Computer Network Quizes
Computer Network Quizes
1. Meeting rooms
2. Cafteria
3. Parking space
4. Office
Q.2 A sample version of the product for testing purpose is called a _______.
1. Prototype
2. Specimen
3. Tester
4. Sample
Q.3 _______ tells a one day story for the chosen persona using ideation.
1. Scenarios
2. Flowchart
3. Experience Maps
4. Journey Maps
Q.4 A _______ is any situation where the product doesn’t support users completing their task.
1. project
2. process
3. Pain point
4. problem
Q.5 To understand the real pain points, the team must ______.
1. Interact with real users
2. Use previous knowledge
3. Assume user needs
4. Use customer feedbacks
Q.6 ______ is a Design Thinking process that prevents the team from building the first solution that comes to min
1. Defining
2. Designing
3. Ideation
4. Prototyping
Q.10 Generating ideas, conveying interactions, documenting design, and learning users interaction with ideas are
the four categories of _______.
1. Ideation
2. Design Thinking
3. Interaction Design
4. Prototyping
Q.11 _________ is the process of reframing questions and breaking assumptions leading to solutions.
1. Understanding
2. Designing
3. Lateral Thinking
4. Prototyping
Q 15. Which of the below firm is associated the most with Design Thinking?
1. Ikea
2. Ideo
3. Idea
4. Ikei
Q 16. Design Thinking typically helps in _______
1. Innovation
2. Data analytics
3. Financial planning
4. Operational efficiency
Q. 17 One needs to have professional training in design to become a design thinker. True or False?
1. True
2. False
Question 19: After you define the problem, the next step is to…
(1) Test
(2) Prototype
(3) Ideate
(4) publish
(a) Test
(b) Prototype
(c) Define
(d) Empathise
Question 22: You would interview people to gain an understanding of how they feel during the …
Stage of Design thinking
(a) Prototype
(b) Define
(c) Ideate
(d) Empathise
(a) Empathise
(b) Define
(c) Ideate
(d) Prototype