- United States
-
22:21
(UTC -04:00) - @CgTespy
-
Myceliaudio Public
Makes it easy to manage audio in your Unity games
ShaderLab MIT License UpdatedJun 22, 2025 -
-
CGT_NametagBackground_MV Public
Lets you use a whole image as the background graphic of a nametag, instead of having it drawn from a window.png
TypeScript MIT License UpdatedSep 27, 2024 -
-
CGT_UVSAddons Public
Forked from RealityStop/Bolt.Addons.CommunityAddons for Unity Visual Scripting based on RealityStop's Bolt Community Addons
C# MIT License UpdatedSep 26, 2023 -
-
-
-
-
-
-
-
-
fungus Public
Forked from snozbot/fungusAn easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
-
CGT_RPGTalk Public
Forked from FelipeVieiraDantas/RPGTalkFork of Felipe Vieria Dantas's RPGTalk repo
C# UpdatedMar 18, 2023 -
CGT_TimerSystem_Unity Public
An easy-to-use, free and robust Timer System for Unity 2018.1.0 and later
ShaderLab MIT License UpdatedMar 8, 2023 -
CGT_WordWrapCore_MV Public
Core Engine that my other word-wrapping plugins rely on, providing a common API they draw from
-
CGT_AutoHeal_MV Public
Allows you to implement a feature that automatically uses party skills and items, to bring your party members to full HP and MP
TypeScript MIT License UpdatedDec 30, 2022 -
CGT_CoreEngine_MV Public
Contains utility code that most (if not all) of my plugins depend on.
-
Makes it so that message boxes' fonts are automatically set based on the YanflyMessageCore nametags they have (if any)
TypeScript MIT License UpdatedOct 16, 2022 -
CGT_ReactiveStateApplier_MV Public
Has states applied in response to certain combat events, like critical hitting, attack-nullifying, etc
TypeScript MIT License UpdatedOct 12, 2022 -
Makes it so that a Common Event executes instead of a normal Random Encounter
JavaScript MIT License UpdatedSep 20, 2022 -
CGT_LetterCountWrap_MV Public
Word-Wrapper that wraps based on how many letters the user wants to allow per line
TypeScript MIT License UpdatedSep 19, 2022 -
CGT_PrecisionWordWrap_MV Public
Wraps based on the space inside the message box, as well as the size of the text inside it.
TypeScript MIT License UpdatedSep 19, 2022 -
FungusTimerSystem Public
A Timer System for the Fungus Asset Package
-
A replacement for the built-in Fungus Save System that is closer to the standard save systems you see in games.
-
-
Practice-Stats-Sheet-Parser Public
A practice project for working with the UnityEditor API. This lets you add ScriptableObjects to your project based on a CSV's contents
C# MIT License UpdatedDec 8, 2020 -
Narrative Log functionality for Fungus to replace the built-in one. Based on slots to make it easy to extend.
-
devtraining-needit-newyork Public
Forked from danielahuang/devtraining-needit-newyorkThis repository is used by the developer site training content, New York release. It is used for the Build the NeedIt App, Scripting in ServiceNow, Application Security, Importing Data, Automating …
UpdatedApr 11, 2020