
through the login.
After logging in, you’ll see a list of files on the drive. Files that cannot be imported will be
disabled. Depending on the drive, certain attributes, such as resolution, duration and file
size will be listed.
You can remove a network drive by pressing-and-holding on the network drive’s name. An
option to remove the drive will appear.
See Also:
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7.1.5. SanDisk iXpand Drives
SanDisk iXpand Drives
You can import directly from (and export to) an iXpand Flash Drive or an iXpand Flash
Drive Go. If the SanDisk iXpand Flash Drive is connected to your iOS device, it will show
up on the list of Import Sources in LumaFusion.
If you don't see it, tap on the Add/Edit Sources button . For more information
see, Add/Edit Import Sources
See Also:
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· Import Content from a Zip File
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7.1.6. Gnarbox and Western Digital My Passport
Drives
Gnarbox and Western Digital My Passport Drives
If you have a Gnarbox or Western Digital My Passport Wireless Pro Drive connected, the
media will be accessible directly in the LumaFusion Library.
Gnarbox and Western Digital
See Also:
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7.1.7. Share to LumaFusion
Share to LumaFusion
LumaFusion appears as a Share extension, so it’s easier to get media in from other apps
(like Affinity Photo). When the file in the other app is compatible, LumaFusion will appear
as an option to share to.
The media will be imported and will appear in the Library. LumaFusion organizes imported
media from other apps in the Imported folder organized by the name of the app that shared
the file.
See Also:
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7.1.8. Import Content from a Zip File
Import Content from a Zip File
LumaFusion supports importing zip files containing media, title, color and effect presets,
fonts, and LUTs (color Look Up Tables), making it easy to create a standard set of content
to share with others, ensuring your brand or style is consistent between editors.
1. Tap the Action Menu button at top right in the Library to reveal, then tap the
Import Media button .
2. Choose the source where your zip file is located. A popup will appear with a list of
cloud storage providers that you can import zip files from as well as any
Wireless/Network SMB drives you have available.
3. If you don’t see the source you are looking for, tap on the Add/Edit Sources button
Upon import, the files will be unzipped and added to the appropriate places within the app.
Projects must be imported separately, so should be removed from the zip file before
importing.
See Also:
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7.2. Managing Your Media
Managing Your Media
Video Tutorial: https://youtu.be/cyAZNE8mtbY
If the selected clip was imported directly to LumaFusion (not a clip from the Photos app),
and is not in use within any project, you’ll be able to delete the clip.
· Tap the Trashcan button under the Library to delete the selected file in
LumaFusion.
To ensure your projects always have media available, in LumaFusion 2.0 and beyond,
when a clip from the Photos app is used in a LumaFusion Timeline, LumaFusion will make
a copy of the media and store it in the Files app in: Files app > On My iPad (or iPhone) >
LumaFusion > LibraryMedia > PhotoLibrary. Even if the file is removed from the Photos
app or iCloud your LumaFusion project will still have the media necessary to fill your
project Timeline.
When the media is no longer used in LumaFusion (in any project), by default, the
LumaFusion cached copy of the media will be deleted automatically but your Photos app
version will remain. This cleanup process is invisible and automatic. You can control
whether the media cache is deleted when the media is not in use, in the Cleanup section of
the Help and Settings menu.
However, it is still possible for you to remove the LumaFusion copy of the media either by
using the Files app, or by explicitly removing used media in Help and Settings > Cleanup. If
the LumaFusion copy is deleted, LumaFusion will automatically try and reimport the
original media from the Photos app as soon as you open a project (the clips will appear
with green stripes while LumaFusion is importing the media).
If LumaFusion is unable to find the original media (due to it being deleted from Photos, or if
Photos has been re-synced causing the index numbers to be reassigned), then you will see
clips with red stripes, indicating that the media is missing.
LumaFusion will offer to try to find missing media automatically. If the automatic relinking
doesn’t work, you’ll need to relink media manually.
· The first thing to do is try to retrace your steps and undelete the media, reimport it to
the app or put it back into the Photos app. Then restart LumaFusion and it will
attempt to relink it.
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· If the automatic relinking doesn’t succeed, drag the reimported clip over the
Timeline clip that has missing media. Choose the option to Replace Missing Media
from the pop-up message. This will maintain the original trim points in the clip.
See Also:
· Import Sources
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8. The Preview
The Preview
Source videos, photos, audio, titles, transitions, graphics and projects can be played in the
Preview.
· Single-tap on a media item in the Library to show that media in the Preview:
· Or if you tap on your project Timeline and the Preview will show your project
including a Timeline Navigator. The Timeline Navigator allows quick scrubbing or
jumping to any location on your Timeline. See Transport Controls for more
information:
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See Also:
· Transport Controls
· Preview Gestures
· Preview Timecodes
· Pre-Trimming Clips
· Markers
· Using an External Monitor
· Previewing and Commenting on Frame.io Media
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8.1. Transport Controls
Transport Controls
Jump Backward
· Tap the Jump Back button to jump to the previous Mark, Marker, or the start of the
clip.
· Double tap the Jump Back button to jump (past any Markers and In and Out points)
directly to the start of the clip, or to the start of the Timeline.
· Press and hold Jump Back button to begin single-frame stepping backward.
Jump Forward
· Tap the Jump Forward button to jump to the next Mark, Marker, or the end of the
clip.
· Double tap the Jump Forward button to jump (past any Markers and In and Out
points) directly to the end of the clip, or to the end of the Timeline.
· Press and hold the Jump Forward button to begin single-frame stepping forward.
Play/Pause/Loop Play
· Double-Tap the Play button to initiate Loop-play between the In-point and the
Out-point on a source or begin loop-play of the Timeline. Tap again to stop loop-
play.
Incremental Scrubber
· Press and hold the Play button to open the incremental scrubber to move slowly
through your media.
· The farther you move left or right, the faster the scrubbing – forward to the right and
backward to the left.
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· The blue time counter at the right shows how many seconds and frames you have
moved the cursor since the scrubber was activated.
Timeline Navigator
Tip: When inserting or moving a clip, while "holding" the clip with one finger, you can use a
second finger to position the Navigator in order to move a long distance.
See Also:
· Preview Gestures
· Preview Timecodes
· Pre-Trimming Clips
· Markers
· Using an External Monitor
· Previewing and Commenting on Frame.io Media
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8.2. Preview Gestures
Preview Gestures
· Single Tap in the Preview to play and pause.
· Swipe down or up in the Preview to mark an In-Point or Out-Point.
· Double Tap in the Preview to grow the Preview to full-screen. Double tap again to
return.
· Swipe Left and Right in the Preview to step forward and backward one frame.
· Two-Finger Swipe Left/Right in the Preview to select the next and previous item
from the library into the Preview to quickly browse and trim multiple items in the
library.
· Press, Hold and Drag the image in the Preview to drag the marked portion to the
Timeline.
· Press and hold the Play button to open the incremental scrubber to move slowly left
and right.
See Also:
· Transport Controls
· Preview Timecodes
· Pre-Trimming Clips
· Markers
· Using an External Monitor
· Previewing and Commenting on Frame.io Media
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8.3. Preview Timecodes
Preview Timecodes
At the bottom of the Preview there are two timecodes displayed. Note that time is displayed
in hours, minutes, seconds and frames. Less than a minute will only show seconds and
frames (0.00), and less than an hour will only show minutes, seconds and frames
(1:00.00). --
Current Time
The left-hand timecode (white numbers) shows the current time within the clip, this will
change as you move the play head by scrubbing or playing the clip. For example, if
your clip is 30 frames per second, the numbers will increment from 0 to 29 for each second
of the clip.
Duration
The right-hand (yellow numbers) show the duration between Mark-In and Mark-Out. When
you add the clip to the Timeline, the yellow indicates the duration that will be added. For
more information, see Pre-Trimming Clips
See Also:
· Transport Controls
· Preview Gestures
· Pre-Trimming Clips
· Markers
· Using an External Monitor
· Previewing and Commenting on Frame.io Media
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8.4. Pre-Trimming Clips
Pre-Timming Clips
You can pre-trim a video or audio clip to insert just a portion of the clip to the Timeline. A
trimmed clip is indicated in the Library by yellow brackets [00.00] with the trimmed duration.
position on the filmstrip, and then tap on the mark-in and mark-out buttons on the
transport bar or swipe up or down in the Preview to mark in or out.
· Touch, hold and drag from the Preview or from the Library to the Timeline.
· Drag the orange left-right arrow between the mark-in and mark-out to
simultaneously slip-trim the start time and end time of the marked portion without
changing the duration.
See Also:
· Transport Controls
· Preview Gestures
· Preview Timecodes
· Markers
· Using an External Monitor
· Previewing and Commenting on Frame.io Media
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8.5. Markers
Markers
Markers can be added to source clips or project Timelines and will be displayed in the
filmstrip or Timeline navigator, respectively.
1. With the clip or Timeline in the Preview, navigate to a frame and tap the Marker
button .
2. A Notes field will appear allowing you to comment on the marker. You can begin to
type right away, or open this field again later using the Edit button .
· To navigate to a marker, tap on the marker or use the Jump buttons.
· To Color Tag a marker, tap the Color Tag button and select a color.
· To delete a marker, navigate to the marker and press the Delete Marker button .
See Also:
· Transport Controls
· Preview Gestures
· Preview Timecodes
· Pre-Trimming Clips
· Using an External Monitor
· Previewing and Commenting on Frame.io Media
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8.6. Using an External Monitor
Using an External Monitor
If you have a video monitor connected to your device either with an HDMI connector or
AirPlay, then you can view a full screen video output of the LumaFusion preview and
continue to display your preview in the LumaFusion interface.
1. Connect your iOS device to a USB-C Digital Multiport Adaptor, or an Apple Lightning
Digital AV Adaptor, and then connect the adaptor to a video monitor via the HDMI
input.
See Also:
· Transport Controls
· Preview Gestures
· Preview Timecodes
· Pre-Trimming Clips
· Markers
· Previewing and Commenting on Frame.io Media
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8.7. Previewing and Commenting on Frame.io Media
Previewing and Commenting on Frame.io Media
Internet Connection Required
Frame.io is a cloud-based collaboration platform that enables you to stay connected with
all your teams—on videos, images, and more—from anywhere on the planet. The
LumaFusion integration with Frame.io is one of the best there is, allowing you to stay right
in LumaFusion to send and receive comments about your media and your project.
1. When you select Frame.io from the Library Sources for the first time, you will be
prompted to Log into your existing Frame.io account.
2. In the LumaFusion library, navigate to the Frame.io project and the media you want
to use.
3. Tap on a clip. Play, Mark In and Mark Out as you normally do.
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If there are Frame.io comments on the media, you will see markers in the filmstrip of the
preview. Tap on the marker to view text or graphic annotations that were added in
Frame.io.
· To add a new comment, tap the Frame.io button on the Preview transport bar
and type.
· To add the marked portion of the Frame.io media to the Timeline, touch, hold and
drag it to the timeline, or send it to the timeline using the Send to Timeline button
, or double tap the clip in the Library as you would any other clip.
Once the clip is on the timeline, the app will begin caching the media in the background
and it will appear in the Cached Media folder in the LumaFusion > Frame.io Library.
If your original media is ProRes, once you’re finished with your project in LumaFusion, you
can either export to your final destination with the high res proxy media, or you can export
an XML Project Package with No Relinkable Media to your desktop computer. This latter
option will transfer the XML file with only media created directly in LumaFusion like titles,
but it will leave out the proxy media.
When you open the XML file in Final Cut Pro X, you can re-link your timeline to the original
Pro-Res media stored on Frame.io.
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Under Help and Settings >Preferences you can choose between downloading 4K proxy
files, 1080 HD proxy files, or the original file (when possible). If you are unsure whether
your media is compatible, this option will always download the highest resolution proxy
when the original clip is incompatible with iOS.
For information on exporting to FCPXML, see: Export to XML Project Package for FCPX
For information about Frame.io, see Frame.io - Uploading your Timeline and Receiving
Comments
See Also:
· Transport Controls
· Preview Gestures
· Preview Timecodes
· Pre-Trimming Clips
· Markers
· Using an External Monitor
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9. Information Panel
Information Panel
The Information Panel is the place to go when you need to learn more about your clip or
project, its metadata, or media type, and on compatible devices running iOS 14 or greater,
its color space. In the Information Panel you can also add metadata to the clip such as a
name, notes or a color tag.
· Tap the Information button below the Preview to display the summary
information for the selected clip or Timeline:
· Tap the More button to view extended metadata including name, frames per
second (fps), duration, aspect ratio, created and modified dates, how many clips and
tracks in a project, Exif, IPTC and PNG metadata. In this extended view you can
also add notes, rename clips and projects, and color tag clips already added to a
Timeline:
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· With a Project open in the Timeline and no clip selected, tap the Information button
and then the More button to show a log of completed exports, detailing
settings, success status, dates and destinations:
· Select a title in the Timeline, then tap the Info button and then the More button
. On the expanded Info panel, you can quickly edit the available lines of text in a
text editor window.
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9.1. Rename Clips or Projects
Rename Clips or Projects
Tap the tap the Information button and then the More button to show the extended
Information Panel.
Note: Many clips don’t initially have names (like those from the Photos app), so this can
be useful in organizing your media inside of LumaFusion. This name will not be
saved with the original clip in the Photos app, but will be searchable within the
LumaFusion Libraries.
See Also:
o Add Notes
o Color Tag Timeline Clips
o Finding the Projects Where a Clip is Used
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9.2. Add Notes
Add Notes
Tap on a clip in the Library or Timeline.
· Tap the tap the Information button and then the More button to show the
extended Information Panel.
· Tap the Add Notes button to add descriptive information about your clips.
These notes are only used within LumaFusion for searches and reference and are not
saved with the original clip.
See Also:
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9.3. Color Tag Timeline Clips
Color Tag Timeline Clips
· Select a clip on the Timeline
· Tap the Color Tag button to add or change the color of the clip on the Timeline.
Using color tags is a great way to highlight certain areas of your Timeline, or certain types
of clips (i.e. Interviews, b-roll, montage).
Tagging or naming a clip from the Timeline only changes the name or color of that instance
of the clip in the Timeline. It does not affect the clip in the Library. When a new clip is
added to the Timeline from the Library, its notes and color tag are maintained from the
Library clip to the Timeline clip, but can later be changed independently from the Library
item. For information about color tagging Library clips, see Color Tagging Library Clips
See Also:
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9.4. Finding the Projects Where a Clip is Used
Finding the Projects Where a Clip is Used
This can be helpful information since clips that are used in any Project cannot be deleted
from LumaFusion.
See Also:
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10. Editing Basics
10 Editing Basics
LumaFusion provides an advanced multitrack Timeline that gives you complete control to
create amazing sequences and compositions. The Timeline is designed to keep clips on
additional tracks in sync with the story on your main Timeline as you add or remove clips
and make changes.
