Referencemanual 5
Referencemanual 5
As you
travel, stitches are added to the selection.
Travel 10 Stitches
tool used
Related topics...
Travel through designs
Insert stitches
You can insert stitches in an object to fill gaps. Inserted stitches are
considered part of the object. They will, however, be lost if the object’s
stitches are regenerated. Where possible, edit object properties rather
than individual stitches. For example, to increase stitch density, reduce
spacing rather than insert stitches.
To insert stitches
1 Click the Stitch Edit icon and zoom into the area you want to edit.
2 Select a needlepoint.
Right-click
3 Move the mouse pointer where you want to insert the new stitch, and
right-click.
Related topics...
Digitizing manual stitches
Use Stitch > Stitch Edit to select individual stitches for moving.
Use Docker > Stitch List to toggle Stitch List display on/off. Use it to edit
coordinates of individual stitches.
To edit stitches
Click the Stitch Edit icon and zoom into the area you want to edit.
Select stitches and drag them to a new position.
Shadow
outline
Select
stitches
Press
Delete
Enter new coordinates in the X and Y fields and press Enter. The new
coordinates will change the location of the stitch end point.
Related topics...
Reshaping Objects
Select stitches with the Stitch List
Splitting objects
Use Travel > Travel by Segment to move stitch cursor to the next/previous
segment. Left/right click.
Use Stitch > Split Object to split object in two at current needle position. Use
with Travel by Stitch functions.
To split objects
Use the Travel by Segment or Travel by Stitch functions to move to the
stitch where you want to split the object. See also Travel through
designs.
Select Stitch > Split Object.
Split object
deleted
Split object
Tip: You can convert any split manual objects to outline objects with
Process Stitches.
Related topics...
Adjusting stitch densities
Travel through designs
Converting stitches to objects
Note: You only need to insert manual color change functions if you
cannot recolor using standard methods – for example, when using
multiple colors within a single object.
Trim functions
Trim functions instruct machines with trimmers to cut connecting threads
before moving to the next object. You insert trims automatically by
setting connector values or using the Trim tool. See Automatic trim
settings and Add trims for details.
If you need additional trims, you can insert the functions manually.
Note: If a machine does not have a trimmer, the Trim function is ignored.
Depending on the machine format, the Trim function may be a code or a
sequence of jumps. See Trim functions for details.
Stop functions
If you want the embroidery machine to stop for any reason during
stitching, you need to manually insert a Stop function in the stitching
sequence.
Tip: Because a Stop function may be inserted for various reasons, you
should record the purpose of the stop on the production worksheet to
assist the machine operator.
Jump functions
Jump functions cause frame movements without needle penetrations and
are used to move smoothly from one part of a design to another. There
are various methods for automatically entering Jump functions.
Use Docker > Stitch List to toggle Stitch List display on/off. Use it to insert
machine functions directly into the stitching sequence.
Click Function > Insert Function to insert machine function at current stitch
cursor position.
Select Insert
Function
Right-click the stitch and select Insert Function from the popup
menu.
From the Available Functions list, select the function you want to
insert. Available functions and their options depend on the current
machine format.
Additional empty
stitches inserted
before and after
selected function
Additional empty
jumps inserted before
and after selected
function
Related topics...
Create designs from templates
Travel through designs
Select stitches with the Stitch List
Add jumps with penetrations off
Use Docker > Stitch List to toggle Stitch List display on/off. Use it to edit
machine function encoding and to clear machine functions.
You can edit the encoding of machine functions by changing the number
or sequence of empty stitches or empty jumps that appear around them.
Some machines require a specific number of empty stitches or empty
jumps in combination with a function in order to interpret it correctly. You
may need to edit functions if they were inserted incorrectly or the
machine format has changed.
Edit selected
machine function
Select functions
to clear
Right-click the function and select Edit Function from the popup
menu. Alternatively, click the Edit Function icon or select Function
> Edit Function. The Sequence panel shows the current format of
the selected function.
Related topics...
Travel through designs
Use Docker > Stitch List to toggle Stitch List display on/off. Use it to display
stitches associated with specific functions.
You can apply a filter to the Stitch List so that only stitches associated
with specific functions appear in the list.
Show
functions
2 Right-click a stitch and select Show Functions from the popup menu.
Select functions
to show
Tip: To select multiple functions, use Ctrl or Shift keys as you click.
Click Select All to show all function types.
Only selected
functions are
displayed
Tip: To display the text in the associated stitch color, select Colored
Text from the popup menu.
5 To show all stitches again, right-click in the Stitch List and select
Show All from the popup menu.
