Copy of ShadPS4 Bloodborne Quickstart.docx
Copy of ShadPS4 Bloodborne Quickstart.docx
In this guide we’re going to be installing Bloodborne retail and apply modifications to the
game files to fix issues and optimize performance.
Since the emulator is in its early stages and highly experimental, we cannot guarantee that it
will work on your hardware. When it does, crashes and severe glitches are to be expected.
Prerequisites:
● Jailbroken PS4 (in order to dump the game and acquire system modules)
Details about jailbreaking your PS4 or dumping games are not provided.
VRAM
Some places in the game can suddenly use up a lot of VRAM, and can easily
crash graphics cards with 8 GB of memory. Thus it is recommended to look at
the ground if you notice a particular area is suddenly crashing your game, or
to ensure your graphics card has plenty of memory, preferably at least 12 GB.
RAM
The emulator still have some memory leaking issues this mean that after a
long time of playing Bloodborn you wil begin to experience stutters (mostly
right after dying or warping) and in the end the game wil crash. So we
recommend at least 16 GB with ram but preferably 32 GB.
At the time of writing, there seem to be more issues with AMD GPU’s in general. The drivers
below can display in-game graphics, but still the game still crashes:
https://www.amd.com/en/resources/support-articles/release-notes/RN-RAD-WIN-AFMF2-TE
CH-Preview.html
The Guide:
1. Download the latest ShadPS4 build from Foul-Tarnished
Make sure you are logged into GitHub. Download the latest:
● Windows
● MacOS
● Linux
2. Unzip the archive and run ShadPS4 for the first time.
The emulator will ask you to create a game folder. We recommend just creating a folder
called “games” in the ShadPS4 folder. (If the emulator don`t wanna open please
install/reinstall VC++ )
It is highly recommended to obtain some system modules from your jailbroken PS4. I’m
gonna write how to do this later, for now just follow Modded Warfare’s easy to follow tutorial:
https://youtu.be/cb6X20XwNhQ?si=Vg0nGb00DYw3xK4M&t=143
(do not follow his instructions on how to download ShadPS4!)
● libSceNgs2.sprx
● libSceLibcInternal.sprx
● libSceDiscMap.sprx (probably better not to add this one for now)
● libSceRtc.sprx
● libSceJpegEnc.sprx
● libSceJson2.sprx
● libSceJson.sprx
● libSceFiber.sprx
● libSceUlt.sprx
4. Install the Bloodborne retail .pkg first, then install the 1.09 update .pkg
Right click the game in ShadPS4 and select Cheats / Patches, click Patches.
At the bottom of the screen, select ShadPS4 repository and click Download patches.
Now you can select the patches you want to apply. The following patches are up to personal
preference, although highly recommended.
Skip Intro
Saves plenty of time when booting, skipping the “Sony, Japan Studios,
Fromsoftware” title screens, as the emulator is known to frequently crash at the
moment.
60 FPS Fix (With Deltatime) + Disable VSync (if you have a tremendous amount
of RAM)
Run the game at uncapped FPS. If you wanna go above 60 FPS, you will have to
also change the Vblank Divider option in ShadPS4’s Settings to 4.
Resolution patches
By default, Bloodborne runs at 1080p. There was already a 720p patch available for
use on actual PS4 hardware. Thanks to xzy, other resolutions like 1440p, ultrawide
and 1280x900 (Steam Deck) are now available through patches. We also
recommend the Bloodborne Pc emu Rainbow-Blackness fix by GazuNeveS
(If you are going for stability, apply the 720p patch or no resolution patch at all)
6. Essential fixes/troubleshooting
Please note that these tweaks remove sounds, effects, assets… from the game in order to
prevent crashes or improve performance, so make backups of your original files.
1. Delete the point lights to improve performance and graphical glitches by installing
the FPS boost maps by fromsoftserve. If you just want the pointlights removed, but
want the rest of the game unchanged, skip copying the "mapstudio" folder from the
FPS boost maps.
2. Reduce the point lights Alternatively you could use Reduce Map Light intensity by
Aster. This wil not remove the pointlights but reduce them.
3. Disable de SFX (like fire, blood) by moving all files in
ShadPS4/games/CUSAXXXXX/dvdroot_ps4/sfx to a separate folder.
a. Keeping drawparams
(this keeps the games original post processing at the cost performance)
b. Removing drawparams
(looks worse but performs better)
Update your build or perform the following to fix your save if you crash right after loading: