Necessary UV Nodes For Godot 4. Includes UVManipulation
, UVPanner
, UVTwirl
, UVRotate
, UVSpherize
Change scale, rotate and offset UV.
Pans the UV based on Speed. Requires TIME input.
Applies a twirl warping effect similar to a black hole to the value of input UV.
Rotates the UV in degrees.
Applies a spherical warping effect similar to a fisheye camera lens to the value of input UV.
You can get it from the Asset Store in editor. Or extract the zip file and copy the folder to your project. You'll need to restart the editor for the node to appear in visual shader.