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filament-official-folk Public
Forked from google/filamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
C++ Apache License 2.0 UpdatedMar 29, 2025 -
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vk_gaussian_splatting Public
Forked from nvpro-samples/vk_gaussian_splattingSample implementing several rendering methods for 3D gaussian splatting
C++ Apache License 2.0 UpdatedMar 10, 2025 -
radeon_raytracing_analyzer Public
Forked from GPUOpen-Tools/radeon_raytracing_analyzerThe Radeon Raytracing Analyzer (RRA) is a tool to visualize and inspect Bounding Volume Hierarchies (BVH) for ray tracing applications.
C++ MIT License UpdatedMar 10, 2025 -
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MaterialX-official-folk Public
Forked from AcademySoftwareFoundation/MaterialXMaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
C++ Apache License 2.0 UpdatedFeb 7, 2025 -
o3de-official-folk Public
Forked from o3de/o3deOpen 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
C++ Other UpdatedDec 29, 2024 -
cycles-official-folk Public
Forked from blender/cyclesThe Cycles Render Engine - official mirror
C++ Apache License 2.0 UpdatedDec 27, 2024 -
The Open Motion Planning Library (OMPL)
C++ Other UpdatedDec 26, 2024 -
USD-Fileformat-plugins Public
Forked from adobe/USD-Fileformat-pluginsA collection of USD fileformat plugins
C++ UpdatedDec 11, 2024 -
infinigen-official-folk Public
Forked from princeton-vl/infinigenInfinite Photorealistic Worlds using Procedural Generation
Python BSD 3-Clause "New" or "Revised" License UpdatedNov 18, 2024 -
blender Public
Forked from blender/blenderOfficial mirror of Blender
C++ Other UpdatedNov 18, 2024 -
PhysX-folk Public
Forked from NVIDIA-Omniverse/PhysXNVIDIA PhysX SDK
C++ BSD 3-Clause "New" or "Revised" License UpdatedNov 16, 2024 -
warp-official-folk Public
Forked from NVIDIA/warpA Python framework for high performance GPU simulation and graphics
Python Other UpdatedNov 15, 2024 -
mujoco_menagerie-official-folk Public
Forked from google-deepmind/mujoco_menagerieA collection of high-quality models for the MuJoCo physics engine, curated by Google DeepMind.
Jupyter Notebook Other UpdatedNov 14, 2024 -
OpenPBR Public
Forked from AcademySoftwareFoundation/OpenPBRSpecification and reference implementation for the OpenPBR Surface shading model
CSS Apache License 2.0 UpdatedNov 7, 2024 -
OmniGibson-official-folk Public
Forked from StanfordVL/BEHAVIOR-1KOmniGibson: a platform for accelerating Embodied AI research built upon NVIDIA's Omniverse engine. Join our Discord for support: https://discord.gg/bccR5vGFEx
Python MIT License UpdatedNov 4, 2024 -
tinyusdz-folk Public
Forked from lighttransport/tinyusdzTiny, dependency-free USDZ/USDA/USDC library written in C++14
C++ Other UpdatedNov 2, 2024 -
OpenUSD-official-folk Public
Forked from PixarAnimationStudios/OpenUSDUniversal Scene Description
C++ Other UpdatedOct 31, 2024 -
o3de.org-official-folk Public
Forked from o3de/o3de.orgThe O3DE website
HTML Other UpdatedOct 31, 2024 -
gaussian-splatting Public
Forked from graphdeco-inria/gaussian-splattingOriginal reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Python Other UpdatedOct 30, 2024 -
OpenShadingLanguage Public
Forked from AcademySoftwareFoundation/OpenShadingLanguageAdvanced shading language for production GI renderers
C++ BSD 3-Clause "New" or "Revised" License UpdatedOct 30, 2024 -
nvblox Public
Forked from nvidia-isaac/nvbloxA GPU-accelerated TSDF and ESDF library for robots equipped with RGB-D cameras.
C++ Other UpdatedJun 14, 2024 -
RTXGI2.0 Public
Forked from NVIDIA-RTX/RTXGIRTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache
CMake Other UpdatedMar 19, 2024 -
Vital.engine Public
Forked from ov-studio/Vital.engineVital.engine ━ Vital's Official Sandbox
C++ GNU General Public License v3.0 UpdatedMar 7, 2024 -
PiccoloGames104 Public
Forked from BoomingTech/PiccoloPiccolo (formerly Pilot) – mini game engine for games104
C++ MIT License UpdatedOct 8, 2023 -
Streamline Public
Forked from NVIDIA-RTX/StreamlineStreamline Integration Framework
C MIT License UpdatedJul 26, 2023 -
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Cpp_Primer_Practice Public
Forked from applenob/Cpp_Primer_Practice搞定C++:punch:。C++ Primer 中文版第5版学习仓库,包括笔记和课后练习答案。
C++ UpdatedJul 21, 2023 -
orillusion-webGPU-3d-Engine- Public
Forked from Orillusion/orillusionOrillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
TypeScript MIT License UpdatedMay 9, 2023