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Insights: HarbourMasters/Shipwright
Overview
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- 11 Merged pull requests
- 4 Open pull requests
- 0 Closed issues
- 7 New issues
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11 Pull requests merged by 6 people
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Updates docs/MODDING.md example to reflect current codebase
#5558 merged
Jun 12, 2025 -
Re-add
ShipInit::InitAll()
to the end ofapplyPreset()
#5574 merged
Jun 12, 2025 -
tts: only announce timer at 10s intervals
#5559 merged
Jun 12, 2025 -
Fix club moblins moving out of bounds and remove them from the no-clear-room list
#5569 merged
Jun 12, 2025 -
Difficulty: CuccosToReturn
#5552 merged
Jun 11, 2025 -
Save and Randomizer Version Control
#5557 merged
Jun 11, 2025 -
remove leftover No Dampe Fire checkbox
#5561 merged
Jun 11, 2025 -
Hookify TreesDropSticks
#5566 merged
Jun 11, 2025 -
Convert actor health bars to use ObjectExtension
#5565 merged
Jun 11, 2025 -
Fix Search Crash from Scrolling
#5571 merged
Jun 11, 2025 -
Fix King Dodongo entrance crash in grotto mixed pool entrance rando
#5572 merged
Jun 11, 2025
4 Pull requests opened by 2 people
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Add wallet to mask logic, clean up mask logic
#5567 opened
Jun 10, 2025 -
MPQ Support LUS Bump
#5570 opened
Jun 10, 2025 -
Fix ShipInit for All/None Cutscene Skip Buttons
#5576 opened
Jun 12, 2025 -
Blair -> Develop 6/12
#5577 opened
Jun 13, 2025
7 Issues opened by 3 people
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When cutscenes are skipped, ruto remains targetable while waiting to be picked up
#5573 opened
Jun 12, 2025 -
[Rando Suggestion] Shuffle requirements to unlock certain areas
#5568 opened
Jun 10, 2025 -
Shuffled enemies spawn under the second twisted hallway room of forest temple
#5564 opened
Jun 8, 2025 -
Bow chest in forest spawns before killing the enmies in enemy rando
#5563 opened
Jun 8, 2025 -
Crash when going into King Dodongo's room- decoupled max entrance
#5562 opened
Jun 8, 2025 -
(enemy rando) Non-clear room enemies are allowed to spawn in MQ jabu lens room
#5560 opened
Jun 7, 2025
12 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Treesanity
#5541 commented on
Jun 13, 2025 • 13 new comments -
Difficulty: SwitchTimerMultiplier
#5555 commented on
Jun 12, 2025 • 3 new comments -
New options that affect feeding Jabu-Jabu
#5397 commented on
Jun 12, 2025 • 2 new comments -
timesavers: shipinit
#5416 commented on
Jun 12, 2025 • 2 new comments -
Add/Restore the option to automatically boot into Debug Warp Screen
#5485 commented on
Jun 12, 2025 • 1 new comment -
Port various systems/patterns from 2ship
#5529 commented on
Jun 12, 2025 • 1 new comment -
Nearly No Logic
#4815 commented on
Jun 8, 2025 • 0 new comments -
FasterShadowShip.cpp
#5114 commented on
Jun 11, 2025 • 0 new comments -
Gerudo Guards: offer to throw you in jail
#5390 commented on
Jun 12, 2025 • 0 new comments -
a11y: blind accessibility v9
#5435 commented on
Jun 12, 2025 • 0 new comments -
Finish hint translations for fish by waterfall
#5466 commented on
Jun 12, 2025 • 0 new comments -
Japanese translation for Better Debug Warp Screen
#5491 commented on
Jun 12, 2025 • 0 new comments