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Distributed Systems Characterization and Design: 1DT057 D I S

This document provides an outline and overview of distributed systems. It begins with defining what a distributed system is and providing examples of distributed systems like local area networks, database management systems, and the internet. It then discusses common characteristics of distributed systems such as heterogeneity, openness, security, scalability, failure handling, concurrency, and transparency. Finally, it covers basic design issues for distributed systems including naming, communication, software structure, system architecture, workload allocation, and consistency maintenance.

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Joy Bagdi
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0% found this document useful (0 votes)
70 views

Distributed Systems Characterization and Design: 1DT057 D I S

This document provides an outline and overview of distributed systems. It begins with defining what a distributed system is and providing examples of distributed systems like local area networks, database management systems, and the internet. It then discusses common characteristics of distributed systems such as heterogeneity, openness, security, scalability, failure handling, concurrency, and transparency. Finally, it covers basic design issues for distributed systems including naming, communication, software structure, system architecture, workload allocation, and consistency maintenance.

Uploaded by

Joy Bagdi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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1DT057

DISTRIBUTED INFORMATION SYSTEM

Distributed Systems
Characterization and Design

1
OUTLINE

1. What is a Distributed System


2. Examples of Distributed Systems
3. Common Characteristics
4. Basic Design Issues
5. Summary

2
1. DISTRIBUTED SYSTEM TYPES

Fully
Control Distributed

Autonomous
fully cooperative
Local data,
Autonomous local directory
transaction based Not fully replicated
master directory
Master-slave Fully replicated

Homog. Homog.
special general Processors
purpose purpose
Heterog. Heterog.
special general 3
purpose purpose
1. WHAT IS A DISTRIBUTED SYSTEM?

Definition: A distributed system is one in which


components located at networked computers communicate
and coordinate their actions only by passing messages.
This definition leads to the following characteristics of
distributed systems:

 Concurrency of components
 Lack of a global ‘clock’

 Independent failures of components


4
1.1 CENTRALIZED SYSTEM CHARACTERISTICS
 One component with non-autonomous parts

 Component shared by users all the time

 All resources accessible

 Software runs in a single process

 Single point of control

 Single point of failure

5
1.2 DISTRIBUTED SYSTEM CHARACTERISTICS

 Multiple autonomous components

 Components are not shared by all users

 Resources may not be accessible

 Software runs in concurrent processes on different


processors

 Multiple points of control

 Multiple points of failure


6
2. EXAMPLES OF DISTRIBUTED SYSTEMS

 Local Area Network and Intranet

 Database Management System

 Automatic Teller Machine Network

 Internet/World-Wide Web

 Mobile and Ubiquitous Computing

7
2.1 LOCAL AREA NETWORK
email s erv er Desktop
computers
print and other s erv ers

Loc al area
Web server netw ork

email s erv er
print
File s erv er
other s erv ers
the res t of
the Internet
router/firew all
8
2.2 DATABASE MANAGEMENT SYSTEM

9
2.3 AUTOMATIC TELLER MACHINE NETWORK

10
2.4 INTERNET

intranet %
%
% ISP

backbone

satellite link

desktop computer:
server:
network link:

11
2.4.1 WORLD-WIDE-WEB

12
2.4.2 WEB SERVERS AND WEB BROWSERS
http://www.google.comlsearch?q=lyu
www.google.com

Browsers
Web servers

www.uu.se Internet
http://www.uu.se/

www.w3c.org

File system of http://www.w3c.org/Protocols/Activity.html


www.w3c.org Protocols

Activity.html
13
2.5 MOBILE AND UBIQUITOUS COMPUTING

Internet

Host intranet GSM/GPRS


Wireless LAN gateway Home intranet

Mobile
phone
Printer Laptop
Camera Host site
14
3. COMMON CHARACTERISTICS

 What are we trying to achieve when we construct a distributed


system?
 Certain common characteristics can be used to assess
distributed systems
 Heterogeneity
 Openness
 Security
 Scalability
 Failure Handling
 Concurrency
 Transparency

15
3.1 HETEROGENEITY
 Variety and differences in
 Networks
 Computer hardware
 Operating systems
 Programming languages
 Implementations by different developers
 Middleware as software layers to provide a programming
abstraction as well as masking the heterogeneity of the
underlying networks, hardware, OS, and programming languages
(e.g., CORBA).
 Mobile Code to refer to code that can be sent from one computer
to another and run at the destination (e.g., Java applets and Java
virtual machine).
16
3.2 OPENNESS
 Openness is concerned with extensions and
improvements of distributed systems.
 Detailed interfaces of components need to be
published.
 New components have to be integrated with existing
components.
 Differences in data representation of interface types
on different processors (of different vendors) have to
be resolved.