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10.1. The Main Track
The Main Track
The Main Track of the Timeline is the first video track you see on the Timeline when you
start a new Project and has special control over the other tracks of the Timeline.
The Insert/Overwrite mode only applies to clips on the Main Track. Clips on other video
and audio tracks are linked to the clips on the Main Track, thus adopting the behavior of
the Insert/Overwrite setting. Clips can be unlinked from the main track individually or in
bulk. For more information, see: Clip Linking and Edit Modes.
See Also:
· The Ruler
· The Play Head
· Add Clips
· Remove Clips
· Move Clips
· Split Clip(s)
· Undo/Redo
· Clone Clip
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10.2. The Ruler
The Ruler
The ruler displays increments of time in hours : minutes : seconds . frames. How much
detail you see on the ruler depends on how far zoomed in or out you are on the Timeline.
The shorter white ticks (seen only when zoomed in) are single frame increments.
See Also:
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10.3. The Play Head
The Play Head
The Play head determines where on the Timeline the clip will be added when adding a clip
with double tap, or the Send to Timeline button . It also determines what frame of your
project is shown in the preview.
See Also:
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10.4. Add Clips
Add Clips
Video Tutorial: https://youtu.be/9eMVX26Idog
The Play Head determines where on the Timeline the clip will be added when adding a clip
with double tap, or the Send to Timeline button . For more information, see The Play
Head
The Edit Mode button found inside the Track Header determines how the other clips on
the timeline react when a clip is added or removed:
· Tap the Add Clip button to add special clips at the current time. The available
types of clips will depend on whether the Timeline play head is aligned with a cut or
placed anywhere over a clip.
Main Title - Adds a simple title to the Main Track of the Timeline. You can then
quickly change the title using the Presets button or by double tapping on it to
open the Title Editor.
Overlay Title - Adds a simple title to the first available overlay track (above the
Main Track).
Blank Clip - Adds a blank clip to the Main Track of the Timeline. This is useful in
Insert Mode when you want to leave a gap or add a placeholder to replace with
media later.
· If the play head is located on a cut point, the Transition option adds a cross dissolve.
· If the play head is at the beginning of the Timeline or the beginning of an overlay clip,
a fade-up transition will be added.
· If the play head is at the end of the Timeline or end of an overlay clip, a fade-down
transition will be added.
· If the play head is within the first half of a selected clip, then a fade-up will be added
from the beginning of the clip to the current time.
· If the play head is within the second half of a selected clip, then a fade-down will be
added from the current time to the end of the clip.
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See Also:
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10.5. Remove Clips
Remove Clips
Removing Clips from the Timeline
You can remove clips on the Timeline and leave a blank space in its place or close the
gap. The clips will still remain in the Library when removed from the Timeline.
· Select a clip on the Timeline by tapping on it, and then tap on the Trashcan button
OR
· Drag the clip upwards and let go of it outside the Timeline area.
The Edit Mode button found inside the Track Header determines how the other clips on
the timeline react when a clip is added or removed:
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For more information, see Edit Modes.
· Tip: Clips linked to a clip that is removed from the Main Track will also be removed.
Select the clip on the Main Track, and tap Unlink prior to removing the clip if you
want the linked clips on other tracks to remain.
See Also:
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10.6. Move Clips
Move Clips
You can move or reorder clips on the Timeline.
· Press and hold on the clip until it ‘lifts’ from the Timeline and then drag it to another
position.
The Edit Mode button found inside the Track Header determines how the other clips on
the timeline react when a clip is added or removed:
Tip: If a Main Track clip has linked clips, it can only be dropped into the Main Track again.
See Also:
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· The Main Track
· The Ruler
· The Play Head
· Add Clips
· Remove Clips
· Split Clip(s)
· Undo/Redo
· Clone Clip
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10.7. Split Clip(s)
Split Clip(s)
Splitting a clip is a fast way to divide a clip in order to remove, trim or replace a section.
Tip: To Split a clip using a gesture, tap on the clip with one finger on each side of the
playhead.
See Also:
· The Main Track
· The Ruler
· The Play Head
· Add Clips
· Remove Clips
· Move Clips
· Undo/Redo
· Clone Clip
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10.8. Undo/Redo
Undo/Redo
Undo levels are saved back until the point the project was last opened or the app was last
restarted.
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10.9. Clone Clip
Clone Clip
· Tap to make a copy of the selected clip and place it in the Timeline.
If the selected clip is the last clip in the Timeline on its track, then the clone will be placed
immediately after it. Otherwise, the clone will be placed immediately above it on the next
available track. If there is no available track, then the clip will be placed at the end of the
selected clip’s track.
See Also:
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11. Critical Editing Concepts
Critical Editing Concepts
LumaFusion provides a powerful editing model that utilizes the best of traditional track-
based editing, plus the best of a magnetic timeline with clip linking.
This chapter talks about how existing clips behave when media is added, removed or
reordered; Insert, Overwrite, Replace and Clip Linking. It’s important to understand how
these operations function, in order to predictably manipulate the clips on the Timeline and
therefore enjoy the process of editing.
Video Tutorial: https://youtu.be/vul7_DfmwO8
See Also:
· Edit Modes
· Clip Linking
· Timeline Multiselect
· Clipboard
· Track Header
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11.1. Edit Modes
Edit Modes
Insert / Ripple Delete Mode
When in Insert Mode clips on the Main Track are moved out of the way to make room
for new media when adding clips or trimming. Gaps are closed when removing media from
the Timeline.
1. Drag a clip from the Library or from another position on the Timeline and hover it
near a cut until you see the yellow Insert symbol, then drop the clip.
2. To ripple delete, tap the Trashcan button . or tap on a clip and drag the clip off of
the Timeline.
Overwrite Mode
In Overwrite Mode , any actions taken on the Timeline (like trimming, adding or deleting
clips) in one location on the Timeline will not have an impact on the positioning of clips at
another location on the Timeline.
· Adding clips to the Main Track or trimming will overwrite any existing clips along the
time range of the new clip(s), and there will be no changes to the rest of the
Timeline.
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· Gaps will be created when media is removed from the Timeline by deleting a clip or
trimming. When you return to Insert mode, these gaps will exist as blank clips that
can be trimmed, replaced or removed.
Preparing to place a new clip at the position of the white overwrite symbol
1. Drag a clip from the Library or from another position on the Timeline and hover it
near a cut until you see the white box Overwrite symbol.
2. Drop the clip. The portion of the clip under the white box will be overwritten.
3. At any time, tap the icon to toggle between Insert and Overwrite modes.
Replace Mode
Replace media without removing the existing clip. Clip hovering over clip to be replaced
1. Press, hold and drag a clip from the Library or from another position on the Timeline
and hover it over a clip until you see the yellow Replace symbol.
2. Choose one of the options from the pop-up menu which describe the possible
outcomes depending on the length of the source clip and whether you are in Insert
or Overwrite mode.
See Also:
· Clip Linking
· Timeline Multiselect
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· Clipboard
· Track Header
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11.2. Clip Linking
Clip Linking
Clip Linking is an important feature for properly timing B-rolls, sound effects, and titles and
it frees you from worrying about shifting sync when making changes to earlier parts of the
Timeline. When you perform edits on the Main Track such as adding clips, moving clips
and deleting clips, linked clips on other tracks will remain linked to the specific frame on the
clip where you positioned the clips originally.
Clips on the Main Track are a brighter color blue and the track has a lighter gray
background. Links are indicated by a small line from the first frame of the linked clip to the
adjacent clip on the Main Track:
There may be times when you don’t want clips to be linked, and instead want them to be
positioned at an absolute time in the Timeline. For example, you might want a music clip to
remain a specific time in your movie so that you can edit visuals to the music.
· Tap the Unlink button to unlink the selected clip on an overlay or audio track.
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· Tap a clip on the Main Track, then then tap the Unlink button to unlink all clips linked
to the selected Main Track clip.
· Tap on an unlinked clip on an overlay or audio track, and then tap the Relink button
Tip: When you remove a clip on the Main Track that has other clips linked to it, those linked
clips will be removed also.
There may be times when you don’t want an entire track of clips to be linked, and instead
want them to be positioned at an absolute time in the Timeline. For example, you might edit
with specific timing for a voiceover and then want to edit visuals to the voiceover. In this
case you would not want the voice clips to move when you move or trim visuals.
· Tap the Header button and then tap the Unlink button for for a track to unlink
all clips on that track. New clips added to this track while linking is turned off will be
unlinked and cannot be linked manually until linking is turned back on at the track
header.
Tips: To quickly ensure all clips are linked for the entire track, toggle Link Button on the
track header from Linked, to Unlinked and back again to Linked.
See Also:
· Edit Modes
· Timeline Multiselect
· Clipboard
· Track Header
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11.3. Timeline Multiselect
Timeline Multiselect
When you want to delete or move a group of clips, or apply certain actions to a group of
clips, Multiselect makes this possible.
Tap on the Multiselect button and then use one or more of the methods below to select
multiple clips:
· Drag the In and Out brackets in the Navigator under the Preview. Any clip whose
first frame sits between the In point and the Out point brackets will be selected.
· Double tap the Navigator to reset the range and deselect all clips.
· Double tap again to select all clips.
· Touch and hold on a blank area of the timeline, then drag your finger diagonally
across the Timeline to initiate a lasso of clips. Clips whose first frames are contained
within the lasso will be selected.
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· Tap each clip to select multiple consecutive clips on the Main Track, or any
(including non-contiguous) clips on the overlay video or audio-only tracks.
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When multiple clips are selected, information is displayed at the top of the Timeline
including the beginning point of the selection, the number of clips selected and the duration
of the selection.
Note the two different background colors on the timeline — lighter blue for the main track
selection duration and darker for the overall selection including overlay and audio tracks.
Tip: Clip selections on the main track must be consecutive to provide a predictable
outcome when moving or pasting. If a nonconsecutive clip on the main track is selected to
the left or right of the original selection, all clips between the selected clip on the main track
and your new selection will be added to the multi-select range.
· Tap the Multiselect button to turn it OFF, and deselect all clips. OR
· To deselect a single clip from a range of selected clips, tap on any selected clip on
the overlay or audio tracks, or on a selected clip at the beginning or end of the
selected range on the main track, OR.
· Double tap the center of the selected range on the Navigator to reset the range and
deselect all clips. Double tap again to Select All.
Multiselect Functions
With multiple clips selected you can quickly perform bulk actions on all the clips:
· Move - Touch and hold the selected clips, then drag along the timeline just as you
would with a single clip. Release the drag to place the clips.
· Delete - Tap the Delete button or tap the Delete key on your keyboard.
· Link or Unlink - Tap the link or unlink clips buttons on the Timeline toolbar.
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· Detach Audio - Tap the Detach button , or triple-tap on the selection to detach
audio. Audio-only clips will be generated from any original clip that contained audio
and added to the next available audio track.
· Add Effect Presets - Tap the Clip Presets tool to apply Preset effects. Depending
on the class of clips selected, a range of visual, motion, text and audio presets can
be applied. (Effects that are grayed out cannot be applied the multiple selection.)
· Cut - Tap the Clipboard and tap Cut , or use the Command-X keyboard
shortcut.
· Copy - Tap the Clipboard and tap Copy , or use the Command-C keyboard
shortcut.
· Paste - Tap the Clipboard to Paste Cut or Copied Clips and their attributes.
See Also:
· Edit Modes
· Clip Linking
· Clipboard
· Track Header
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11.4. Clipboard
Clipboard
Cut, Copy and Paste one or more clips, with or without their effect attributes, or copy the
attributes of a clip and apply those attributes to another clip or selection of clips using the
Clipboard button . The copy/paste information is held temporarily.
Frame & Fit – The position, rotation, size and attributes (including animations)
Blending – The opacity (or any applied blend modes) of the clip
Audio – Includes all audio attributes and audio effects of the clip
6. Choose whether or not to Replace Color and Effects. With this toggle turned ON,
Effects from the Color and Effects Editor will be Replaced rather than appended.
7. Tap the Paste button to paste the attributes from the copied clip onto the target
clip(s).
See Also:
· Edit Modes
· Clip Linking
· Timeline Multiselect
· Track Header
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11.5. Track Header
Track Header
The track header holds tools that apply certain behaviors to the whole track rather than just
a single clip on a track, or the project as a whole.
· Tap on the Track Header button to show or hide the Track Header.
Lock Track
The Lock Track button prohibits actions on the track to avoid the possibility of accidental
modifications. When a track is locked, clips on the track cannot be added, moved, split,
selected, edited, deleted, or trimmed.
In Settings > Preferences you can choose what happens when an audio or overlay track is
locked and the clips are linked to clips on the Main Track, which can still be moved.
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· Unlink Track When Locked - ON (Default) Clips on the locked track, unlink from clips
on the Main Track when the track is locked. The linking is recalculated when the
track is unlocked again. This mode assures nothing on the locked track will be
moved either directly or indirectly by moving a clip on the Main Track.
· Unlink Track When Locked - OFF Audio and overlay clips retain their links to clips
on the Main Track. If clips on the Main Track are moved, then clips on the locked
track will also move to obey the linking settings. This mode ensures that the sync
relationships between linked clips are maintained.
View Track
The View Track button toggles OFF/ON the visual playback for the track. This is useful
to export multiple versions of a project (for example with titles and without), or to view a
track without overlay clips.
Mute Track
The Mute Track button toggles OFF/ON the audio playback for the track. This is useful
to export multiple versions of a project (for example with music and without), or to listen to
a project without a track of audio.
See Also:
· Edit Modes
· Clip Linking
· Timeline Multiselect
· Clipboard
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12. Trimming Clips on the Timeline
12 Trimming Clips on the Timeline
Trimming clips on your Timeline will make the difference between a rough edit and a
refined cut, but feeling comfortable trimming will make the difference between having fun
while editing and becoming frustrated with the process.
When trimming the beginning or end of any clip on the Timeline, the results are dependent
on whether the Main Track is in Insert or Overwrite mode.
1. Select a clip by tapping on it in the Timeline. The clip will become highlighted and
the trim handles will become visible.
2. Drag the leading edge of the clip to trim the head of the clip and drag the trailing
edge of the clip to trim the tail of the clip (you’ll see arrows indicating which
directions you can trim based on whether there is media available).
Insert Mode: Clips later on the Timeline will move earlier or later as you trim. If a
main clip is trimmed in Insert mode and has linked clips, the linked clips will attempt
to remain attached to the same frame of the clip. If the linked frame is trimmed away
will the link move to the closest remaining frame.
Overwrite Mode: No other clips on the Timeline will be moved, and the clip you are
trimming will overwrite clips (if trimmed longer) or leave a blank gap (if trimmed
shorter). Linked clips will become unlinked if the linked frame on the master clip is
trimmed away.
See Also:
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· Slip Trim
· J-Cut and L-Cut
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12.1. Slip Trim
Slip Trim
The slip trimmer adjusts the start and ending frame of the clip without affecting the duration
of the clip in the Timeline. Touching the slip trimmer closer to the in-point displays the first
frame in the Preview while you trim. Touching closer to the out-point displays the last frame
while you trim.
