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Grade 7

This document provides an overview of the BrightCHAMPS program for grade 7 students. The program aims to make learning fun through diverse, multidisciplinary live programs that allow students to explore their passions and hidden talents. The curriculum covers topics like coding, design thinking, robotics, AI and more. Students will develop both technical and social skills while supplementing their regular school curriculum. Courses are designed by experts to help students become technology creators and mathematics masters.

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tuyetnhuthai
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
240 views

Grade 7

This document provides an overview of the BrightCHAMPS program for grade 7 students. The program aims to make learning fun through diverse, multidisciplinary live programs that allow students to explore their passions and hidden talents. The curriculum covers topics like coding, design thinking, robotics, AI and more. Students will develop both technical and social skills while supplementing their regular school curriculum. Courses are designed by experts to help students become technology creators and mathematics masters.

Uploaded by

tuyetnhuthai
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 26

Grade 7

Senior Champs

Unleash
your Genius at
BrightCHAMPS
Program Overview
Kids are naturally inclined towards anything joyful and fun. Enable
them explore their hidden potential through our diverse
multidisciplinary live fun-based programs.

At BrightChamps, we adopt a unique fun based approach so that


learning becomes play, which allows kids to explore their passion and
discover their hidden talents. Our curriculum covers the entire
spectrum in a playful way, from coding to design thinking, modern
tools like AR & VR, to Robotics and IoT and the next generation rage, like
artificial intelligence and machine learning.

A BrightChamps kid will discover and develop his interests to the


maximum potential through our meticulously crafted programs. The
skills are supplementary as well as complimentary to the school
curriculum via our personal learning as well as group learning, which
also makes them perform better in their regular curriculum.

Our methodology enables them to grasp Science & Maths concepts by


coding, visualizations and animations. We offer a unique curriculum
which is meant to inculcate new age skills in your kids to make them
poised for success and encourage them to take on challenges. Their
fundamental relationship to technology changes from being a
consumer to a creator.

All courses have been crafted meticulously by IIT, IIM graduates and
ISRO scientists in collaboration with MIT & Stanford.
The 5 Pillars Of Our Curriculum
The curriculum is designed to bring out the genius in your child. We
offer an all-encompassing technology curriculum for kids, covering
coding foundation to scientific exploration, and design thinking to
robotics. It is also the only platform to provide specific teaching
expertise for different faculties of technology.

Coding
Foundation

360°
Team Technology
Work Social Foundation Creative
Collaboration (TECHIZENS)
Thinking

Advanced Scientific
Tech Exploration
Course Module

ROTARELECCA
Coding Fundamentals
6 classes

App Development
24 Classes

AI/ML
6 Classes

REVEIHCA
HTML/CSS
18 Classes

Edu Blocks
12 Classes

Introduction to Python
18 Classes

Python Advanced
18 Classes

Data Visualisation
12 Classes

NOIPMAHC
Electronics
12 Classes

Machine Learning
24 Classes
Your Kid’s Journey to become
Technology Creator & Mathematics
Maestro

Coding Fundamentals Full Fledged


Certificate App
1-6 7-30
Classes Classes

START

4 Projects Coding 16 Projects


Fundamentals App Development

First Interactive AI/ML


Website 37-54 Certificate 31-36
Classes Classes

7 Projects HTML/ 6 Projects AI/ML


CSS/JS

Python- Block-Based First Text-Based Python


55-66 Certificate 67-84 project
Classes Classes

11 Projects Python- 18 Projects Python


Block-Based Basics- Text

First Experience On Python Advanced


Data Visualization 103-114 Certificate 85-102
Classes Classes

7 Projects Data 17 Projects Python


Visualization Advanced

Technology
Maestro
Electronics First Machine
115-126 Certificate 127-150 Learning Algorithm
Classes Classes

12 Projects 9 Projects Machine


Electronics Learning
Detailed
Course
Curriculum
1
Module Coding
Fundamentals
(1-6 Classes)

Provides basic understanding of coding and


develops skills to solve problems.

