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0% found this document useful (0 votes)
19 views

Log

Uploaded by

vishnupavix47
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Thu Nov 14 08:58:46 2024

Estrada777_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer vivo Model V2404


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 5.59746566768 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.06s
Early init. took 0.06s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.estrada777.straitenedtimes/files/../../../../
Documents/RenPy_Saves/com.estrada777.straitenedtimes/game
/data/user/0/com.estrada777.straitenedtimes/files/game
Loader init. took 0.41s
Loader init. took 0.41s
Loading error handling. took 0.14s
Loading error handling. took 0.14s
Loading script. took 2.10s
Loading script. took 2.10s
Saving to
/storage/emulated/0/Android/data/com.estrada777.straitenedtimes/files/../../../../
Documents/RenPy_Saves/com.estrada777.straitenedtimes
Loading save slot metadata. took 0.40s
Loading save slot metadata. took 0.40s
Loading persistent. took 0.01s
Loading persistent. took 0.01s
Set script version to: (7, 6, 1)
Running init code. took 0.33s
Running init code. took 0.33s
Loading analysis data. took 0.11s
Loading analysis data. took 0.11s
Analyze and compile ATL. took 0.03s
Analyze and compile ATL. took 0.03s
Reloading save slot metadata. took 0.45s
Reloading save slot metadata. took 0.45s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.28s
Initial gc. took 0.28s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.28s
Init translation took 0.28s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.08s
Load screen analysis took 0.08s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.32s
Prepare screens took 0.32s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.43s
Interface start. took 0.43s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2289, 909)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 720'
Version: 'OpenGL ES 3.2 [email protected] (GIT@73b5dd1032, I3166dd7455, 1695727537)
(Date:09/26/23)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 5.611317873s.
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('The specified window has not been made current',)
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096

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