Closed as not planned
Description
Tested versions
- Reproducible on master
System information
Godot v4.5.dev (6501d40) - macOS Unknown (16.0.0) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - Apple M3 Max - Apple M3 Max (16 threads) - 48.00 GiB memory
Issue description
I'm getting this warning lately, on macOS and on the Web builds.
Godot Engine v4.5.dev.custom_build.6501d401d (2025-06-12 20:18:23 UTC) - https://godotengine.org
WARNING: Property not found: 'gui/theme/lcd_subpixel_layout'.
at: get_setting_with_override (core/config/project_settings.cpp:404)
OpenGL API 4.1 Metal - 90.5 - Compatibility - Using Device: Apple - Apple M3 Max
Steps to reproduce
- Open Godot
Minimal reproduction project (MRP)
n/a