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Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UP…

C# 24 2 Updated Jun 23, 2025
C# 31 5 Updated Mar 25, 2025

A Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions.

C# 2,350 322 Updated Apr 9, 2025

你管这破玩意叫操作系统源码 — 像小说一样品读 Linux 0.11 核心代码

HTML 21,177 2,846 Updated Mar 22, 2025

The Unity BRG Container

C# 91 8 Updated Jul 30, 2024

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload

C# 1,389 128 Updated Jun 28, 2025

A lightweight game server framework implemented with Actor Model

C++ 898 192 Updated Jun 29, 2025

由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构

C# 125 21 Updated Jun 29, 2025

#1 Open Source Unity Networking Library

C# 5,698 816 Updated Jun 26, 2025

Unity Editor Plugin, You can tag and annotate any folder and share it with other members of the project

C# 79 11 Updated Jun 20, 2025

Unreal Engine hot update manage and package plugin.

C++ 1,375 351 Updated Oct 24, 2024

Unity3D Client And C# Server Framework

C# 9,340 3,163 Updated Jun 24, 2025

元气骑士复刻

C# 29 5 Updated Apr 6, 2021

中文教程

C# 312 68 Updated Aug 23, 2022

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,778 332 Updated Jun 9, 2025

a list of curated opensource Unity packages for future proof Game Developers

1,507 137 Updated Jun 9, 2025

收集各种Unity开发的库

160 42 Updated Dec 18, 2022

Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

C# 278 16 Updated Jul 13, 2022

# Unity游戏开发资源

1,345 231 Updated Jun 12, 2025

A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.

C# 1,335 138 Updated Apr 1, 2025

【ConfigAuto】Unity编辑器下通过配置匿名类,自动生成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行

C# 103 11 Updated Jun 30, 2025

Heroes Charge client and server

Lua 66 77 Updated Apr 27, 2021

AE_Skill_Editor的Plus版本

C# 212 48 Updated Jul 7, 2024

F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。

C# 717 108 Updated Jun 28, 2025

a runtime virtural texture terrain for unity 5.6

C# 5 Updated May 24, 2024

计算机自学指南

HTML 64,898 7,438 Updated Jun 24, 2025

A MMOG engine of server.

C 5,638 2,338 Updated Dec 13, 2022

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

C# 909 201 Updated Mar 23, 2020

Unity HTFramework, a rapid development framework of client based on Unity.

C# 775 116 Updated Jun 27, 2025
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