· Tap Slip to open the Slip Trimmer for the currently selected clip.
· Drag the active area of the slip trim to adjust the In and Out points, OR
· Move your playhead to a specific frame on your source and swipe down with one
finger on the Preview to set the In Point, or swipe up to set the Out Point.
See Also:
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12.2. J-Cut and L-Cut
J-Cut and L-Cut
J-Cuts and L-Cuts, also known as split edits, refer to an editing technique where sync
audio starts before or after the video starts, making a pattern with the clips on the Timeline
that looks like a J or L. This technique is often used when cutting between two interviews to
soften the cut, or when cutting between one scene and another allowing the audio to usher
in the second scene.
1. In Insert mode add the two video/audio scenes or interviews to the Timeline and
trim them so the audio cut sounds exactly as you want it.
2. Triple tap both clips to detach the audio.
1. In Insert mode add the two scenes or interviews to the Timeline and trim them so
the video cut looks exactly as you like.
2. Triple tap both clips to detach the audio.
3. Trim the audio clips so the audio cut either follows the video cut or precedes it.
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See Also:
· Slip Trim
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13. Timeline Transitions
Timeline Transitions
Using Transitions from the Library
Transitions are effectively animations that can be used to introduce, switch between, or
have a clip enter from or exit to black and or silence (fade-in or fade-out).
For audio clips or audio associated with a video clip, any transition will work as a volume
fade. If you do not want the audio of a video+audio clip to be faded, triple tap the video clip
to detach the audio onto a separate track before or after adding the transition.
· Transitions can be added between two clips (video, photo, title or audio) to create a
smooth animation and volume fade between the first clip (A) and the second clip (B).
· Transitions can be added to the head of a Timeline or overlay clip to animate its
appearance or fade-in the audio.
· Transitions can be added to the tail of the Timeline or overlay clip to animate its
disappearance or fade-out the audio.
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· Tap the Add Clip button on the Timeline and select Transition. When the play
head is positioned on a cut point or at the head or tail of the Timeline, the default
transition length will be added. When the play head is within a selected clip then the
transition will be added at the nearest cut and the duration will be determined by the
distance from the play head to the nearest cut.
See Also:
· Positioning Transitions
· Trimming and Setting Durations of Transitions
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13.1. Positioning Transitions
Positioning Transitions
As a transition is dragged across a cut in the Timeline, a clip will change to show how it will
be added (to the head, tail, or centered between two clips). Notice the purple graphic
shows whether it’s a fade or crossfade.
To animate-in or fade-up, drag the transition so that the indicator shows it starting at the
cut:
To animate-out or fade-down drag the transition so that the indicator shows it ending at the
cut:
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If you drag the transition so that it is centered on a cut, this will animate the first clip out and
at the same time animate the second clip in:
Tip: You can even add two transitions to a single cut point (one ending at the cut and one
starting at the cut). This will result in a dip to black in which you can control the length of
the fade out and fade in separately.
See Also:
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13.2. Trimming and Setting Durations of Transitions
Trimming and Setting Durations of Transitions
· Tap once on the transition and then drag the head or tail handle left/right to trim the
transition longer or shorter.
Tips and Tricks: For more accuracy when trimming, zoom into the Timeline by pinching
open with two fingers, or triple tap to zoom into the Timeline to frame level. Triple-tap again
to zoom back out.
In Help and Settings under Settings, you can set the default duration for new transitions
as they are added to the Timeline. This will not affect existing transitions.
By default, LumaFusion will make sure there is enough media to play through the entire
transition by shortening your Timeline clips when necessary. However, in order to maintain
inter-track sync whenever possible, LumaFusion will only shorten Timeline clips under the
following circumstances:
· If the transition is being added between video clips and one or both of them do not
have enough media to play through the transition (Note that photo and title clips
always have enough)
· If Ripple Main Track for Transition Insert is turned ON in the LumaFusion Help and
If Ripple Main Track for Transition Insert is turned OFF and there is not enough media from
either of the clips, you will see an A and/or B indicator on the transition to indicate that
there is not enough media from the A or B clip, and if you select the transition, a warning
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will appear above the transition: “Clip before/after transition needs to be trimmed to play
through entire transition.”
You can either trim the tail of clip A and head of clip B to provide enough media (and you
will see a blue highlight during trimming to help you see how much should be trimmed) or
you can ignore this warning. If you ignore the warning the video from the clip lacking media
clip will freeze for part of the transition.
See Also:
· Positioning Transitions
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14. Timeline Toolbar
Timeline Toolbar
The Toolbar at the bottom of the Timeline provides the editing tools for manipulating your
clips on the timeline. Some tools will be unavailable if there is nothing selected on the
timeline. This chapter outlines where to get more information on each of these tools.
Project Manager
This button will be highlighted when the Project Manager is open, and you will see a set of
tools dedicated to managing projects.
Track Header
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The track header holds tools that apply certain behaviors to the whole track rather than just
a single clip on a track, or the project as a whole such as Locking, Viewing, Linking and
Muting a track.
· Tap on the Track Header button to show or hide the Track Header.
Audio Mixer
Adjust the audio levels or mute each track on the Timeline independently or adjust the
master output level for all tracks at the same time.
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Clone Clip
· Tap to make a copy of the selected clip and place it in the Timeline.
· Tap to detach the audio from a selected video clip, placing the detached audio
on an available audio track. The audio for the video clip will be muted. This is useful
for creating special cuts where audio and video start or end at different times (L and
J cuts). You can also triple tap a video clip to detach the audio.
Link/Unlink
· Tap to Link or to Unlink the selected clip from a clip on the Main Track.
When a clip is linked, you’ll see a small connection line between it and its master clip on
the main Timeline.
Edit Clip
· Tap the Edit Clip button or double tap on the clip in the Timeline to open one of
the five clip editors.
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For more information, see Clip Editor Basics
Presets
· Tap the Presets button to open a popup with presets you can apply to the
selected clip. The contents of the popup depend upon the type of clip selected.
Clipboard
Cut, Copy and Paste one or more clips, with or without their effect attributes, or copy the
attributes of a clip and apply those attributes to another clip or selection of clips using the
Clipboard button . The copy/paste information is held temporarily. If you want to save
attributes to use them again and again, saving a preset will be more useful.
Timeline Multiselect
Select multiple clips on the timeline to cut, copy and paste (including paste between
projects) move, delete, unlink, or detach audio for those clips.
Split Clip(s)
Splitting a clip is a fast way to divide a clip in order to remove, trim or replace a section.
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· Tap to split clips at the current time. If you have a clip selected, only that clip will
be split. If no clip is selected, then all clips that can be split at the current time will be
split. Split will be disabled if you cannot split any clips at the current time.
Add Clip
· Tap the Add Clip button to add special clips at the current time. The available
types of clips will depend on whether the Timeline play head is aligned with a cut or
placed anywhere over a clip.
Trash
You can remove a clip from the Timeline and either leave a blank space in its place or
close the gap. The clip will still remain in the Library.
Layouts
· Tap to quickly change the UI layout. A popup will appear with different layout
options to best fit the way you work and allow you to focus on specific areas of the
user interface for different editing tasks. Choose the one that works best for you at
any given time.
· Use the Resize Handle to adjust the size of the Preview, Library and Timeline.
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Export Project
· Tap to export your project.
A popup will appear giving you options for sharing (you can cancel by tapping on the close
button or by tapping outside of the popup). Note: On iPhones with smaller displays such as
the iPhone SE, the Export icon will only be available when editing horizontally or when the
Project Manager button is selected (blue).
For more information about Help and Settings, see: Help and Settings
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15. Voiceover Recording
Voiceover Recording
With the Voice Over tool you can record your voice onto an audio track while watching your
Timeline video play. If you have headphones attached you can also hear the playback of
your timeline through the headphones.
· Check your record levels and tap the Record button (or tap to cancel to leave
the tool). A three second countdown will begin and then your recording will start… 3,
2,1, then recording will start:
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· Tap the green Checkmark to accept the recording and commit to the Timeline,
OR
Tips:
· We recommend connecting an external mic to your device for better audio quality.
· All Voiceovers are configured to Master for audio ducking purposes. If your other
audio tracks are reducing their volume during voice over clips and you do not want
that behavior, go to the Audio Editor and set the voice over clips to None for Audio
Ducking in the Audio Channel Configuration settings.
· iOS sets a default gain level for each input source (internal microphone vs external),
but if you set the Audio Input Gain, that gain will be used for all input sources
(internal mic or external). To reset to default iOS values, set the slider to 0 AND
restart the LumaFusion app.
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16. Clip Editor Basics
Clip Editor Basics
Luma Fusion has six Clip Editors; Frame and Fit, Speed, Stabilization, Audio, Color &
Effects and Titles . Each type of media in the Timeline (video, audio, or title) will display the
applicable editors for that type of media. For example, when a Title clip is selected, the
Title Editor, Frame and Fit and Color & Effects editors are all applicable to working with a
title, while the Stabilization, Speed and Audio editors are not so they will not display.
To open open any of the Clip Editors double tap any clip on the Timeline or select a clip on
the Timeline and tap the Edit button on the Timeline Toolbar.
In this chapter, learn the basics functions that apply to all Clip Editors in LumaFusion.
See Also:
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· Opening and Closing the Clip Editors
· Clip Editor Preview
· Effect Presets
· Control Stack
· Numeric Keypad
· Creating Keyframe Animations
· Undo/Redo
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16.1. Opening and Closing the Clip Editors
Opening and Closing the Clip Editors
· Select a clip on the Timeline and tap the Edit button on the Timeline Toolbar:
After the Clip Editor opens you will see a row of buttons across the bottom of the screen.
These are the applicable Clip Editors for the type of media you are using:
· Select an editor to display the presets, attributes, and controls for that editor.
· Tap on the Back button at the top-left corner of the Clip Editor to close the editor
and return to the Timeline. Effects that you created will then be applied to your
Timeline clip.
See Also:
· Clip Editor Preview
· Effect Presets
· Control Stack
· Numeric Keypad
· Creating Keyframe Animations
· Undo/Redo
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16.2. Clip Editor Preview
Clip Editor Preview
The central area of the Clip Editor is the Preview. Some editors and effects work
interactively in the Preview. For example, in the Color and Effects Editor, you can grab and
move the blue dot to adjust the position of the effect and the green dot to adjust the angle.
You can also use the slider controls to do the same things. When the Preview allows
interactive editing, you’ll see interactive controls whenever you stop playing and scrubbing.
· When working with more than one layer of video, tap the Solo View button to
show ONLY the current Timeline layer in the Preview. This is useful if a layer on a
Timeline track above the layer you are working on is obscuring or complicating your
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view. Tap again to show all Timeline layers again. Or tap the Hide button to
hide the layer you are currently working on. This is useful if you need a clear
impression of what is below (or behind) the layer with which you are currently
working.
· When working with more than one layer of audio, tap the Solo Headphones
button to hear ONLY the current Timeline layer so you can clearly hear which audio
is a part of that layer. Tap again to hear all layers again. Or tap the Mute button
to mute the layer with which you are currently working.
Scrubber
· Slide your finger left and right on the scrubber to move forward and backward
through the clip.
· Tap anywhere on the scrubber to jump to that time in the clip.
If the clip you are working on has transitions, you’ll see the transitions indicated as purple
bars at the start or end of the Filmstrip. Transition animations are not shown in the Preview
while working in the Clip Editor so that you can clearly see the media you are working with.
Timecodes
Below the filmstrip scrubber there are three timecodes. All timecodes are displayed in
hours, minutes, seconds and frames. Timecodes less than a minute will only show seconds
and frames (0.00), and less than an hour will only show minutes, seconds and frames
(1:00.00).
· The first timecode on the left is the current position in the context of the project
Timeline. This will show 0:00 if the clip is located at the very start of the Timeline
and the scrubber is located on the first frame.
· The timecode in the middle is the current time within the current clip. The location of
the Play head (white vertical line) determines the current time.
· The timecode on the right is the duration of the clip on the Timeline.
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Jump Back / Forward
· Tap the Jump Back button or Jump Forward to jump to the previous / next
keyframe or the start / end of the clip.
· Press and hold the Jump button to begin single-frame stepping backward or
forward.
· Double tap the Jump buttons to jump directly to the start or end of the clip.
· Tap the Frame Step buttons and to quickly move 1 frame at a time backward
or forward.
· Press and hold the Frame Step button to single-step slowly backward or forward.
Play/Pause/Loop Play
See Also:
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16.3. Effect Presets
Effect Presets
Applying Presets
Quickly set a base color correction or effect and then, if desired, modify the parameters.
· Tap on a preset within a category to apply it. If the preset includes any effects that
aren’t already applied to the clip, the effects will be added. Otherwise, it will modify
the existing effect(s) on the clip.
· Color
· Styles
· Blurs
· Distort Effects
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At the top of the Presets you’ll see several categories. The Saved Presets category
holds any custom presets you’ve saved.
See Also:
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16.4. Control Stack
Control Stack
The Control Stack shows the attributes of your clip, whether those attributes are the effects
which are currently added to your clip, or they are settings like Size, Position and Cropping.
In the Frame and Fit, Audio and Stabilization editors, you'll see some settings are always
available in the Control Stack. While in the Color and Effects Editor, you'll see that nothing
is in the Control Stack until you add an Effect Preset.
In the Color and Effects Editor each preset added to the Control Stack contains the
settings for a separate effect that has been applied to your clip. You can add multiple
effects to a clip, thus building a “Stack” of effects. The Color and Effects Editor allows you
to reorder which effect is applied first, giving you more control over how your effect looks.
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Effects at the bottom of the Stack are applied last, so moving an effect higher in the Stack
applies that effect before other effects in the Stack, providing endless possibilities for
customizing how your effects look.
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Turning Effect Visibility ON/OFF
Compare what your clip will look like with vs. without a certain effect (without deleting the
effect).
· Tap the Visibility button in an effect’s header to turn OFF or ON viewing of that
effect.
Deleting an Effect
· Expand the Control Group for the effect you want to delete.
Effects Meter
A single line of green, orange and red dots above the Control Stack tells you when you are
reaching the limit of how many effects can be played back smoothly in real time. More
effects can be added, but smooth playback may be compromised during editing. The
exported file will still playback smoothly.
See Also:
Speed Editor
Stabilization Editor
Audio Editor
Title Editor
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16.5. Numeric Keypad
Numeric Keypad
A Numeric Keypad is available for all sliders within the Clip Editors allowing precise
numeric entry, calculations and the use of number presets for quick reproduction of
settings across multiple clips. To open the Numeric Keypad for any slider, tap the Numeric
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Adding a Specific Value
101.6 you would type 101.6 and then press the Plus/Minus toggle , once to
make the value negative, and again to make it positive, or press the
Plus/Minus toggle first, and then type the value.
3. Press Enter on the Numeric Keypad, or if you have an iPad keyboard press Enter on
the keyboard.
