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Dungeons & Dragons 3 Edition: Core Rules

The document describes the core rulebooks and supplements for the 3rd edition of the Dungeons & Dragons roleplaying game. It provides information on the Player's Handbook, Dungeon Master's Guide, Monster Manual and several additional books that expand player options or provide the dungeon master with additional tools and resources to build campaigns. The document also includes descriptions of the types of information found in each publication.

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Joan Fortuna
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0% found this document useful (0 votes)
416 views

Dungeons & Dragons 3 Edition: Core Rules

The document describes the core rulebooks and supplements for the 3rd edition of the Dungeons & Dragons roleplaying game. It provides information on the Player's Handbook, Dungeon Master's Guide, Monster Manual and several additional books that expand player options or provide the dungeon master with additional tools and resources to build campaigns. The document also includes descriptions of the types of information found in each publication.

Uploaded by

Joan Fortuna
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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DUNGEONS & DRAGONS

3rd Edition
Core Rules

Player’s Handbook 3.5


Dungeon Master’s Guide 3.5
Monster Manual 3.5

Core Rules - Supplements

Player’s Handbook II
Dungeon Master’s Guide II
Monster Manual II
Monster Manual III
Monster Manual IV
Variant Deck of Many Things

Accessories

Conversion Manual
Fiend Folio

Supplements

Psionics Handbook
Expanded Psionics Handbook
Complete Warrior
Complete Divine
Complete Arcane
Complete Adventurer
Complete Psionic
Complete Mage
Complete Scoundrel
Complete Champion
Savage Species

Magazines

Dragon Magazine: #274 - #280


Dungeon Magazine: #82 - #90
DESCRIPTIONS

PLAYER’S HANDBOOK 3.5


Item Code: #17524
Title: Player's Handbook v.3.5
Type: Core Rulebook
Author: Jonathan Tweet, Monte Cook, and Skip Williams
Published: 2003
Format: 320-page perfect-bound hardback book

Prepare to venture forth with your bold companions into a world of heroic fantasy.
Within these pages, you'll discover all the tools and options you need to create
characters worthy of song and legend for the DUNGEONS & DRAGONS roleplaying
game.

DUNGEON MASTER’S GUIDE 3.5


Item Code: #17752
Title: Dungeon Master's Guide v.3.5
Type: Core Rulebook
Author: Monte Cook, Skip Williams, and Jonathan Tweet
Published: 2003
Format: 320-page perfect-bound hardback book, fold-out map

Weave exciting tales of heroism filled with magic and monsters. Within these pages,
you'll discover the tools and options you need to create detailed worlds and dynamic
adventures for your players to experience in the DUNGEONS & DRAGONS
roleplaying game.

MONSTER MANUAL 3.5


Item Code: #17755
Title: Monster Manual v.3.5
Type: Core Rulebook
Author: Skip Williams, Jonathan Tweet, and Monte Cook
Published: 2003
Format: 320-page perfect-bound hardback book

Encounter a horde of monsters armed and ready to battle your boldest heroes or fight
alongside them. The fully illustrated pages of this book are overrun with all the
creatures, statistics, spells, and strategies you need to challenge the heroic characters of
any DUNGEONS & DRAGONS roleplaying game.

PLAYER’S HANDBOOK II
Item Code: #953747200
Title: Player's Handbook II
Type: Core Rulebook Supplement
Author: David Noonan
Published: 2006
Format: 224-page perfect-bound hardback book

MAKE YOUR CHARACTERS THE BEST THEY CAN BE


Whether you're creating a new character or improving an existing one, the Player's
Handbook II supplement has something you need. This volume provides new character
options for players, including:

 New class features for all of your favorite classes


 A rebuilding system that allows you to update existing characters
 New advancement options and affiliations
 New starting equipment packages
 New teamwork benefits
 New feats and spells

DUNGEON MASTER’S GUIDE II


Item Code: #86317
Title: Dungeon Master's Guide II
Type: Core Rulebook Supplement
Author: Jesse Decker, David Noonan, Chris Thomasson, James Jacobs, Robin D. Laws
Published: 2005
Format: 288-page perfect-bound hardback book

TAKE YOUR GAME TO A NEW LEVEL

This supplement for the DUNGEONS & DRAGONS game contains a toolbox of
timesaving aids and options to help you prepare and run memorable adventures and rich
campaigns. Inside are ideas, advice, and ready-made material that will help you become
a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items,
and a fully detailed town, Dungeon Master's Guide II helps you keep your players on
the edge of their seats.

