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Crash when trying to open Error tab in Debugger panel #106242

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@alvinseptiano

Description

@alvinseptiano

Tested versions

Only in Godot 4.5 dev 3 and later, presumably after the addition of the Access Kit.

System information

Godot v4.5.dev3 - Ubuntu 24.04.2 LTS 24.04 on Wayland - X11 display driver, Multi-window, 2 monitors - OpenGL 3 (Compatibility) - Mesa Intel(R) HD Graphics 5500 (BDW GT2) - Intel(R) Core(TM) i7-5600U CPU @ 2.60GHz (4 threads)

Issue description

Crash when trying to open error tab on debugger panel. this is the output:

Godot Engine v4.5.dev3.official.28089c40c - https://godotengine.org
Inconsistent value (1) for DRI_PRIME. Should be < 1 (GPU devices count). Using: 0
OpenGL API 4.6 (Core Profile) Mesa 24.2.8-1ubuntu1~24.04.1 - Compatibility - Using Device: Intel - Mesa Intel(R) HD Graphics 5500 (BDW GT2)

thread '' panicked at /home/runner/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/accesskit_unix-0.14.0/src/context.rs:61:78:
called Result::unwrap() on an Err value: InterfaceNotFound
note: run with RUST_BACKTRACE=1 environment variable to display a backtrace
[1] 86488 IOT instruction (core dumped) ./Godot_v4.5-dev3_linux.x86_64 ~/repos/godot/godot-4.5.dev.3/project.godot

Steps to reproduce

Create new project and open debugger bottom panel and switch to error tab

Minimal reproduction project (MRP)

no need for MRP

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