Calculating a number
When working with motion, it is sometimes useful to calculate a specific value by adding,
subtracting, multiplying or dividing. The Calculation buttons allow you to do so.
1. With the Numeric Keypad open and a value already registered on the slider, tap one
For every slider there are four Memory Reserves that can be used for storing and recalling
values for that particular slider on any clip. Three of the Memory Reserves are already set
based on the range of the slider. One of the Memory Reserves is blank and waiting to be
set by you. However, any of the four Reserves can be used to store your own values.
· To set the value for a Memory Reserve, adjust the slider to the desired value and
then long press any of the four Memory Reserves to store the value.
· To apply a value from one of the Memory Reserves tap on the value of your choice.
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Nudging a Slider
To move a slider incrementally, open the Numeric Keypad associated with the slider and
tap the large Left and Right Nudge buttons, and on the Keypad, to move the slider.
Note you can also tap on the small arrows at either end of the slider to nudge the slider
without opening the Numeric Keypad.
See Also:
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16.6. Creating Keyframe Animations
Creating Keyframe Animations
Smoothly animate the motion, effect properties, audio levels or color over the length of your
clip using keyframing.
To Add Keyframes
1. Open the Frame and Fit Editor, the Color and Effects Editor, or the Audio Editor.
2. Expand a Control Group or Effect.
3. Tap on the Add Keyframing button . This will turn on Keyframing and add an
initial keyframe at the play head position.
4. Move the play head to any time within the clip and adjust any attribute to
automatically add a new keyframe or tap the Add Keyframe button to add a
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keyframe without changing any parameters. A smooth motion will play between
keyframes.
5. A small blue dot will be shown on the Control Group next to the name, and next to
the Frame and Fit tab to indicate animation keyframes have been set:
To Modify Keyframes
1. Tap on the blue keyframe dot on the Filmstrip to select a keyframe; or use the Jump
Tip: The value of a keyframe will hold until the end of the clip (and backwards to the start of
the clip), unless another keyframe is set. So in order to see animation, you must have at
least two keyframes with different values set for each.
1. Select the keyframe - either tap on the keyframe or jump to the keyframe using the
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· Effect Presets
· Control Stack
· Numeric Keypad
· Undo/Redo
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16.7. Undo/Redo
Undo/Redo
Undo levels are saved back until the point the project was last opened or the app was last
restarted.
· Tap the Redo button to redo any changes you have Undone.
See Also:
· Opening and Closing the Clip Editors
· Clip Editor Preview
· Effect Presets
· Control Stack
· Numeric Keypad
· Creating Keyframe Animations
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17. Frame and Fit Editor
Frame and Fit Editor
Create picture-in-picture, crop, resize, position, rotate or flip, or use keyframing to create
Ken Burns effects on photos, videos or even titles using the Frame and Fit Editor. While
the Frame and Fit Editor works upon a single clip from the Timeline, resizing or cropping
the clip will show through to the clip positioned on a track below on the Timeline, making it
a powerful multi-layer effects editor.
Effects created using Frame and Fit can also be combined with the effects from the Color
and Effects Editor as well as Speed Effects.
tap the title to open the Title Editor and then tap on the Frame and Fit tab , OR.
· Tap on a preset in the Preset Library to apply it to the clip, OR
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· Tap on a clip in the Timeline and then tap on the Edit button on the Timeline
Toolbar.
See Also:
For more information general functions that apply to all Clip Editors, such as Keyframing,
Presets or Numerical Keypad, see Clip Editor Basics
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17.1. Flip, Rotate and Reset
Flip, Rotate and Reset
Flip
· Tap on the Flip button to flip the video or image horizontally so that the left is on
the right and the right is on the left. Text will be shown backwards when flipped.
Rotate
· Tap on the Rotate button to rotate the video or image 90° counterclockwise for
every tap.
Reset
· Tap the Reset button to reset the values for the open Control Group.
Saving a Preset
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3. Tap the Save Preset button again. For more information, see Saving and
Recalling Presets
See Also:
· Fit Mode
· Cropping
· Size and Position
· Blend Modes
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17.2. Fit Mode
Fit Mode
When the aspect ratio of your project is different than the aspect ratio of your source
media, the Fit Mode determines how the media is displayed. Tap one of four Fit Mode
buttons to change how your media fills the frame. The default for Fit Mode can be set in the
Help and Settings under Clip Defaults.
Fit
Tap the Fit option to assure that all edges of the media fit within the current aspect
ratio of your project. For example, the first image shows a landscape (16:9) clip in a portrait
(9:16) project, and the second clip shows a portrait clip in a landscape project. In both
cases the fit mode is set to "Fit"
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Fill
Tap the the Fill option to assure the frame is filled, leaving no black edges. If the media
does not match the aspect ratio of the project, this means zooming into the media to fit the
smallest aspect of the media to the largest aspect of the project frame:
Focus
Tap the Foucs button to fill the frame focused at the top. Focus is a special mode that is
convenient for video shot in portrait mode that is being edited into a project in landscape
aspect ratio. It works like Fill mode but focuses the view closer to the top of the frame
where faces are usually located:
Stretch
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Tapping the Stretch button Stretches the edges of the clip to meet the edges of the
frame with no regard for keeping the original shape of the video. Images will appear
stretched in one way or the other depending on how the aspect ratio of the image differs
from the project aspect ratio.
Stretch is useful for ‘squeezed’ media from anamorphic lenses like the Moondog Labs
lenses. You can create a widescreen project and then stretch the 16:9 media to
‘unsqueeze’ it to the widescreen frame:
See Also:
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17.3. Cropping
Cropping
Crop, Corner Radius, Soft Edge and Invert
Open the Cropping Control Group to crop away the left, top, right or bottom edge of the
image, or invert a crop to frame an opening.
· Use the sliders to adjust each edge or tap on the left and right arrows at the end of
each slider to adjust incrementally.
· Drag the blue boxes on the edge of the yellow frame in the Preview to crop the
image.
· Drag in the center to move the cropping box around the frame.
· Drag the Edge Softness slider and Corner Radius sliders to soften the edges and
change the shape.
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· Tap Invert to show what is outside the defined crop area, leaving a blank space
inside.
Tip: Cropping can be keyframed over the length of your clip. For more information
see, Creating Keyframe Animations
See Also:
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17.4. Size and Position
Size and Position
Open the Size and Position Control Group to adjust the size, shape, rotation and position
of your image in the frame.
· Use the sliders to adjust the Position X (left/right) and Position Y(up/down), Rotation,
Size, Size X and Size Y, or tap on the left and right arrows at the ends of slider to
incrementally adjust the sliders, OR
· Drag the blue dots on the edge of the blue frame in the Preview to adjust the Size X
and Y.
· Drag the corner dots to preserve the aspect ratio
· Drag in the center to adjust the Position X and Position Y.
· Twist with two fingers to adjust the Rotation.
· Pinch with two fingers to adjust the Size.
Tip: Size and Position can be keyframed over the length of your clip. For more information
see, Creating Keyframe Animations
See Also:
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· Cropping
· Blend Modes
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17.5. Blend Modes
Blend Modes
Blending compares the chrominance (color), luminance (brightness), or opacity of
the video or image (referred to as selected image) with the imagery or video on the
layer below it in Timeline (referred to as background image), and reacts to that comparison
based on the mode you select. Blending will normally have very little effect if applied to a
clip on the Main Track since there is no visuals below it. Use blend modes to create
interesting compositing effects between video clips, titles, and images. Oftentimes,
experimentation with the various blending modes will provide interesting effects.
Background Image (bottom layer on Timeline) Selected Image (top layer on Timeline)
1. Double tap on the top layer clip on the Timeline and then tap on the Frame and Fit
tab at the bottom of the screen
2. Open the Blending Control Group to set the overall Opacity and Blend Mode for the
image. See below for a full list of available Blending modes.
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· Darken - Returns the darker of each pixel of either the selected image or
background image:
· Multiply - Multiplies each color channel of the selected image with the background,
producing a darker color. Any color blended with white is maintained, and any color
blended with black turns black:
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· Color Burn - Darkens the background image by increasing its contrast with the
selected image:
· Linear Burn - Darkens the background image based on the brightness of each color
channel of the selected image:
· Darker Color - Returns the darker of each color channel from either the selected
image or background image:
· Lighten - Returns the lighter of each pixel of either the selected image or
background image:
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· Screen - Multiplies the inverse of the selected image and background colors,
producing a lighter color; It can look like projecting multiple slides on top of each
other:
· Color Dodge - Decreases the contrast between the selected image color and
background color, producing a lighter color (except when blending with black):
· Linear Dodge - Brightens the background image based on the brightness of each
channel of the selected image:
· Lighter Color - Returns the lighter color for each color channel of the selected and
background image:
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· Overlay - Multiplies the colors, preserving the highlights and shadows for the
background image:
· Soft Light - Darkens or lightens the colors of the background image, based on the
selected image’s colors. Lighter colors in the selected image will brighten the
background, and darker colors will darken the background. Use this with white
shapes to create a soft light effect:
· Hard Light - Darkens or lightens the colors of the background image sharply based
on the selected image’s colors; use this with white shapes on a gray background to
produce a hard spotlight effect:
· Pin Light - Replaces the colors of the background image. If the selected image color
is brighter than 50% gray, then only pixels darker than the selected image color are
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replaced. If the selected image color is darker than 50% gray, then pixels darker
than the selected image are replaced, but lighter are not:
· Difference - Subtracts the selected image color from the background image (or vice-
versa depending on which color is brighter), producing darker colors where the
colors are similar and brighter where they are different:
· Subtract - Subtracts the selected image color from the background image color, and
clamps to black (zero):
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· Divide - Divides the selected image color from the base color, creating a bright,
almost x-ray effect:
· Hue - Uses the luminance and saturation of the background image, and the hue of
the selected image:
· Saturation - Uses the luminance and hue of the background image, and the
saturation of the selected image:
· Color - Uses the luminance of the background image, and the hue and saturation of
the selected image. This preserves the gray levels of the background image and can
be useful for tinting the background with colors from the selected image:
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· Luminosity - Uses the hue and saturation of the background image, and the
luminance of the selected image. This effectively tints the selected image based on
the background (the inverse of the Color blend mode):
· Stencil Luma - Colors all pixels in the selected image either black, or transparent
based on their luminance (lighter pixels become more transparent). This is useful for
stenciling a grayscale image or title through to a background video when the image
doesn’t have an alpha channel:
· Silhouette Luma - Colors all pixels in the selected image either black, or transparent
based on their luminance (darker pixels become more transparent):
· Silhouette Alpha - Replaces opaque pixels with black to create a silhouette of the
selected image:
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· Stencil Alpha - Inverts the alpha (transparency) of the selected image and replaces
transparent pixels with black. This is useful with titles to create a stencil through to
the video below the title:
See Also:
· Flip, Rotate and Reset
· Fit Mode
· Cropping
· Size and Position
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18. Speed Editor
Speed Editor
Adjust the speed of a video clip, so it plays either faster or slower, in forward and reverse
up to 6x and down to 1/240x.
1. Double tap a video on the Timeline and then tap on the Speed tab at the bottom
of the screen.
2. Adjust the speed using the slider.
3. The small white tick mark on the slider tells you where to set the slider to play back
the slowest speed for the native frame rate of the clip without duplicating frames. In
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the example above, the source is 120fps and the timeline is 30fps. So you can slow
your clip to 1/5 speed without duplicating frames.
4. Exit the speed editor. Your clip on the Timeline will be adjusted in length to account
for the adjusted speed.
Tip: If you slow your media down to a slower speed than your source clip allows
mathematically, you will duplicate frames. Here’s an example: Let’s say your source was
shot at 120fps, your project is 60fps and you slow to 1/4. Then every frame will be
duplicated once to achieve the speed requested, since there are only half the number of
frames as needed for the effect.
1. Place your clip on the Timeline and adjust the speed of the whole clip.
2. Split the clip using the Scissors button at the point you want to change speeds.
3. Adjust to another speed.
The Timeline will automatically calculate and create a match at the points where the
speed changes if it is possible with the amount of media available and the chosen
speed.
Reverse
The video frames will first be processed in a backwards order. This will take some
time depending on the length and compression of your original video clip. Once done,
you can trim the clip or switch between forward and reverse instantly without further
processing.
· Toggle ON Maintain Audio Pitch to keep the pitch on speeds up to two times normal
speed.
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Important Tip! This setting applies to all speed effect clips on the same track of the
Timeline.
See Also:
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18.1. Using High Frame Rate Clips for Smooth Slow
Motion
Using High Frame Rate Clips for Smooth Slow Motion
If you have a clip that was shot at a higher frame rate than the current frame rate of your
Project, then you will see a small white vertical line on the speed control slider. This tick
mark represents the slowest speed you can go without duplicating any frames to create the
slow motion effect.
· Let’s say you shot a 240fps (frames per second) clip and added it to a LumaFusion
Timeline with the project set to 30fps. Without a speed effect applied, LumaFusion
will use every 8th frame to smoothly play at 30fps. Every 8th frame is all that
is needed for LumaFusion to play at normal speed (because 240 divided by 30 is 8).
· In the example above, if you slow the speed of the 240fps clip to 1/8 (where the
vertical white indicator is located in the image below) then every frame of the 240
frames will be played on the Timeline at 30 of the frames every second, and the
slow motion will still look nice and smooth.
· If your project is set to 60fps rather than 30fps, and your clip is 240fps then you can
only slow to 1/4 speed without duplicating frames for the sake of the slow motion.
Keep in mind that changing the frame rate of your final export is the same as
changing the frame rate of your project.
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Tip: If you slow your media down to a slower speed than your source clip allows
mathematically, you will duplicate frames. Here’s an example: Let’s say your source was
shot at 120fps, your project is 60fps and you slow to 1/4. Then every frame will be
duplicated once to achieve the speed requested, since there are only half the number of
frames as needed for the effect.
With this in mind, you can see that planning your shooting frame rate and your final export
frame rate are both important in order to achieve the smoothest slow-motion effects.
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19. Stabilization Editor
Stabilization Editor
Stabilize shaky videos using the professional grade Lock and Load stabilization by
CoreMelt integrated directly into the LumaFusion effects interface.
To Apply Stabilization
1. Double tap a video on the Timeline or tap on the Edit button on the Timeline
Toolbar. When the Clip Editor opens tap on the Stabilize button at the bottom of
the screen. Note: You can also apply a stabilization preset from the Presets Library
on the Timeline Toolbar.
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2. In the effect settings, Turn ON Lock and Load Stabilization by CoreMelt, or tap on a
preset in the Preset Library If your footage is shot on a DSLR, or a camera with
noticeable rolling shutter artifacts, then choose one of the “+ shutter” presets.
The clips movement will begin to be tracked automatically. When the Tracking Dominant
Motion is complete, you can immediately play the clip to see the result.
Settings
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Adjust settings to refine the result if needed. In many cases the default parameters will give
good results without needing any changes.