17
3.3 SECURITY
 In a distributed system, clients send requests to
access data managed by servers, resources in the
networks:
 Doctors requesting records from hospitals
 Users purchase products through electronic commerce
 Security is required for:
 Concealing the contents of messages: security and privacy
 Identifying a remote user or other agent correctly
(authentication)
 New challenges:
 Denial of service attack
 Security of mobile code
18
3.4 SCALABILITY
 Adaptation of distributed systems to
 accommodate more users
 respond faster (this is the hard one)

 Usually done by adding more and/or faster processors.


 Components should not need to be changed when
scale of a system increases.
 Design components to be scalable!

19
3.5 FAILURE HANDLING (FAULT TOLERANCE)

 Hardware, software and networks fail!


 Distributed systems must maintain availability even
at low levels of hardware/software/network reliability.
 Fault tolerance is achieved by
 recovery
 redundancy

20
3.6 CONCURRENCY
 Components in distributed systems are executed in
concurrent processes.
 Components access and update shared resources (e.g.
variables, databases, device drivers).
 Integrity of the system may be violated if concurrent
updates are not coordinated.
 Lost updates
 Inconsistent analysis

21
3.7 TRANSPARENCY
 Distributed systems should be perceived by users and
application programmers as a whole rather than as a
collection of cooperating components.
 Transparency has different aspects.
 These represent various properties that distributed
systems should have.

22
4. BASIC DESIGN ISSUES
 General software engineering principles include
rigor and formality, separation of concerns,
modularity, abstraction, anticipation of
change, …
 Specific issues for distributed systems:
 Naming
 Communication
 Software structure
 System architecture
 Workload allocation
31
 Consistency maintenance
4.1 NAMING
 A name is resolved when translated into an interpretable
form for resource/object reference.
 Communication identifier (IP address + port number)
 Name resolution involves several translation steps

 Design considerations
 Choice of name space for each resource type
 Name service to resolve resource names to comm. id.

 Name services include naming context resolution,


hierarchical structure, resource protection

32
4.2 COMMUNICATION
 Separated components communicate with sending
processes and receiving processes for data transfer and
synchronization.
 Message passing: send and receive primitives
 synchronous or blocking
 asynchronous or non-blocking
 Abstractions defined: channels, sockets, ports.

 Communication patterns: client-server communication


(e.g., RPC, function shipping) and group multicast

33
4.3 SOFTWARE STRUCTURE
 Layers in centralized computer systems:

Applications

Middleware

Operating system

Computer and Network Hardware

34
4.3 SOFTWARE STRUCTURE
 Layers and dependencies in distributed systems:

Applications

Open
Distributed programming services
support

Open system kernel services


Computer and network hardware
35
4.4 SYSTEM ARCHITECTURES
 Client-Server
 Peer-to-Peer

 Services provided by multiple servers

 Proxy servers and caches

 Mobile code and mobile agents

 Network computers

 Thin clients and mobile devices

36
4.4.1 CLIENTS INVOKE INDIVIDUAL SERVERS

Client inv oc ation Server


inv oc ation

result result
Server

Client
Key:
Proc es s: Computer:

37
4.4.2 PEER-TO-PEER SYSTEMS
Peer 2

Peer 1
Application

Application

Sharable Peer 3
objects
Application

Peer 4

Application

Peers 5 .... N
38
4.4.3 A SERVICE BY MULTIPLE SERVERS
Service

Server
Client

Server

Client
Server

39
4.4.4 WEB PROXY SERVER

Client Web
s erv er
Prox y
s erv er

Client Web
s erv er

40
4.4.5 WEB APPLETS
a) client request res ults in the dow nloading of applet c ode

Client Web
Applet code s erv er

b) client interac ts w ith the applet

Web
Client Applet s erv er

41
4.4.6 THIN CLIENTS AND COMPUTE SERVERS

Compute server
Network computer or PC

Thin network Application


Client Process

42
5. SUMMARY
 Definitions of distributed systems and comparisons to
centralized systems.
 The characteristics of distributed systems.

 The eight forms of transparency.

 The basic design issues.

 Read Chapter 1 and Chapter 2 of the textbook.

43

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