Added ability to specify editorPath using environment variable (#807) #856
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This is my first attempt at any extension coding, so feel free to give me tips if anything seems off.
But I noticed that someone had already reported this issue that I also wanted fixed, so it seemed like a good reason to dip my toes in.
Regex section is based on the setup in vscode-cpptools and seems to do the trick.
Only part I'm unsure about is the section in
debugger_variables.test.ts
. Was there a reason for it not callingclean_godot_path
previously?