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Description
Tested versions
-Tested in v4.4.1.stable.steam [49a5bc7]
System information
Godot v4.4.1.stable (49a5bc7) - Windows 10 (build 19045) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - NVIDIA GeForce RTX 4060 Laptop GPU (NVIDIA; 32.0.15.7640) - 13th Gen Intel(R) Core(TM) i7-13650HX (20 threads)
Issue description
You can control+click most things to go to their documentation, but for some reason it doesn't work on GDScript's new() method. Even though it exists in https://docs.godotengine.org/en/stable/classes/class_gdscript.html#class-gdscript-method-new
This made it confusing to try to find what object a .gd file gets loaded as.
Steps to reproduce
func _ready() -> void:
var thescript = preload("res://test_script.gd")
thescript.new()
You can't ctrl click the new() for documentation
Minimal reproduction project (MRP)
N/A
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