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Reduce binary size #79
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LGTM Just to be clear, we're now using a hand-rolled parser. That's good. However, you were measuring a debug build of the library, right? Have you tried a release build to see if the symbols that are exported are still there? I think it's the right direction and it's better we do this sooner than later. |
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This is a major change coming in.
In a private correspondence, someone told me that they were not able to use the URI on an embedded project because of the binary size. I measured the size of the libnetwork-uri.a file that we output:
Using Ubuntu 15.10, clang 3.7, boost 1.60
And optimizing for size (-Os):
This is considerable for a library that does little more than process a string. The explanation for the size comes from the fact that we use Boost.Spirit to perform the parsing. There are other reasons to move away from Boost.Spirit (the number of source files it pulls in, compile times, the error messages (!)), so I decided just to dive in and write a URI parser from scratch.
Now, I have updated the library so that all existing tests succeed with the new parser. It didn't take as long as I had first feared. It is pretty clean, and does not allocate any memory (apart from the original std::string object). It is faster to run and the compile times are much reduced. And the motivating factor (binary sizes) show that this was the right thing to do:
And optimizing for size (-Os):
That's a 16.5x improvement, and 7.5x with the optimization flag set.
Also, I feel that the new code is much cleaner. You don't need to be Boost.Spirit guru to understand it.
So what would be the downsides to re-writing the parser from scratch (apart from me losing part of a weekend)?