Apart from coding skills, it will also boost the


learning capabilities by encouraging students to
inhibit the habit of tackling logical thinking.

This module covers the fundamentals of coding


such as loops, functions, logical and arithmetic
operations and many more

6 4 6
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

Commands, Variables, Coordinates and

noitamina htiw gnidoc fo scisaB


1 Piano Tiles Conditionals

2 Platformer Gravity and Key Events

.skcolb htiw
3 Police Chaser Part 1 Boolean Expression and Speed

4 Police Chaser Part 2 Completion of the game

5 Fruit Ninja Part 1 Video Sensing

Fruit Ninja Part 2 Finalizing the game with Video Sensing and
6 Variables

Coding Fundamentals
CERTIFICATION
2
Module Mobile App
Development
(07-30 Classes)

1 The App Development module comprises of real world


application development tools and understanding.

2 The integration of real time database along with the stored


procedure makes it highly professional application
development module.

3 Students will learn app design, logical operations in mobile


applications, access to sensors integrated in a phone and
many more related to application development to make it
smooth.

24 16 14
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

07 Speak/Translate App Familiarization with Platform & App creation

tnempoleved ppa fo dnekcab dna


dnetnorf fo stpecnoc decnavda
dna slatnemadnuf gnihcaeT

edoc dna ngised gnidulcni


Guess Who? Label, Picture, Button, Image Recognizer,
08
Camera

noitazamitpo
09 Quiz App Conditionals, Variables

10 BMI Calculator Labels, Buttons and color codes

11 Music Player Sound Components, Lists, Timer

12 Thought of the Day Part 1 Time and Date Components

13 Completion of App with Time and Date


Thought of the Day Part 2
tnempoleved ppa fo dnekcab dna

Components
dnetnorf fo stpecnoc decnavda
dna slatnemadnuf gnihcaeT

edoc dna ngised gnidulcni

14 String Manipulation & Arrangement


Palindrome Generator App Components
noitazamitpo

15 Calculator Part 1 Mathematical and String Operations

16 Calculator Part 2 App completion

17 Clock Part 1 Time Components

18 Clock Part 2 Date and Switch Components


2
Module Mobile App
Development
(13-30 Classes)

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

19 Multi Level Space Invaders Part 1 Canvas, Sprites

tnempoleved ppa fo dnekcab dna


dnetnorf fo stpecnoc decnavda
dna slatnemadnuf gnihcaeT

edoc dna ngised gnidulcni


20 Multi Level Space Invaders Part 2 Sprite Types, Randomization

noitazamitpo
21 Car Race Part 1 Canvas, Sprite

22 Car Race Part 2 Gyroscope, Timer

23 Sign Up App Part 1 Database Alert, Stored Variable

24 Sign Up App Part 2 Completion of App and Sign In/Sign Up

stpecnoc decnavda dna slatnemadnuf gnihcaeT


tnempoleved ppa fo dnekcab dna dnetnorf fo
noitazamitpo edoc dna ngised gnidulcni
25 What’s the News? Real Time Database

26 Pocket Money App Part 1 List Viewer, Data Sources,

27 Pocket Money App Part 2 CRUD Operation

28 Travel Easy App Part 1 Firebase, Booking.com API

29 Travel Easy App Part 2 List Viewer, RAPID API, Calendar Input

30 Publishing Apps Google Console, Publish App to store

Mobile App Development


CERTIFICATION
3
Module Artificial Intelligence
& Machine Learning
(31- 36 Classes)

1 Introduction to AI and Machine Learning delivers the basic


understanding of how a machine can work and think
smartly.

2 This module will focus students to develop various learning


models and implement each of those models to various
projects which will eventually make the system smart.

3 Student will be able to find solutions to different problems


more innovatively by making the use of models and
concepts of coding learnt in this module.