Related topics...
Select stitches with the Stitch List
Use Docker > Stitch List to toggle Stitch List display on/off. Use it to display
only stitches of a certain length.
You can apply a filter to the Stitch List so that only stitches of a certain
length appear in the list. The main use of this feature is to find stitches
which cause production problems, such as short stitches (e.g. <
1.0 mm).
Show
stitches
Select stitch
range to show
Option Function
Radial Corresponds to the actual stitch length.
Axial X,Y Corresponds to the horizontal and vertical frame movements.
4 Click OK. Only the selected stitches are displayed in the list.
Only selected
stitches are
displayed
Tip: To display the text in the associated stitch color, select Colored
Text from the popup menu.
5 To show all stitches again, right-click in the Stitch List and select
Show All from the popup menu.
Related topics...
Select stitches with the Stitch List
Eliminating small stitches
Preserve long stitches
Caution: Manual stitches are not well suited to scaling and transforming
actions as the stitches have no associated properties. Use them
sparingly.
2 6 10
4 8
1 7 11
3 5
Use the left 9
mouse button
Tip: Stitches that are too long will automatically become jump
stitches, but you can also create jumps manually by right-clicking as
you digitize.
Tip: You can also use manual stitching together with machine
functions to create boring holes. If your embroidery machine is
Related topics...
Use jumps as connectors
Boring
Tip: To ensure object outlines, stitch types, stitch density and colors are
correct, it is always a good idea to check and edit designs after
conversion. To improve the quality of a machine file, it is often better to
edit stitches before conversion. See also Opening machine files.
Use Stitch > Stitch Edit together with Recognize Objects/Outlines to turn
selected stitches into an embroidery object.
New or revised object outlines can be recognized after stitch edits have
been made. This is useful with machine files which have been opened
without Object/Outline recognition. You may do this to preserve the
original stitching in most of the design, while modifying a single section
of it. You may also want to turn edited stitches into an embroidery object
in order to preserve the edits.
Stitches selected
Objects and
outlines created
Related topics...
Opening machine files
Selecting & editing stitches
Use Stitch > Process Stitches to adjust stitch density of and/or scale whole
or selected parts.
You can process manual stitches to recognize outlines or adjust size and
stitch density. You can also use the Process Stitches feature to change
stitch count and density for the whole design, or for objects of a particular
stitch type only.
Tip: You can also split larger manual objects into smaller objects, and
process them individually.
Manual object
Enter target
stitch count
Click to access
advanced
recognition
options
Adjust stitch
densities
Adjust Pull
Compensation
Note: Process Stitches adds the missing information to the file, but
does not change the stitches.
Related topics...
Adjusting stitch densities
Splitting objects
Advanced recognition settings
Embroidery connectors
This section describes how to add connectors, tie-offs and trims to your
designs. It also describes adjusting settings for automatic connectors,
including the stitch length for travel runs. It also deals with setting
automatic start and end points. See Embroidery Connectors for details.
Embroidery stitches pull fabric inward where needles penetrate. This can
cause fabric to pucker, stitch bunching, and/or unsightly gaps to appear
in the embroidery. EmbroideryStudio includes many techniques for
achieving smooth, even placement of stitches, and the elimination of
gaps in designs.
For an object to sew out correctly, it must have correct stitch spacing,
sufficient pull compensation, together with a suitable underlay for the
particular combination of cover stitch type, object type, object shape,
and fabric.
Underlay settings are stored with each object the same way as other
object properties. They are regenerated whenever the object is scaled or
transformed. They are stored separately from, and do not affect, cover
stitch settings.
Related topics...
Digitizing presets
Working with fabrics
Working with object properties
Setting lettering underlay
Use Stitch Effects > Auto Underlay to strengthen and stabilize embroidery
designs with automatic underlays. Right-click for settings.
Select 2nd
underlay
Select 1st Select 2nd
underlay underlay type
Select 1st
underlay type
Adjust 2nd
underlay settings
Adjust 1st
underlay settings
Adjust 2nd
Adjust 1st underlay margins
underlay margins
For a single underlay, tick the First Underlay checkbox and choose
an underlay type from the droplist.
First underlay: Edge Run First underlay: Edge Run First underlay: Edge Run
(Column B object) (Complex Fill object) (Complex Turning object)
2nd underlay: Zigzag 2nd underlay: Tatami 2nd underlay: Double Zigzag
Related topics...