MONSTER MANUAL II
Item Code: #88268
Title: Monster Manual II
Type: Core Rulebook Supplement
Author: Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
Published: 2002
Format: 224-page perfect-bound hardback book

Even Greater Threats Await!

As heroes grow in power, they seek out more formidable adversaries. Whether sinister
or seductive, ferocious or foul, the creatures lurking within these pages will challenge
the most experienced characters of any campaign.

This supplement for the D&D game unleashes a horde of monsters to confront
characters at all levels of play, including several with Challenge Ratings of 21 or higher.
Inside are old favorites such as the death knight and the gem dragons, as well as all-new
creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated
and expanded monster creation rules, Monster Manual II provides an inexhaustible
source of ways to keep even the toughest heroes fighting and running for their lives.
MONSTER MANUAL III
Item Code: #17921
Title: Monster Manual III
Type: Core Rulebook Supplement
Published: 2005
Format: 224-page perfect-bound hardback book

MONSTERS, MONSTERS, AND MORE MONSTERS

This book presents an unstoppable wave of creatures ranging from ambush drake to
zezir. A menageries of beasts, behemoths, and other ferocious beings, the monsters
presented here are well prepared to battle or befriend the characters of any campaign.

This supplement for the D&D game offers a fully illustrated array of new creatures such
as the boneclaw, eldritch giant, and web golem. It also includes advanced versions of
some monsters as well as tactics sections to help DMs effectively run more complex
creatures. Additionally, many entries contain information about where monsters are
likely to appear in the FORGOTTEN REALMS and EBERRON campaign settings.

MONSTER MANUAL IV
Item Code: # 953767200
Title: Monster Manual IV
Type: Core Rulebook Supplement
Published: 2006
Format: 224-page perfect-bound hardback book

An indispensable resource containing new monsters suitable for any Dungeons &
Dragons game.

Monster Manual IV is the most recent volume in the bestselling Monster Manual line.
Sure to be popular with both Dungeon Masters and players, this supplement to the D&D
game provides descriptions for a vast array of new creatures. Each monster is illustrated
and features a new stat block format that facilitates faster gameplay. In addition, the
book includes sample encounters, pregenerated treasure hoards, and sidebars on how to
incorporate the creatures in a Forgotten Realms or Eberron campaign. This product is
tied to 2006’s Year of Dragons theme, which is a key marketing platform across the
D&D RPG, novels, and miniatures brands.

CONVERSION MANUAL
Title: Conversion Manual
Type: Accessory
Author: Skip Williams
Published: 2000
Format: 24-page booklet

Make the Change

Your character is ready for the new DUNGEONS & DRAGONS game.
Are you? You know where to start. Find the new D&D Player's Handbook wherever
you buy games. We've made the Change. Now it's your turn.
FIEND FOLIO
Item Code: #88661
Title: Fiend Folio
Type: Accessory
Author: Eric Cagle, Jesse Decker, James Jacobs, Erik Mona, Matt Sernett, Chris
Thomasson, James Wyatt
Published: 2003
Format: 224-page perfect-bound hardback book

Vanquish Terrible Evil

Eric Cagle, Jesse Decker, James Jacobs, Erik Mona,


Matthew Sernett, Chris Thomasson, James Wyatt

The noblest heroes must contend with the foulest monsters. Whether torn from the
darkest planes of existence or spawned as blights upon the natural world, the creatures
bound within these covers will challenge stalwart adventurers of every experience level.

This accessory for the D&D game captures over 150 monsters, including some of the
most diabolical beings imaginable. While focused on extraplanar and otherworldly
creatures, you'll also stumble across new creatures of every type, with Challenge
Ratings that range from 1/8 to 25. Along with three new fiendish prestige classes, six
new templates, and rules for swarms, grafts and symbionts, the Fiend Folio offers a
multitude of challenges for every hero.

PSIONICS HANDBOOK
Item Code: #11835
Title: Psionics Handbook
Type: Supplement
Author: Bruce R. Cordell
Published: 2001
Format: 158-page hardback book

Masters of the Mind

Adventurers speak of a rare breed of heroes who can bend the laws of nature to their
bidding through sheer force of will. This mental manipulation is not magical, nor is it
the stuff of superstitious gossip. It is the art of psionics.

