POP_LAB_11_12
POP_LAB_11_12
PROGRAM-11
Write a C Program to input even & odd elements of an array in two separate arrays. The
program first finds the odd and even elements of the array. Then the odd elements of an
array are stored in one array and even elements of an array is stored in another array.
PROGRAM:
#include <stdio.h>
int main()
{
int n, i, j = 0, k = 0;
int a[50], even[50], odd[50];
// Finding odd and even elements and storing them in separate arrays
for (i = 0; i < n; i++)
{
if (a[i] % 2 == 0)
{
even[j] = a[i];
j++;
}
else
{
odd[k] = a[i];
k++;
}
}
printf("\n");
}
OUTPUT:
PROGRAM-12
Write a C program to define a structure to represent a cricketer's information (name,
runs, average). Read the data corresponding to N Cricketer's in a structure array. The
space for the array of structures should be determined at run-time by user input.
PROGRAM:
#include <stdio.h>
#include <stdlib.h>
struct Cricketer
{
char name[50];
int runs;
float average;
};
int main()
{
int n;
printf("Enter the number of cricketers: ");
scanf("%d", &n);
printf("Name: ");
scanf("%s", cricketers[i].name);
printf("Runs: ");
scanf("%d", &cricketers[i].runs);
printf("Average: ");
scanf("%f", &cricketers[i].average);
}
printf("Cricketer Information:\n");
for (int i = 0; i < n; i++)
{
printf("Cricketer #%d\n", i+1);
printf("Name: %s\n", cricketers[i].name);
printf("Runs: %d\n", cricketers[i].runs);
OUTPUT:
Enter the number of cricketers: 2
Enter details for Cricketer #1:
Name: Sachin
Runs: 10500
Average: 154
Enter details for Cricketer #2:
Name: Kohli
Runs: 10000
Average: 132
Cricketer Information:
Cricketer #1
Name: Sachin
Runs: 10500
Average: 154.00
Cricketer #2
Name: Kohli
Runs: 10000
Average: 132.00
Appendix
1. Programming errors
These errors are generated when typographical errors are made by users.
2. Compiler errors
These errors are detected by the compiler that make the program un-compilable.
3. Linker error
These errors are generated when the executable of the program cannot be generated.
This may be due to wrong function prototyping, incorrect header files.
4. Execution error
These errors occur at the time of execution. Looping and arithmetic errors falls
under this category.
5. Logical errors
These errors solely depend on the logical thinking of the programmer and are easy to
detect if we follow the line of execution and determine why the program takes that
path of execution.
3. scanf() errors
There are two types of common scanf() errors:
1. Forgetting to put an ampersand (&) on arguments
scanf() must have the address of the variable to store input into. This means
that often the ampersand address operator is required to compute the addresses.
Here's an example:
scanf("%d", &x); /* & required to pass address to scanf() */
scanf("%30s", st); /* NO & here, st itself points to variable! */
2. Using the wrong format for operand
C compilers do not check that the correct format is used for arguments
of a scanf() call. The most common errors are using the %f format for
doubles (which must use the %lf format) and mixing up %c and %s
for characters and strings.
4. Size of arrays
Arrays in C always start at index 0. This means that an array of 10 integers defined as:
int a[10];
has valid indices from 0 to 9 not 10! It is very common for students go one too far in an
array. This can lead to unpredictable behavior of the program.
5. Integer division
C uses the / operator for both real and integer division. It is important to understand how
C determines which it will do. If both operands are of an integal type, integer division is
used, else real division is used. For example:
double half = 1/2;
This code sets half to 0 not 0.5! Why? Because 1 and 2 are integer constants. To fix this,
change at least one of them to a real constant.
double half = 1.0/2;
If both operands are integer variables and real division is desired, cast one of the variables
to double (or float).
int x = 5, y = 2;
double d = ((double) x)/y;
6. Loop errors
In C, a loop repeats the very next statement after the loop statement. The code:
int x = 5;
while( x > 0 );
x--;
is an infinite loop. Why? The semicolon after the while defines the statement to repeat as
the null statement (which does nothing). Remove the semicolon and the loop works as
expected.
Another common loop error is to iterate one too many times or one too few.
Check loop conditions carefully!
7. Not using prototypes
Prototypes tell the compiler important features of a function: the return type and the
parameters of the function. If no prototype is given, the compiler assumes that the
function returns an int and can take any number of parameters of any type.
One important reason to use prototypes is to let the compiler check for errors
in the argument lists of function calls. However, a prototype must be used if the function
does not return an int. For example, the sqrt() function returns a double, not an int. The
following code:
double x = sqrt(2);
will not work correctly if a prototype:
double sqrt(double);
does not appear above it. Why? Without a prototype, the C compiler assumes that sqrt()
returns an int. Since the returned value is stored in a double variable, the compiler inserts
code to convert the value to a double. This conversion is not needed and will result in the
wrong value.
The solution to this problem is to include the correct C header file that contains
the sqrt() prototype, math.h. For functions you write, you must either place the prototype
at the top of the source file or create a header file and include it.
8. String Errors
1. Confusing character and string constants
C considers character and string constants as very different things. Character
constants are enclosed in single quotes and string constants are enclosed in
double quotes. String constants act as a pointer to the actually string. Consider
the following code:
char ch = 'A'; /* correct */
char ch = "A"; /* error */
The second line assigns the character variable ch to the address of a string
constant. This should generate a compiler error.
if ( st1 == st2 )
printf("Yes");
else
printf("No");
This code prints out No. Why? Because the == operator is comparing the
pointer values of st1 and st2, not the data pointed to by them. The correct way
to compare string values is to use the strcmp() library function. (Be sure to
include string.h) If the if statement above is replaced with the following:
if ( strcmp(st1,st2) == 0 )
printf("Yes");
else
printf("No");
The code will print out Yes. For similar reasons, don't use the other relational
operators (<,>, etc.) with strings either. Use strcmp() here too.
VIVA QUESTIONS
1. What is a Computer?
2. What is a compiler?
3. Differentiate object & executable file?
4. What is execution?
5. What is compilation?
6. What are the uses of Internet?
7. Explain different parts of the computer?
8. Define tracing, debugging?
9. What are the differences between RAM and ROM?
10. What are bits? What is a byte?
11. What is booting?
12. What is a source program?
13. Explain the structure of C program with an example.
14. Who is the father of “C” Computer?
15. Steps to execute a program?
16. Which are input & output statements?
17. Explain the different types of IF statements
18. Differentiate between break and continue
19. What are operators? List out different operators?
20. List out fundamental data types in C.
21. What do you mean by type conversions?
22. Why looping is necessary?
23. What is the syntax of a function declaration & function definition?
24. Define recursion & its application?
25. What is an array? How are they declared in ‘C’? What are the rules to be followed while
using arrays?
26. Explain the single and multi-dimensional arrays?
27. Explain the different categories of functions?
28. What is a string? What is a string manipulation library functions?
29. What are preprocessor directive?
30. List out different header files?
31. What is a parallel program?
32. What is the use of clrscr ()?
33. How to execute a parallel program?
34. What is searching & sorting? Logic of bubble sort, binary search?
35. What is divide & conquer methods?
36. What is memory allocation?
37. What is a pointer?
38. Explain format specifier, escape sequence?
39. Applications of arrays, looping, conditional statements?
40. Can we have main function within a main function?
41. Difference between object oriented & procedure oriented programs?
42. Logic of all programs?
43. Explain flowchart & algorithm?