Video stabilization is a compromise between smoothness and image quality. The stronger
the stabilization, the more black that is revealed at the edge of frame. Filling the margins
requires scaling, which in turn degrades image quality.
With this in mind, use the following rule of thumb: Keep the strength of stabilization only as
large as necessary to yield a smooth video. While adjusting the parameters, play the
preview to see immediately how they affect the result. Unless you have good reasons to
use Fixed Scale Mode, choose Smart Scale Mode to allow Lock & Load to apply adaptively
as low scaling as possible. Next, consider if you can afford a margin (e.g. action safe or
title safe), the more margin you allow, the better.
Finally, adjust Smart Scaling Speed. Start with large values and move to smaller ones until
zoom variations are in an acceptable range.
Tip: Please note that Lock & Load does not remove motion blur from the footage, so a clip
that is successfully stabilized may have sudden “flaring” artifacts where it blurs in one
direction from where the camera was shaking. The only real solution to this is to shoot with
a faster shutter which will minimize this effect.
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Overall Strength
Overall Strength lets you control the strength of stabilization for all directions at once. The
lowest value zero means no stabilization, while the maximum value corresponds to
maximum stabilization or smoothness.
Automatic Shutter Correction
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Lock & Load includes an option to reduce rolling shutter artifacts which occur because the
camera shutter samples the moving image in a pattern from top to bottom. These artifacts
can be seen when the camera pans horizontally past a vertical line, when a line moves
horizontally across the screen, or when a line is rotating (like a propeller). The artifacts
include skewing and visible vertical distortion.
Lock & Load can help to reduce these artifacts by correcting for the visible skewing and
vertical stretching that can occur:
The clip is analyzed for rolling shutter strength and the reduction is automatically
applied. Play your clip to preview the results.
Advanced Strength
Separate sliders are available for Horizontal Strength, Vertical Strength, Rotational Strength
and Zoom Strength and are best used when your video has only one direction of shake. It
is unlikely these settings will need to be changed.
Advanced Scale
In order to smooth the motion in the video Lock & Load needs to reposition the source
footage so that the tracked objects stay in in a steady position. To avoid black on the edges
of the image, the image is scaled depending on the amount of motion at that time.
Lock & Load provides both a smart mechanism for adaptive scaling, and direct control
over-scaling.
· Scale Mode - Smart: Lock & Load’s smart scaling mechanism computes the
necessary scaling to cover the margins on a frame by frame basis but also takes
care to keep the scaling speed as low as specified. Parts of your footage which
require only a small amount of scaling are only scaled up by small amounts thus
preserving image quality. You can specify the maximum allowable speed of zoom
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changes with the Smart Scaling Speed slider. If you specify zero, a constant zoom is
applied over the whole period. For values greater than zero the zoom can vary over
time.
· Scale Mode - Fixed: Use this setting if you need direct control over scaling. Adjust
the desired zoom manually. See Advanced Margin below.
Advanced Margin
When Scale Mode is set to Fixed, it is possible to under scale your footage to the extent
that you can see a border around your image.
· Margin Fill - Color: Choose a color to fill the border around the footage. This could
be useful to get an idea about how much your image is being motion corrected, or it
could be a creative decision. In order to under scale your footage, you must set the
Scale Mode to Fixed.
· Margin Fill - Video: Fill the border around the footage with the original video that has
not been motion corrected. This could be useful to get an idea about how much your
image is being motion corrected, or it could be a creative decision. In order to under
scale your footage, you must set the Scale Mode to Fixed.
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20. Audio Editor and Mixer
Audio
There are two ways of adjusting audio in LumaFusion.
To adjust the audio per clip on your Timeline, double tap on the clip in the Timeline to open
the Audio Editor.
To adjust the audio for a whole track on your Timeline, tap the Audio Mixer button
located at the bottom of the Timeline to reveal the mixer.
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· Audio Editor
· Audio Mixer
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20.1. Audio Editor
Audio Editor
The Audio Editor works upon a single clip from the Timeline. Here you can adjust the audio
levels, panning, equalization, channel mapping (for stereo audio) and assign a role for
audio ducking. When a Control Group (such as Gain, Panning or Graphic Equalizer) is
expanded, keyframing can be turned ON for that group so that settings can be adjusted
over the length of the clip.
Double tap on a clip with audio in the Timeline (this can be video/audio or audio only), and
then tap on Audio at the bottom of the screen to open the Audio Editor and adjust the audio
level ONLY for that clip.
For more information general functions that apply to all Clip Editors, such as Keyframing,
Presets or Numerical Keypad, see Clip Editor Basics
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20.1.1. Audio Channel Configuration
Audio Channel Configuration
Channel configuration or channel mapping allows audio from the left or right channel of a
stereo clip to fill both channels on the Timeline clip. This is useful if you have camera audio
on one channel (often used for background or natural sound) and separate mic audio on
the other channel (often used for voice), or any two independent audio recordings on
stereo channels.
Filling both channels of the clip with one recording source allows you to edit and control the
level of each channel independently.
Tip: You can duplicate the audio clip two times, or separate the audio from a video two
times to map the audio from the right on one clip and from the left on the other. If you use
the method of separating the audio, keep in mind that the second time you separate the
audio, you will have to set the volume level of the clip from zero to the normal level. This is
because the video is set to -90 dB after the first separation.
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20.1.2. Audio Ducking
Audio Ducking
Audio Ducking is used for automatically lowering the level of music whenever your
interview subject speaks on a different Timeline track.
There are three setting choices, but in order for Audio Ducking to work, a clip set to Master
and a clip set to Auto must coincide (or overlap) on different tracks of the Timeline.
· Master - Master refers to the main audio that you want to clearly hear and that will
affect other tracks when present. And example of a Master audio clip is a voice over
clip or an interview with a voice.
· Auto - Auto refers to the secondary audio, normally music or background noise, that
you want to lower the volume of whenever a Master audio clip is playing.
· None - The clip does not take part in the calculation of Audio Ducking.
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4. Double tap on the clip to open the Audio Editor, open the Configuration control
group. Under the Ducking setting, assign this clip as Auto. Auto is the default value,
so it is likely already set.
· Duck Start Time and Duck End Time control when your music will lower and raise in
relation to the start and end of your master clips on the Timeline.
· Duck Start Duration and Duck End Duration control how much time it takes to ramp
up and down.
· Duck Volume determines the amount in dB's by which the clips set to Auto will lower
when they encounter a Master Clip on another track.
· Duck Threshold overrides the Duck Start and End Times and starts and ends the
ducking whenever the audio levels on the master clip reach the specified level.
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Using a threshold of minus infinity (-∞) will switch back to using the Duck Start and
End Times in relation to master clips.
See Also:
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20.1.3. Gain
Gain
1. Tap on the Gain Control Group in the Audio Editor to expand it.
2. Use the Gain slider to increase or decrease the audio level of the clip.
Gestures:
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· Pressing and holding the small arrows to either side of any slider to adjust
incrementally or tap on the Numerical Keypad to type in a number.
· Pressing and holding the Play button will start Loop Play which can be very useful
when adjusting audio.
· Double tapping on the Gain slider resets it to 0.0dB
To learn about adjusting the audio for an entire track on your Timeline, wee, Audio Mixer
See Also:
· Audio Channel Configuration
· Audio Ducking
· Panning
· Graphic Equalizer
· Audio Filters and Effects
· Audio Unit Plug-ins
· Monitoring Controls
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20.1.4. Panning
Panning
Tip: Panning can only be used with clips that have stereo audio.
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Gestures:
· Pressing and holding the small arrows to either side of any slider to adjust
incrementally or tap on the Numerical Keypad to type in a number.
· Pressing and holding the Play button will start Loop Play which can be very useful
when adjusting audio.
· Double tapping on the Pan sider resets it to Center.
See Also:
· Audio Channel Configuration
· Audio Ducking
· Gain
· Graphic Equalizer
· Audio Filters and Effects
· Audio Unit Plug-ins
· Monitoring Controls
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20.1.5. Graphic Equalizer
Graphic Equalizer
Graphic EQ makes it easy to adjust how your audio sounds. You can use it to remove
unwanted noise, boost vocals, reduce bassiness, and much more.
1. Tap on the Graphic Equalizer Control Group to expand it, or tap on the Graphic
Equalizer preset in the Filters category.
2. Drag the nodes on the graphical interface. Each node represents the
decibel intensity for one of eleven bands of frequencies (indicated in Hz and kHz). If
the clip is in play, changes can be heard while adjusting the equalization.
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Gestures:
· Pressing and holding the small arrows to either side of any slider to adjust
incrementally or tap on the Numerical Keypad to type in a number.
· Pressing and holding the Play button will start Loop Play which can be very useful
when adjusting audio.
· Double tapping on any sider or node on the graphic interface resets it to 0.0dB
See Also:
· Audio Channel Configuration
· Audio Ducking
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· Gain
· Panning
· Audio Filters and Effects
· Audio Unit Plug-ins
· Monitoring Controls
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20.1.6. Audio Filters and Effects
Audio Filters and Effects
LumaFusion provides a number of Apple approved Audio Unit (AU) filter plugins for
processing your audio. Audio Units (AU) are a system-level plug-in architecture provided
by Core Audio in Apple's iOS operating system.
These built in audio effects are now split into three categories, and each is color coded as
follows:
1. Tap on one of the categories at the top of the audio presets panel; Dynamics,
Distortion or Filters.
2. Tap on a preset.
3. Adjust the controls available for the effect or filter.
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Gestures:
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· Pressing and holding the small arrows to either side of any slider to adjust
incrementally or tap on the Numerical Keypad to type in a number.
· Pressing and holding the Play button will start Loop Play which can be very useful
when adjusting audio.
· Double tapping on the Pan sider resets it to Center.
To mute a filter:
1. Tap the speaker icon on the Control Group for the effect.
To remove a filter:
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20.1.7. Audio Unit Plug-ins
AU Plug-ins
Audio units are third party plugins for iOS, iPadOS, and macOS that can be used to process
and/or analyze audio. To download an audio unit, visit the App Store. There you’ll find,
through a quick search for 'Audio Unit', numerous AUv3 options to choose from. Once
you’ve found the best one for your project, install the companion app from the App Store.
Once installed, and after the Audio Unit has been run once on the device, the audio unit
will become available to any audio unit "host" on your device. LumaFusion is an audio unit
host, and makes it so you can add audio unit(s) to your tracks.
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Please consult each units’ user guide for information on how to use the audio unit and
contact the third party developer to troubleshoot any issues that may arise. If LumaFusion
experiences a crash during playback or export that appears to be caused by the audio unit
plugin, then LumaFusion will disable all Audio Unit Plugins from the Control Stack of all of
your clips and you can try re-enabling one at a time to isolate the problem.
There are hundreds of different audio units on the App Store, with an extremely wide
range of capabilities. The best way to discover the ones best for you is to explore what's
out there and try those you think are useful in LumaFusion.
4. Tap on the Plugins button at the top of the Presets Panel to see your installed
plugins.
5. Tap on the specific Plugin to apply it and open the third party user interface for the
plug-in.
6. Adjust the controls available for the plug-in.
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1. Tap the Organize Plugin button at the top of the Controls Stack.
2. A popup will appear with a list of registered audio unit plugins (those that have been
installed on your device and run one time).
3. Touch and hold on the handle buttons to drag the plugins between the Available
column and the In-Use column. Items in the In-Use column will appear in
LumaFusion in the order shown.
4. Move the items up or down in the list to reorder. You can pick up multiple items by
tapping and holding on one item, and then tapping on an additional item with
another finger.
5. Tap the close button in the upper left of the panel to exit.
See Also:
· Audio Channel Configuration
· Audio Ducking
· Gain
· Panning
· Graphic Equalizer
· Audio Filters and Effects
· Monitoring Controls
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20.1.8. Monitoring Controls
Monitoring Controls
When more than 1 track of audio is on your Timeline at the same position, it can be helpful
to solo the track you are working on, or mute the track you are working on to isolate where
sounds are coming from.
Solo
· Tap the Solo button to temporarily mute the playback of other tracks on your
Timeline.
Mute
· Tap the Mute button to temporarily mute the playback of the current track on
your Timeline.
See Also:
· Audio Channel Configuration
· Audio Ducking
· Gain
· Panning
· Graphic Equalizer
· Audio Filters and Effects
· Audio Unit Plug-ins
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20.2. Audio Mixer
Audio Mixer
Adjust the audio levels or mute each track on the Timeline independently or adjust the
master output level for all tracks at the same time.
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Tip: The Audio Mixer button on the Timeline displays yellow on the toolbar if levels have
been muted or adjusted.
The dark green area The light green area The orange area The top of the
is below -20 and is a between -20 and - represents -12 to -3db scale is 0dB -
good level for 12db is the correct and it is likely that any and will clip on
background music level for the cleanest audio above this level the rendered
and noise. audio. will clip. file.
Tip: Double tap on a clip with audio in the timeline to open the Audio Editor and adjust the
audio level ONLY for that clip.
See Also:
16 Voiceover Recording
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21. Color and Effects Editor
Color and Effects Editor
Color correct and add blurs, distortions, chromakey and lumakey (including green screen)
and a wide variety of customizable styled effects. These effects can be combined with one
another, layered, reordered and keyframed to create an infinite variety of effects.
While these effects work upon a single clip from the Timeline, any area of the frame that
becomes transparent due to keying or other effects will show through to the clip located on
the Timeline track below, making a powerful multi-layer effects editor. The Color and
Effects can also be combined with Frame and Fit, Speed and Stabilization, and can be
applied to videos, photos and even titles.
2. Tap on the Color and Effects tab at the bottom of the screen.
To learn how to reorder, turn effect viewing ON or OFF or delete an effect see, Control
Stack
See Also:
· Color
· Color LUTS (Look Up Tables)
· Styles, Blurs, and Distort Effects
· Color Key and Luma Key
· Filling Text with Video Using Color Key
For more information general functions that apply to all Clip Editors, such as Keyframing,
Presets or Numerical Keypad, see Clip Editor Basics
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21.1. Color
Color
If you want a quick fix, or a bit of inspiration, we’ve created a collection of fun color presets.
For instance, choose “Anti-Green” to counteract green fluorescent lighting you might find in
an office setting. Or choose “MiniMart” if you want to create fluorescent green light! To
make your daytime video look like it was shot at night, choose one of the nighttime presets;
Dusk, Moonlight, or Midnight.
If you want to start adjusting from the normal color of your video, tap the Original preset
and make changes from there. No matter what preset you pick, you can continue to make
your own adjustments.
1. Double tap on a video, photo, or title on the Timeline, or tap the Edit button .
2. Tap on the Color and Effects tab at the bottom of the screen.
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3. Above the presets you will see multiple effects categories, the first of which is Color
.
4. Tap on any of the presets to get started, or tap on the first preset, Original. Tapping
a preset will apply the preset (overwriting any existing color correction) and display
the settings that make up that preset.
Levels
The five points on the Levels sliders allow you to set the brightness for each luminance
range and the contrast between them.
