We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
main as of 1395152
If you cannot get Bevy to build or run on your machine, please include:
`AdapterInfo { name: "ANGLE (Apple, ANGLE Metal Renderer: Apple M3 Pro, Unspecified Version)", vendor: 4203, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)", backend: Gl }`
Run cargo run --example extended_material --target wasm32-unknown-unknown
cargo run --example extended_material --target wasm32-unknown-unknown
INFO crates/bevy_render/src/batching/gpu_preprocessing.rs:1130 GPU preprocessing is not supported on this device. Falling back to CPU preprocessing. WARN crates/bevy_core_pipeline/src/oit/resolve/mod.rs:83 OrderIndependentTransparencyPlugin not loaded. GPU lacks support: DownlevelFlags::FRAGMENT_WRITABLE_STORAGE. WARN crates/bevy_pbr/src/ssao/mod.rs:92 ScreenSpaceAmbientOcclusionPlugin not loaded. GPU lacks support: TextureFormat::R16Float does not support TextureUsages::STORAGE_BINDING. WARN crates/bevy_pbr/src/atmosphere/mod.rs:170 AtmospherePlugin not loaded. GPU lacks support for compute shaders. INFO crates/bevy_core_pipeline/src/dof/mod.rs:824 Disabling depth of field on this platform because depth textures aren't supported correctly ERROR crates/bevy_render/src/render_resource/pipeline_cache.rs:1034 failed to process shader:error: required import 'bevy_render::maths' not found ┌─ crates/bevy_core_pipeline/src/tonemapping/tonemapping_shared.wgsl:335:13 │335 │ color = powsafe(color * gain + lift, 1.0 / gamma); │ ^ │ = missing import 'bevy_render::maths' ERROR crates/bevy_render/src/render_resource/pipeline_cache.rs:1034 failed to process shader:error: required import 'bevy_render::maths' not found ┌─ crates/bevy_pbr/src/render/mesh_functions.wgsl:18:12 │18 │ return affine3_to_square(mesh[instance_index].world_from_local); │ ^ │ = missing import 'bevy_render::maths'
To be noted, on firefox on the same machine I expectedly encountered the following bug:
The text was updated successfully, but these errors were encountered:
Duplicate of #19226
Sorry, something went wrong.
No branches or pull requests
Bevy version
main as of 1395152
System information
If you cannot get Bevy to build or run on your machine, please include:
What you did
Run
cargo run --example extended_material --target wasm32-unknown-unknown
What went wrong
Additional information
To be noted, on firefox on the same machine I expectedly encountered the following bug:
The text was updated successfully, but these errors were encountered: