Closed as duplicate of#87228
Description
Tested versions
- Reproducible in: v4.4.beta3.official
System information
Godot v4.4.beta3 - macOS Sonoma (14.5.0) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - Apple M1 - Apple M1 (8 threads)
Issue description
Any node is able to be renamed while on the import tab
idk if this is a bug or a feature, but it does looks weird
idk if this is mac specific issue
Steps to reproduce
- create/open any project
- open any scene with a node in it
- click on any node on the scene tab
- go to the import tab
- press Enter (rename shortcut in Mac)
- notice how a textbox to rename the node appears
Minimal reproduction project (MRP)
N/A