This supplement for the D&D game provides psionic character classes and prestige
classes, psionic skills and feats, a psionic combat system, and a plethora of psionic
powers, items, and monsters - everything you need to include psionics in your
campaign.

EXPANDED PSIONICS HANDBOOK


Item Code: #96666
Title: Expanded Psionics Handbook
Type: Supplement
Author: Bruce R. Cordell
Published: 2004
Format: 224-page perfect-bound hardback book
Tap into the Power of the Mind

Through sheer force of will, a psionic character can unleash awesome powers that rival
any phsyical force or magical energy. Within these pages, you will discover the secrets
of unlocking the magic of the mind - the art of psionics.

With updated and increased content, including a newly balanced psionics power system,
the Expanded Psionics Handbook easily integrates psionic characters, powers, and
monsters into any DUNGEONS & DRAGONS campaign.

COMPLETE WARRIOR
Item Code: #17664
Title: Complete Warrior
Type: Supplement
Author: Andy Collins, David Noonan, Ed Stark
Published: 2003
Format: 160-page perfect-bound hardback book

FORGE YOUR NAME IN BATTLE

Great stories tell of mighty heroes finding fame and fortune in the heat of combat.
Whether fighting with steel, spells, savagery, or stealth, their exceptional prowess
enables them to emerge victorious from even the most harrowing conflicts.

This supplement for the D&D game provides everything you need to mold any
character from any class into a force to be reckoned with in combat. Along with new
character classes, prestige classes, feats, spells, and magic items, Complete Warrior also
provides guidelines for running a martially focused campaign.

COMPLETE DIVINE
Item Code: #88036
Title: Complete Divine
Type: Supplement
Author: David Noonan
Published: 2004
Format: 192-page perfect-bound hardback book

WIELD POWER

GRANTED BY THE GODS

Legends tell of brave champions whose unwavering fiath earned them the favor of the
gods. Empowered by the might and magic of their deity, these devoted characters
trascend the realm of mere heroes.

This supplement for the D&D game provides everything you need to create divinely
inspired characters of any class. Along with new base classes, prestige classes, feats,
spells, magic items, and relics, Complete Divine also provdes guidelines for
incorporating religion - from mysterious cults to powerful theocracies - into your
campaign.
COMPLETE ARCANE
Item Code: #17925
Title: Complete Arcane
Type: Supplement
Author: Richard Baker
Published: 2004
Format: 192-page perfect-bound hardback book

MASTER ELDRITCH SECRETS AND FORMIDABLE POWER

Myth and mystery surround those who wield the awe-inspiring might of arcane magic.
Whether through ancient knowledge, innate talent, or supernatural gift, these formidable
and versatile spellcasters command powers beyond measure.

This supplement for the D&D game provides everything you need to expand the power
of arcane magic for characters of any class. Along with new base classes, prestige
classes, feats, spells, monsters, and magic items, Complete Arcane provides guidelines
for spell duels, arcane organizations, and other aspects of a campaign world imbued
with magic.

COMPLETE ADVENTURER
Item Code: #17729
Title: Complete Adventurer
Type: Supplement
Author: Jesse Decker
Published: 2005
Format: 192-page perfect-bound hardback book

Sharpen Your Survival Skills

Taverns are filled with tales of talented heroes and their breathtaking exploits. The
prowess and ingenuity of these remarkable characters gives them the edge to succeed
where others cannot.

This supplement for the D&D game provides everything you need to sharpen the skills
and enhance the abilities of characters of any class. Along with new base classes,
prestige classes, feats, spells, monsters, and magic items, Complete Adventurer provides
alternate uses for skills and other options that expand the capabilities of the most
versatile heroes.

COMPLETE PSIONIC
Item Code: #953677200
Title: Complete Psionic: Mastering the Powers of the Mind
Type: Supplement
Author:
Bruce R. Cordell and Christopher Lindsay Published: 2006
Format: 160-page perfect-bound hardback book
Think You Know
Everything about Psionics?
Think Again.

In ages past, those who wielded psionic power were ignored. Then, as folk witnessed
firsthand their strange abilities, they were scorned and treated like outcasts. Over time,
they have carved niches for themselves in society. Now you can rub shoulders with
them at the local inn, trade with them in the bustling streets, and follow them on some
great adventure. Psionic characters are everywhere, and your world is all the better for
it.