Working with fabrics
Working with object properties
Setting lettering underlay
Branched Complex
Turning with Edge +
Center Run underlay ‘by
segment’
Branched Complex
Turning with Edge +
Center Run underlay
‘by shape’
Underlay margins
The underlay margin is the distance between an object outline and the
edge of the underlay. Increase this margin to prevent underlay stitches
from extending outside the cover stitches.
If you are joining two columns, use a negative value at the joining end.
The underlay will extend outside the cover stitching, allowing for
smooth joining of the columns.
Right-click Stitch Effects > Auto Underlay to adjust Center Run and Edge
Run underlay settings.
Enter a stitch length for each underlay type. The samples below show
the difference between fixed and variable run lengths.
Edge Run and Center Run underlay Edge Run and Center Run underlay
with 2.5 mm stitch length with variable run length
Adjust stitch length to ensure underlay stitches follow curves and are
not visible in the final embroidery.
Option Function
Length Sets the maximum length of each stitch.
Vary run length If enabled, specify minimum stitch length and chord gap
values. The chord gap is the distance between digitized curve
and underlay stitch. This determines how closely stitches
follow digitized lines.
Related topics...
Adjust column width
Right-click Stitch Effects > Auto Underlay to adjust tatami underlay settings.
Direction of
underlay
Direction of cover
Tatami stitch with Edge stitching
Run & Tatami underlay
Adjust stitch spacing and length settings for tatami underlay in the
same way as for tatami fill stitches.
Spacing: 3mm
Spacing: 2mm
Select the backstitch type you require and, for Complex Fill objects,
set the stitch angle of the underlay stitches. Underlay stitch angle
should run counter to cover stitching.
Angle: 45º
Angle: 135º
For extra support with very soft or elastic fabrics, try using Double
Tatami in combination with Edge Run. Adjust stitch angle so that
Related topics...
Tatami density
Other tatami settings
Object property apply options
Underlay margins
Right-click Stitch Effects > Auto Underlay to adjust Zigzag and Double
Zigzag underlay settings.
Zigzag underlay
Slanted zigzag
underlay
Related topics...
Adjust column width
Underlay margins
Setting lettering underlay
Open stitching
Digitized outline
Related topics...
Working with fabrics
Working with object properties
Tip: Reduce column width if you need to allow the underlay to extend
outside the object boundary.
Related topics...
Apply automatic pull compensation
Use Edit > Reverse > Reverse Curves to reverse stitch direction in vector or
closed embroidery objects.
Reverse Curve
applied
Tip: Vector objects too can be reversed. The effect on vector objects is
only visible when they are converted to embroidery.
Reinforce outlines
To reinforce outlines
1 Select the outline (or outlines) to reinforce.
2 Click the Backtrack or Repeat icon as required:
3 Check that the object has been duplicated by using one of the
following methods:
Check the stitch count in the Status Bar.
Use Stitch Player.
Travel through the stitches.
Related topics...
Simulate design stitchouts
Viewing stitching sequence
Select cutters
Set ‘cutter’
values
Specify cutting
overlap – e.g.
2.0mm
Tip: You can use an entire design as a cutter excluding objects, such
as borders or details, less than a certain width.
Related topics...
Create partial cover appliqué
Use Graphics Digitizing > Stitch Angles to add stitch angles to selected
objects.
Use Graphics Digitizing > Remove Stitch Angles to remove stitch angles
from closed objects with turning stitches.
2 Digitize stitch angles so that they intersect two sides of the object.
3 Press Enter. The object is displayed in Reshape mode.
4 Holding down the Ctrl key, click the outline wherever you want to
place an additional stitch angle.
Note: To remove all except the default stitch angle, select the object
and click Remove Stitch Angles.
Use Reshape > Reshape Object to add stitch angles to selected objects.
Use Reshape Views > Show Stitch Angles to toggle stitch angle display
when using the Reshape Object tool.
Related topics...
Converting designs with CorelDRAW Graphics
Use Stitch > Process Stitches to adjust stitch density of and/or scale the
whole or selected parts of a design.
Enter target
stitch count
Select auto
spacing
Adjust stitch
densities
Adjust pull
compensation
Program Split
Tatami stitches
100%: 5195 stitches 20%: 987 stitches Tatami stitch spacing reduced
(density increased)
Related topics...
Satin stitching
Working with fabrics
Compensating for fabric stretch
Scale objects numerically
Enter minimum
stitch length to
keep
Related topics...
Other general options
Corner rounding
A Round Sharp Corners option is available for Column C objects which
can also be applied to sharp corners. The option is only available in
conjunction with the Smart Corners effect. It is typically used with the
Cap Corner option.
Use Stitch Effects > Mitre Corners to create sharp lines at intersections of
two columns. Right-click to adjust settings.