Brightness
Contrast
Contrast adjusts the luminance difference between the dark and light areas. This setting is
useful when working with videos and photos that have an overall muddy impression.
Saturation
Vibrance
Raises and lowers the saturation values of cool colors such as blue and green and has
less effect on warm colors. This is useful for leaving skin tones intact while increasing the
saturation of other colors.
Highlight/Shadow Radius
Adjusts the number of pixels used to transition from shadow areas to highlight areas. You
may not see much effect on a normal image.
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Tip: To better understand the highlight/shadow radius setting, set your Highlight Amount to
0 and your Shadow Amount to 1.0 and then make adjustments to the Highlight/Shadow
Radius.
Highlight Amount
Allows you to adjust the highlight levels without affecting the shadows.
Shadow Amount
Allows you to adjust the shadow levels without affecting the highlights.
There are three controls for the color temperature. Each slider adjusts the temperature
between a primary color (Red, Green, Blue) and their secondary counterparts, (Cyan,
Magenta, Yellow).
The colors in your video clip are a balance of all of these colors. Sometimes the color may
seem “out of balance”. For example, perhaps your clip was shot on a cloudy day and it
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looks too Blue or “Cold.” If you want to add warmth, you can either move the blue slider
towards the yellow, or you could add red and magenta. Either way, you are shifting the
balance between the 3 primary colors. Most of the time, you will be making subtle
adjustments to each of these colors. Experiment with the colors. Push it all the way so you
get a feel for how color balance works.
Gamma
Since cameras record a larger range of brightness than a typical screen can reproduce,
there are often details in your image that are hidden when viewing on a screen. Imagine
you have a range of luminance and color from very dark to very bright. Now imagine you
can only display a limited amount of that range, so you have to adjust the range to decide
whether you want to see more detail in the shadows or alternatively, more detail in the
highlights. The Gamma correction lets you decide how to reproduce the color luminance in
your images. It is very often used to deepen the dark areas without losing bright areas.
Tip: Before trying to adjust using the contrast and brightness settings, adjust the Gamma.
Often this will be all you need to add some depth to your image.
Hue
Unlike the Temperature control sliders, the Hue rotates the phase of all colors equally.
Normally you won’t need to adjust the Hue, but it can be used to create an inverse Color
effect.
Tint
Last is the Tint. It adjusts the color of white. And when you’re talking about light, all colors
contribute to white, so you will see an overall cast when you adjust this setting, but you will
see more effect in the pure white areas.
Tap on the Eye Dropper tool and then slide the color reticle to a color on the screen to
select it:
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See Also:
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21.2. Color LUTS (Look Up Tables)
Color LUTS (Look Up Tables)
Look Up Tables (LUTs) are a set of numbers that make up the difference between your
source footage and a desired “look.”
Camera manufacturers provide certain log profiles that control the variables of your image,
so that you can apply the corresponding LUT in post-production. Often these log profiles
create images that appear "flat"or low contrast since highlight, shadow and tonal detail are
prioritized over contrast and saturation. This provides the opportunity to bring out the
dynamic range and still keep detail, by using a LUT specifically designed for that log
profile.
Keep in mind that a LUT only achieves a specified look if your original source was shot with
a profile intended for use with that LUT.
You can potentially get close to a certain “look” using a LUT that was designed for use with
neutral images, but in most cases, this will only get you in the general direction of the look
since your source image will not perfectly match the LUT designer’s source image.
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Applying a LUT
LumaFusion provides a variety of Look Up Table presets or LUTs, including FiLMiC deLog
and FiLMiC DeFlat, and several stylized LUTs intended for use with neutral footage. You
can also import your own LUTs by tapping the Import button .
1. Double tap on a video, photo or title on the Timeline, or tap the Edit button .
2. Tap on the Color and Effects tab at the bottom of the screen.
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Importing a LUT
To import a LUT:
1. Tap the Import LUT button located above the LUT control header.
2. Tap on the storage location where your LUT is stored. You may have to log into the
location if you haven’t done so before.
Deleting a LUT
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21.3. Styles, Blurs, and Distort Effects
Styles, Blurs, and Distort Effects
Multiple styles, blurs, and distort filters, plus color and key can be layered together in
the Control Stack to create complex effects. While each effect work upon a single clip from
the Timeline, any area of the frame that becomes transparent due to keying or other effects
will show through to the clip located on the Timeline track below, making a powerful multi-
layer effects editor. In addition to being combined within the Control Stack, these effects
can also be combined with Frame and Fit Effects and Speed Effects, and can be applied to
video, photo and even titles.
Styles
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Styles create effects ranging from vignettes and duo-tone washes, to edge effects and
comic effects. Style effects act upon the pixels of your image without moving the base
image pixels vertically or horizontally. Your Style effects can be applied before or after
other color effects, and multiple Style effects can be applied to photos, videos, and titles.
Style effects can be keyframed to modify the look over time.
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Blurs create various blurs, sharpens, and swishes. Blur and Sharpen effects change how
neighboring pixels blend with each other. Blur and Sharpen effects can be applied before
or after other color and effects, and multiple blur or sharpen effects can be applied to
photos, videos and titles. Blur and Sharpen effects can be keyframed to modify the look
over time.
Distort Effects
Distorts create effects such as kaleidoscopes, pointillize, mirror, and twist. Distort effects
distort the size, position and shape of pixels in your image. Distort effects can be applied
before or after other color and effects, and multiple distort effects can be applied. Distort
effects can be keyframed to modify the look over time.
See Also:
· Color
· Color LUTS (Look Up Tables)
· Color Key and Luma Key
· Filling Text with Video Using Color Key
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21.4. Color Key and Luma Key
Color Key (Chroma Key) and Luma Key
The color key presets allow particular colors to be replaced with the media on the layer(s)
below on the timeline. Respectively the luma key presets allow the replacement of
luminance values (dark or light) to be replaced with the media on the layer(s) below on the
timeline.
Keying can be used to composite two images, for example placing a person over an office
background like the image below. Or keying can be used to mask an area of the video for
isolating effects or color correction by layering identical clips over one another on the
timeline, adding the key to the top layer.
4. Tap on the Color and Effects tab at the bottom of the screen.
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3. Double tap on the top clip to open the Clip Effects
4. Tap on the Color and Effects tab at the bottom of the screen.
Show Mask
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· Tap the Show Mask button located at the top of the FX preview to show the
foreground image as white only, allowing more precise adjustments. The mask will
not be visible if you open any of the other effect editor tabs, turn off the key effect or
leave the editor.
Tip: Using the Show Mask button with the Solo button may aid in refining the key.
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Tip: You may have to use Reverse Key in the settings of the effect to get the desired
results:
You may apply other effects either before or after the key including Frame and Fit,
Cropping or Color. Applying a color effect before a key will have a different effect than
applying it after the key. Most importantly, if color is applied before the key (placed higher
on the effect stack), adjusting the color will also adjust the key response.
You can reorder the effects by dragging the effect lower or higher in the stack. For more
information, see: Control Stack
See Also:
· Color
· Color LUTS (Look Up Tables)
· Styles, Blurs, and Distort Effects
· Filling Text with Video Using Color Key
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21.5. Filling Text with Video Using Color Key
Filling Text with Video Using Color Key
To fill text with video AND have video in the background you will need to do an
intermediate mixdown step to flatten the text or matte with the background.
1. Create a title with a bright and saturated color fill that does not match colors in your
background clip, and if desired add a border and shadow.
2. Place the title on a new Timeline above your desired background clip.
3. Add motion to the title if desired, using the Frame and Fit editor.
4. Tap on Export > Movie and choose the Rendered Movies Folder as the destination.
This will create a file and place it in the Library under Imported > Rendered Movies.
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5. In the project where you want the final, video- filled text, place the clip that you want
to fill the text onto a track on the Timeline, then place the rendered movie on the
track above it.
6. Double tap on the rendered movie and key out the fill color from the text to reveal
the video below.
Tip: If you want to quickly fill a title with video and display it over a black background you
can use the Blend Mode “Stencil Alpha” in the Frame and Fit Editor.
See Also:
· Color
· Color LUTS (Look Up Tables)
· Styles, Blurs, and Distort Effects
· Color Key and Luma Key
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22. Title Editor
Title Editor
Create custom multilayer titles. Choose your own font, colors, borders, and shadows as
well as import graphics, shapes and additional text layers. Or start with one of our many
presets and modify as you like.
Touch, hold and drag a title preset from the Titles section of the Library to the Timeline
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Or tap the Add Clip button on the Timeline and choose Overlay Title or Main Title.
The Overlay Title option will add the title to a track above the Main Track on the Timeline
and the title will display over the Main Track media. The Main Title option will add a clip to
the main track. Note: The Main Title option is only available when the timeline in set to
Insert Mode and the playhead is located at a cut point)
Select a title layer in the Control Stack to adjust the settings for the layer.
Create richly layered titles by adding text, shapes, and images. Unlimited layers can be
added to a title.
Editing Text
Tip: Font, size, and color can be adjusted while the keyboard is open using the font
buttons.
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You can copy text using the normal keyboard shortcut on your Mac (Cmd-C) and then
paste it to a text layer in the LumaFusion Titler. Here’s how:
1. Your Mac and your iOS device must both be connected to the same Wi-Fi and be
logged into the same Apple ID.
2. On your Mac, select your text and press Cmd-C to copy the text to the clipboard.
3. In LumaFusion, with a text layer selected in the Titler, open the keyboard by double
tapping on the layer in the Preview or by tapping the Edit button .
4. Tap the Paste button at the top of your onscreen keyboard, or press Cmd-V if you
have a hardware keyboard connected to your iOS device.
Tip: To leave your original text formatting from your Mac application behind and adopt the
formatting of the title editor when you paste, first paste your text into Notes on your Mac,
then go to the Format menu and choose Font > Remove Style before copying the text.
Duplicate Layer
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Turn Layer Visibility ON/OFF
Compare what your clip will look like without a layer or temporarily turn off a layer
obscuring your view (without deleting the layer).
· Tap the Visibility button to turn OFF or ON viewing of each layer.
Titles at the top of the stack are added first and other layers are added on top. Moving a
title layer higher in the stack will place it behind layers located lower in the stack.
· Collapse the current layer by tapping on the blue Control Stack Header. Press and
hold the Reorder Handle and then drag to move the title layer up and down the
stack, OR
· Tap the Layer Order button to move a layer forward or backward.
Deleting a Layer
1. Expand the control group for the title layer you want to delete.
· Select the title on the Timeline, and then tap the Info button and expand the
panel with the More button . On the expanded Info panel, you can quickly edit the
available lines of text in a text editor window.
See Also:
For more information general functions that apply to all Clip Editors, such as Keyframing,
Presets or Numerical Keypad, see Clip Editor Basics
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22.1. Text Layer Settings
Text Layer Settings
The Control Stack in the Titler holds a variety of settings that determine what the layer
looks like, such as color, font, size, justification, and shadow.
Font
· Tap on Font to select from already installed fonts on your device. For information
about installing fonts, see Importing/Loading Fonts
Font Size
Layer Justification
· To quickly position the layer and set the justification, tap the Align button at the top
of the Preview OR
· Choose Centered, Left, or Right Justified and Top, Middle, or Bottom from the
settings in the Stack.
Line Spacing
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In layers with more than one line of text, adjust the space between layers from 10% of the
text height, to 300% of the text height.
· For each section, adjust the opacity of the color from 0 (transparent) to 100
(opaque).
Edge Width
· Adjust the edge width from 0 (no edge) to 100 (largest edge).
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Shadow Angle
· Slide your finger left and right across the Shadow Angle dial to adjust the direction of
the shadow.
Shadow Distance
· Adjust the shadow distance from the text, shape or image, from 0 (no shadow) to
100 (largest edge).
Shadow Blur
· Adjust the softness of the shadow from 0 (hardest shadow) to 100 (softest shadow).
See Also:
· Style and Title Presets
· Importing/Loading Fonts
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22.2. Style and Title Presets
Style and Title Presets
There are two types of presets in the Titler; Style presets and Title presets. Style presets
consist of the settings that make a layer look the way it does including things like size,
color, borders and shadows and font style (when applied to a text layer). Styles can be
applied to text or shape layers. Title Presets are a collection of layers (including their
styles) that make up a whole title.
Style Presets
Saving a Style Preset:
1. Select a text or shape layer that has the look you want to save.
2. Tap on the Save Style button (this is the style button with a + on it)
3. Name the Style preset and tap on the Save Style button again.
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Title Presets
A Title Preset is the collection of layers (including their styles) that make up a whole title.
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2. Name the Title preset and tap on the Save Preset button again.
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Saved Title Presets can also be found in the main media Library under the Titles
category.
See Also:
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22.3. Importing/Loading Fonts
Importing/Loading Fonts
Import custom True Type Font (.ttf) and Open Type Font (.otf) and font packages into the
LumaFusion Titler. There are three methods:
Font Share to
If you have an app such as Fontasy you can browse thousands of fonts, select one and
share it to LumaFusion. You can also email a font to yourself to import into LumaFusion.
1. In the font app, choose a font and tap the Share button, OR open an email with a
font file attached. Tap once on the attachment to download, then press and hold on
the attachment until the share sheet appears.
2. Choose LumaFusion from the share sheet. Then the font will be available in the
LumaFusion Titler.
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If you have a True Type Font (.ttf) or Open Type Font (.otf) in cloud storage like Dropbox,
you can use the media import function to import the font into LumaFusion.
3. Tap the Import button and then the font will be available in the LumaFusion Titler.
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23. Export and Sharing
Export and Sharing
Your project can be exported as:
· A finished movie
· An audio-only file
· A single frame from your Timeline (called a Snapshot)
· A LumaFusion Project Package (containing your project and media that can be
restored later) or you can export
· An XML Project Package for FCPX.
See Also:
· Exporting a Movie
· Exporting Audio Only
· Export Destinations
· Export Settings
· Exporting a LumaFusion Project Package
· Export to XML Project Package for FCPX
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· Creating a Snapshot Image
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23.1. Exporting a Movie
Exporting a Movie
1. Tap on the Export button on the Timeline Toolbar below the Timeline. (On
smaller iPhones, turn the phone horizontal to show the Export button.)
2. Tap Movie .
3. Select a destination, and log into the destination if necessary. This will only be
required the first time you export to cloud storage or a social network. Note: If you
don’t see your desired destination, tap the Add/Edit Destinations button .
4. Choose the settings for your export. The recommended settings based on your
media and the chosen destination are highlighted with a star (★), but each setting
See Also:
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· Creating a Snapshot Image
· Solving a Failed Export
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23.1.1. Solving a Failed Export
Solving a Failed Export
If you have a project that fails to export, you will be presented with an export error that
provides options to resolve the issue:
· Tap on Info to learn more about common exporting problems and solutions.
· Tap on Use Alternate Export Method or Use Standard Export Method to try your
export again using the export method that wasn’t already tried.
· Tap on Optimize Project to assure that your media is optimized to export using iOS.
