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Cannot jump to documentation of the new() method of a Script #107631

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@MrPotatoLord

Description

@MrPotatoLord

Tested versions

-Tested in v4.4.1.stable.steam [49a5bc7]

System information

Godot v4.4.1.stable (49a5bc7) - Windows 10 (build 19045) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - NVIDIA GeForce RTX 4060 Laptop GPU (NVIDIA; 32.0.15.7640) - 13th Gen Intel(R) Core(TM) i7-13650HX (20 threads)

Issue description

You can control+click most things to go to their documentation, but for some reason it doesn't work on GDScript's new() method. Even though it exists in https://docs.godotengine.org/en/stable/classes/class_gdscript.html#class-gdscript-method-new

This made it confusing to try to find what object a .gd file gets loaded as.

Steps to reproduce

func _ready() -> void:
	var thescript = preload("res://test_script.gd")
	thescript.new()

You can't ctrl click the new() for documentation

Minimal reproduction project (MRP)

N/A

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