6 6 6
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

gniniart tnereffid fo tnempoleveD


31 Smart Traffic Lights Familiarization with Machine Learning

ot senihcam niart ot sledom


.sksat suoirav mrofrep
32 Email AI Text Based Machine Learning

33 What’s your Share? Image Based Machine Learning

34 Self Driving Car Text Based Machine Learning

35 Sign Language for Differently Abled Using Webcam for Image Recognition

36 Book Reviewer Using Tweets and Text Based Model

Artificial Intelligence & ML


CERTIFICATION
4
Module HTML-CSS
(37- 54 Classes)

1 Introduction to HTML and CSS delivers the basic


understanding of how to create a website.

Integrating javascript with HTML and CSS will help


2 the students to understand how to create any
dynamic website.

3 This module will focus students to develop


various projects to learn static, dynamic and
responsive websites.

4 Students will be able to create dynamic website


and games.

18 7 15
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

dna tnempoleved bew rof stpecnoc


37 Personal Blog Part 1

ecnavda ot cisab gnidnatsrednU


Introduction to HTML

cimanyd etisbew a gnikam osla


38 Personal Blog Part 2 Paragraph, Background, CSS Property

tpircsavaJ gnisu
39 Personal Blog Part 3 ID Selector, CSS Border, Margin

40 Personal Blog Part 4 Image Tag, Attributes, Styling in CSS

41 Environmental Awareness Part 1 Lists, Tags, Links, Text Formatting

42 Environmental Awareness Part 2 Heading, Navigation, Clear Overflow

43 Environmental Awareness Part 3 CSS Properties for Image

44 Environmental Awareness Part 4 Ordered Lists, Tables

45 Mini Javascript projects Part 1 Introduction to JS (Constants, variables)

46 Mini Javascript projects Part 2 Introduction to JS (Constants, variables)

47 More on javascript (Objects and


To Do list Part 1 timing events)

48 More on javascript (Objects and


To Do list Part 2
timing events)
4
Module HTML-CSS
(37- 54 Classes)

18 3 15
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

ecnavda ot cisab gnidnatsrednU


49 Calculator Part 1 Understanding DOM

tnempoleved bew rof stpecnoc


etisbew a gnikam osla dna
tpircsavaJ gnisu cimanyd
50 Calculator Part 2 Understanding DOM

51 Shopping Website Part 1 Event handling, functions, arrays, variables,


constants, objects

52 Shopping Website Part 2 Event handling, functions, arrays, variables,


constants, objects

53 Shopping Website Part 3 Event handling, functions, arrays, variables,


constants, objects

54 Shopping Website Part 4 Event handling, functions, arrays, variables,


constants, objects

HTML/CSS
CERTIFICATION
5
Module Edu Blocks
(55- 66 Classes)

1 This module focuses on developing the


understanding of Python from the block based
approach.

2 Every fundamental of Python and the


development of its Algorithm has been given
major importance in this module.

3 Includes variables, logical operators, lists, etc


which are the building blocks of Python to
develop projects.

12 11 10
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

55 Hello World Familiarization with Block Python

desab-kcolb morf smargorp


nohtyP fo tnempoleveD
56 Draw your Imagination Logical Execution to create Shapes

hcaorppa
57 Pull The User In Drawing Shapes from User Input

58 Swirl Around Change Variables and Running Timer

59 Childhood Friend Logical Operators

60 Control your Program Flow Control and Types Comparison

61 Loopy Loop Different Type of Loops


desab-kcolb morf smargorp
nohtyP fo tnempoleveD

62 Functions Calling Functions and Arguments


hcaorppa

63 Grocery Time List Indexing and Operations

64 Login Page Logical Operations and Execution

65 Bridge Activity 1 Variable and Character Count

66 Bridge Activity 2 Forever Loop and Random Function


6
Module Python Basics
(67- 84 Classes)

1 Python Basics delivers the basic understanding


of how the text based Python works.

2 This module will focus students to develop


understanding of the data types of python, basic
syntax of conditions, loops and basics of few
modules.