Use Stitch Effects > Cap Corners with very sharp corners to generate fewer
stitches. Right-click to adjust settings.
Use Stitch Effects > Lap Corners for ‘Tidori’ style stitching. Right-click to
adjust settings.
Use the Smart Corners feature to reduce the number of stitches and
risk of bunched, distorted embroidery in sharp corners. Mitre Corners
creates a sharp line at the intersection of two columns. Use it primarily
for corner angles of 20° to 45°. Cap Corners is suitable for very sharp
corners as it generates fewer stitches. Lap Corners is suitable for ‘Tidori’
style stitching. It can be applied to Column C and appliqué objects.
Note: You can also combine Smart Corners in Column C objects with
sharp corner rounding.
Related topics...
Adjust smart corner settings
Round sharp corners
Appliqué Embroidery
Use Stitch Effects > Mitre Corners to create sharp lines at intersections of
two columns. Right-click to adjust settings.
Use Stitch Effects > Cap Corners with very sharp corners to generate fewer
stitches. Right-click to adjust settings.
Use Stitch Effects > Lap Corners for ‘Tidori’ style stitching. Right-click to
adjust settings.
You can set different angles at which Smart Corners will be applied, and
specify overlap and stitch length allowances. Right-click a Smart
Corners icon to access object properties.
Apply mitre
corner and adjust
settings
Cap corners
Cap provides the following settings:
Cap below: angle below which to apply capped corners – any corners
greater than this are not capped. The default is cap below 20°.
Cap below
30°
Capping Capping
overlap: 1 overlap: 8
Capping overlap
Mitre corners
Mitre provides the following settings:
Mitre below: angle below which to apply Mitre Corner – any corners
greater than this are not mitred. The default is lap below 45°.
Mitre below
angle: 40°
Lap corners
The Lap Corners feature provides good technical stitching in tight
corners, as well as creative stitching effects. You have a choice of full
overlap or split overlap methods, object-by-object. The split overlap
method provides a variable amount of overlap at the corner. The Lap
Below setting applies to either method and defines the angle below
which Lap Corner will take effect. Any corners greater than this are not
lapped. The default is lap below 110°.
With scalloped shapes, lap corners will always be applied since the corner
angle approaches zero.
Lap corners
always applied
Extension = 0
Extension > 0
Split overlap
When enabled, Split Overlap provides the following settings:
Overlap: This setting provides a selectable amount of overlap
between the two parts of a lapped corner. The effect is similar to a
mitre corner but with different stitching.
Extension = 0
Extension > 0
Related topics...
Set corner fractions
Select Round
Sharp Corners
Offset 0.00
fraction: 0.33
Outside
0.66
edge
1.00
Stitch bunching
reduced on curves
Use Stitch Effects > Fractional Spacing to even out stitch density along
outside and inside edges. Right-click to adjust fractional spacing settings.
Apply fractional spacing to curved shapes to even out stitch density along
outside and inside edges. Fractional spacing is particularly useful for
columns of satin stitches with sharp turns. For best results, combine
stitch shortening and fractional spacing effects.
Select fractional
spacing and enter an
offset fraction
Use Stitch Effects > Shortening to reduce stitch bunching in tight curves by
shortening some stitches on the inside edge. Right-click to adjust stitch
shortening settings.
Select shortening
Randomize
shortening pattern
If you allow three short stitches, you need only fill in the first three
rows. If you allow five short stitches, fill in all five rows. If only one
short stitch is generated between normal stitches, the value in Row
1 will apply. If two consecutive short stitches are generated, the
If you want to preserve the satin effect – for example, if only a few
stitches are too long – you can use Auto Jump instead. This preserves
long stitches in an object by turning them into a series of jumps. Auto
Split must be turned off for Auto Jump to take effect. Auto Jump is
applied by default to connectors.
Right-click Fill Stitch Types > Satin to apply Auto Split to new or selected
satin objects.
Related topics...
Use jumps as connectors
Patterned Stitching
Use Stitch Effects > Auto Jump to preserve long stitches in new and
selected objects. Right-click to adjust settings.
Apply Auto Jump to satin objects with stitches that exceed the
maximum stitch length. If the cover stitches are short, extending them
with a jump makes them looser and thus more effectively raised off the
fabric. Auto Jump can be used, for example, with manually digitized
underlays. It can also be used to create quilted effects, for example, by
applying it to satin areas that are over-stitched with Run stitch or Motif
Fill.
Select calculation
method
Note: This value must be smaller than or equal to the maximum stitch
length possible for the selected format.