This companion to Expanded Psionics Handbook builds on the existing rules and
presents exciting new options for psionic characters and psionic "dabblers." In addition
to clarifying concepts introduced in Expanded Psionics Handbook, it presents three new
standard classes - the ardent, the erudite, and the lurk - plus a host of new prestige
classes, feats, spells, magic items, astral constructs, and organizations.

COMPLETE MAGE
Item Code: # 953847200
Title: Complete Mage: A Player’s Guide to All Things Arcane
Type: Supplement
Author: Skip Williams, Penny Williams, Ari Marmell, Kolja Raven Liquette
Published: Feb 2006
Format: 160-page perfect-bound hardback book

Arcane Power at Your Fingertips

Every sentient creature is born with some potential to work magic. However, true
mastery of arcane magic requires skill, practice, and power beyond the reach of
common folk—specifically, the power to harness raw magic and shape it into a desired
effect. You are among those gifted few who have learned to channel arcane magic,
shaping it to serve your creative or destructive whims.

This D&D supplement is intended for players and Dungeon Masters. In addition to
providing the definitive treatise on arcane magic, it expands the character options
available to users of arcane magic, including bards, sorcerers, wizards, assassins,
warlocks, and wu jen. Herein you’ll find never-before-seen prestige classes, spells and
invocations, magic items, alchemical items, heritage feats, and reserve feats (a new type
of feat that grants special abilities to those who remain charged with magical power).
Alternative class features give other character classes—from the barbarian to the rogue
—a little taste of what it’s like to be an arcanist without sacrificing their core identities.

COMPLETE SCOUNDREL
Item Code: # 957277200
Title: Complete Scoundrel: A Player’s Guide to Trickery and Ingenuity
Type: Supplement
Author: Mike McArtor and F. Wesley Schneider
Published: Jan 2007
Format: 160-page perfect-bound hardback book
Fair Fights are for Suckers

In a world filled with monsters and villains, a little deception and boldness goes a long
way. You know how to take advantage of every situation, and you don’t mind getting
your hands dirty. Take the gloves off? Ha! You never put them on. You infuriate your
foes and amaze your allies with your ingenuity, resourcefulness, and style. For you,
every new predicament is an opportunity in disguise, and with each sweet victory your
notoriety grows. That is how legends are made.

This D&D supplement gives you everything you need to get the drop on your foes and
escape sticky situations. In addition to new feats, spells, items, and prestige classes,
Complete Scoundrel presents new mechanics that put luck on your side and a special
system of skill tricks that allow any character to play the part of a scoundrel. Tricky
tactics aren’t just for rogues anymore.

COMPLETE CHAMPION
Item Code: # 955647200
Title: Complete Champion: A Player’s Guide to Divine Heroes
Type: Supplement
Author: Ed Stark, Chris Thomasson, Ari Marmell, Rhiannon Louve, Gary Astleford
Published: May 2007
Format: 160-page perfect-bound hardback book

New options for heroes with a divine cause.

Complete Champion focuses on the divine champion archetype and provides new rules
options for characters who enjoy battling for a cause, defeating foes using divine power,
and going on quests that mean more than simply defeating the bad guy and grabbing the
treasure. This book also helps Dungeon Masters run quest-themed campaigns and
adventures.

In addition to providing various archetypes for characters, Complete Champion includes


new feats and prestige classes. The book features dozens of deity- and belief-themed
organizations, turning religion and holy (or unholy) power into something characters of
all classes can use. For the Dungeon Master, this book contains information on
constructing and running quests and holy missions. It assists the DM in helping all
characters in the party to pursue divine paths simultaneously.

SAVAGE SPECIES
Item Code: #88158
Title: Savage Species: Playing Monstrous Characters
Type: Supplement
Author: David Eckelberry, Rich Redman, Jennifer Clarke Wilkes
Published: 2003
Format: 224-page perfect-bound hardback book

A NEW BREED OF ADVENTURER

Whether wondrous or wicked, some monsters have a calling that reaches beyond the
ordinary existence of their kind. Traveling alongside other intrepid characters, these
heroic creatures carve their places in legend with sword, spell, tooth, and claw.

This supplement for the D&D game provides everything you need to play a monster as
a character or to make the monsters your heroes fight even more formidable. Inside are
over 50 all-new monster classes that show how to creatures develop their characteristics
and abilities as they gain levels. Along with new prestige classes and monster templates,
Savage Species also features new feats, spells, magic items, and more.

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