3 Student will be able to make small programs in


python and will also be able to convert real life
mathematical solution in codes

18 18 18
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

Print your Name Introduction and Features of Python, Print


67 Functions

evitcaretni yrevA ni smargorp


desab kcolb gnisu rennam
nohtyP fo tnempoleveD
68 Add Numbers Operators, Functions, Numbers and Text

69 Driving License Conditions, Input and Format Functions

mroftalp
70 Calculator Application of If Else and Elif Conditions

World Tour Nested If Conditions, Binary and Decimal


71 Number System

72 Palindrome Syntax of For Loop and Examples

73 Multiplication Table Nested For Loop with Examples


evitcaretni yrevA ni smargorp
desab kcolb gnisu rennam
nohtyP fo tnempoleveD

74 Internet Speed Introduction to While Loop Syntax


mroftalp

75 2D Shapes in Python Functions of Math Module

76 Rock, Paper and Scissor Random Function and Example

77 Reverse Name Introduction to Strings

78 Calculate Character Type String Functions


6
Module Python Basics
(67- 84 Classes)

18 18 18
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

79 Manage Students Name List Introduction to List, Accessing Lists and

evitcaretni yrevA ni smargorp


Using Loops

desab kcolb gnisu rennam


nohtyP fo tnempoleveD
80 Average of Elements Mutable Lists, Size of Lists and Multi-
Dimension Lists

mroftalp
81 Find Even Numbers Indexing, Slicing, Playing with Data

Dictionary Dictionary with Data Types, Duplicate


82 Keywords

83 Add/Remove in Dictionary Adding, Removing and Changing Functions

84 Calculate Values of Sphere Functions and its Application


7
Module Python Advanced
(85- 102 Classes)

1 Python Advanced delivers the further understanding


of Python after Python Basics. It goes to different
domains in which python can help us.

2 This module will focus students to develop


understanding of the applications of Python which
can be used in file handling, making small graphics
and making games.

3 Student will be able to handle different types of files,


make graphics and make small games.

18 17 16
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

Simple Interest Application of Function to Calculate


85 Simple Interest

gnidoc fo stpecnoc decnavdA


,stpecnoc dna nohtyp gnisu
gnidoc desab txet fo scisaB
Convert Km/h to M/Sec Local & Global Keywords, Lambda
86 Function

nohtyP gnisu
87 Make Module Modules and Packages

Rangoli Introduction to Python Turtle and its


89 Functions

Box Pattern Functions: Penup, Pendown and


89 Application

Polygon Regular Polygon, Interior and Exterior


90 Angle

91 Doremon Doremon in Python Turtle


gnidoc fo stpecnoc decnavdA
,stpecnoc dna nohtyp gnisu
gnidoc desab txet fo scisaB

92 Star Pattern Different Patterns using String and


Nested Loop
nohtyP gnisu

93 Word Guess Game Introduction to Random Number, While


and For Loop

94 Quiz Game Login System and Control Statements

95 Read Documents Opening and Reading Files

96 Deleting File or Folder and Operations in


Believer Song Text File
7
Module Python Advanced
(85- 102 Classes)

18 17 16
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

97 Analyse IPL Data Deleting File or Folder and Operations in

gnidoc fo stpecnoc decnavdA


Text File

,stpecnoc dna nohtyp gnisu


gnidoc desab txet fo scisaB
98 OOPs Concept Class and Object Definition

nohtyP gnisu
Inheritance in Programming Class, Instance, Inheritance and
99 Polymorphism

Abstraction in Programming Inheritance, Abstraction and


100 Encapsulation

Snake Game 1 Recalling Concepts: Loops, Functions and


101 Control Statements to Develop Game

Snake Game 2 Making the Final version of game with


102 concepts learned
8
Module Data
Visualization
(103 - 114 Classes)

1 Data Visualization delivers the understanding that


how the data can be visualized using different tools.
It is the first step towards data science.

2 This module will focus students to develop


understanding of the data, operations on the data,
cleaning of the data, understanding different types
of graphs and how to implement those graphs.

