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Motor Town Mods

Powered by UE4SS lua scripts!

Usage

Installation

  1. Clone this repository into your ue4ss/Mods directory.

    git -C <path/to/ue4ss/Mods> clone https://github.com/drpsyko101/MotorTownMods.git
  2. (Optional) Download and extract luasocket to path/to/ue4ss/Mods/shared directory to use the HTTP server. For webhook functionality, build Luasec either from source or using Luarocks for Win64. Install lua-bcrypt to enable server API authentication with bcrypt hashing algorithm.

  3. Launch your game!

Configuration

Most of the settings can be configured using environment variables:

Variable name Default value Description
MOD_LUA_PORT 5001 Lua HTTP port. This only applies if luasocket module is installed
MOD_WEBHOOK_URL none Webhook URL to send the events to. Requires luasec to function
MOD_SERVER_API_URL none Server API to call from client side
MOD_SERVER_PASSWORD none Authenticate server request with Authorization: Basic header
MOD_AUTO_FPS_ENABLE none Enable automatic server traffic adjustment based on the server's FPS

Documentation

More detailed instructions can be found in the docs.

Contributing

More contributions are welcomed! Read how to contribute here.

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