Chickensoft
- 373 followers
- United States of America
- http://chickensoft.games
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LogicBlocks
LogicBlocks PublicHuman-friendly, hierarchical and serializable state machines for games and apps in C#.
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AutoInject
AutoInject PublicNode-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
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setup-godot
setup-godot PublicSetup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
Repositories
- LogicBlocks Public
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
chickensoft-games/LogicBlocks’s past year of commit activity - GameDemo Public
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
chickensoft-games/GameDemo’s past year of commit activity - Serialization Public
Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
chickensoft-games/Serialization’s past year of commit activity - SaveFileBuilder Public
Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.
chickensoft-games/SaveFileBuilder’s past year of commit activity - Collections Public
Lightweight collections, utilities, and general interface types to help make maintainable code.
chickensoft-games/Collections’s past year of commit activity - AutoInject Public
Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
chickensoft-games/AutoInject’s past year of commit activity - GodotPackageTemplate Public
A .NET template for quickly creating a C# nuget package for use with Godot 4.
chickensoft-games/GodotPackageTemplate’s past year of commit activity
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