Closed
Description
Tested versions
- Tested in 4.5.dev5 with mono [64b0990]
System information
Windows 11 - Godot 4.5.dev5 with mono - Vulkan (Foward+) - AMD Radeon RX 7800XT
Issue description
When launching the game with a VRS mode set in project settings, the renderer produces a black screen, and spams the console with errors.
Also the black screen persists if the mode is set to XR, and even when launching with --xr-mode off
Steps to reproduce
- Create a new project.
- Go to project settings.
- Find Rendering/VRS and set mode to anything other than None.
- Run the project.