For information on Optimizing, see Optimizing and Consolidating.
· Tap on Cancel to abandon this export and use the information presented in the error
message about the location of the error in your Timeline to try to fix the problem on
your own.
· Email LumaTouch support at [email protected] so we can help resolve the
issue.
Troubleshooting
It is often useful to isolate the problem on your timeline. Often the error message will
provide information about the timecode on your Timeline where the export is failing. Try
these things to resolve or isolate the problem:
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works and the other doesn't. Use the Timeline Multiselect feature to help in deleting
a range on your timeline.
· If the problem is not solvable, we have several options to help. Please
email LumaTouch support at [email protected] so we can help resolve the
issue.
See Also:
Help
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23.2. Exporting Audio Only
Exporting Audio Only
When exporting audio only, the audio options are expanded so that you can export at up to
96kHz, and you can choose either Waveform Audio (.wav) or Apple M4A Audio (.m4a).
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23.3. Export Destinations
Export Destinations
LumaFusion can export to a variety of destinations including video hosting sites, cloud
storage, other apps, your Mac desktop, external drives and collaboration sites such as
Frame.io. If the destination you are looking for doesn't show on the list tap on Add/Edit
Destinations.
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
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· Facebook
· Cloud Storage Providers
· Frame.io
· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
· iOS Share & AirDrop
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23.3.1. Add/Edit Destinations
Add/Edit Export Destinations
You can add, remove and organize your export destinations. Limiting the destination list to
the items you use will help you stay focused and work faster.
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23.3.2. Photos App
Photos App
Movies exported to the Photos app will show up under All Photos and Videos in the Photos
app and also in the Videos album.
Once the export is complete you will also see your movie appear in the LumaFusion
Photos Library.
Tip: If you want to export in order to mix down layers, we suggest exporting to
the Rendered Movies Folder so that the media does not take away space on iCloud Photos
app.
Exporting a Movie
Export Settings
See Also:
· Add/Edit Destinations
· Video Hosting Sites
· Facebook
· Cloud Storage Providers
· Frame.io
· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
· iOS Share & AirDrop
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23.3.3. Video Hosting Sites
Video Hosting Sites
LumaFusion can export directly to a number of video hosting sites. A channel and/or
account for the site is required in order for upload. When the destination is selected in
LumaFusion you will be asked to log into your account. This will only be required the first
time you export to a video hosting site from LumaFusion.
If the destination you are looking for doesn't show on the list tap on Add/Edit Destinations.
Tip: Each video hosting site provides LumaFusion an "available space" estimate based on
the quota allowed for the user. The value LumaFusion displays for space available is a
maximum allowed. Unlike cloud storage sites, the value normally rolls over on a timed
basis.
YouTube
When exporting to YouTube, keep in mind that some video hosting sites will re-encode
your media at a variety of qualities and will playback the quality that best fits their platform
and the end viewer’s connection speed. Additionally some browsers do not support
playback at higher resolutions. Choosing a different browser may be required to see your
video play back at full 4K resolution.
When exporting to YouTube the options are: Name, Description, Tags, Category, and
Privacy. To add multiple tags, separate them by commas.
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Weibo
Weibo is a pioneer in the micro-blogging market in China.
Vimeo
Vimeo offers high quality sharing of your movies. When exporting to Vimeo the options are:
Name, Description, Tags, and Privacy. To add multiple tags, separate them by commas.
Exporting a Movie
Export Settings
See Also:
· Add/Edit Destinations
· Photos App
· Facebook
· Cloud Storage Providers
· Frame.io
· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
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· iOS Share & AirDrop
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23.3.4. Facebook
Facebook
Exporting to Facebook requires that the Facebook app is installed on your device.
2. Choose your export settings and tap . After the rendering is complete, the
standard Share Sheet will appear.
Tip: If Facebook is install but does not appear on the Share Sheet, tap on the More
button and then turn on Facebook.
Exporting a Movie
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Export Settings
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
· Cloud Storage Providers
· Frame.io
· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
· iOS Share & AirDrop
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23.3.5. Cloud Storage Providers
Cloud Storage Providers
Files exported to cloud storage providers can be placed in any existing folder or, if
supported by the destination, a new folder can be created at the time of export.
LumaFusion can only write to your cloud storage but cannot manage or delete files.
When exporting to iCloud Drive, choose the Files app and then navigate to your iCloud
Drive.
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Exporting a Movie
Export Settings
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
· Facebook
· Frame.io
· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
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· iOS Share & AirDrop
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23.3.6. Frame.io
Frame.io
Tip: LumaFusion can only write to your Frame.io folders but cannot delete files.
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Tip: If you export again, only new comments will be uploaded with the new version.
LumaFusion Project Packages may be uploaded to Frame.io for storage or sharing
purposes, but Frame.io cannot play a LumaFusion Project Package.
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
· Facebook
· Cloud Storage Providers
· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
· iOS Share & AirDrop
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23.3.7. Files App and iCloud Drive
Files App and iCloud Drive
Exporting to the Files destination will display the standard iOS Files app browser allowing
you to select a folder to export the movie. This folder can be any storage shown on your
iOS device, iCloud Drive or an external drive if you’re using iOS 13 or above. You can even
export directly to another app’s folder if the app supports file sharing.
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Exporting a Movie
Export Settings
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
· Facebook
· Cloud Storage Providers
· Frame.io
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
· iOS Share & AirDrop
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23.3.8. Rendered Movies Folder
Rendered Movies Folder
Exporting to the Rendered Movies Folder in LumaFusion is a great way to “mix down” a
master without having to export it to another app or destination.
1. Tap on Export.
2. Choose Movie.
3. Choose Rendered Movies Folder as your Movie Destination.
4. Choose the settings you would like for your movie.
Tip: If you are using the file for mixing down layers of your timeline, it is best to pick the
quality and frame rate that closest matches your original media, and pick the aspect ratio
matching your timeline.
Once the export is complete you will find your rendered file in the LumaFusion Library
under Imported > Rendered Movies.
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Exporting a Movie
Export Settings
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
· Facebook
· Cloud Storage Providers
· Frame.io
· Files App and iCloud Drive
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
· iOS Share & AirDrop
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23.3.9. Wireless/Network Drives
External Drives
LumaFusion can export to Wireless and Network drives that use the SMB protocol.
Through custom integrations LumaFusion can also export directly to Gnarbox, Western
Digital My Passport Pro Wireless Drives, and lightening connected SanDisk drives. If your
desired drives do not show up on the Export Destinations list, tap on Add/Edit Destinations.
LumaFusion includes custom integrations to export to these wireless drives directly so they
will show up as Movie Destinations.
If you connect to your iPad using a lightening to USB-C adaptor then you must export to
the Files app from LumaFusion and navigate to the SanDisk iXpand Drive.
Wireless/Network Drives
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If you have a wireless network drive connected that uses the SMB protocol, then you can
export directly to the drive.
When using Wireless / Network drives for the first time you will be asked to ‘Add a server’
1. At the prompt choose from the list of drives available on your current network.
2. Enter your user ID and Password.
After entering your credentials, you will be able to navigate to files and folders on your
network drive.
Exporting a Movie
Export Settings
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
· Facebook
· Cloud Storage Providers
· Frame.io
· Files App and iCloud Drive
· Rendered Movies Folder
· USB-C and Lightning Connected Drives
· iOS Share & AirDrop
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23.3.10. USB-C and Lightning Connected Drives
USB-C and Lightning Connected Drives
Note: The new Thunderbolt iPad Pro and all Macs support Thunderbolt 3, USB4, and USB
3.1 gen 2 (which is 10Gbps). They do not support the faster 3.2 formats of USB.
You'll need an iPad model that has a USB-C port (USB-C ports are not available on
iPhones at this time):
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Thunderbolt 3 with a few additional features so can be connected with a Thunderbolt
3 cable.
1. Tap on the Export button on the Timeline Toolbar below the Timeline and select the
type of export you want to do (Movie, Audio Only, LumaFusion Project Package, or
XML Project Package).
2. Choose the Files app . Note: If you don’t see your desired destination, tap the
media and the chosen destination are highlighted with a star (★), but each setting
SanDisk iXpand Drives connected directly to an iPad or iPhone with the Lightning
connector can be used for direct export from LumaFusion, however when exporting to
SameDis iXpand LumaFusion must first create a temporary file on the device (unlike USB-
C connected drives). Note: If you don’t see SanDisk iExpand as a destination, tap the
If you connect the SanDisk iXpand to your iPad using a Lightning to USB-C adaptor, you
must choose export to the Files app from LumaFusion and navigate to the SanDisk iXpand
Drive.
See Also:
· Add/Edit Destinations
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· Photos App
· Video Hosting Sites
· Facebook
· Cloud Storage Providers
· Frame.io
· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· iOS Share & AirDrop
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23.3.11. iOS Share & AirDrop
iOS Share and Airdrop
If you choose the iOS Share and AirDrop option for export, the file will be written prior to
selecting the destination. Once the file is created, you’ll see a share sheet which displays
AirDrop destinations that are available as well as any apps on your device that can accept
the file type you have created. You can select multiple locations to share to before closing
the share sheet.
To export via AirDrop both your edit device and the destination device (such as other iOS
devices or Mac desktop computers), must have Bluetooth turned ON and be on the same
wireless network.
Tip: Occasionally it may be necessary to open the AirDrop folder on your desktop computer
or toggle Bluetooth OFF and ON before it will become available as an AirDrop destination.
See Also:
· Add/Edit Destinations
· Photos App
· Video Hosting Sites
· Facebook
· Cloud Storage Providers
· Frame.io
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· Files App and iCloud Drive
· Rendered Movies Folder
· Wireless/Network Drives
· USB-C and Lightning Connected Drives
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23.4. Export Settings
Export Settings
Depending on the type of export and the destination you choose, the following export
settings may be available.
At the top of the Movie Export dialog, tap to choose to Change to last export settings for
that destination, or Change to recommended settings for that destination. The starred (★)
settings is a recommendation based on the content in your movie and the destination you
choose.
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Resolution
The available resolutions are based on the project's aspect ratio, which is selected in the
Even though it is common to only use one number when talking about a video resolution
such as “1080p,” resolutions always have two numbers; 1080p is more accurately
1920x1080. The first number refers to the width of the frame in pixels, and the second
refers to how many lines a video has from top to bottom.
The “p” after the resolution means that the lines of video are drawn progressively, or in
sequence. This is in contrast to interlaced video where only the odd lines, then the even
lines of each frame are drawn alternately, so that only half the number of actual image
frames are used to produce video. LumaFusion only produces progressive video
resolutions.
If your original source media was shot at 1920x1080, and you choose to export full frame
video at 4K (which is 3840x2160), then the pixels will be drawn twice as wide and twice as
tall with no increased quality.
On the other hand, you may want to shoot at 4K and export at 1920x1080, giving you the
freedom to zoom or crop into your clips up to 200% (or 4X) without losing quality.
Frame Rate
The export frame rate will be the same as you have set in the Project Settings. To change
the frame rate of your current Project, tap the Help and Settings button and then tap on
the Settings tab.
Video Quality
The Video Quality refers to the megabits per second (Mbps). To maximize quality, it is
recommended that you match the Mbps of your source video as closely as possible.
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Increasing the quality setting beyond the Mbps of the original source clips will result in
larger files with no additional benefit. If your destination is a video sharing platform, you
may wish to check their recommendations for export bitrate.
Video quality values are based on the total resolution of the export (width x height), so they
may be different based on the aspect ratio and resolution selected (ie: 1920x1080 will have
a higher bitrate for Standard than 1920x724).
The starred (★) quality recommendation is based on the highest-Mbps clip in the project.
Audio Quality
LumaFusion can export your audio at 16kHz, 32kHz, 44.1kHz, or 48kHz. Choose the
Color Space
If the project is set to Standard - Rec. 709, the default color space in LumaFusion, then
there will be no Color Space options on export. However, if the project is set to one of the
HDR options, then a Color Space selector will be available in the Movie Settings export
pop-up.
Video Codec
Choose either H.264, HEVC (H.265) or HEVC with Transparency for your export. Select
the option that is appropriate for your destination. H.264 is currently the most commonly
supported codec, but H.265 can provide a higher quality at the same bit rate. When
exporting to HEVC with Transparency, if there are portions of your project that do not fill
the frame (showing black or your chosen background color behind) then these blank
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portions of your project will be exported as transparent and can then be used to layer over
another video.
Includes (Video/Audio)
LumaFusion can include Video and Audio, or Video Only on the exported video file. For
audio only exports you must choose the Audio Only option from the first export panel
menu. For more information, see Exporting Audio Only
File Format
LumaFusion can export MPEG4 (.mp4) or QuickTime (.mov). Choose the option required
by your destination.
If you have 360° footage, and you have edited in LumaFusion with a 2:1 Project Aspect
Ratio, then you can choose 360° Mono, 360° Top-Bottom Stereo or 360° Left-Right Stereo
instead of Normal Video. LumaFusion will then inject the metadata providing the
information to play your video in a 360 player.
Export Info
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Export Duration
Indicates the length of your exported project in Hours: Minutes: Seconds: Frames.
The space needed on your device for a successful export to any destination is normally
about 2 times the size of your File Size. This is because a temporary file must be created
on your device before uploading the file, or sending it to another app. The temporary file
will be deleted as soon as the file is uploaded or sent.
The File size is the estimated size of the final file created by export.
Available Space
See Also:
· Exporting a Movie
· Exporting Audio Only
· Export Destinations
· Exporting a LumaFusion Project Package
· Export to XML Project Package for FCPX
· Creating a Snapshot Image
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23.5. Exporting a LumaFusion Project Package
Exporting a LumaFusion Project Package
LumaFusion Project Packages are a special zipped package (.lfpackage) that contains
used media and the LumaFusion Timeline data including cuts, transitions, effects and
levels, and any new Frame.io comments since the last upload to Frame.io. The archive can
then be restored on the same or another device running LumaFusion for continued editing.
LumaFusion Project Packages are also a great way to back up a project periodically for
safe keeping or when you’re finished editing. For more information, see
Tips and Tricks: If you want to switch devices or share your project with another person so
they can continue editing, you can quickly AirDrop a LumaFusion Project Package to
another iOS device or M1 Mac on the same wireless network and continue editing within
minutes. For more information, see iOS Share & AirDrop
See Also:
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· Exporting a Movie
· Exporting Audio Only
· Export Destinations
· Export Settings
· Export to XML Project Package for FCPX
· Creating a Snapshot Image
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23.6. Export to XML Project Package for FCPX
Export to XML Project Package for FCPX
This feature is an in-app purchase. To learn more or access the purchasing interface, tap
on the XML item in the list.
FCPXML export files are special zipped packages (.zip files) that contain the Timeline data,
and can also contain the necessary media allowing the project to be further edited on Final
Cut Pro X on the Mac. Because not every feature is designed exactly the same in each
application, some LumaFusion features will not be supported in FCPX. For more
information about supported FCPXML transfer features, see: LumaFusion and FCPX
Compatible Features.