3 Student will be able to filter the data, understand the


data and then analyse the data by making graphs
through it.

12 7 6
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

Numpy 1 Introduction to Data Visualization,


103 Numpy Basics

tnereffid dna seirarbil tnereffid


gnisu noitazilausiV ataD
104 Numpy 2 Advanced Concepts of Numpy

shparg fo sepyt
105 Pandas 1 Pandas Basics

106 Pandas 2 Advanced Concepts of Pandas

107 Matplotlib Basics Basics of Matplotlib

108 Matplotlib 2 Application of Matplotlib to analyse Data

109 Seaborn 1 Introduction to Seaborn


tnereffid dna seirarbil tnereffid
gnisu noitazilausiV ataD

110 Seaborn 2 Application of Seaborn


shparg fo sepyt

111 Fifa Project Different Approach of Analysing Data

112 Comic Character Different Approach of Analysing Data

113 Covid-19 Vaccination 1 Different Approach of Analysing Data

114 Covid-19 Vaccination 2 Different Approach of Analysing Data


9
Module Electronics
(115- 126 Classes)

1 The essential understanding of basic parameters of


Electronics including current and voltage from the
beginning of the module allows students to identify how
any electronic device work.
2
The switching using sensors with relays and embedded
systems would give students more power to understand
electronics.

3 Arduino and its application in making different


components operate automatically would motivate
students to come up with more creative solutions to the
problem they see in their daily lives.

12 12 12
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

115 Introduction to Electronics Electrons, Protons, Current and Voltage

srosneS ,stiucriC ,scinortcelE


116 Basics of an Electronic Circuit Resistor and Regulator

oniudrA dna
Understanding Arduino and Connecting Breadboard and Arduino with
117
Breadboard different components

Coding of LED Patterns with Arduino Pinout and Coding


118 Arduino

Relay, Magnetic Coils and Switching


119 Switching Circuits Principles

120 IR Remote and Arduino IR Transmitter and Receiver

121 DC Motor and Driver Movement of a Motor and its control


srosneS ,stiucriC ,scinortcelE

122 Applying Capacitance to Circuits Capacitance and its Role in a Circuit


oniudrA dna

123 Understanding Sensors and its


Sensors and its Application Integration with Arduino

124 Monitoring Temperature and generating


Temperature Monitoring System
Alerts

125 Password Detection using Using Keypad Module for Password


Keypad and LCD Detection and Access Control

126 Ultrasound Sensor to Detect nearby


Digital Measuring Device object and its Distance
10
Module Machine Learning
(126- 150 Classes)

1 Machine Learning delivers the understanding of how


does the Machine learns from itself from the given data
and then predicts output.

2 This module will focus students to develop


understanding of the data, filtering data, different
algorithms of Supervised Machine Learning and which
algorithm to choose in what situation.

3 Student will be able to understand Machine Learning


Algorithms, make different Machine Learning models for
different real-life situations.

24 9 16
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

Basic Functioning of Machine Learning


126 Introduction to Machine Learning and their applications.

stpecnoc tnatropmi s’ti dna


gninraeL enihcaM fo scisaB
Understanding of Simple Linear
127 Predict Weight by Height - 1 Regression

smhtirogla dna
Understanding of Simple Linear
128 Predict Weight by Height - 2 Regression

Predict Car Prices - 1 Understanding of Multivariable Linear


129 Regression

Predict Car Prices - 2 Understanding of Multivariable Linear


130 Regression

Predict Car Prices - 3 Understanding of Multivariable Linear


131 Regression

132 Will it Rain -1 Understanding of Logistic Regression


stpecnoc tnatropmi s’ti dna
gninraeL enihcaM fo scisaB

133 Will it Rain -2 Understanding of Logistic Regression


smhtirogla dna

134 Will it Rain - 3 Understanding of Logistic Regression

135 Should I play Tennis -1 Understanding of Decision Trees Basics

136 Should I play Tennis -2 Understanding of Decision Trees Basics

137 Should I play Tennis -3 Understanding of Decision Trees Basics


10
Module Machine Learning
(126- 150 Classes)

24 9 16
Classes Projects Concepts

Below Is An Indicative List Of The Projects

Activity/Program/App Name
Class No Depending on the learning curve of the child Concepts Focus Areas
the trainer may change the projects

