0% found this document useful (0 votes)
1 views

javascript_beginner_guide

This document is a comprehensive guide for absolute beginners to learn JavaScript, covering essential topics such as variables, data types, operators, conditional statements, loops, functions, arrays, objects, events, DOM manipulation, ES6+ features, classes, promises, modules, JSON, local storage, and error handling. It provides examples and explanations for each concept to facilitate understanding. The guide emphasizes practical usage in web development.

Uploaded by

githaigakelvin63
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
1 views

javascript_beginner_guide

This document is a comprehensive guide for absolute beginners to learn JavaScript, covering essential topics such as variables, data types, operators, conditional statements, loops, functions, arrays, objects, events, DOM manipulation, ES6+ features, classes, promises, modules, JSON, local storage, and error handling. It provides examples and explanations for each concept to facilitate understanding. The guide emphasizes practical usage in web development.

Uploaded by

githaigakelvin63
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 4

JAVASCRIPT COMPLETE BEGINNER NOTES

-----------------------------------

A complete guide for absolute beginners to learn JavaScript step-by-step.

1. WHAT IS JAVASCRIPT?

JavaScript is a programming language that lets you create interactive effects on websites.

It can be used to update content, control multimedia, animate images, and much more.

2. HOW TO USE JAVASCRIPT IN HTML

There are three main ways:

- Inline: <button onclick="alert('Hello!')">Click me</button>

- Internal: inside <script> tags in your HTML file

- External: separate .js file included via <script src="script.js"></script>

3. VARIABLES

Variables store data values. Use `let`, `const`, or `var` (avoid var in modern JS).

Example:

let name = "John"; // Can be changed later

const age = 25; // Cannot be changed

4. DATA TYPES

String, Number, Boolean, Null, Undefined, Object, Array

5. OPERATORS

Arithmetic: +, -, *, /, %, ** (power)

Comparison: ==, ===, !=, !==, >, <, >=, <=

Logical: && (and), || (or), ! (not)


Assignment: =, +=, -=, *=, /=

6. CONDITIONAL STATEMENTS

if (age >= 18) {

console.log("You are an adult.");

} else {

console.log("You are a minor.");

7. LOOPS

- For, While, Do-While loops to repeat actions

8. FUNCTIONS

function greet(name) {

return "Hello, " + name + "!";

Arrow function: const sayHi = (name) => `Hi, ${name}!`;

9. ARRAYS

Array methods: push, pop, length, indexing

10. OBJECTS

Objects group values (key-value pairs) together

11. EVENTS (Browser only)

document.getElementById("myBtn").addEventListener("click", () => alert("Clicked!"));


12. DOM MANIPULATION

Change HTML using JavaScript: document.getElementById("demo").innerHTML = "New Content!";

13. ES6+ FEATURES

Template literals, destructuring, spread/rest operators, default parameters

14. CLASSES

class Animal {

constructor(name) {

this.name = name;

speak() {

console.log(`${this.name} makes a sound.`);

15. PROMISES & 16. ASYNC/AWAIT

Handle asynchronous operations

17. MODULES

Export/Import code across files

18. JSON (JavaScript Object Notation)

Exchange data between browser and server

19. LOCAL STORAGE (Browser only)

Store data in browser: localStorage.setItem("user", "John");


20. ERROR HANDLING

try {

throw new Error("Something went wrong");

} catch (e) {

console.error(e.message);

You might also like