This chapter will help you understand what options to choose and what to expect when you
open your project in FCPX.
In LumaFusion:
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· No Relinkable Media includes any media that cannot be successfully relinked in
Final Cut Pro X, but does not include media that should be able to be relinked to the
Timeline once in Final Cut Pro X. For more information see, Using Relinkable Media
1. Be sure the FCPXML.zip file is located in the Downloads folder of your Mac to
enable automatic relinking when possible. If it is not located there, move the file to
the Downloads folder.
2. Unzip the file by double-clicking on the .zip file.
3. In the unzipped folder, double-click on the project-name.fcpxml file.
4. This will open the project in Final Cut Pro X and import any media in the zip file
Tip: If you are transferring media with your XML file, the source clips used on your
LumaFusion Timeline will be transferred at their native resolution and frame rate as part of
the FCPXML Project Package and they will be automatically present in your FCPX
Timeline. Be sure to check your project’s video resolution in Final Cut Pro X to avoid
unnecessary rendering.
Tip: The frame rate of your LumaFusion project will be used as your Final Cut Pro X
project’s frame rate. Because Final Cut Pro X will not allow you to change the frame rate, it
is important to set your desired project frame rate in LumaFusion before export.
See Also:
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23.6.1. Using Relinkable Media
Using Relinkable Media
It is not necessary to export the media from LumaFusion along with the XML file if you are
planning to relink to your original media in Final Cut Pro X. Eliminating media from the XML
Project Package allows a smaller XML file to be transferred. But, in order for relinking to
work properly, both systems must have access to the same information identifying both the
file and the specific frames within the file.
If media is able to be relinked in FCPX, then it is not necessary to package that media with
the FCPXML file. You may still wish to include the media as a way of storing all the
necessary elements that make up a project, however this will result in a much larger file.
The following table shows what types of media are relinkable in FCPX:
Media in LumaFusion
Libraries
Photos No
Storyblocks No
Titles No
Music No
GNARBOX Yes
WD Yes
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Files app / SSD Yes
LumaFusion Consolidated /
No
Optimized Media
SD card Yes
See Also:
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23.6.2. LumaFusion and FCPX Compatible Features
Luma Fusion and FCPX Compatible Features
Some features do not have an equivalent in Final Cut Pro X and are currently not
supported during the XML transfer from LumaFusion to Final Cut Pro X. As LumaFusion
increases its depth of FCPXML translation, some unsupported features will become
supported.
Supported in FCPXML
LumaFusion Area Feature
Transfer?
Transitions Yes
90° Rotate No
Audio Configuration No
LUTs No
Chroma Key No
* The Video Cut-Audio Cross transition does not have an equivalent in FCPX, so the audio
cross fade is represented as a ramp in the audio waveform. This can be hard to see,
unless you increase the height of the audio waveform. Alternatively, you can detach the
audio tracks in FCPX, to see the audio tracks overlap.
** Fade-in and fade-out transitions (cross dissolves against black) that are located in the
middle of the Timeline rather than at the head or tail of the Timeline do not have an
equivalent in FCPX, so those transitions will be replaced with black clips so that you can
easily add crossfades in FCPX to create the fades.
*** Titles are transferred as images only and are not editable in FCPX.
See Also:
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23.7. Creating a Snapshot Image
Creating a Snapshot Image
At any time while editing, if you see a frame in the Preview that you want to capture as a
still image, then you can create the still with the Snapshot feature.
· Tap on Snapshot .
Your full resolution snapshot will be stored in the Photos app under All Photos.
Tips and Tricks: In Help and Settings > Preferences you can change the format used for
storing snapshot images. Choose PNG or JPEG depending on your needs.
See Also:
· Exporting a Movie
· Exporting Audio Only
· Export Destinations
· Export Settings
· Exporting a LumaFusion Project Package
· Export to XML Project Package for FCPX
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24. Help and Settings
Help and Settings
Tap the Help and Settings button .
At the top of the panel, you will see the version of LumaFusion you are running.
· In the Settings tab you will find important settings for your current Project. You can
also find clip defaults that determine how clips behave when they are added to the
Timeline.
· In the Ducking tab, you will find the settings for Audio Ducking in your current
project.
· In the Preferences tab you will find New Project defaults, Frame.io defaults, and
User Interface defaults.
· The Cleanup tab, offers a variety of choices for removing cached media and temp
files that are no longer used.
· The Help tab is the place to go to access Tutorials, Reference Guides and Support
Press and hold the Help and Settings button to display Tooltips:
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See Also
· Settings
· Ducking
· Preferences
· Cleanup
· Help
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24.1. Settings
Settings
Frame Rate
Sets the Frame Rate for your currently open project. This can be modified at the start of the
project or later in the Project Settings.
Frame Aspect
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Sets the aspect ratio for your currently open project. This can be modified at the start of the
project or later, in the Settings tab.
For more information, see: Setting and Changing the Frame Aspect Ratio
Color Space
Sets the Color Space for the current project. This can be modified at the start of the project
or later, in the Settings tab.
Background Color
The background color of your project can be changed from black to any color.
When a Background Color is set, any transparent portions (including fade in and out) of
your movie will show through to the color you chose rather than black. This is an important
feature for embedding video into websites that have background color.
Clip Defaults
Fit Mode
Sets the default Fit Mode for clips that have aspect ratios that do not match the project
aspect ratio. This setting does not affect existing Fit Modes for clips already on the
Timeline. The Fit Mode can be modified per clip by opening the Frame and Fit Editor. To
learn more about Fit Modes or to get information on setting the Fit Mode for an individual
clip on the Timeline, see: Fit Mode
See Also:
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· Ducking
· Preferences
· Cleanup
· Help
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24.2. Ducking
Ducking
Adjust the Audio Ducking settings for the currently open Timeline.
Audio Ducking is used for automatically lowering the level of music whenever your
interview subject speaks on a different Timeline track.
See Also:
· Settings
· Preferences
· Cleanup
· Help
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24.3. Preferences
Preferences
The Preferences tab is where you can set defaults for LumaFusion. For example, if you
always create projects with a 16:9 Frame Aspect ratio at 30fps then setting those values in
the Preferences will create every new project with those settings, avoiding both repetition
and potential mistakes.
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New Project Defaults
Frame Rate
Sets the default Frame Rate for future projects. This can be modified at the start of the
project or later in the Project Settings.
Frame Aspect
Sets the default aspect ratio for future projects. This can be modified at the start of the
project or later, in the Settings tab.
For more information, see: Setting and Changing the Frame Aspect Ratio
Color Space
Sets the Color Space for future projects. This can be modified at the start of the project or
later in the Project Settings.
When this setting is ON, the Frame Rate, Frame Aspect and Color Space are determined
by the details of the first video clip added to your project. These settings can be changed
on your current project at any time in Help and Settings > Settings > Current Project
Settings. When this setting is OFF the New Project Defaults will be used at the start of
every project regardless of the details of the first clip dropped on the Timeline.
Multiple backups of your project are saved automatically (data only, no media). You can
find the backups in the Files app under On My iPad (or On My iPhone) > LumaFusion >
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Project-Backups. To open a backup, tap on it in the Files app and it will open in
LumaFusion, with an appended number after the name.
Frame.io
When using Frame.io media that is not supported by iOS, Frame.io will create proxies so
that you can proceed to edit with LumaFusion. The Frame.io Download setting allows you
to select the resolution of the proxy files.
For more information, see: Using a Proxy Workflow with Frame.io, LumaFusion and FCPX
User Interface
Clip Style
Clip Style allows you to change the way your Timeline looks by simplifying what is
displayed on the clip faces.
Choose between Normal, No Icon (which hides the thumbnail on video clips on the
Timeline), and No Waveform, (which hides the audio waveform on clips with audio on the
Timeline).
Show Touches
Show touches displays a blue dot on the interface wherever your finger touches the
screen. This is useful for trainers displaying the app to an audience on a separate monitor
or in a screen capture.
Swiping left and right on the Preview moves forward or backward one frame at a time. By
default, this action follows the logic of turning the pages of a book or moving film over a
play head. If you prefer the gesture to be reversed, you can change this behavior here.
Advanced Settings
· When
· When External Drive Editing is OFF, any new media that is dragged to the Timeline
from an external drive will be copied to the Cached Media folder found under Files in
the LumaFusion Library. You can also find the cached media in the Files App in On
My iPad > LumaFusion > LibraryMedia >FilesExt. Media that exists on the Timeline
before External Drive Editing is turned OFF, will not be copied.
To copy existing Timeline media so that you no longer need the external drive to be
connected, use the Consolidate feature. Consolidate does not change the media's
resolution, quality or framerate; it simply copies the media to LumaFusion > UserMedia >
Project Name.
Preview
Sets the quality of image displayed in the Preview window inside LumaFusion. On some
slower devices, or when editing with multiple tracks, it may be necessary to lower the
Preview Quality to Fastest, This allows smooth playback performance and helps avoid
running out of memory on your device, which can cause instability. If you set the Preview to
Fastest, you will notice the quality of the Preview looks lower. However, this setting does
not affect your final output quality (which is controlled by your export settings at the time of
export).
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· Choose from Fastest, Balanced, Good or Best.
If this setting is turned ON LumaFusion will make sure there is enough media to play
through the entire transition by shortening your Timeline clips if necessary when a
transition is added. LumaFusion will only shorten Timeline clips under the following
circumstances:
· If the transition is being added between video clips and one or both of them do not
have enough media to play through the transition (photo clips always have enough).
· If you have Ripple Main Track for Transition Insert turned ON.
· If you are in Insert Mode on the Timeline
If Ripple Main Track for Transition Insert is turned OFF and there is not enough media from
either of the clips, you will see an A and/or B indicator on the transition to indicate that
there is not enough media from the A or B clip, and if you select the transition, a warning
will appear above the transition, “Clip before/after transition needs to be trimmed to play
through entire transition.” You can either trim the tail of clip A and the head of clip B to
provide enough media (you will see a blue highlight during trimming to help you see how
much should be trimmed) or you can ignore this warning. If you ignore the warning the
video from the clip lacking media clip will freeze for part of the transition.
Snapshot Images
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Internally there are two ways of exporting movies. The Standard Export method considers
the entire Timeline and attempts to export only after a full calculation of all of the layers and
edits from the start of the Timeline to the end. This means that if there is a problem in just
one spot, the export is abandoned with no second tries.
A second, Alternative Export method considers smaller sections of the Timeline allowing
LumaFusion to try several times on a failed section to make a successful single file. This
method, while perhaps more robust, may take longer and while unlikely, could allow
accuracy errors to be introduced. However, in some cases having this more robust method
will allow an export, where the standard method would not have worked.
· Turn ON Prefer Alternate Export to always try the Alternate Export method first.
· Turn OFF Prefer Alternate Export to always try the Standard Export Method first.
See Also:
· Settings
· Ducking
· Cleanup
· Help
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24.4. Cleanup
Cleanup
The Cleanup menu allows you to remove cached media from your device to free up
storage space.
Note: If you cleanup cached media that is used in a project, when the project is opened
LumaFusion will attempt to find the media in its original location and redownload the media
in order to allow the project to play. If the required media is not available for LumaFusion to
automatically download, then it will appear as missing in your project.
For more information about missing media, see Relinking and Replacing Missing Media
· Anything that's been changed in the Settings and Preferences such as Clip Defaults,
New Project Defaults and User Interface preferences.
· Flags for anything that is only shown once such as, 'Do you want to watch a tutorial
video?'
· Any login/passwords to any sources/destinations (Dropbox, Box, OneDrive, Google
Drive, Vimeo etc). After reset, you will have to login again to any
sources/destinations you use.
· Other user defaults that are not in settings, such as the Library view default (List
View vs Thumbnail View vs Auto), Current UI layout, Last voiceover settings, your
organization of Sources, Destinations and Audio Plugins from the Add/Remove
panels.
File Info
The Imported Media and In-Use Reversed Media sizes are provided to help understand
how much space you can save by removing this media.
For more on about removing imported media, see Delete Imported Clips
See Also:
· Settings
· Ducking
· Preferences
· Help
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24.5. Help
Help
Tutorial Videos
Free basic and advanced level tutorials are available at https://luma-
touch.com/lftutorials and are also available from within the LumaFusion app. (internet
connection required).
Reference Guide
This reference guide is available on-line at https://luma-touch.com/lfguide and is also
available from within the LumaFusion app. (internet connection required).
Review LumaFusion
Thank you for using LumaFusion and reading this guide.
We are a small team dedicated to making the best multitrack professional editor for mobile.
Our success depends on the support of customers like you. If you are happy with our
product, we would very much appreciate it if you would take a moment to rate and review
the app in the App Store.
If you encounter a problem with the app, please email us at [email protected], and
give us the opportunity to help make your project a success.
See Also:
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· Settings
· Ducking
· Preferences
· Cleanup
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25. Gestures Table
Gestures Table
Library
Project Manager
Preview
Double Tap in the Preview Grow the Preview to full screen. Double tap again to
window return to normal view.
Swipe Left in the Preview Step forward one frame This gesture can be reversed
window in Settings > Preferences
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Swipe Right in the Preview Step backward one frame This gesture can be
window reversed in Settings > Preferences
Double tap the Jump buttons Quickly jump to the head or tail of the Timeline
Timeline
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Drag with one finger Move the frame
Press and hold the small arrows Adjust the slider incrementally allowing more exact
to either side of any slider positioning of the slider
Double Tap the Play button Start Loop Play (tap to exit looping)
See Also:
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26. Keyboard Shortcuts Table
Keyboard Shortcuts
LumaFusion automatically detects the language of any connected hardware keyboard.
LumaFusion supports keyboard shortcuts for 14 international keyboards (Arabic, Chinese
(Simplified), Danish, English UK, English US, French, German, Italian, Japanese, Korean,
Portuguese EU, Russian, Spanish EU and Taiwanese (Traditional Chinese)). LumaFusion
standardizes the shortcuts as much as possible given that some keyboards have slightly
different layouts.
If you are on an iPad, press and hold the Command (Cmd) key to get a list of keyboard
shortcuts. There are multiple pages of shortcuts; swipe left and right to see them all.
The following pages show a list of keyboard shortcuts for both iPad and iPhone. Tip: If you
are on an iPhone the list does not appear when pressing the Cmd key but the shortcuts
work with a compatible external keyboard.
Timeline
Cmd = Zoom In
V Add Voiceover
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T Add Transition
Cmd Z Undo
Option ; Link/Unlink
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4 Open Audio Editor
Space Play/Pause
A Jump to start
S Jump to end
K Stop playback
Source Clips
First tap on a Library source clip
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M Add Marker to Source
Spacebar after record Start Record or Play / Pause during preview of recording
See Also:
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· Keyboard Overlay
· 25 Gestures Table
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26.1. Keyboard Overlay
Keyboard Overlay from Editors Keys
We have partnered with Editors Keys to create a sleek silicone keyboard overlay for your
iPad’s keyboard.
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