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4.5-beta1 crashes on Fedora / KDE Plasma / X11 #107741

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@nathanjf

Description

@nathanjf

Tested versions

  • Reproducible in 4.5-beta1
  • Not reproducible in 4.5-dev5 and earlier

System information

Godot v4.5.dev5 - Fedora Linux 42 (KDE Plasma Desktop Edition) on X11 - X11 display driver, Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 575.57.08) - AMD Ryzen 9 7950X3D 16-Core Processor (32 threads)

Issue description

This doesn't happen in Godot 4.5-dev5. I haven't been able to figure out what exactly causes it to happen, but when I run from cmd I get the following crash after the engine has been open for 1-2 minutes.

================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.5.beta1.official (46c495ca21f40f57a7fb9c7cde6143738f1652d4)
Dumping the backtrace. Please include this when reporting the bug on: https://github.com/godotengine/godot/issues
[1] /lib64/libc.so.6(+0x19c30) [0x7fcc4cc7ac30] (??:0)
[2] /home/nathanjf/Documents/Programs/Godot_v4.5-beta1_linux.x86_64() [0x1cc638a] (??:0)
[3] /home/nathanjf/Documents/Programs/Godot_v4.5-beta1_linux.x86_64() [0x4c517cd] (??:0)
[4] /home/nathanjf/Documents/Programs/Godot_v4.5-beta1_linux.x86_64() [0x4816714] (??:0)
[5] /home/nathanjf/Documents/Programs/Godot_v4.5-beta1_linux.x86_64() [0x538abd] (??:0)
[6] /home/nathanjf/Documents/Programs/Godot_v4.5-beta1_linux.x86_64() [0x42d442] (??:0)
[7] /lib64/libc.so.6(+0x35f5) [0x7fcc4cc645f5] (??:0)
[8] /lib64/libc.so.6(__libc_start_main+0x88) [0x7fcc4cc646a8] (??:0)
[9] /home/nathanjf/Documents/Programs/Godot_v4.5-beta1_linux.x86_64() [0x4698aa] (??:0)
-- END OF C++ BACKTRACE --
================================================================

Steps to reproduce

Open Godot 4.5-beta1 on a linux computer running X11 and wait.

Minimal reproduction project (MRP)

N/A

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