Skip to content

Godot produces a black screen and spams errors when a VRS mode is set #107183

Closed
@funkysandwich

Description

@funkysandwich

Tested versions

  • Tested in 4.5.dev5 with mono [64b0990]

System information

Windows 11 - Godot 4.5.dev5 with mono - Vulkan (Foward+) - AMD Radeon RX 7800XT

Issue description

When launching the game with a VRS mode set in project settings, the renderer produces a black screen, and spams the console with errors.

Image

Also the black screen persists if the mode is set to XR, and even when launching with --xr-mode off

Steps to reproduce

  1. Create a new project.
  2. Go to project settings.
  3. Find Rendering/VRS and set mode to anything other than None.
  4. Run the project.

Minimal reproduction project (MRP)

blackscreenmrp_2025-06-05_16-35-40.zip

Metadata

Metadata

Assignees

Type

No type

Projects

Status

Very Bad

Status

Done

Status

Done

Relationships

None yet

Development

No branches or pull requests

Issue actions