4 Adjust Jump length as required.
Smaller jumps increase the time required to stitch out, but move the
frame more smoothly across the design.
5 Choose a Length calculation method:
Option Function
Along radius Measures the distance between two consecutive needle
penetrations.
Along axis Measures either the horizontal or vertical movement required
for the stitch.
Y
Measured
Measured
along radius
along axis
Maximum
stitch
Maximum
stitch
Maximum stitch
The option you select depends on the way your machine measures
stitch length. See your machine documentation for details.
Related topics...
Stabilizing with automatic underlay
Trim functions
Standard machine formats
Types of connectors
The type of connector you use depends on whether you want it to be
visible in the final design. The default connector setting in
EmbroideryStudio is for jumps.
Tip: You can also digitize jumps manually using the Penetrations
function or with Manual stitch.
Runs
Travel runs are typically used to connect segments of complex shapes.
They can also connect adjacent objects. Because runs are not trimmed,
they may be visible in the final embroidery. If objects are adjacent and
connectors will be hidden, they can be used. You can change the stitch
length of travel runs to ensure they do not protrude from the cover
stitching. You may also adjust the travel run length to reduce the stitch
count.
Note: While you can control the properties of run connectors between
objects, you generally cannot control connectors within objects.
Lettering and motif run objects are the exception.
Tie-ins
Tie-in stitches are inserted at the start of objects to prevent stitches from
unraveling. They are inserted inside the shape on the second stitch. You
generally use them when the previous connector is trimmed.
Tie-offs
Tie-offs are generally placed before trims to prevent stitches from
unraveling. You can adjust connector settings to automatically add
tie-offs under certain conditions, or add them manually. You can also
include trim functions so machines with trimmers cut the thread
automatically.
Trims
If you are using a machine with an automatic trimmer, the trim function
causes the thread to be cut after a tie-off. In the software, trims are
represented by a triangle with a small circle at the point where stitching
starts again. The trimmed connector appears as a dotted line. You can
Stitching starts
Trim
Related topics...
Add jumps with penetrations off
Digitizing manual stitches
Adjusting travel run stitch length
Tip: The Branching feature lets you digitize like-objects – e.g. the
fingers of a hand – without having to think about the most efficient
stitching sequence and joins. See Automatic branching for details.
Use Docker > Object Properties to toggle the Object Properties docker
on/off. Use it to set jumps as connectors.
Select connector
method
Adjust ‘trim
after’ settings
Option Function
After object Adjust connectors immediately following the current object.
Inside object Adjust connectors joining components of lettering objects or
motif runs. This setting also applies to disconnected parts of
branched objects. It does not apply to segments within an
object.
3 Select Jump and enter a distance for each frame movement. Shorter
jump values generally improve stitch quality and reduce wear on the
machine but may increase stitch-out time.
4 Adjust trims and ties as required:
Option Function
Trim after You can choose to turn off automatic trimming, to always trim
connecting stitches, or to trim only when the connecting stitch
is longer than a specified value.
Tie in Tie-in stitches are inserted at the start of objects to prevent
stitches from unraveling. You generally use them when the
previous connector is trimmed.
Tip: You can also digitize jumps manually using the Penetrations
function.
Related topics...
Adjusting travel run stitch length
Stitch & jump length settings
Add jumps with penetrations off
Use Docker > Object Properties to toggle the Object Properties docker
on/off. Use it to set runs as connectors.
Select connector
method
Adjust tie-in
settings
Option Function
After object Allows you to adjust settings of connectors immediately
following the current object.
Inside object Allows you to adjust settings of connectors joining letters
within a lettering object, and motifs within motif runs. This
setting also applies to disconnected parts of branched
objects. It does not apply to segments within an object.
3 Select Run and enter a length for the connecting run stitches.
4 Adjust Tie In settings as required. The Tie Off and Trim After
options are disabled as they do not apply to travel runs.
Related topics...
Adjusting travel run stitch length
Use Docker > Object Properties to toggle the Object Properties docker
on/off.
Adjust tie-in
settings
Option Function
Off No tie-ins are inserted.
Always tie in Tie-ins are inserted before the object.
After Trim/CC Tie-ins are inserted after trims and color changes.
Previous Tie-ins are inserted when the previous connector exceeds
connector the length you specify.
Option Function
Length Determines length of tie-in stitches.
Number Determines number of tie-in stitches to generate.
Use Docker > Object Properties to toggle the Object Properties docker
on/off.
Tip: For narrow shapes or columns – e.g. small lettering – use only one
tie-off stitch. You may also decrease the stitch length.
