Closed
Description
Tested versions
- Reproducible since Rework scene preview thumbnails (reverted) #102313
System information
Godot v4.5.beta.mono (0b2170d) - Ubuntu 24.04.2 LTS 24.04 on Wayland - X11 display driver, Multi-window, 3 monitors - Vulkan (Forward+) - integrated AMD Radeon Graphics (RADV RENOIR) - AMD Ryzen 7 5800H with Radeon Graphics (16 threads) - 13.49 GiB memory
Issue description
Using a ViewportTexture
in a scene prints:
ERROR: Path to node is invalid: 'SubViewport'.
at: _setup_local_to_scene (scene/main/viewport.cpp:197)
whenever the scene is saved (or the thumbnail is generated I guess?).
The culprit seems to be #102313.
I tried #107630 but it does not fix it.
Steps to reproduce
The mrp contains a SubViewport
and a Sprite2D
with a ViewportTexture
. Changing something and then saving the scene emits the errors.
Minimal reproduction project (MRP)
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Type
Projects
Status
Bad