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Learn Unity

The document outlines a comprehensive 12-week training program for learning Unity and C# basics, followed by building simple 2D and 3D games, and advancing to intermediate concepts like animation and audio. Each phase includes mini projects and culminates in the creation of polished portfolio projects. Resources for learning and tools for game development are also provided to support the training process.
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0% found this document useful (0 votes)
29 views5 pages

Learn Unity

The document outlines a comprehensive 12-week training program for learning Unity and C# basics, followed by building simple 2D and 3D games, and advancing to intermediate concepts like animation and audio. Each phase includes mini projects and culminates in the creation of polished portfolio projects. Resources for learning and tools for game development are also provided to support the training process.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Phase 1: Unity & C# Basics (Weeks 1–4)

✅ Week 1: Setup & Unity Editor Basics


●​ Install Unity Hub and latest LTS version​

●​ Create your first project (2D or 3D)​

●​ Learn the Unity interface: Hierarchy, Inspector, Scene/Game view, Project window​

●​ Place basic objects (Cube, Plane, Light, Camera)​

●​ Play and stop the game​

🛠️ Mini Project: Create a simple scene with a camera and basic objects.

✅ Week 2: C# Scripting Fundamentals


●​ Variables, Start() and Update() methods​

●​ Input handling (Input.GetKeyDown())​

●​ Transform basics: Translate(), Rotate()​

●​ Access components (GetComponent<>)​

🛠️ Mini Project: Move a character (cube or sphere) using arrow keys.

✅ Week 3: Physics & Collisions


●​ Rigidbody vs Collider​

●​ OnCollisionEnter(), OnTriggerEnter()​

●​ Apply forces, gravity​


●​ Layer masking & tags​

🛠️ Mini Project: Build a simple platformer or marble roll game.

✅ Week 4: UI & Scene Management


●​ Create and style UI (buttons, sliders, text)​

●​ Use Canvas, RectTransform, and EventSystem​

●​ Scene switching with SceneManager​

🛠️ Mini Project: Add a main menu with "Play", "Quit", and score counter.

🗓️ Phase 2: Build Simple Games (Weeks 5–8)


✅ Week 5–6: Build a 2D Game (like Flappy Bird or Platformer)
●​ Unity 2D workflow (sprites, tilemap, camera setup)​

●​ Player movement & animations​

●​ Parallax backgrounds​

●​ Obstacles and scoring​

🛠️ Project: Clone of Flappy Bird, Dino Run, or 2D Platformer.

✅ Week 7–8: Build a 3D Game (like Endless Runner or Maze Game)


●​ 3D environment setup and modeling (basic)​

●​ Player controller and camera follow​


●​ Use prefabs for spawning​

●​ Game over and restart systems​

🛠️ Project: Simple 3D endless runner or maze escape game.

🗓️ Phase 3: Intermediate Concepts (Weeks 9–12)


✅ Week 9: Animation
●​ Use Animator and Animation window​

●​ Create transitions and blend trees​

●​ Trigger animations with code​

🛠️ Animate a character jump, idle, and walk.

✅ Week 10: Scriptable Objects & Reusability


●​ Use ScriptableObjects for config/data​

●​ Object pooling for bullets/enemies​

●​ Use Events for decoupled logic​

✅ Week 11: Audio, Effects & Polish


●​ Add music, SFX with AudioSource​

●​ Trigger sounds from scripts​

●​ Use Particle Systems for explosions, effects​


🛠️ Make your game feel alive!

✅ Week 12: Build & Export Your Game


●​ Export to Windows/WebGL/Android​

●​ Optimize file size & performance​

●​ Version control with Git or GitHub​

●​ Share via itch.io or similar platforms​

🗓️ Phase 4: Portfolio Projects (Month 4–6)


Now you’re ready to build larger polished games (choose one focus):

🎮 2D Game Ideas:
●​ Metroidvania with upgrades​

●​ Puzzle game with drag/drop mechanics​

🎮 3D Game Ideas:
●​ First-person maze adventure​

●​ Racing or physics-based challenge​

💡 Make 2–3 complete polished games with:


●​ Main menu​

●​ Audio​

●​ Multiple scenes​
●​ Win/Loss conditions​

🛠️ Tools & Resources


Tool/Resource Use

Unity Learn Free tutorials by Unity

Brackeys (YouTube) Amazing beginner tutorials

GameDevTV (Udemy) Beginner-friendly paid course

Kenney.nl Free game assets

itch.io Host and share games

✅ Summary Timeline
Month Focus Milestone

1 Unity basics + C# + mini games Can create and script simple


games

2 2D/3D game projects Build 2 small games

3 Intermediate Unity features Add polish (UI, animation, sound)

4–6 Build final projects + portfolio Upload 2–3 games publicly

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