Adjust tie-off
settings
Select a tie-off
method
Option Function
Off No tie-off is inserted. By selecting this option, you need to
add tie-off functions manually. See Add tie-offs for details.
Always tie off A tie-off is inserted after the object.
Before trim / color A tie-off is inserted before a trim or color change.
change
Always tie off last A tie-off is inserted if the object is the last one in the design.
Next connector A tie-off is inserted if the next connector exceeds the
longer than specified length.
3 Select a default tie-off method. The system will apply this method
where it can but switch where necessary, depending on stitch spacing
and type.
Method Function
1 Adds a specified number of small stitches between the last two
stitching lines. Generally used with dense fills.
2 Adds a specified number of small stitches up and back down the last
stitching line. Generally used with open fills where it is less visible.
3 Splits the second-last stitching line into three equal stitches. Also
adds a specified number of small stitches back up the last stitching
line.
Option Function
Length Determines length of tie-off stitches.
Number Determines number of tie-off stitches to generate.
Use Docker > Object Properties to toggle the Object Properties docker
on/off.
You can choose to turn off automatic trimming, to always trim connecting
stitches, or to trim only when the connecting stitch is longer than a
specified value.
Option Function
Off No trims are inserted. This feature is useful if trimming
causes your machine to slow down, or the needle to
lose the thread. You can either add trim functions
yourself, or trim the final embroidery by hand.
Always trim Trims are inserted after the object.
Trim if next connector Trims are inserted if the next connector exceeds the
is longer than length you specify.
Tip: Usually, connectors shorter than 3 mm are not visible on the final
embroidery. You may sometimes require a smaller value – e.g. if the
thread color contrasts with the background color.
Note: For Schiffli work, you are advised to add connectors manually
rather than rely on the automatic settings. Automatic connectors are
turned off by default in the Schiffli template.
You can add tie-offs in your design using the Tie-Off tool. This provides
a semi-automated technique for adding tie-offs as an alternative to
digitizing them with manual stitches. Tie-offs are usually added before a
trim at the end of an object. Generally you will follow a tie-off with a trim.
To add a tie-off
1 Travel to the object you want to tie-off.
2 Click the Insert Tie-off icon. A Tie-off function is inserted.
Tie-off
function start
Tie-off
function end
The default number of tie-off stitches is two. This means the needle
backtracks twice and returns to the insertion point. Adjust this value
in the Object Properties > Connectors docker.
Tip: You can also insert machine functions manually using the Insert
Machine Function dialog.
Related topics...
Viewing stitching sequence
Add trims
Insert machine functions manually
Automatic tie-off settings
Add trims
Tip: Make sure that all stitches you trim have been tied in and off,
otherwise stitches will not be secured.
To add a trim
1 Travel to the needle position where you want to trim the thread.
2 Click the Insert Trim icon. A trim function is inserted at the current
needle position.
Tie-in symbol
Trim symbol
Tip: You can also insert machine functions manually using the Insert
Machine Function dialog.
Related topics...
Travel through designs
Insert machine functions manually
Empty functions
added to stitching
sequence
Tip: You can also insert machine functions manually using the Insert
Machine Function dialog.
Related topics...
Travel through designs
Insert machine functions manually
Use Docker > Object Properties to toggle the Object Properties docker
on/off. Use it to set the travel run stitch length.
Travel runs are usually used to connect segments within filled objects.
They are usually covered by fill stitches when the object is stitched out.
You can adjust the travel run length to reduce the stitch count.
Adjust travel
run length
Click Reshape > Keep Last Stitch to keep the last stitch in a column.
Click Reshape > Omit Last Stitch to omit the last stitch in a column.
If you are digitizing adjoining columns, you can keep or omit the last
stitch in the first column to achieve a smoother join or shorter connecting
stitches.
Columns
smoothly joined
Columns with
unwanted space
Note: This feature only applies when the exit point is at the end of the
column – i.e. the default exit point. Moving the exit point using the
Reshape Object tool overrides the Keep Last Stitch/Omit Last
Stitch command.
Press Enter – last stitch kept Press Spacebar – last stitch omitted
Related topics...
Apply closest join
Minimizing connectors
Designs stitch out more efficiently when the connectors between objects
are short. This also reduces the number of trims in a design.
EmbroideryStudio has a Closest Join method which is set via the Setup
(or Standard toolbar) > Options > General tab. When activated (the
default), entry and exit points of objects are automatically placed when
the user digitizes new objects.
Use Reshape Object to adjust the entry and exit points of selected objects.
Use Reshape Views > Show Entry/Exit Points to toggle entry/exit point
display when using the Reshape Object tool.
