Version: Ren'Py 7.6.3.23091805 Early init. took 0.06s Early init. took 0.06s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.estrada777.straitenedtimes/files/../../../../ Documents/RenPy_Saves/com.estrada777.straitenedtimes/game /data/user/0/com.estrada777.straitenedtimes/files/game Loader init. took 0.41s Loader init. took 0.41s Loading error handling. took 0.14s Loading error handling. took 0.14s Loading script. took 2.10s Loading script. took 2.10s Saving to /storage/emulated/0/Android/data/com.estrada777.straitenedtimes/files/../../../../ Documents/RenPy_Saves/com.estrada777.straitenedtimes Loading save slot metadata. took 0.40s Loading save slot metadata. took 0.40s Loading persistent. took 0.01s Loading persistent. took 0.01s Set script version to: (7, 6, 1) Running init code. took 0.33s Running init code. took 0.33s Loading analysis data. took 0.11s Loading analysis data. took 0.11s Analyze and compile ATL. took 0.03s Analyze and compile ATL. took 0.03s Reloading save slot metadata. took 0.45s Reloading save slot metadata. took 0.45s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.28s Initial gc. took 0.28s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.28s Init translation took 0.28s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.08s Load screen analysis took 0.08s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.32s Prepare screens took 0.32s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.43s Interface start. took 0.43s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2289, 909) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 720' Version: 'OpenGL ES 3.2 [email protected] (GIT@73b5dd1032, I3166dd7455, 1695727537) (Date:09/26/23)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 5.611317873s. Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('The specified window has not been made current',) Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2289, 1080) drawable=(2289, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2289, 909) drawable=(2289, 909) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096