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DownGoat/OpenShooter
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<h1>OpenShooter - Now with 47% more bullets!</h1> Start the game by running /slick.OpenShooter/RunGame.java //TODO README How to run the program About Legals (GPLv3-licence?) Sources Changelog Class-desciption //TUTORIALS USED http://slick.cokeandcode.com/wiki/doku.php?id=01_-_a_basic_slick_game //KNOWN BUGS * Audio library makes the game appear to be crashed in Windows * Acceleration is not implemented properly, so the plane feels static and boring * When clicking on the menu, you perform one click per frame, so you click 60 times per second, which can lead to clicking through a whole menu if the different menus have buttons on the same place. //TODO GAME * Content, content and content * The game is boring, and need more animations and sprites, plus fresher menus. * Adjustment to sound-effects, it's loud and boring right now. * Settings-menu where you can change resolution (This also mean that we need higher resolution background and sprite-scaling). * More Touhou-ish shooting, not boring and small bullets, but a spray of colourful lasers. * Animations to plane, tilting and jet-flames. * Enemies, at least some basic enemies. * Proper stages/levels and scrolling backgrounds with grid-system. * Fully functional menus, where you can escape yourself back, and where you can set difficulties, system-settings and shit. * Implement background-music, which is open and released under a non-commercial licence. * Make the ability to 'throw' bullets, and randomise the bullet-Xvelocity a bit * MAKE A PUBLIC RELEASE, AND LIVE UP TO THE NAME 'OPEN'
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