Tip: Closest joins are not automatically maintained when objects are
moved, re-sequenced, or edited. The Apply Closest Join feature allows
you to automatically re-apply closest joins to objects after editing.
Press Enter.
Related topics...
Sequencing embroidery objects
Keeping or omitting last stitches
Other general options
Use Arrange > Apply Closest Join to (re-)apply closest join to objects after
editing.
When you are digitizing closed objects, the Closest Join method
automatically calculates the closest join between them, saving you
having to think about entry and exit points. The Apply Closest Join
feature allows you to (re-)apply closest join to objects after editing. The
command may be accessed via:
Toolbar button on the Arrange toolbar
Arrange menu
Design Window popup menu
Color-Object List popup menu
Shortcut key (J)
Note: The Apply Closest Join command is only enabled when two or
more embroidery objects are selected.
Objects joined at
closest point
Long connectors
may result after
resequencing
Select all objects in the sequence and reapply closest join – click
Apply Closest Join or choose the command from the popup menu.
Selected embroidery objects are regenerated and Closest Join
applied.
Closest joins
recalculated
Closest joins
recalculated
Related topics...
Other general options
Generating outlines & offsets
Stitch regeneration
Closest Join requires the complete stitch regeneration of the objects –
the whole object, not just connectors. Stitch regeneration has its
limitations:
Run objects
The Closest Join technique is not as powerful as Branching for run
objects. Closest Join will not produce a nicely-merged double-run, so
connectors are only possible at the ends of the run, not in the middle.
The best it can do is swap the ends of the runs.
Branched run
objects
Closest-join run
objects
Automatic branching
The Branching feature lets you digitize like objects – e.g. the fingers of
a hand, sections of a custom letter – without having to think about the
Long connectors
between separate
objects
Note: The function is only available if more than one object of any
suitable type is selected.
2 Click the Branching icon. EmbroideryStudio will prompt you to
digitize entry and exit points.
3 Digitize entry and exit points, or press Enter twice to accept the
defaults.
Objects resequenced,
connectors minimized
Related topics...
Travel through designs
Long connectors
join objects
Branch selected
objects
Note: The function is only available if more than one object of any
suitable type is selected.
4 Digitize entry and exit points, or press Enter twice to accept the
defaults.
Component objects are grouped and share the color of the first
branched object. Objects are resequenced, connectors minimized, and
stitches regenerated.
Selected objects
grouped into single
Long connectors branched object
eliminated
Tip: Use the Color-Object List also to cut, copy and paste, group and
ungroup, lock and unlock, and show and hide objects, as well as
resequence objects.
Related topics...
Combining Objects
Related topics...
Viewing stitching sequence
Patterned stitching
This section explains how to create textures with tatami offsets and
program splits. Create your own and add them to a custom library.
Creating stitch patterns with carving stamps is covered as well as adding
details with user-defined splits. See Patterned Stitching for details.
Curved stitching
This section covers contoured fills and flexi-splits. It also covers the
creation of radial fill effects and curved fills. See Curved Stitching for
details.
Specialty stitching
This section describes how to create jagged or fluffy edges as well as
open stitching with trapunto effect. It also describes how to create
stippling and cross stitching, as well as accordion spacing, and color
blending effects. Creating curved fills with ‘Florentine’ and ‘liquid’ effects
is also covered. See Specialty Stitching for details.
Motif stitching
This section describes how to insert motifs into your design, and how to
rotate, mirror and scale them. It explains how to manage motifs,
including how to create your own motifs and motif sets. It also describes
how to create both motif runs and motif fills, as well as how to apply 3D
effects to motif fills. See Motif Stitching for details.
Use Fill Stitch Types > Tatami to create fills for larger irregular shapes.
Right-click for settings.
The tatami offset default settings are designed to create a uniformly flat
and smooth surface. The texture is like a woven tatami mat without
obvious split lines. By manipulating offset fractions, you can create stitch
penetrations which are more clearly visible.
Tip: By adjusting offsets, you can also improve the quality of turning
tatami where the pattern may be disturbed by non-parallel stitches.
Changing the offsets can reduce this interference.
Specify offset
fractions for alternate
rows
Diagonal lines: set both fields to any value other than 0.00,
0.50 and 1.00. Diagonal lines are less noticeable than horizontal
or vertical lines. Vary both values to change the angle of the lines
and the distance between them.
Other: set one field to 0.00, and experiment with the other values
to place the needle penetrations on the forward and backward rows
close to each other, but with different effects.