38 Survival in Titanic - 1 Understanding of Decision Trees

stpecnoc tnatropmi s’ti dna


gninraeL enihcaM fo scisaB
139 Survival in Titanic - 2 Understanding of Decision Trees

smhtirogla dna
140 Survival in Titanic - 3 Understanding of Decision Trees

Classify type of Mushroom - 1 Understanding of Random Forest


141 Algorithm

Classify type of Mushroom-2 Understanding of Random Forest


142 Algorithm

Classify type of Mushroom-3 Understanding of Random Forest


143 Algorithm

144 Spam Email Detection-1 Understanding of Naive Bayes Classifier


smhtirogla dna stpecnoc tnatropmi
s’ti dna gninraeL enihcaM fo scisaB

145 Spam Email Detection-2 Understanding of Naive Bayes Classifier

146 Handwritten Numbers Understanding of kNN classifier


Classification-1

147 Handwritten Numbers Understanding of kNN classifier


Classification-2

148 Mobile Price Prediction-1 Understanding of Support Vector


Machine Algorithm

149 Mobile Price Prediction-2 Understanding of Support Vector


Machine Algorithm

Mobile Price Prediction-3 Understanding of Support Vector


Machine Algorithm
Programs

Accelerator Achiever Champion

DURATION: 3 month + DURATION:


DURATION:
6 month
6 month
++ DURATION: 1 year +

CLASSES CLASSES CLASSES


30 Classes, 2 per week 66 Classes, 2 per week 150 Classes, 2 per week

GOAL GOAL
GOAL
Build your own app, In addition to previous
Learn Basics of Coding deepen your modules, learn cutting
and take home a fully understanding of maths edge technologies like
functional App too. and science through our AI, ML, Robotics, IoT, AR,
unique scientific VR
exploration programme.
MODULES Gain understanding of MODULES
Coding Fundamentals, Artificial intelligence and Introduction to Python,
App Development Machine learning Python Advanced,
Data Visualisation,
MODULES Electronics,
AI/ML, HTML/CSS, Machine Learning
IMPROVEMENT AREA Edu Blocks
Creativity, Decision
Making, Cognitive IMPROVEMENT AREA
Flexibility IMPROVEMENT AREA Creativity, Critical
Design thinking, thinking, Coordination
Complex problem with others, Emotional
CERTIFICATIONS solving, critical thinking, Intelligence, Cognitive
Coding Fundamentals, judgement and decision flexibility
App Development making
CERTIFICATIONS
CERTIFICATIONS Introduction to Python,
AI/ML, HTML/CSS, Python Advanced,
Edu Blocks Data Visualisation,
Electronics, Machine
Learning
Parents’ Endorsements


I was pleasantly surprised to see the
excitement of my 12 year old son
Aaryan, as he completed the first few
classes of BrightChamps. The course is
highly engaging and seems to radically
enhance the new age skills needed for
future success.

Bandana
House Wife


After reviewing all the options, I
affirmatively selected BrightChamps for
my daughter. It is undoubtedly the
most holistic program, given the unique
curriculum and expertise they offer.

Anchal
IT Professional
Student Success Stories

Vivaan developed his first


App at Age 7. Don’t Let your
Child Miss Out!

Aanya developed and


published a game on the App
Store at the age of 9

Shreyasi developed an AI
based chat bot at the age of
14

Everybody should learn to
program a Computer
because it teaches you how
to think

Steve Jobs


Learning to write programs
stretches your mind, and
helps you think better,
creates a way of thinking
about things that I think is
helpful in all domains

Bill Gates
Contact Us
[email protected]
+91 7019528484
www.brightchamps.com

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