C h a p te r 2 1 Pa t te r n e d S t i tc h i n g 488
Note: If A-B offsets add up to 1.0, lines will be horizontal. If the sum
is less than 1.0, lines will slope down, more and they slope up. The
mirror image of ‘A=0.3 and B=0.6’ is ‘A=0.7 and B=0.4’.
Tip: Tatami patterns can be combined with curved fills for interesting
effects.
Related topics...
Curved fills
Use Fill Stitch Types > Tatami to create fills for larger irregular shapes.
Right-click for settings.
Stitch length
Knot 2
Row 1
Knot 0
Row 2
Knot 1
Row 3
Knot 6
Row 4
Knot 3
Row 5
Angle
You can skew the grid formed by the partition knots to further vary the
needle penetrations. In the Angle field, specify a grid angle.
Tip: Tatami patterns can be combined with curved fills for interesting
effects.
Related topics...
Curved fills
C h a p te r 2 1 Pa t te r n e d S t i tc h i n g 490
Create random patterns
Use Fill Stitch Types > Tatami to create fills for larger irregular shapes.
Right-click for settings.
Using a random factor you can eliminate the split line patterns formed by
regular needle penetrations and distribute the stitches randomly inside
the shape. This can create interesting mottled effects.
Enter a
random factor
Use Fill Stitch Types > Program Split to create decorative fill stitches where
needle penetrations form a tiled pattern. Right-click for settings.
Use Outline Stitch Types > Program Split to create borders or columns of
even width for decorative needle penetration patterns. Right-click for
settings.
You can apply Program Split to a wide variety of objects. You can adjust
these either before or after applying the effect. Choose from a library of
split patterns.
C h a p te r 2 1 Pa t te r n e d S t i tc h i n g 492
Note: Digitize the stitch angle carefully when creating objects with
program splits. If rows are parallel with pattern lines, they will rarely
intersect and the pattern may not be visible. A 45° stitch angle is suitable
for most patterns.
Pattern preview
Select a pattern
Choose from
the pattern
library
Adjust pattern size via Size X/Y fields. The scaling lock maintains
aspect ratio. Use the Angle setting to orientate the pattern within the
shape.
Tip: Tatami patterns can be combined with curved fills for interesting
effects.
Use Fill Stitch Types > Program Split to create decorative fill stitches where
needle penetrations form a tiled pattern.
Use Outline Stitch Types > Program Split to create borders or columns of
even width for decorative needle penetration patterns. Right-click for
settings.
Satin-in-Satin Tatami-in-Tatami
Satin-in-Tatami
C h a p te r 2 1 Pa t te r n e d S t i tc h i n g 494
Options include:
Option Function
Satin-in-Satin This is the standard program split stitch type, which
produces the smallest number of stitches.
Satin-in-Tatami Use this option to avoid long stitches when the patterns
are small but column and row spacings are wide.
Tatami-in-Tatami Both foreground and background use tatami. Select this
option for large objects and patterns to avoid long
stitches.
Use Fill Stitch Types > Program Split to create decorative fill stitches where
needle penetrations form a tiled pattern.
Use Outline Stitch Types > Program Split to create borders or columns of
even width for decorative needle penetration patterns. Right-click for
settings.
You can adjust program splits both interactively on screen and via object
properties.
If both offsets are set to ‘0’, grid lines are perfectly vertical and
horizontal. As a rule, it only makes sense to use values between 0 and
half the pattern size. For example, if the pattern is 8 mm, select row and
column offsets between 0 mm and 4 mm.
Stitch settings
Specify stitch length, minimum stitch length and spacing settings for
program split objects, in the same way as for other fill stitch types. You
C h a p te r 2 1 Pa t te r n e d S t i tc h i n g 496
can eliminate unwanted patterns and distribute stitches evenly within a
shape using a random factor.
Enter random
factor
In the Stitch Spacing field, enter the required spacing. For tatami this
is the distance between two forward rows of stitches, for satin, the
distance between each forward stitch.
Enter stitch
offset
Enter a stitch offset in the Stitch > Offset A field. This offset controls
where the needle penetrations line up for each row of stitching.
Related topics...
Creating textures with tatami offsets
Use Fill Stitch Types > Program Split to create decorative fill stitches where
needle penetrations form a tiled pattern.
Use Outline Stitch Types > Program Split to create borders or columns of
even width for decorative needle penetration patterns. Right-click for
settings.
You lay out program splits on-screen in a similar way to Motif Fills by
using ‘guide patterns’ to scale, space, transform and offset the entire
pattern fill.
C h a p te r 2 1 Pa t te r n e d S t i tc h i n g 498